POSTAL Megathread: Let's piss on everything and blow their heads off v1
4,955 replies, posted
[QUOTE=Toploader;43487018]I loved STP and worked on it for many years even in my spare time... but nah, we'll not be doing much with it, at the most we'll hook it up to Steamworks. It would be easier to build the game from the ground up on UDK or something than it would to fix up what is there netcode wise (which is not as bad as some think, but you do need V-sync enabled to stop the massive tearing).
As it was massively supported up until 2011 I'll have you know!
[url]http://news.bigdownload.com/2010/01/21/download-postal-2-share-the-pain-1409x-patch/[/url][/QUOTE]
Oh, that's too bad. It's not as much about the tearing, which I never had, but the completely lacking hit registry and the extremely laggy feeling I get even on servers with which I have very low latency values
[QUOTE=Toploader;43487018] [B]It would be easier to build the game from the ground up on UDK[/B] or something than it would to fix up what is there netcode wise [/QUOTE]
that sounds like an interesting task. Hmmm...
Best 5800th post ever?
I'm playing A Week in Paradise on Impossible and I found that the following weapons were not confiscated from me upon spawning.
[t]http://cloud-2.steampowered.com/ugc/505827628383230418/3FE4E5B1883315B3679D06624E3EFD507837748D/[/t][t]http://cloud-3.steampowered.com/ugc/505827628383233480/BB05D81EA0DFA22220D4EED53C50DFC147E71A33/[/t][t]http://cloud-4.steampowered.com/ugc/505827628383235400/66D51563E5EF8C124A68E474FC570E175F82CA90/[/t]
[QUOTE=Toploader;43487355]Yeah
[editline]10th January 2014[/editline]
Good idea, I'll make a note.[/QUOTE]
Better yet, you should do something like a watermark on the screen that repeats "SISSY" all over the place if you beat the game under Average difficulty.
Did you receive my PM?
I might have accidentally sent it twice. I'm not sure if it sent at all.
aw yeah, got the pacifist achievement and the speedrun achievement on the same go
[t]http://cloud-2.steampowered.com/ugc/451784422514788799/A3F04ED4C5159EA964775222B2917C2E1DD24741/[/t]
[QUOTE=Judas;43488445]aw yeah, got the pacifist achievement and the speedrun achievement on the same go
[t]http://cloud-2.steampowered.com/ugc/451784422514788799/A3F04ED4C5159EA964775222B2917C2E1DD24741/[/t][/QUOTE]
Robbing the bank through out the week to get money to skip most of the long parts makes pacifist run alot easier.
Paid for the napalm, and the ticket.
[QUOTE=ClarkWasHere;43488791]Robbing the bank through out the week to get money to skip most of the long parts makes pacifist run alot easier.
Paid for the napalm, and the ticket.[/QUOTE]
paying for the napalm just makes it take longer than rushing in and grabbing it
[QUOTE=ClarkWasHere;43488791]Robbing the bank through out the week to get money to skip most of the long parts makes pacifist run alot easier.
Paid for the napalm, and the ticket.[/QUOTE]
When you pay for the napalm you still have to go through the factory iirc
Less people trying to kill you at harder difficulties.
Plus I paid for it and got a minute shorter playthrough.
How to skip The Bridge in 3 easy steps.
1. Climb up here
[url]http://i.imgur.com/dUaBnxo.jpg[/url]
2. Jump on this crate and jump on the rail
[url]http://i.imgur.com/onkQuaV.jpg[/url]
3. Now just jump here and go forward
[url]http://i.imgur.com/nWCHwEI.png[/url]
RWS, pls fix.
[t]https://dl.dropboxusercontent.com/u/7333627/pics/Games/Postal%202/2014-01-10_00035.jpg[/t]
Impossible "A Week In Paradise" run.
[url=https://dl.dropboxusercontent.com/u/7333627/pics/Games/Postal%202/2014-01-09_00006.jpg]Monday[/url]
[url=https://dl.dropboxusercontent.com/u/7333627/pics/Games/Postal%202/2014-01-09_00007.jpg]Tuesday[/url]
[url=https://dl.dropboxusercontent.com/u/7333627/pics/Games/Postal%202/2014-01-09_00014.jpg]Wednesday[/url]
[url=https://dl.dropboxusercontent.com/u/7333627/pics/Games/Postal%202/2014-01-10_00001.jpg]Thursday[/url]
[url=https://dl.dropboxusercontent.com/u/7333627/pics/Games/Postal%202/2014-01-10_00004.jpg]Friday[/url]
[url=https://dl.dropboxusercontent.com/u/7333627/pics/Games/Postal%202/2014-01-10_00014.jpg]Saturday[/url]
It's interesting to see over the course of the week how the stats are bugged. Things like limbs hacked fluctuate wildly. The time is so long because I went to Tora Bora twice, once on Monday and once on Wednesday. That would cut at least an hour and a half out of the play time. Acquiring the WMD is worth fighting through hell for. My main tactics were using the WMD to clear out entire maps easily, using grenade and gasoline traps to destroy ambushes as well as kite enemies, and as always, rushing people with melee for silent kills.
From what I've noticed, limbs hacked and heads lopped are bugged, zombie people put down doesn't work at all and taliban beatdown and army fubar only count for apocalypse weekend
Number of cops lured with donuts I guess it counts even if you don't actually drop the donut yourself since you can't pick them up on impossible in the first place
So I take it my application is not accepted?
Because I totally want to keep playing the game even after it becomes no longer fun and I'm completely serious about it and know playtesting is super tedious.
Postal 2 desperately needs a "Last Weapon" button, disregarding hands or pants. There are just so many damn weapons that accidentally pressing the wrong button could be disastrous. That, or some other way to manage weapons. I had dozens of weapons during that playthrough but I only ever used a handful, namely the baseball bat, the axe, the pistol, the machine gun, the sawn-off, gasoline, and grenades. Whenever I had to pull anything else out it was premeditated, like the WMD, Krotchy dolls, or Napalm. If I accidentally hit the melee slot twice, I had to cycle through the entire list to get to where I was, costing me seconds and precious health. Maybe a way to hide unwanted weapons without having to drop them. Or maybe a priority list of sorts, where you can select your favorite weapons in a category and the game will try to use the weapons you set as favorite.
(Or (and I'm getting ahead of myself here now,) a weapon select system not unlike an Skyrim or Fallout: New Vegas. You could hit tab to bring up the weapons list, bind your favorite weapons to 1 through 0, and then you can use the list to equip any other weapon as needed.)
[editline]10th January 2014[/editline]
[QUOTE=bungholioo;43489669]So I take it my application is not accepted?
Because I totally want to keep playing the game even after it becomes no longer fun and I'm completely serious about it and know playtesting is super tedious.[/QUOTE]
Just be patient, nobody has heard anything yet.
one of the biggest problems I have in postal 2 is how ridiculously sensitive the scroll wheel weapon swap is
in a game with [i]this[/i] many weapons, it's way too sensitive to scrolling and its incredibly easy to overshoot and take forever to get to a specific weapon you want
I never under any circumstances use the mouse scroll.
[QUOTE=Judas;43371762][media]http://www.youtube.com/watch?v=l7b21qOM1H4[/media][/QUOTE]
Just read through the comment section of that video and found this.
[IMG]http://i42.tinypic.com/2u3xyd0.png[/IMG]
[QUOTE=SGTNAPALM;43489701]Postal 2 desperately needs a "Last Weapon" button, disregarding hands or pants. There are just so many damn weapons that accidentally pressing the wrong button could be disastrous. That, or some other way to manage weapons. I had dozens of weapons during that playthrough but I only ever used a handful, namely the baseball bat, the axe, the pistol, the machine gun, the sawn-off, gasoline, and grenades. Whenever I had to pull anything else out it was premeditated, like the WMD, Krotchy dolls, or Napalm. If I accidentally hit the melee slot twice, I had to cycle through the entire list to get to where I was, costing me seconds and precious health. Maybe a way to hide unwanted weapons without having to drop them. Or maybe a priority list of sorts, where you can select your favorite weapons in a category and the game will try to use the weapons you set as favorite.[/QUOTE]
A setting to not pick up new weapons automatically would be swell, then again, no use key so that's not going to happen
new plan
only let the dude carry 2 weapons
best plan den/den
[QUOTE=Amakir;43489812]Just read through the comment section of that video and found this.
[IMG]http://i42.tinypic.com/2u3xyd0.png[/IMG][/QUOTE]
[I]Do you know what funny thing is? I don't even like video games.[/I]
[QUOTE=Amakir;43489812]Just read through the comment section of that video and found this.
[IMG]http://i42.tinypic.com/2u3xyd0.png[/IMG][/QUOTE]
Wonder what it is, let the speculation begin
[QUOTE=Mio Akiyama;43489996]Wonder what it is, let the speculation begin[/QUOTE]
Why speculate, when you can ask?
[QUOTE=Mio Akiyama;43489996]Wonder what it is, let the speculation begin[/QUOTE]
RWS is developing the next call of duty obviously
[QUOTE=Judas;43490046]RWS is developing the next call of duty obviously[/QUOTE]
angry birds ripoff
you get to throw literal middle fingers at people
What if it's a new IP?
Kool Krotchy Kartracing obviously
[QUOTE=Hammer7;43489962][I]Do you know what funny thing is? I don't even like video games.[/I][/QUOTE]
[I]I know what you're thinking, but the funny thing is : I don't even like video games.[/I]
[QUOTE=bungholioo;43489669]So I take it my application is not accepted?
Because I totally want to keep playing the game even after it becomes no longer fun and I'm completely serious about it and know playtesting is super tedious.[/QUOTE]
I said that it will be a few days before I start getting back to people, I'll reply to everyone, even those that don't get taken on of the number of those asking to help is really high.
[editline]10th January 2014[/editline]
[QUOTE=SGTNAPALM;43489701]Postal 2 desperately needs a "Last Weapon" button,
[/QUOTE]
Totally agree, it's on our list along with a better hud system, but I'll move the last weapon feature further up the priority list.
[QUOTE=Toploader;43490390]I said that it will be a few days before I start getting back to people, I'll reply to everyone, even those that don't get taken on of the number of those asking to help is really high.
[editline]10th January 2014[/editline]
Totally agree, it's on our list along with a better hud system, but I'll move the last weapon feature further up the priority list.[/QUOTE]
what exactly would change about the HUD?
personally i'd like a more specific timer for when items are about to run out (catnip/health pipe/etc)
I think i found a bug.
[t]http://cloud-4.steampowered.com/ugc/487813229789707318/A5E9C5F9E4C7ACFD3700C35E8E628C3FEABEB81C/[/t]
I wouldn't fix it though, pretty fucking funny, also terrifying.
[editline] never [/editline] If there's no image, then steam cloud is being slow and shitty.
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