• POSTAL Megathread: Let's piss on everything and blow their heads off v1
    4,955 replies, posted
[QUOTE=Zender Troop;43760388]How do you enable subtitles in Postal 2?[/QUOTE] There are none
If you can't understand what an NPC is saying, just assume they're saying "One side!" and carry on.
[QUOTE=Coffee;43760682]If you can't understand what an NPC is saying, just assume they're saying "One side!" and carry on.[/QUOTE] Я не знаю, что это значит объяснить дальнейшее одна сторона
[QUOTE=Rika-chan;43752461]Bullfish never existed, can you read?[/QUOTE] That's what they want you to think.
[QUOTE=endorphinsam;43762652]Я не знаю, что это значит объяснить дальнейшее одна сторона[/QUOTE] я не люблю русских [sp]It reads: I do not like russians. [/sp]
[QUOTE=endorphinsam;43762652]Я не знаю, что это значит объяснить дальнейшее одна сторона[/QUOTE] Засунуть печенье в почтовых ящиках, или мы теряем вакцину. "One Side!" is basically saying get out of my way, ie: stick to your side of the pavement.
[QUOTE=endorphinsam;43762652]Я не знаю, что это значит объяснить дальнейшее одна сторона[/QUOTE] сука
Due to dating a Russian girl for 5 years, I could read all that without translating it. How chic am I?
Dude that's actually really bad ass top.
My accent is terrible though... So anyway, it is looking like the update will release this Friday. This might change but it's what we are heading for right now. And to give you guys the exclusive information on what you can expect with our 1413 patch, some of these points may change but this is how it's looking: [u][b]New Features (base game)[/b][/u] -The amount of vocal verity has been massively increased, including race specific dialog. 5 new voice classes in total! Also adds more situational dialog for NPC's such as seeing cats and being on fire. There are even a few more Dude lines now. -Added a few new variations to character pawns (example: pot bellies, shorter females, etc) -As well as doors, the game now remember which windows and bottles have been smashed when going though load zones and returning to an previous area. -Firing mode for Glock and MP5 displayed in corner -Dynamite has a larger radius and more damage -MP5's are more damaging, semi-auto mode more accurate -Can now instakill bystanders with a bali to the back to make the weapon more useful (Tougher enemies like cops are not susceptible to this trick) -Shovel Alt-Fire has a chance to sever limbs in much the same way the regular fire has a chance of decapitating. -Speed Run ranking separated from regular ranking in stats -Stats now display a flag if you speedrun a game without quitting -Display current difficulty on stats screen. -Gasoline trails light on fire easier, and also if an NPC or player run over a trail while they are on file it will ignite it. -Updated Police car model -Allows Flying Sledge to destroy doors -Implemented "end of the world" cinematic/easter egg in Military Base Part 3. To trigger, shoot at the giant wall full of explosive warheads near where you get the nuclear device -Zombie Dad Easter egg from AWP implemented. Go to the Church and piss on the Zombie Dad grave to trigger. -Radars now detect cows -Fluid Lifetime Slider added, allows lengthening or shortening lifespan of gas, urine, blood trails (set it to 11 for near-infinite lifetime) -Launcher now updated to include performance options -You can now delete saved games by right-clicking on them in the save/load menu. (You will be asked for confirmation first.) [u][b]New features (Enhanced game only)[/b][/u] -Added flying shovel, you can now use the shovel to fly around the maps. Try it, it's fun! -Added Hands (pick up and throw objects with Fire and AltFire when not holding a weapon) -Increased the variety of cat-grenades for the Grenade Launcher -Alt-fire will spam matches when holding the match box -New features for Machete, Scythe, and Sledge -New feature for Machine Gun, it can fires scissors -Ammo cap raised to 9999 -Awesome new zipper functionality! Just you wait to play around with it :) -Scissors shoot faster -Added alt-fire to Shotgun in Enhanced Game. It shoots slow-moving explosive projectiles, similar to the SMEG in AWP [u][b]Bug fixes (both modes)[/b][/u] -100 of map related fixes to address missing collisions, misplaced antiportals (that would cause rendering issues), Various visual issues such as terrain clipping in the wrong place, lots of 'out of world' bugs addressed, ect ect. -Mike J now acts as you would expect him to when he's being pissed on -Fixed cylinder collision for most cars -Fixed the game restarting to a new day when too many doors are smashed -Fixed the mouse sensitivity issues after saving -Wanted level will now correctly decreases in Liebermode -Resolved an issue that could cause NPC's to go running into walls -Fix for non-ragdolled bodies blocking the player with cylinder collision. -Fixed achievement menu on low resolutions -Tons of mapping issues and visual problems addressed -Cheats reset to 'off' when starting a new game -Fixed being able to gib Phraud Hogslop's head and him still living -Added a new easter egg... shoot up Phraud Hogslop and watch what happens -Fixed a rare bug where the petition wouldn't get signed, even if the NPC agreed to sign it -Fixed bug where you could force the elevator in MilitaryBase3 to get stuck -Fix for pawns not displaying facial expressions properly -Fixed ammo oddity with weapons that share ammo -Fix for bystanders moonwalking when hit with Bali, anthrax, or WMD -Fix for cops attacking each other while you're in disguise -Some cases of incorrect stat recording -Some 'dude kill' false positives to make getting a Jesus run fairer -Fixed a bug where the Fog Slider preferences would not update properly when Infinite Visibility was turned off -Fixed a bug causing the Machete to disappear from the Dude's hands forever when thrown -Fixed a bug causing pickups and cats to respawn when going back to a previously-visited level -Added mipmaps to almost every texture that was missing them, such as the sledge hammer. -Fixed a bug which caused some NPC's to go into a default T shape when dying while in the air -Fixed an issue where spawned-in police would arrest the Dude while in uniform. Now they just run up to him and investigate the area instead
its like i dont even have to complain about anything that seems off in the game, even tho its so old, because the devs are right there to fix it
Fucking awesome!
you guys are gonna love the update, it's great fun
Top what are you doing, you shouldn't be putting easter eggs in the changelog D:
No fix for cheats being turned off on a map load?
Cant wait for this thread to explode with populariy again
In the meanwhile, I run across this in the P2MoCapPawn: [QUOTE]/////////////////////////////////////////////////////////////////////////////// // In Warfare, this is called by various weapons to tell the pawn to stop firing. // In Postal2, it is currently unused. ///////////////////////////////////////////////////////////////////////////////[/QUOTE] What's the Warfare thing?
[QUOTE=gufu;43773383]In the meanwhile, I run across this in the P2MoCapPawn: What's the Warfare thing?[/QUOTE] [url]http://wiki.beyondunreal.com/Legacy:Unreal_Engine_Versions[/url] [quote]The "Unreal Warfare" name the original origins of this name are both vague and confusing. At one point, "Unreal Warfare" was a code name for a project Epic was working on - whether this project was a game or a build of the engine itself is still unclear. Theories vary: some think that this was merely the codename for the Onslaught gametype implemented in UT2004, while others believe it's the original code name for Gears of War. On a related note, Epic is adding a gametype to UT3 that has been referred to as both "Unreal Warfare" and "Conquest," though Epic representatives have been quick to note that the final gametype name is not set in stone.[/quote]
[QUOTE=Helios127;43739933]omigodomigod so I have a few questions 1. Why is your office a bathroom? And I mean no offense but it also smells funny 2. Why did you outsource Postal 3 to Akella man? You enjoy having me cry? 3. In vallys, theres this odd echo sound. What exactly is it supposed to be? In the Eternal Damnation mod, you hear it all the time 4. Any intresting gameplay secrets I should know about? [editline]31st January 2014[/editline] [video=youtube;-f93jY2_mlI]http://www.youtube.com/watch?v=-f93jY2_mlI[/video] Video of the obscure russian Postal 2 addon by Marphy Black[/QUOTE] 1. because I shit where I am! 2. because we did, end of discussion about that game! 3. No clue 4. not really :D [editline]3rd February 2014[/editline] [QUOTE=Helios127;43745740]Oh! I have anouther question actually What does RWS have against Bullfrog Interactive? Excuse me, ******** interactive. I mean, I thought Magic Carpet was p good personally...[/QUOTE] the company is called whiptail, they published POSTAL 2 originally, one of the owners was a pedophile, fuck them....
[QUOTE=mikejaret;43773913]1. because I shit where I am! 2. because we did, end of discussion about that game! 3. No clue 4. not really :D [editline]3rd February 2014[/editline] the company is called whiptail, they published POSTAL 2 originally, one of the owners was a pedophile, fuck them....[/QUOTE] sign those goddamn contracts mike
[QUOTE=Judas;43774134]sign those goddamn contracts mike[/QUOTE] sent em back to jon just now and FTR us countersigning is not the important part :)
[QUOTE=mikejaret;43774418]sent em back to jon just now and FTR us countersigning is not the important part :)[/QUOTE] I know! I had my crack team of 30 lawyers read that shit like a dozen times! for those of you who didnt have to sign a contract for Mike, there's a lot of words like "handjob" and "guzzle" in the fine print
you dont even know a lawyer you fuckin liar!
I know you, and you're jewish! that's practically a lawyer, right?
RWS is fucking awesome for still working on (and even adding new content to) a game they released around 10 years ago.
Don't call him Jewish, that's not nice.
[QUOTE=Satansick;43775135]Don't call him Jewish, that's not nice.[/QUOTE] correct satansick.....i am a JEW! and yes we are 7g7 and the game is older then my cock piercing which is pretty old!
[QUOTE=bloboo;43777465]I found a strange map loop thing in AW. When you get the nuke, have the episode, kill the gary's and go through the door next to them, you are confronted with the military fighting zombies, go into the warehouse on the right. Theres a door that if you go through, it brings you right back to the map where you get the nuke. All the people respawn, the cutscene happened again, the episode occurred again. This left me with less ammo and health, but I had 2 nukes. also Mike is 99% likely to be the greatest community manager to exist because of his unique methods other managers "oh yes we'll get right on that, hmm yes thats a good idea you people are funny" mike says "Faggot"[/QUOTE] It's more clear and direct I think.
Krotchy dolls on $8 for a limited time only Buy 50 today
[QUOTE=Rika-chan;43779692]Krotchy dolls on $8 for a limited time only Buy 50 today[/QUOTE] Buy 255, max out that 8 bit buying ability!
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