• Killing Floor v8 - Come Out, Come Out Little Pigs!
    4,998 replies, posted
[QUOTE=A B.A. Survivor;50250132]So it's [I]your[/I] fault.[/QUOTE] Yes. Every time they're almost finished with a patch, I break into the TWI offices all mission impossible-ey, delete all their work, and replace all backgrounds on their computers with pictures of my ass.
Just a question out of nowhere but is there a way to "preview" cosmetic items ? Want to know how certain cosmetics will look like on different characters.
[QUOTE=allon;50251165]Just a question out of nowhere but is there a way to "preview" cosmetic items ? Want to know how certain cosmetics will look like on different characters.[/QUOTE] Do you mean like items that you don't own?
I've forgotten to play all week, fuck How long did this double thing last again
[QUOTE=A B.A. Survivor;50251690]Do you mean like items that you don't own?[/QUOTE] Uh yes, a bit like loadout.tf but then for Killing floor
[t]https://dl.dropboxusercontent.com/u/82063674/gangsallhere.jpg[/t] I really don't miss the days when Scrakes and FP would perma rage at low numbers.
I don't know why, but I'm suddenly sensing of Martial Artist being a faster, offense-focused Berserker, as well as SWAT being turtle version of Commando.
[QUOTE=Spectre1406;50260550]I don't know why, but I'm suddenly sensing of Martial Artist being a faster, offense-focused Berserker, as well as SWAT being turtle version of Commando.[/QUOTE] I figured that from the start. Martial artist is going to be more reckless, speedy berserker. Swat is going to be basically a tank.
[url]http://steamcommunity.com/games/232090/announcements/detail/939375650394876615[/url] [t]http://media.tripwirecdn.com/050516/m14.jpg[/t] new wwaut.
[quote]We will be announcing the release date of the Sharpshooter perk at E3 so be sure to tune into our coverage there! [/quote] Talk about taking forever to do a single perk that they're announcing the RELEASE DATE on E3 so it'll be at least 1-2 months maybe more
I sure love it when companies bring out a release date for a release date.
Seriously ? Tripwire works painfully slow.
[QUOTE=allon;50262796]Seriously ? Tripwire works painfully slow.[/QUOTE] Remember that they said that the game would be done by Christmas 2015, including a console release? At this rate, I wouldn't be surprised if the game still isn't completed by Christmas 2017. Tripwire really needs to learn what a goddamn deadline is.
[QUOTE=Jordax;50262844]Remember that they said that the game would be done by Christmas 2015, including a console release? At this rate, I wouldn't be surprised if the game still isn't completed by Christmas 2017. Tripwire really needs to learn what a goddamn deadline is.[/QUOTE] As I recall, they said that they *wanted* to have it done by the end of 2015, not that it *would* be done.
Wow I wasn't expecting them actually trying to tease the release of two fucking weapons and a perk. They have no shame
its already the 5th month into the year and they havent released a new perk yet. been a year of early access with only 3 new perks out, so its easily going to be another year from now before they're all out and the game is considered 'finished' because they released demo and firebug side by side, but it doesnt look like they'll do that again.
I really wish I could refund the game. One year ago, I would had never believed this. They don't have excuses for this.
[QUOTE=RenegadeCop;50262885]What are they doing? Like as of this moment right now, what are they doing in the office? Jerking each other off?[/QUOTE] A bunch of people in the office jerking each other off would make more progress than TWI at this point
Inexcusably unprofessional
They're dick heads.
Should I even bother being autistic with headshots as Gunslinger? Is it safer to just spam the trash but abuse Rack Em Up when the large zeds arrive?
I'm still wondering about Demo, wonder how will they fix it
[QUOTE=Spectre1406;50266798]I'm still wondering about Demo, wonder how will they fix it[/QUOTE] "rpg ammo capacity has been increased by 5"
Demo will need more than some stat changes for it to be viable and fun. Can't imagine that they would ditch some of the weapons to put extra work into developing more interesting ones.
[QUOTE=PotatoArmada;50266832]Demo will need more than some stat changes for it to be viable and fun. Can't imagine that they would ditch some of the weapons to put extra work into developing more interesting ones.[/QUOTE] Remove that stupid Grenade Pistol, move M79 to Tier 1, add China Lake for Tier 2, and done Probably [editline]6th May 2016[/editline] Wait, not sure, what about M32, or AR15 with Grenade Launcher?
[QUOTE=Spectre1406;50266871]Remove that stupid Grenade Pistol, move M79 to Tier 1, add China Lake for Tier 2, and done Probably [editline]6th May 2016[/editline] Wait, not sure, what about M32, or AR15 with Grenade Launcher?[/QUOTE] realistically, instead of removing weapons they should be adding in another tier. since they increased money gain, reducing prices would be a bit overkill, so money costs aren't that big of a deal anymore (lol at c4 being 150 per ammo)
I wouldn't mind the m32 or ar15 coming back, but I also think it'd be neat if they just made up a new Horzine weapon. Maybe something like a gun that can shoot tiny explosive darts in quick succession, and it's alt-fire would spend half a mag to lay down a mine or something. I'm getting to the point where I think every perk should have at least one Horzine weapon, so that they can make whatever the hell they want and make it more fun.
[QUOTE=c1yd3i;50265904]Should I even bother being autistic with headshots as Gunslinger? Is it safer to just spam the trash but abuse Rack Em Up when the large zeds arrive?[/QUOTE] Trying to play properly is being autistic...?
I feel as though the flashlight beam is much too narrow and makes stuff harder to see. Like I don't get [I]why[/I] it's harder to see in dark areas with a flashlight.
The grenade pistol should be a sidearm for demos not a primary weapon.
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