Killing Floor v8 - Come Out, Come Out Little Pigs!
4,998 replies, posted
[url]http://steamcommunity.com/games/232090/announcements/detail/754712944169843008[/url]
[t]http://puu.sh/lrDiN/a311d245fd.png[/t]
[quote=Tripwire] Kevin Clamely - Former CEO and founder of Horzine Biotech... Whatever happened to him?[/quote]
:rock: :hypeisreal: :rock:
What a weird, poorly photoshopped picture :v:
at least gunslinger's bullet resistance will have an actual use now
[QUOTE=MrHeadHopper;49147367]What else could they have added? A fuckin' cowboy?
I mean yeah, that's actually what I expected too. With Tripwire it's either stupid memetic crap or generic non-memetic but really generic stuff. They do have really cool designs like that super armor dude, but they're few in number.[/QUOTE]
A cowboy would be cooler than Francis from Left 4 Dead to me :v:
The character to come with the gunslinger class should have been this guy.
[t]http://images.akamai.steamusercontent.com/ugc/632985838137231318/D02817F983FB110BCBF246B1FF893D348FF1B988/[/t]
[QUOTE=Hellsing4682;49148065]You'll have to wait for the L4D/Killing Floor crossover Steam promotional.[/QUOTE]
That actually sounds good to me. I bet the biker character has Francis references.
[QUOTE=Destroyox;49149043][video=youtube;A7qXcu9NYO0]http://www.youtube.com/watch?v=A7qXcu9NYO0[/video]
:blaze::hypeisreal::blaze:[/QUOTE]
if they don't use this song i swear
I don't want them to use the exact same song, but I definitely want an updated version from zynthetic.
ABANDON ALL HOPE
That'd be Abandon v3, possibly, or another version altogether. v3 is not my favourite, I like the original, but hey it's there, meaning zYnthetic knows his shit and can change it up while keeping it as Abandon All.
Well, there's a couple of updated versions of KF1 songs in KF2 already, so it would make sense if Abandon All got changed a bit as well.
[B]ONE IN THE HYPE[/B]
[QUOTE='[Green];49150812']That'd be Abandon v3, possibly, or another version altogether. v3 is not my favourite, I like the original, but hey it's there, meaning zYnthetic knows his shit and can change it up while keeping it as Abandon All.[/QUOTE]
Yeah, I'd love to get the original Abandon All.
[media]http://www.youtube.com/watch?v=wwLDDEm6cBQ[/media]
V3 is awesome but I don't think it would fit KF2 as it is
v1 > all
[QUOTE=NitronikALT;49151622]Yeah, I'd love to get the original Abandon All.
[media]http://www.youtube.com/watch?v=wwLDDEm6cBQ[/media]
V3 is awesome but I don't think it would fit KF2 as it is[/QUOTE]
It doesnt fit in with KF's ,slow, methodical pace. Compare it to han's theme.
[video=youtube;URtGUGbga44]https://www.youtube.com/watch?v=URtGUGbga44[/video]
v3 sounds like it's on crack compared to this, it wouldn't fit in with the action at all.
[url]http://forums.tripwireinteractive.com/showthread.php?t=114192[/url]
[quote=Yoshiro]I posted this over at Steam and am putting it here as well:
The team is working hard to getting the build ready for the community, it is just about locked down and getting into the polish/qa phase.
We do have some things to discuss before it will be ready but our internet at work pretty much took a dive today and some of our plans for how we were going to be talking about those items died with it.
With the skeleton crew (many of the crew decided to take the week off to be with their families for Thanksgiving) that will be in the office next week we will be bringing those items into the light (unless our ISP decides to die off and stay that way for an extended period of time - I hear rumors that somebody named Kevin was involved - we are investigating).
At least one of those items we think the KF 1 fans will be pretty pleased about.[/quote]
[quote]getting into the polish/qa phase.[/quote]
jesus christ
Fucking Poland getting the new build before us.
[QUOTE]the polish/qa phase.[/QUOTE]
You mean the Early Access phase?
Oh.
who the fuck has a qa phase on an early access game do they even know the fuckign pOINT
[QUOTE=Marzipas;49157466]who the fuck has a qa phase on an early access game do they even know the fuckign pOINT[/QUOTE]
I thought the point of early access was to allow people early access to the game so that the developer can get crucial feedback during the development process and ultimately end up with a better product.
[QUOTE=slashsnemesis;49157629]I thought the point of early access was to allow people early access to the game so that the developer can get crucial feedback during the development process and ultimately end up with a better product.[/QUOTE]
thats not what qa is
[QUOTE=ashxu;49157752]thats not what qa is[/QUOTE]
I understand that. What I don't understand is why some are complaining about the content going through polishing/QA. QA is part of the development process, which KF2 is undergoing. We are lucky enough to be able to play it, despite it being incomplete, thanks to Early Access. I just don't see why people are upset.
[QUOTE=slashsnemesis;49157951]I understand that. What I don't understand is why some are complaining about the content going through polishing/QA. QA is part of the development process, which KF2 is undergoing. We are lucky enough to be able to play it, despite it being incomplete, thanks to Early Access. I just don't see why people are upset.[/QUOTE]
Because the people who buy the game should be the one's who receive the questions, that's the entire point of early access. The way things are now we're getting 'finished' content instead of developing the content with them.
[editline]21st November 2015[/editline]
There's "Hey come make this game with us!" then there's "Hey come fund this game we're going to make with or without you!"
idk revamping an entire perk and the melee system seems like a pretty good early access change
[QUOTE=adadadsd;49158109]Because the people who buy the game should be the one's who receive the questions, that's the entire point of early access. The way things are now we're getting 'finished' content instead of developing the content with them.
[editline]21st November 2015[/editline]
There's "Hey come make this game with us!" then there's "Hey come fund this game we're going to make with or without you!"[/QUOTE]
You are free to provide them with feedback at any time
[img]http://i.imgur.com/iioOj9K.png[/img]
I really hope they don't fuck up the Patriarch. Hans is an ok boss, but his melee damage is INSANE and he feels really unbalanced.
For example, Patriarch's ranged attacks do massive amounts of damage, thus he has windups and clear tells to let you get into cover. These time windows, homewer short, make fighting him actually pretty fun and if you die you know you fucked up. Hans just shoots you instantly. The Patriach's melee damage is also pretty big, but he knocks you back to prevent you from getting melee spammed to death in a matter of seconds.
Might just be me, but I pretty much always quit at wave 11 because he's just not fun to fight. Just a kitestorm where you're pretty much instantly kill if he manages to hit you twice with melee.
That aside I also really dislike the low ammo counts. This isn't a survival horror, this isn't CS:GO; it's Killing Floor. How am I supposed to kill in the floor if I have to tap shoot 24/7 even as a class whose primary focus is its ability to autofire?
[QUOTE=MrHeadHopper;49158291]I really hope they don't fuck up the Patriarch. Hans is an ok boss, but his melee damage is INSANE and he feels really unbalanced.
For example, Patriarch's ranged attacks do massive amounts of damage, thus he has windups and clear tells to let you get into cover. These time windows, homewer short, make fighting him actually pretty fun and if you die you know you fucked up. Hans just shoots you instantly. The Patriach's melee damage is also pretty big, but he knocks you back to prevent you from getting melee spammed to death in a matter of seconds.
Might just be me, but I pretty much always quit at wave 11 because he's just not fun to fight. Just a kitestorm where you're pretty much instantly kill if he manages to hit you twice with melee.
That aside I also really dislike the low ammo counts. This isn't a survival horror, this isn't CS:GO; it's Killing Floor. How am I supposed to kill in the floor if I have to tap shoot 24/7 even as a class whose primary focus is its ability to autofire?[/QUOTE]
Hans does have tells and his grenades have an arm time. His rifles are not lethal unlike Patty's minigun. The only problem with Hans is his shield/healing period. You could very easily kill Patty early if you had enough lvl6 people as he can't put up a shield and he's still vulnerable when running away and healing.
[QUOTE=MrHeadHopper;49158291]I really hope they don't fuck up the Patriarch. Hans is an ok boss, but his melee damage is INSANE and he feels really unbalanced.
For example, Patriarch's ranged attacks do massive amounts of damage, thus he has windups and clear tells to let you get into cover. These time windows, homewer short, make fighting him actually pretty fun and if you die you know you fucked up. Hans just shoots you instantly. The Patriach's melee damage is also pretty big, but he knocks you back to prevent you from getting melee spammed to death in a matter of seconds.
Might just be me, but I pretty much always quit at wave 11 because he's just not fun to fight. Just a kitestorm where you're pretty much instantly kill if he manages to hit you twice with melee.
That aside I also really dislike the low ammo counts. This isn't a survival horror, this isn't CS:GO; it's Killing Floor. How am I supposed to kill in the floor if I have to tap shoot 24/7 even as a class whose primary focus is its ability to autofire?[/QUOTE]
Hans is unfun to fight, I agree. If you're being chased by his goose chase melee attack, it's basically GG unless your team is competent enough to keep him off you/damage him quickly enough. His melee shouldn't have no I-frames and hit that quickly, basically ensuring a near-instant kill.
I'm assuming in the latter part you're talking about Commando. Commando is a trash killer, if you're spending more than 1-2 rounds (depending on your gun, of course) on trash zeds like Clots and Gorefasts, you aren't efficiently taking care of trash. The SCAR basically 1 shots all trash zeds with headshots, which is what you should be going for majority of the time. I cant speak for others, but to ensure first shot and followup accuracy, I stay on Semi-Automatic.
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