• Killing Floor v8 - Come Out, Come Out Little Pigs!
    4,998 replies, posted
[QUOTE]Hey everyone, Small update getting pushed out today, but due to the files being modified it's going to require an update for both servers and clients. This addresses one of our known issues from the last patch and has a small audio related fix. Sound Patriarch now plays his death sounds when killed Bugs Fixed an issue where unlocking a crate would get stuck in an infinite animation loop if a search filter was applied to a player's inventory. Known Issues Flex is still limited to Low while we trouble shoot crashes related to the High setting with our partners at Nvidia. [/QUOTE] Was this posted?
the first time I killed the patriarch I actually shot his face clean off so I thought that was why he didn't say anything
Can I just say how shit it was to even play on hard servers when the update came [url=https://www.youtube.com/watch?v=7I4xk3Y8iUQ]out?[/url] I couldn't even get to the patriarch with the amount of times we kept wiping with randoms.
[QUOTE=Hatley;49328710]I don't get why KF2's golden guns look so awful. The golden guns were alright in KF1.[/QUOTE] Because in KF1 the Golden Guns had fancy, detailed engravings on them (the desert eagles actually had Tiger Stripes as well), like I'd suggested they do in 2. In 2 they're just flat, gold textures. [QUOTE=Madrider760;49330353]Can I just say how shit it was to even play on hard servers when the update came [url=https://www.youtube.com/watch?v=7I4xk3Y8iUQ]out?[/url] I couldn't even get to the patriarch with the amount of times we kept wiping with randoms.[/QUOTE] Hard has always been the difficulty I find the most shit-tier players at. Normal isn't too hard so even bad players can generally do okay, but Hard is when players need to learn mechanics more as well as not to rage Fleshpounds and Scrakes, as well as staying on-perk. It doesn't help that most new players seem to skip right over Normal and go straight into Hard for some reason. Suicidal and above have bad players, sure, but once low-level newbies get shredded within 2 waves they tend to drop down to a lower difficulty level.
[QUOTE=Madrider760;49330353]Can I just say how shit it was to even play on hard servers when the update came [url=https://www.youtube.com/watch?v=7I4xk3Y8iUQ]out?[/url] I couldn't even get to the patriarch with the amount of times we kept wiping with randoms.[/QUOTE] This shows my big problem with Fleshpounds There's no way to escape them on Hard, as soon as you pull the aggro of one you can reach out to heaven Even with full armor and health, Fleshpounds, and Hans for that matter, combo it all away within seconds
[QUOTE=KaptonJack;49328883]Why be an asshole to someone who is having fun and happy about getting something neat? Like what do you get out of it? [I]Haha! I am better than you![/I] How incredibly pathetic, dude.[/QUOTE] Legend. We'd been hanging out, opened some crates on TF2 and had no luck - opened this, and [B]bam[/B]. Sweet ass item.
they didn't fix the fake drops after all
I've gotten into the habit of just facefucking Hans with a knife until I die, if I see too many players go down. Sick of watching/participating in Kite Wars 2015, so it's faster to just end it.
Typically if I'm the last person standing and it's going to take more than 5 minutes for me to finish the round I just let myself die. The extra experience at the end isn't worth it if you spend 20 minutes kiting around the map. Might as well just end it and start the next map.
[QUOTE=Toy_Soldier;49331004]Typically if I'm the last person standing and it's going to take more than 5 minutes for me to finish the round I just let myself die. The extra experience at the end isn't worth it if you spend 20 minutes kiting around the map. Might as well just end it and start the next map.[/QUOTE] Typically if I'm the last person standing I'll try to finish but I die anyway because there's a fleshpound and two scrakes aggroed by some noob while there's still 150 zeds on the map cause that seems to be the only way team wipes happen in my experience.
[QUOTE=LittleBabyman;49330957]they didn't fix the fake drops after all[/QUOTE] Apparently drops were only happening in solo or something and they fixed that, not the fake drops. Hopefulyl we can get clarification on what the drop system is, Ive gotten one drop and it was a crate I sold for 70 cents profit, I want more :v: was gonna save up and turn it in for the eyepatch on the market, would need a few more of those
[QUOTE=Nickolas;49330477]This shows my big problem with Fleshpounds There's no way to escape them on Hard, as soon as you pull the aggro of one you can reach out to heaven Even with full armor and health, Fleshpounds, and Hans for that matter, combo it all away within seconds[/QUOTE] It's so braindead. Who in their right mind would make an enemy that is unstoppable, extremely fast, locks on like a son of a bitch and can deal 4shot damage? Like, what the fuck? Did you not even?
[QUOTE=VenomousBeetle;49331078]Apparently drops were only happening in solo or something and they fixed that, not the fake drops. Hopefulyl we can get clarification on what the drop system is, Ive gotten one drop and it was a crate I sold for 70 cents profit, I want more :v: was gonna save up and turn it in for the eyepatch on the market, would need a few more of those[/QUOTE] I've gotten 2 this week, first was a crate i sold for 4 bucks and the 2nd a usb for 70 cents.
I love how the reflection on weapons from lightsticks in farmhouse looks like better gold than the actual golden skins do :v [t]http://images.akamai.steamusercontent.com/ugc/644377194745551482/C86FC1EC3B8038BB2FEBA99EC4213505E7EC9055/[/t]
gold weapons why is all I can think of when I see these screenshots
[QUOTE=Darkslicer;49332064]gold weapons why is all I can think of when I see these screenshots[/QUOTE] :what:
[QUOTE=Darkslicer meant to have;49332064]Gold weapons... [I]"why"[/I] is all I can think of when I see these screenshots.[/QUOTE]
Rack em up is good on paper, but keeping a steady supply of headshots is pretty difficult when playing online. It's definitely amazing when you're playing solo though.
Rack Em Up would probably do better as a time-based buff. Cap the damage at like a 50% max gain or something, but the effect last for like five or ten seconds or so after the last headshot or miss. Getting more headshots without a miss keeps the duration refreshed, while a miss prevents it from refreshing. So spending the time to get headshots for the damage bonus, then dumping in to a heavy target for instance could be viable. Drop some clots or gorefasts, then turn and gundown a scrake or a fleshpound.
Does anyone else use the lower tier weapons just because they like them more than the top tiers? I'd much rather use the M4 and double barrel shotgun than the AA12 and one of those 2. Same with the Pulveriser and sword over the sawblade launcher.
[QUOTE=Tomo Takino;49334788]Does anyone else use the lower tier weapons just because they like them more than the top tiers? I'd much rather use the M4 and double barrel shotgun than the AA12 and one of those 2. Same with the Pulveriser and sword over the sawblade launcher.[/QUOTE] I prefer the bullpup to the AK, but that's mostly just because they nerfed the amount of ammo for the AK.
The L85 is usually my go-to weapon as a Commando. It has the best balance of damage to ammo/price. The AK doesn't feel as effective as the one in KF1, and I don't really like the SCAR, though I grab it near the end because you have to have some heavy hitter.
How the hell do people make maps for this? I have an idea I'd like to do but the editor crashes every time I build all.
The only reason i tend to grab higher tiered weapons is since you don't stand a chance against Fleshpounds if you don't
[QUOTE=Tomo Takino;49335079]How the hell do people make maps for this? I have an idea I'd like to do but the editor crashes every time I build all.[/QUOTE] Does it only happen when you Build All or does it also happen when you build things individually? I would say try verifying the cache if you haven't already.
[QUOTE=Tomo Takino;49334788]Does anyone else use the lower tier weapons just because they like them more than the top tiers? I'd much rather use the M4 and double barrel shotgun than the AA12 and one of those 2. Same with the Pulveriser and sword over the sawblade launcher.[/QUOTE] To put it plainly, the eviscerator is a piece of shit. You're generally better off just using Zerk's tier 3's.
The SCAR is fantastic for killing Gorefasts with one headshot. I go for the SCAR ASAP just because of how useful that is.
[QUOTE=PotatoArmada;49334882]I prefer the bullpup to the AK, but that's mostly just because they nerfed the amount of ammo for the AK.[/QUOTE] Did they ever add single fire to the AK? That was my main reason for skipping it entirely and keeping bullpup
[QUOTE=VenomousBeetle;49338006]Did they ever add single fire to the AK? That was my main reason for skipping it entirely and keeping bullpup[/QUOTE] Nope, AK is 3 round burst and full auto. The 3 round burst is really good for doing a lot of damage in a short period of time. I generally keep it as a last-ditch weapon when playing Commando and use the SCAR for general trash killing
You should see a burst fire AK-12 with the skill to fire at 3x speed in Zed time Massive damage in a short period of time, damn
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