• Killing Floor v8 - Come Out, Come Out Little Pigs!
    4,998 replies, posted
[QUOTE=Gabriel_Gore;49401479]Is the market bugged or something? [IMG]http://puu.sh/maIL6/82af76ca4e.jpg[/IMG] And today is December 27th.[/QUOTE] I heard you have to rerun the game for it to update in your Steam inventory
[QUOTE=Bokito;49401490]I heard you have to rerun the game for it to update in your Steam inventory[/QUOTE] [IMG]http://puu.sh/maJiM/484d79a464.jpg[/IMG] Wow, that actually was it. Thanks for the heads up.
[QUOTE=usaokay;49400973]Got a German Gas Mask from a crate. [t]http://i.imgur.com/rRrjmxB.jpg[/t] Yes.[/QUOTE] I wonder if he can wear that with the peaked cap.
[QUOTE=usaokay;49402248]Nope. [t]http://i.imgur.com/5UdxEzN.jpg[/t] No, wait. Yes. It's yes.[/QUOTE] I meant the officer's cap. [t]http://i.imgur.com/6DtNtUM.jpg[/t] Which it does, aww yeah
The cosmetic system is really inconsistent. Why can Oisten only equip his cowboy hat and whatever proclaimed compatible hats that you may own? Like for example, my Oisten can only equip his cowboy hat and the Flatcap. Why can't he equip the headband or glasses/sunglasses? Also, Scully can equip a headband and his headphones at the same time, but Foster can't.
Anton can't equip the chemical mask either for no apparent reason even though he can equip the criminal gasmask.
[QUOTE=Tomo Takino;49402337]I meant the officer's cap. [t]http://i.imgur.com/6DtNtUM.jpg[/t] Which it does, aww yeah[/QUOTE] I'm new to this game (not killing floor) so, how the hell do you get these items? Is there a list somewhere along with how to obtain them?
[QUOTE=Tea Guy;49402763]I'm new so, how the hell do you get these items? Is there a list somewhere along with how to obtain them?[/QUOTE] Either: Randomly drop after a game. Get an Encrypted USB/Crate then buy a corresponding key from the ingame store will net you something randomly in that USB/crate Buy them from the Market I have just been buying them from the market. They are all cheapening out now and I sold all the stuff I didn't want when they first became sellable and people were buying them for shitload.
[QUOTE=Combine 177;49400999]Everyone has that, best you can do probably have game on SSD if you don't already.[/QUOTE] ever since putting the game on my ssd, literally everything about it has been better. the loading times are maybe 5 seconds, never stutters. its the best decision ive ever made related to this game [editline]27th December 2015[/editline] seriously it is a+++ the best thing to do if you can
Okay, so I main the firebug and I don't use the microwave gun. I don't ever deal with big zeds (scrake/fp) apart from setting them on fire a bit and letting the other classes that are more capable of dealing with them do their thing. Should I be using the microwave gun? Is it really worth it?
[QUOTE=Croninberg;49404560]Okay, so I main the firebug and I don't use the microwave gun. I don't ever deal with big zeds (scrake/fp) apart from setting them on fire a bit and letting the other classes that are more capable of dealing with them do their thing. Should I be using the microwave gun? Is it really worth it?[/QUOTE] It tears up Scrakes when tap fired. Fleshpounds with 6 players though, not so much.
the alt fire is nice for taking fleshpounds off allies, but other than that it isn't as useful against them.
i [b]despise[/b] the new 9mm sounds i was also hoping that with the gunslinger, we could sell that piece of shit from clogging up the weapon selection patriarch is pretty cool i guess except in black forest it's super-easy to get his minigun to just shoot at a tree with the rest of his fatass poking out from behind it also these are not the two bloody great handfuls i bargained for trenchgun might just still be my favourite gun in the game still doesn't top the dynamite though is there a mod that replaces the gun sounds with the ones from KF1?
[QUOTE=comet1337;49404703]i [b]despise[/b] the new 9mm sounds i was also hoping that with the gunslinger, we could sell that piece of shit from clogging up the weapon selection patriarch is pretty cool i guess except in black forest it's super-easy to get his minigun to just shoot at a tree with the rest of his fatass poking out from behind it also these are not the two bloody great handfuls i bargained for trenchgun might just still be my favourite gun in the game still doesn't top the dynamite though is there a mod that replaces the gun sounds with the ones from KF1?[/QUOTE] They said they are changing the 9mm sounds Also why would you want to sell the 9mm, it weighs just about nothing
[QUOTE=Nickolas;49404871]They said they are changing the 9mm sounds Also why would you want to sell the 9mm, it weighs just about nothing[/QUOTE] It does weigh nothing. A better solution would be a more customizable weapon binds, so you can put the 9mm in whatever slot is most convenient for you.
[QUOTE=Tomo Takino;49402337]I meant the officer's cap. [t]http://i.imgur.com/6DtNtUM.jpg[/t] Which it does, aww yeah[/QUOTE] It's a shame it's made by IJC, they chose an ugly hat and textured it even worse. That's supposed to be made out of wool but it looks like really cheap leather. I actually own a reproduction Panzer officer's cap that I think looks way cooler than the one we got in game. [t]http://i.imgur.com/ox8IByF.jpg?1[/t] Only problem is they probably wouldn't be able to get away with the totenkopf because it's generally associated with the SS.
After playing as Support, I believe there's a problem with bullet registration on the shotguns. No matter if you shoot from far, mid or close, there are times where the zeds are not affected by your shots.
Is it me, or does Skully have no eyes? [t]http://puu.sh/mc7Zt/abe60e4666.jpg[/t]
[QUOTE=Gabriel_Gore;49409874]Is it me, or does Skully have no eyes? [t]http://puu.sh/mc7Zt/abe60e4666.jpg[/t][/QUOTE] Where we're going we won't need eyes to see.
he uses echolocations of his sick beats to find his enemies
[QUOTE=VenomousBeetle;49410266]he uses echolocations of his sick beats to find his enemies[/QUOTE] [media]https://www.youtube.com/watch?v=7LV2povSmy4[/media] [media]https://www.youtube.com/watch?v=vg8SQvJ7Lc4[/media]
Just demolished the Patriarch before he even had a chance to heal. It's really unsatisfying when that happens. While I feel it should be possible to kill him that way if you do enough damage, it should be more difficult. Maybe a buff to his health or something and/or have him use some kind of charge while he's in the fleeing mode. That way you can still kill him but he can't get all trapped up and steamrolled.
I've been playing too much KF2. I dreamt I was in a foggy harbor and suddenly a fucking fleshpound comes rushing in from a corner with it drills going. Like fuck, in game at high level they don't feel scary but when you start thinking about it so is the fleshpound a fucking scary creature.
[QUOTE=Tomo Takino;49411649]Just demolished the Patriarch before he even had a chance to heal. It's really unsatisfying when that happens. While I feel it should be possible to kill him that way if you do enough damage, it should be more difficult. Maybe a buff to his health or something and/or have him use some kind of charge while he's in the fleeing mode. That way you can still kill him but he can't get all trapped up and steamrolled.[/QUOTE] I don't think that's really common enough of an issue to warrant a buff.
[QUOTE=Tomo Takino;49411649]Just demolished the Patriarch before he even had a chance to heal. It's really unsatisfying when that happens. While I feel it should be possible to kill him that way if you do enough damage, it should be more difficult. Maybe a buff to his health or something and/or have him use some kind of charge while he's in the fleeing mode. That way you can still kill him but he can't get all trapped up and steamrolled.[/QUOTE] just need to fix the bug where he walks instead of sprints whenever he goes into healing mode.
[QUOTE=Tomo Takino;49411649]Just demolished the Patriarch before he even had a chance to heal. It's really unsatisfying when that happens. While I feel it should be possible to kill him that way if you do enough damage, it should be more difficult. Maybe a buff to his health or something and/or have him use some kind of charge while he's in the fleeing mode. That way you can still kill him but he can't get all trapped up and steamrolled.[/QUOTE] Solo or custom map? That's usually when that occurs for me, but I don't think that warrants a buff for him.
Patty is a joke compared to Hans the gas man
[QUOTE=WarRage333;49412105]Patty is a joke compared to Hans the gas man[/QUOTE] [B]MY TWIN FANGS![/B] FUCK HIM! PATTY IS RAW KILLING AND ENJOYABLE
Heh, some crazy guy just sold me a [I]Mint[/I] Snakeskin .500 for $6.66, and it normally goes for $13+.
[QUOTE=VietRooster2;49412194]Heh, some crazy guy just sold me a [I]Mint[/I] Snakeskin .500 skin for $6.66, and it normally goes for $13+.[/QUOTE] I'm so sorry.
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