Battlefield Franchise Megathread V1 - 'Hardline is still DLC' Edition
4,999 replies, posted
It's probably just that most people you're playing against have a lot of time in the game and the unlocks that go with it. Standard fare with modern shooters with this whole "play more, unlock objectively better equipment" deal.
Find a role you're good with and stick to that for awhile, avoid major firefights if you find yourself getting wrecked all the time. I used to just run around the map reviving/healing people until I unlocked better equipment.
So DICE didn't balance starting gear? cool
Large maps have the same problem every bf game has. the team with the better pilots wins :/
I'd suggest trying to go anti-air but I don't think you have that yet :(
Try hopping into an attack chopper or a transport heli and target other ships. If you've got decent aim, you can really fuck up an enemy attack run if your pilot knows how to avoid fire.
It's really not that bad. The thing that makes BF4 hard to get into is getting used to picking out soldiers. For whatever reason camo works [I]too[/I] good in BF4 and it took me (and a lot of people in this thread, it was a common complaint) a while before I got good at spotting soldiers. Guns aren't really a new player's limiting factor.
You get all the important stuff literally minutes into the game for each class. The AK-12 for Assault isn't a bad gun at all, but it is a more range focused weapon than most of the guns. It's very easy to use, but its low rate of fire hurts it in close range. The AK5C (first carbine) is arguably one of the best guns in the game. The first DMR is arguably the best DMR as well.
The only guns that kind of suck as starting guns are the Engineer's PDW and Support's machinegun. They're both okay, but PDWs in general are of dubious usefulness in most situations and you tend to just use carbines instead. Support's default machinegun isn't that good, but the first you unlock is a very solid one.
Right like I said I can't see anyone. Not sure is the cammo so much as:
- Your soldiers aren't easy to tell apart from theirs at a glance
- Bloom effects (can't see in/outside of tunnels easy)
- Lots of dark areas and all soldiers wear dark shit
- SO MUCH DUST IN EVERY FUCKING MAP
- Lense flares
- Grass and bushes and shit
I agree that that really seems to be the limiting thing for BF4. In 2142 everyone was a black or grey spec and it was easy to pick them out against brown and white backgrounds.
I have similar issues and it seems really hard to "train" myself. Happens in other games too.
Most of the starting weapons are geared for long range engagements. Except the Engineer, he gets the shittiest weapon of the bunch. His SMG has absolutely nothing going for it. At least the AK12 and the Ultimax are controllable mid to long range weapons and the starting sniper rifle is not too bad.
[QUOTE=thrawn2787;47471537]Right like I said I can't see anyone. Not sure is the cammo so much as:
- Your soldiers aren't easy to tell apart from theirs at a glance
- Bloom effects (can't see in/outside of tunnels easy)
- Lots of dark areas and all soldiers wear dark shit
- SO MUCH DUST IN EVERY FUCKING MAP
- Lense flares
- Grass and bushes and shit
I agree that that really seems to be the limiting thing for BF4. In 2142 everyone was a black or grey spec and it was easy to pick them out against brown and white backgrounds.[/QUOTE]
Try setting all graphics to low except for mesh quality, which should be ultra. This makes it easier to see them imo.
I think that DICE made the AK-12 and U-100 starting weapons because recoil control is very easy with them. That typically means giving up rate of fire.
[QUOTE=BusterBluth;47467595]Is hard line as well optimized as BF4 or is it more demanding?[/QUOTE]
My experience is the newer BF4 maps run about 20-30% better then the older maps.
Hardline runs like the newer maps of BF4. I get around 70-90 FPS with Eyefinity, but its also not a prettier game. After playing Hardline and I went back to Final Stand maps and the difference is huge.
What ever you run BF4 at, you'll run Hardline at.
I personally haven't had a problem with BF4 since second assault, but other mates have.
[QUOTE=Amfleet;47471782]Try setting all graphics to low except for mesh quality, which should be ultra. This makes it easier to see them imo.
I think that DICE made the AK-12 and U-100 starting weapons because recoil control is very easy with them. That typically means giving up rate of fire.[/QUOTE]
Actually, you only need mesh quality at max when you're in a jet. Otherwise minimum is good because LOD bias in BF4 priorities players over everything else (except terrain).
[QUOTE=thedekoykid;47473421]My experience is the newer BF4 maps run about 20-30% better then the older maps.
Hardline runs like the newer maps of BF4. I get around 70-90 FPS with Eyefinity, but its also not a prettier game. After playing Hardline and I went back to Final Stand maps and the difference is huge.
What ever you run BF4 at, you'll run Hardline at.
I personally haven't had a problem with BF4 since second assault, but other mates have.[/QUOTE]
I run BF4 great at ultra, I am thinking about getting Hardline this friday or ARMA 3. I have heard ARMA 3 is optimized as well as a wet turd.
[editline]7th April 2015[/editline]
Also whats up with the first engineer rocket launcher? I know its a "fire and forget" type weapon but I don't understand how the hell its suppose to function. Ill shoot at a tank 20 feet away and it will zig zag off to the side almost like it doesn't want to hit it.
[QUOTE=BusterBluth;47478141]I run BF4 great at ultra, I am thinking about getting Hardline this friday or ARMA 3. I have heard ARMA 3 is optimized as well as a wet turd.
[editline]7th April 2015[/editline]
Also whats up with the first engineer rocket launcher? I know its a "fire and forget" type weapon but I don't understand how the hell its suppose to function. Ill shoot at a tank 20 feet away and it will zig zag off to the side almost like it doesn't want to hit it.[/QUOTE]
It's the way the missile works IRL: the idea is that being hit from above would do the most damage, so it does an upward spike and then hits the top of the target. Since you're hitting a target right at the edge of minimum range it can get kind of silly.
So I just noticed that when you are playing Heist on Downtown, the Criminals actually use a MK-15 Barrack Buster mortar to knock out the convoy.
[t]http://upload.wikimedia.org/wikipedia/commons/thumb/9/98/Barrack_buster_feb_2010.jpg/300px-Barrack_buster_feb_2010.jpg[/t][t]http://www.thefirearmblog.com/blog/wp-content/uploads/2014/10/irabarrackbuster2.jpg[/t]
These things fired a 320mm shell that could level entire houses like nothing. One thing which would be really cool is if Visceral had it in a DLC that you could purchase a Barrack Buster attachment for your van at the cost of losing the two seats in the back.
You could drive it up, have a guy jump in back and aim it, and then fire a 320mm artillery shell at either helicopters or at a group of players. Would be pretty awesome. Would definitely add another layer of combat.
So I got BF4 today and I'm really fucking BAD at it, some matches I played where my deaths could go over double of my kills. Are there any tips any of you could give a scrub like me?
[QUOTE=SniperComZero;47484222]So I got BF4 today and I'm really fucking BAD at it, some matches I played where my deaths could go over double of my kills. Are there any tips any of you could give a scrub like me?[/QUOTE]
-Check your mouse sensitivity, you might not be used to it at first
-Put your Sound Config at "War Types", so you can hear footsteps, gunshots and voices more easily
-Go to Test range and choose your prefernces, also customize your hud, reticle color, opacity and size so you can get your best FPS personal preference.
Also, dont forget to enable the defensive perk field enemy hud (for know who has it and dont), ranks visibility, vehicle occupants, and shit.... for some dumb reason theyre not enabled by default
-complete Singleplayer with all its endings for get some weapons that might get you on-par with veterans players
-You might get interested in stats (4see which weapons are bests at) go to [URL="http://symthic.com/bf4-stats"]http://symthic.com/bf4-stats[/URL]
[QUOTE=thrawn2787;47471266]So DICE didn't balance starting gear? cool
Large maps have the same problem every bf game has. the team with the better pilots wins :/[/QUOTE]
I used the starting assault rifle in battlefield 4, the ak-12, until I had every assault rifle unlocked. It felt really good to use so I just stayed with it.
Last time i played hardline i somehow managed to get a few matches with above 40% accuracy using the battle rifles. Is that normal?
Amusingly the match before i got 9
So on Lost Islands I got killed 4 times by some lvl 139 who had 178 recon medals and none in other classes, I mean, how much of a s*itbucket do you have to be to play 1 class only.....
[QUOTE=thrawn2787;47471537]Right like I said I can't see anyone. Not sure is the cammo so much as:
- Your soldiers aren't easy to tell apart from theirs at a glance
- Bloom effects (can't see in/outside of tunnels easy)
- Lots of dark areas and all soldiers wear dark shit
- SO MUCH DUST IN EVERY FUCKING MAP
- Lense flares
- Grass and bushes and shit
I agree that that really seems to be the limiting thing for BF4. In 2142 everyone was a black or grey spec and it was easy to pick them out against brown and white backgrounds.[/QUOTE]
Same exact issue I have. This is where minimap awareness and eventually spotting come in
You'll learn to spot enemies at longer ranges due to you learning the maps and also their self-illumination (soldiers become extremely shiny far away)
[editline]9th April 2015[/editline]
[QUOTE=Lone_Star94;47471584]Most of the starting weapons are geared for long range engagements. Except the Engineer, he gets the shittiest weapon of the bunch. His SMG has absolutely nothing going for it. At least the AK12 and the Ultimax are controllable mid to long range weapons and the starting sniper rifle is not too bad.[/QUOTE]
the MX4 is one of the best PDWs
Also the AK-12 has a RoF of 750RPM in burst fire
[QUOTE=thrawn2787;47471537]
- Bloom effects (can't see in/outside of tunnels easy)
[/QUOTE]
I remember the first time I played BF3 was like walking outside on a bright sunny day after sitting in a dark cave for 4 hours.
Interesting, my first time playing BF3 was like experiencing a world where cracks in the universe regularly distorted the flow of time until it became such that the observant eye would perceive everyone as having roller skates, in which the soldier I was playing would periodically black out and fall dead for no good reason
[sp]BF3 had the worst release state of any game I've ever played, and I fell for Gettysburg Armoured Warfare[/sp]
For me, Bad Company 2 took the cake. It was literally unplayable for a week due to server browser and netcode issues. I don't mean unplayable as in "not fun because it's super bad" I mean literally you could not even join games, and even if you somehow did you could barely play for more than 15 minutes before something catastrophic happened.
Maybe it's because a game being literally unplayable for the first week became my standard, but I had very little problems with BF4's launch despite people claiming it was the worst thing to ever happen to video games.
Battlefield 4 was literally the worst multiplayer launch I ever endured. Bad Company 2 is close though. Hardline was a fucking dream of a launch though and I still can't get over how well it runs compared to BF4.
I love everything about Hardline EXCEPT how overpowered the K10 is atm. I played a round of Bloodmoney on Bank Job and of 15 deaths, about 13 of those were to people using the K10 who killed me before I had a chance to even react. I may have to take a break until it gets nerfed.
Currently patched BF4 is almost a completely different game from launch.
The BF4 of today however is an incredibly enjoyable game.
[QUOTE=StrawberryClock;47498311]Currently patched BF4 is almost a completely different game from launch.[/QUOTE]
d-does it work?
My only grief with the BF4 of today are user-created issues, such as team stacking, asset stacking and 64 player servers using maps unsuited for it.
Would you guys play a No-Explosives/Helicopter 64p Hotwire server?
I was looking at renting an Australian one, but before I spend the money I just want to know if there is a general consensus of people who would/would not play it.
Car chases, Car chases all the time.
[QUOTE=StrawberryClock;47498731]My only grief with the BF4 of today are user-created issues, such as team stacking, asset stacking and 64 player servers using maps unsuited for it.[/QUOTE]
I honestly don't understand how people think 64-player operation locker/metro is fun. It's just a ridiculous meatgrinder, helpful for grinding for exp, but not for actually having fun.
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