Paradox Interactive Thread: V3 'Check out my sick Germany blob'
4,999 replies, posted
[QUOTE=AhoyMate;50710522]I'd love to see a paradox strategy game that takes place in modern era tbh.[/QUOTE]RIP EvW, you will be missed
Eh, I don't think EvW would have worked, even if they had not cancelled it I doubt it would be out by now. The "beta" was barely feature complete.
Oh man KR lookin' good.
August Storm is also solid for it just being released and worked on for like 3 weeks.
[QUOTE=Tuskin;50712473]Eh, I don't think EvW would have worked, even if they had not cancelled it I doubt it would be out by now. The "beta" was barely feature complete.[/QUOTE]
It was the epitome of "so many ideas, so little time "
[QUOTE=Zillamaster55;50717749]It was the epitome of "so many ideas, so little time "[/QUOTE]
I'd say 2+ years was plenty of time to develop the game. It's more "so many ideas, no good ideas on how to execute those ideas".
in ck2 is there any strategic reason not to blob your entire army?
[QUOTE=JudgeDredd;50720104]in ck2 is there any strategic reason not to blob your entire army?[/QUOTE]
carpet sieging, supply limits, luring
[QUOTE=JudgeDredd;50720104]in ck2 is there any strategic reason not to blob your entire army?[/QUOTE]
Mainly because it's a waste of time unless you don't have many troops to begin with.
Ideally you should have just enough to siege a castle (plus a small excess to cover any attrition losses) before you send the rest of your armies to siege other places or to conduct battles.
If you have money to waste (and decent retinues) you can make armies of shock troops (bonus if you have the cultural units bonus) and use them to assault holdings if you don't want to waste your time in sieges. Since they replenish (and quickly if you have a decent number + cash) you can really grab places quickly if you have money lying around.
If you are north Germanic, spam housecarls like crazy and they'll destroy anything. anything else is a waste
What do people think of HoI 3 vs IV in terms of complexity and country/army management? I'm debating getting IV but i keep hearing that it's almost too easy.
[QUOTE=The Rifleman;50720584]What do people think of HoI 3 vs IV in terms of complexity and country/army management? I'm debating getting IV but i keep hearing that it's almost too easy.[/QUOTE]
HoI 3 has a 85 degree learning curve, 4 seems 25 to me, its much more simple, but still fun
3 attempted to merge a traditional wargame with the HoI series. It's honestly a lot less complex than it appears at first glance, there's just a lot to do and reordering starting OOBs can take fucking ages. I attempted to play The Operational Art of War after I thought I had a decent grasp of HoI3 and holy fuck was I not prepared. [sp]Still managed to win the Battle of Cyprus scenario as the UK though[/sp]
[QUOTE=SebiWarrior;50720596]HoI 3 has a 85 degree learning curve, 4 seems 25 to me, its much more simple, but still fun[/QUOTE]
afaik 3 is also a lot more railroaded while 4 is more of a sandbox
For those who have played HoI4 - why, in this case, am I unable to deploy land units in my core territory?
[t]http://images.akamai.steamusercontent.com/ugc/455245034330339126/AA8E4BCDCDF83FFF393E2BFFE6BC89516E9CC39B/[/t]
Is the fascist Israeli flag really just the fucking regular Israeli flag background with random fascist iconography on it?
[QUOTE=Teddybeer;50720695]Yes. Paradox is consistently bad at flags.[/QUOTE]
The funny thing is that israel's Victoria 2 fascist flag doesn'the look that bad.
That is also weird because a lot of the flags in the game are the V2 flags.
Maybe people were complaining about the reuse.
The flags in the game are hilariously bad at times.
For example, the Dutch alternate flags are HOLSTEIN's flags from V2.
Yes. HOLSTEIN BECAUSE THEY IMPORTED THE FLAGS FROM THE TAG HOL
I mean, come the fuck on.
[QUOTE=Valiantttt;50723426]The flags in the game are hilariously bad at times.
For example, the Dutch alternate flags are HOLSTEIN's flags from V2.
Yes. HOLSTEIN BECAUSE THEY IMPORTED THE FLAGS FROM THE TAG HOL
I mean, come the fuck on.[/QUOTE]
They fixed that.
Man I'm so tempted to buy Stellaris
Should I?
Go ahead.
[editline]16th July 2016[/editline]
20% off on GMG with their promo code. Steam key.
[QUOTE=General;50723865]Man I'm so tempted to buy Stellaris
Should I?[/QUOTE]
As it is now most people enjoy it greatly at first but get bored after a while due to the lack of mid game content. Personally I'd say wait until it's had more content released.
I played Stellaris through twice and I just can't touch it again. it is embarrassingly empty mid and late game and i usually end up staring at the screen for way too long to repetitively micromanage the same bullshit.
Don't buy.
Eh, the problem for me with relying on mods right now is that the game is updating semi-frequently and though you can enable outdated mods I get as many that cause crashes after updates as I do ones that continue to work. Some mod devs are pretty on the ball updating but others aren't.
Also say what you will but the game literally [URL="http://steamcharts.com/app/281990"]dropped 70% in player count[/URL] within two months of it's release. Compare that with EUIV which remained pretty steady. Still a fair number of people playing it but such a massive drop is impressive to say the least.
[QUOTE=Atlascore;50724879]EU IV had the same player drop.[/QUOTE]
Not according to this [url]http://steamcharts.com/app/236850[/url]
I still enjoy Stellaris :c
[SP]But yeah it needs more to do[/sp]
I have a question about the conclave DLC for CK2. I keep hearing conflicting things about it. Is the DLC itself bad or is it just the patch that came with it bad?
[QUOTE=Lucinice;50739264]I have a question about the conclave DLC for CK2. I keep hearing conflicting things about it. Is the DLC itself bad or is it just the patch that came with it bad?[/QUOTE]
The DLC itself is fine, the patch is what people disliked.
Speaking of CK2 DLC, [URL="https://forum.paradoxplaza.com/forum/index.php?threads/ck2-dev-diary-15-assorted-cool-things.956075/"]Dev Diary #15: Assorted Cool Things[/URL]
Still no announcement on a release date or a name for the DLC.
[Quote=Paradox]Hello all, it’s time for another DD about <Secret DLC> and interesting 2.6 patch things! I am pre-writing this DD to be posted while I am on vacation, so I may or may not show up to answer questions when it goes live. Anyway, “today” I want to reveal a few cool but unrelated features and fixes we’ve made.
Let’s start with some rather old complaints! Flanders is now part of k_france. Wow! And on the subject of France, the AI king of France will no longer create the Kingdom of Aquitaine unless they are close to meeting the requirements of creating the empire of Francia. Barcelona and Trier are also in more logical places.
A little pet peeve I’ve had since playing Conclave was that the fact someone owes you a favor is a bit hard to see, so there is now an icon on a character’s portrait if they owe you one.
Speaking of favors, Muslims will be able to force Decadent relatives to shape up using favors now too.
Players with Horse Lords may have been annoyed at the number of clicks needed to pillage a holding, so instead of needing to continually decide to pillage, the decision is now a toggle rather than an action. Once you decide to pillage, buildings will be destroyed periodically until either the player decides to stop or the holding is destroyed. You can simultaneously pillage multiple holders per province too. The revolt risk has also been capped at 30% while the revolt size has been made more sensible (larger!).
Speaking of Nomads, when a non-nomadic realm conquers an empty province from a horde, the province now gains some revolt risk from Nomad Agitation. This effect remains until the nomads are pacified, either by constructing a Castle or City, or if Tribal by construction at least 2 buildings. If a province has not been pacified upon succession it will break away and spawn a new Nomadic ruler.
And on the subject of Horse Lord things, the Silk Road has been extended by adding a new branch from Lut - passing through Rayy and Tabriz - to Trebizond, and the southern part of the Silk Road has been updated to also pass through Dhofar, Socotra, Busaso, and Taizz on the way to Alexandria.
Some new targeted decisions have been added in 2.6/<Secret DLC> too:
[B]You may break non-aggression pacts, although this gives you a short truce with the other character.
You may cancel tributary status of your tribute-payers
Owners of <Secret DLC> may attempt to recruit prisoners who do not like their liege.
Owners of <Secret DLC> may ask their vassals individually to end their wars with each other, or force them to do so with a favor. When favors are not used, the vassal may accept or refuse or may accept in exchange for cash or gaining a favor from you. If the aggressor is asked to and agrees to end their war they are also barred from declaring new wars on your other vassals for a time.
Owners of <Secret DLC> may ask characters who are unlanded and unemployed to leave their court.
Owners of <Secret DLC> may ask their vassals to return to gavelkind succession, or force them to via a favor.
[/B]
We have added around 50 new nicknames, here's a selection
[IMG]http://forumcontent.paradoxplaza.com/public/181717/Nicknames.png[/IMG]
These images have been edited to fit together better, names are still in the regular places ingame
Another old annoyance, characters in the character finder now have icons to indicate if they will or will not move to your court, and another to show they are outside of Diplomatic Range
[IMG]http://forumcontent.paradoxplaza.com/public/181718/finder.jpg[/IMG]
A final neat thing, we have added a Continue button on the Launcher to load directly into your latest savegame.
These are not all the cool things we have added, of course, but it’s a nice selection for now I think. Next week I will still be on vacation, but I have pre-prepared another DD about torture and executions![/quote]
Looks like the skull icons were updated too, judging by the color it probably shows if they died from a disease or plague.
[QUOTE=EnlightenDead;50739469][t]http://forumcontent.paradoxplaza.com/public/181717/Nicknames.png[/t][/QUOTE]
Wait, are these masks and shit already in game or are we likely getting a "masks and shit" dlc. I haven't touched CK2 since before conclave came out.
[QUOTE=Anderan;50742596]Wait, are these masks and shit already in game or are we likely getting a "masks and shit" dlc. I haven't touched CK2 since before conclave came out.[/QUOTE]
They come with the free patch when the newest dlc release from what it sounds like
[QUOTE=Teddybeer;50744967]Is the CK2 to EU4 DLC any good or are there better options.[/QUOTE]
Don't think theres any better options but the converter is a piece of shit that gets updated months after patch and dlc releases so its a lose/lose situation
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