Paradox Interactive Thread: V3 'Check out my sick Germany blob'
4,999 replies, posted
[QUOTE=Anderan;50813752]Probably the same way they planned to get Germans into eastern Europe. Madagascar was controlled by France anyways. The plan was abandoned early on, iirc it was a very early proposal.
Just Google Madagascar plan if you want to read up on it.[/QUOTE]
Its a Pandemic/Plague Inc joke amigo.
[URL="https://forum.paradoxplaza.com/forum/index.php?threads/ck2-dev-diary-17-crusader-cats.960813/"]CK2 Dev Diary #17: Crusader Cats
[/URL]
Yeah, you read that right.
[Quote=Paradox]Hello everyone! I’m Virvatuli, one of the Content Designers on The Reaper’s Due, which also happens to be my very first project here at Paradox. It’s been so much fun working on this DLC and I hope you’ll have even more fun playing it! In this week’s DD (another first for me), I will reveal one of Reaper’s most important features. Oh, okay, it might not be that important, but at least it’s my personal favourite and pet project. Ladies and gentlemen, I give you cats.
For the longest time, there’s been a issue regarding the representation of pets in Crusader Kings 2. In the realm of companion animals, there has been a worrisome lack of diversity. Most of you who play Way of Life have probably had a loyal hunting dog, there have been some events regarding birds of prey, and a lucky few Conclave players might have encountered a tiny rodent friend. Sadly, that has been pretty much it on the pet front. To rectify this serious problem we’ve added some additional furry and feathered friends in The Reaper’s Due. As we did, of course we couldn’t leave out the best animal of them all: our Feline Overlords, Befurred Ninjas, Gods of the Internet.
In the new DLC you can befriend a cat in a number of ways. However, as any Dwarf Fortress player or real-life cat lover knows, you do not adopt a cat. A cat adopts you. Once your feline friend has decided that you’re the one and only slave for it, you will receive a fancy “Pet Cat” character modifier (unless you scare it away, you horrible person). It will give your character +1 health, as the cat brings you so much happiness, and +1 intrigue, because we all know that cat owners are a bit more clever than everyone else (hey, it’s science!).
[IMG]http://forumcontent.paradoxplaza.com/public/185616/dd1.png[/IMG]
However, most things can become troublesome in excess, even your love for felines. In every cat owner’s life there comes a time when you ask yourself if you shouldn’t get just one more. At some point, the answer is probably no, at least if you don’t want to scare off all of your friends and repulse the courtiers.
[IMG]http://forumcontent.paradoxplaza.com/public/185617/dd2.png[/IMG]
Unless you want to become even sneakier, that is. Then go ahead and become a Crazy Cat Lady, or a Crazy Cat Lord, if that’s how you identify.
At first thought, one might think that cats would be a very insignificant aspect of a medieval ruler’s life, however, when the Plague comes around to visit this changes drastically. Most of you probably know that the Black Death was likely spread by fleas on rats. Sadly this fact is unknown to ye olde peasant, and when people start to die, some of them might point fingers to our furry protectors. Believe it or not, there are some people who do not like cats. It’s crazy, I know, but trust me on this. How will you deal with their growing fears? Do remember, if you don’t have cats, you’ll have plenty of rats…
[IMG]http://forumcontent.paradoxplaza.com/public/185618/dd3.png[/IMG]
This sneak peak of cats is all you’ll get for now. Don’t worry though, The Reaper’s Due is out on the 25th of August and then you can experience cats for yourself in all their whiskered glory. Next week Darkrenown will talk about more assorted features. Now I need to get back to scripting, there’re still some cat-related subjects which need further exploration… Adieu![/quote]
[B][URL="https://www.paradoxplaza.com/news/Reapers-Due-Date/"]Reaper's Due Releases August 25th[/URL][/B]
Major Patch changes include:
[Quote]New custom rules options at start up for epidemics, invasions, legal changes and so on, so you get the Middle Ages that you want.
New options to auto-save the game at different time intervals
A new interface for better understanding the death and succession of rulers
Adjustments to how alliances work, including AI attitudes to disloyal allies
Major improvements to game optimization
“Continue” button on game launcher to get you to your map even faster
New mod triggers to account for The Reaper’s Due content
Tons and tons of balance and gameplay tweaks, plus new events[/quote]
[QUOTE=Paradicks]which also happens to be my very [B]first[/B] project[/QUOTE]
oh and it shows
[QUOTE=Bag of dicks]it’s my personal favourite and [B]pet[/B] project[/QUOTE]
end yourself
[QUOTE=Absolutely dickery]our Feline Overlords, Befurred Ninjas, Gods of the Internet[/QUOTE]
furry dlc $$$$$$$$$
[QUOTE=Dicks dipped in shit]Crazy Cat Lady, or a Crazy Cat Lord, if that’s how you identify.[/QUOTE]
im offended by this
[QUOTE=Shit wiped off dicks]At first thought, one might think that cats would be a very insignificant aspect of a medieval ruler’s life, however, when the Plague comes around to visit this changes drastically. Most of you probably know that the Black Death was likely spread by fleas on rats. Sadly this fact is unknown to ye olde peasant, and when people start to die, some of them might point fingers to our furry protectors. Believe it or not, there are some people who do not like cats. It’s crazy, I know, but trust me on this. How will you deal with their growing fears? Do remember, if you don’t have cats, you’ll have plenty of rats…[/QUOTE]
to give them credit, this does make sense
[editline]2nd August 2016[/editline]
[QUOTE]
New custom rules options at start up for epidemics, invasions, legal changes and so on, so you get the Middle Ages that you want.
New options to auto-save the game at different time intervals
A new interface for better understanding the death and succession of rulers
Adjustments to how alliances work, including AI attitudes to disloyal allies
Major improvements to game optimization
“Continue” button on game launcher to get you to your map even faster
New mod triggers to account for The Reaper’s Due content
Tons and tons of balance and gameplay tweaks, plus new events[/QUOTE]
wow i'm sure glad i don't have to pay for any of this :ok:
[highlight](User was banned for this post ("Terrible post" - Craptasket))[/highlight]
[QUOTE=EnlightenDead;50817308][URL="https://forum.paradoxplaza.com/forum/index.php?threads/ck2-dev-diary-17-crusader-cats.960813/"]CK2 Dev Diary #17: Crusader Cats
[/URL]
Yeah, you read that right.
[B][URL="https://www.paradoxplaza.com/news/Reapers-Due-Date/"]Reaper's Due Releases August 25th[/URL][/B]
Major Patch changes include:[/QUOTE]
Well I sorta called it :v:
[QUOTE=Anderan;50118870]Coming in June CKII: Pets[/QUOTE]
Probably one of the worst dev diaries I've ever seen. Sunset Invasion level bad.
IMO they're past the point of adding content to improve the game and are just adding content for the sake of adding content.
[QUOTE=Anderan;50820589]IMO they're past the point of adding content to improve the game and are just adding content for the sake of adding content.[/QUOTE]
Aka for sweet sweet $$$.
Preview of the plant species portraits
[url]https://forum.paradoxplaza.com/forum/index.php?threads/we-wouldnt-leaf-young-hanging-heres-some-plants-to-pine-at.961022/[/url]
[editline]3rd August 2016[/editline]
You guys are overreacting about the cat stuff.
They've covered the big features obviously and they're just padding out the time until it's clear for launch. So they focused on a new event chain. Nothing wrong with that.
[editline]3rd August 2016[/editline]
Also the plant portraits are damn good looking.
[editline]3rd August 2016[/editline]
Though a few are way too close to the originals.
[QUOTE=Tuskin;50821774]Preview of the plant species portraits
[URL]https://forum.paradoxplaza.com/forum/index.php?threads/we-wouldnt-leaf-young-hanging-heres-some-plants-to-pine-at.961022/[/URL]
[editline]3rd August 2016[/editline]
You guys are overreacting about the cat stuff.[/QUOTE]
Plus during the Medieval ages and even the Renaissance cats were heavily associated with witches and so people tended to blame them when bad shit started to happen like the Black Death which was ironically carried by ticks on rodents, the latter which were a cat's natural prey(another example of how stupid and superstitious people were back then). So the event does have some historical context.
[QUOTE=Bbarnes005;50821892]Plus during the Medieval ages and even the Renaissance cats were heavily associated with witches and so people tended to blame them when bad shit started to happen like the Black Death which was ironically carried by ticks on rodents, the latter which were a cat's natural prey(another example of how stupid and superstitious people were back then). So the event does have some historical context.[/QUOTE]
Just an FYI, the primary vector of [I]Yersinia pestis[/I] (the black death) are fleas, not ticks. Ticks have a whole slew of nasty things they carry however, which can be seen here: [URL]http://www.cdc.gov/niosh/topics/tick-borne/[/URL]
[QUOTE=Tuskin;50821774]Preview of the plant species portraits
[url]https://forum.paradoxplaza.com/forum/index.php?threads/we-wouldnt-leaf-young-hanging-heres-some-plants-to-pine-at.961022/[/url]
[/QUOTE]
Yooo all those are super cool!
[t]http://forumcontent.paradoxplaza.com/public/185795/plantoid_08.png[/t]
"Bruh I'm just a plant dude I don't know what all of this hostility is about"
[IMG]https://forum.paradoxplaza.com/forum/index.php?attachments/plantoid_05-png.198443/[/IMG]
Looks like he's ready to tweak my nipples off.
Still, these portraits are definitely quality
Most of them are redos of species in the other phenotypes.
[QUOTE=SeamanStains;50823825]Most of them are redos of species in the other phenotypes.[/QUOTE]
"take that one, make it greener and add leaves to it!"
x15
"$9.99"
bonus pic of ships literally with leaves stuck on it:
[t]https://forum.paradoxplaza.com/forum/index.php?attachments/untitled-png.195097/[/t]
Only four are obvious remakes in a fairly large pack and even those look really good
[QUOTE=PollytheParrot;50823958]bonus pic of ships literally with leaves stuck on it:
[t]https://forum.paradoxplaza.com/forum/index.php?attachments/untitled-png.195097/[/t][/QUOTE]
As if it's any less ridiculous than the mushroom cities being literally mushroom shaped buildings?
Does it add anything beyond portraits and ship models? For $10 it had better at least add a few traits.
Rate my sick Italia blob, please and thank you.
[t]http://i.imgur.com/nF6nwoH.jpg[/t]
[QUOTE=Lone Wolf807;50825274]Rate my sick Italia blob, please and thank you.
[t]http://i.imgur.com/nF6nwoH.jpg[/t][/QUOTE]
No Mare Nostrum 0/10
[QUOTE=PollytheParrot;50823958]"take that one, make it greener and add leaves to it!"
x15
"$9.99"
bonus pic of ships literally with leaves stuck on it:
[t]https://forum.paradoxplaza.com/forum/index.php?attachments/untitled-png.195097/[/t][/QUOTE]
If you see them close up you can see they're actually solar panels, which is actually pretty much what I would imagine sentient plants doing.
People blowing up about the price point for the DLC, $8 is asking too much for cosmetic dlc imo and I think the anger is justified. What is not justified is Johan's response:
[QUOTE]If we just go about "manmonths spent" and compare to pricing we've done previously on other games, then 7.99$ is extremely cheap..
If 7.99$ does not work as a price point for a species pack with new ships, stations etc, then I doubt we'll ever make another..[/QUOTE]
"Buy it or we will quit"
I strongly urge you all not to shell out for this shit, Pdox is really placing it on the road to Capcom.
Thread if anyone is interested: [url]https://forum.paradoxplaza.com/forum/index.php?threads/7-99-for-plantoids.961185/[/url]
What really gets me is that there is still so much broken in the game that needs to be fixed, but they focus on releasing DLC first.
EDIT: It is also stated to be a "Major DLC" on steam, so I expect by next year stellaris will cost around ~$200 for the whole game.
Well if it they don't make any return on their investment than they are right not to continue developing species packs.
It's still not good taste to release cosmetic DLC for an in development, early access game, especially when the prime complaint is that it lacks content.
[QUOTE=SeamanStains;50828529]It's still not good taste to release cosmetic DLC for an in development, early access game, especially when the prime complaint is that it lacks content.[/QUOTE]
And then act like they're doing you a huge service by charging you for things that you can mod into the game yourself
8 Dollars for portraits and ships.
Yeah that's insane.
[Quote=Johan]IMHO, plantoids could have been priced at 19.99$ and have bern way worth it.[/quote]
I mean come on.
Hey buddy I enjoy the snarky responses over video game discussion as much as the next guy, but maybe you should chill out.
If I'm going to spend an upwards of 15 dollars for each content adding expansion pack, then spending over half that on portraits and ships is crazy.
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