• Paradox Interactive Thread: V3 'Check out my sick Germany blob'
    4,999 replies, posted
Very short HOI4 DD with some stats [url]https://forum.paradoxplaza.com/forum/index.php?threads%2Fhoi4-development-diary-september-9th-2016.967971%2F[/url] [QUOTE="podcat"]Hello everyone, this is going to be a very short diary because the team is knee deep with work on the Sunflower patch today. Patch is coming along and bugs have been squashed this week, but there are no major new features to talk about this week. The funniest bug found was probably the one where German AI, presumably due to its strong sense of honor, refused to attack units it massively outnumbered (say 40 divisions of medium tanks vs 2 infantry divisions sitting on Copenhagen). [B]We are also looking at integrating the Enhanced Peace Conference AI mod into the patch, because frankly it works well and its creator is a nice guy who gave us permission :)[/B] Oh yeah, also our artist added more neat icons (now 14 in total) for your Armies so it's easier to keep them apart: [IMG]https://i.imgur.com/FST7OrS.jpg[/IMG] Now for something totally different! As you know our games collect stats and metrics and who doesn't love stats? 12% of players use Nato counters (this jumped a whole percentage when Black ICE and August Storm mods released) 12% play multiplayer 20% play ironman The most popular major nations are Germany at ~40% of games, Soviet (15%) and USA (12%). France is least popular at 6%. 35% are played as a minor nation Mods are super popular! Around half of daily active games use mods of some kind. We are really excited by this, because we spent a lot of time making sure HOI was easy to mod and easy to get mods for in the workshop. Among mods the most popular ones are cosmetic. Here are the top 3: Colored Buttons More Division Icons Flavor Names extended I know everybody was hoping for a patch this week (including us!), but we also want to make sure things are as good as they can be when we release, and especially since we are still dealing with a lot of illness among team members we need to push it a little longer. You will know it when I do when the patch is ready :) See you all next week, in another life where we are all cats (cats playing 1.2 Sunflower)[/QUOTE] [editline]9th September 2016[/editline] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=735481170[/url] This looks interesting, but the authors do not speak English as their main language. The English translation is pretty bad.
It's always funny to see devs not able to implement a feature in a good way themselves, so they turn to a mod to fix it. That mod looks awesome, might get me to return to the game. I have barely played it since release.
Wonder if I can get them to implement ICF into the game. [editline]9th September 2016[/editline] [QUOTE=RB33;51025630]It's always funny to see devs not able to implement a feature in a good way themselves, so they turn to a mod to fix it. That mod looks awesome, might get me to return to the game. I have barely played it since release.[/QUOTE] Why make the effort to do it yourself when a mod maker was able to do it perfectly fine. I doubt Paradox had no way to fix it, but the mod is popular, mind as well just try and integrate it.
[QUOTE=TheBloodyNine;51025649]Why make the effort to do it yourself when a mod maker was able to do it perfectly fine. I doubt Paradox had no way to fix it, but the mod is popular, mind as well just try and integrate it.[/QUOTE] Why do your job when you can just take it from the community for free? They should have done it right from the start and now they have relied on the community to fix their errors.
[QUOTE=RB33;51025630]It's always funny to see devs not able to implement a feature in a good way themselves, so they turn to a mod to fix it. That mod looks awesome, might get me to return to the game. I have barely played it since release.[/QUOTE] Ehhh in this case I feel like it's fair. They give credit to the guy and see it as an extremely useful feature, and as said before, why rebuild it when you can ask for help? I'll let this one pass imo
[QUOTE=RB33;51025836]Why do your job when you can just take it from the community for free? They should have done it right from the start and now they have relied on the community to fix their errors.[/QUOTE] The Hearts of Iron team was obviously ignoring the problem and had 0 plans to fix it until the mod came along And they didn't just take the mod and force it in. You're saying it like it was stolen content or he was coerced into giving it.
[QUOTE=TheBloodyNine;51025856]The Hearts of Iron team was obviously ignoring the problem and had 0 plans to fix it until the mod came along And they didn't just take the mod and force it in. You're saying it like it was stolen content or he was coerced into giving it.[/QUOTE] It sets a horrible precedent if devs outsource their jobs to modders and implement their stuff instead of doing their job. This time might be fine but it's not acceptable in the long run. They already made a lacking game and relying on the community to fix it is not okay.
The EPC isn't that bad, no unnecessarily border gore in Europe. Almost all of it was at war with the Soviet union [t]https://i.imgur.com/Gg12zED.png[/t] I had Britain disband the Allies, France fell into Civil War, French Commune joined the Comintern, so the French Republic joined the Axis. Which is why the French Republic is there.
[QUOTE=RB33;51025867]It sets a horrible precedent if devs outsource their jobs to modders and implement their stuff instead of doing their job. This time might be fine but it's not acceptable in the long run. They already made a lacking game and relying on the community to fix it is not okay.[/QUOTE] Oh no they should never ever let a modder help out because of 'precedent'? Precedent is always the worst argument to use in almost any situation. Especially here. They're clearly not relying on the community since they've already done plenty and are still doing more. Why not just implement a community mod in addition to their other changes.
Sorry, you need to Log In to post a reply to this thread.