• Overwatch - Scientists baffled by team's ability to fuck up every time
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[QUOTE=Vodkavia;50501230]Am I the only one who thinks a lot of the games ultimates are half baked and homogenous? Like there's a lot to be said about how Pharah's, Soldier's, Mcree's and if you want to push it Reaper's ults are the same damn thing when you get to the brass tacks. Same basic press Q to get kills or be killed. A lot of games I end up holding onto a lot of these ultimates for extremely long periods and then getting hard focused or clicked on by widow maker. I end up wishing I could trade ult charge for some sort of utility, like maybe taking a couple seconds off a CD; instead tactical visor just ends up being kind of useless unless I can get the whole enemy team in front of me and not shooting me for some reason.[/QUOTE] Each hero class has a similar ult for the most part. Offense is killing a lot of people quickly, defense is mostly area denial, tanks are all disabling the enemy(D.Va's causes the enemy to scatter and destroys defenses, the rest are cc) and support is about keeping allies in the fight. Also, soldier:76's ult is best used if you can flank or if their tank is dead. Just make sure you're not the only person pushing if you're going in from the front and remember to always try and prioritize the healer.
[QUOTE=Squeegy Mackoy;50501339]I do fine with D.va. Jetpack and defense matrix mean you decide who to fight and when. Use her to shoot other tanks in the back at point blank until dead, boost away, rinse, repeat. McRees are the only things that scare me. A higher fire-rate would be nice. I couldn't care for more health or less damage drop-off/tighter spread.[/QUOTE] I'd kill for tighter spread personally
[QUOTE=Vodkavia;50501375]Ult nerf/buff ideas Hanzo's ult stops where the arrow lands, ie no more across map wall hack dragons. Widowmaker's ult place's it's icon on top of the hero portrait while active Mei's Ult becomes killable (150 dmg) on full deployment S76's Ult enables Helix rockets and shooting while sprinting.[/QUOTE] S76 doesn't need a buff
[QUOTE=gbtygfvyg;50500555]Too bad Winston would get shredded by a Soldier 76 and Roadhog. Hell a damage boosted Roadhog can 2 shot Winston easily.[/QUOTE] I know this was also said on the reddit thread about this comic, but Jaded Mercy is pretty goddamn funny.
[vid]https://my.mixtape.moe/lucghx.webm[/vid] Point and click adventure.
[QUOTE=Vodkavia;50501375]S76's Ult enables Helix rockets and shooting while sprinting.[/QUOTE] This is going to go over well.
[QUOTE=EliaMoroes;50500474][t]http://i3.kym-cdn.com/photos/images/original/001/134/309/8c2.png[/t] Sorry, but this is one of the few memes I can say I liked in a while[/QUOTE] bit late but the "I'm not a robot" verification makes this one perfect
[QUOTE=ApertureXS200;50501146]Yeah no i will leave the objective to my teammate (even if most of this thread is about complaining about them) because i don't find it fun to stay in the objective of fucking nepal or lijiang tower. Especially nepal.[/QUOTE] [IMG]https://67.media.tumblr.com/d08445161488ceb23f92d515bf79e91c/tumblr_o8dmiwv6zN1rh9rpao1_540.png[/IMG]
I hate the penalty system so fucking much, I've been playing games non stop for like 2 hours now and it wont' go away I leave 2 KOTH games because I hate KOTH and don't want to play it anymore and now I have this bullshit for an eternity
[QUOTE=ApertureXS200;50501146]Yeah no i will leave the objective to my teammate (even if most of this thread is about complaining about them) because i don't find it fun to stay in the objective of fucking nepal or lijiang tower. Especially nepal.[/QUOTE] Sorry to drag this topic even further but if you want to do that, you really shouldn't play a [b]team-based, objective based FPS[/b]...
Having a Lucio on Ilios is literally essential.
It's hard to play a Mccree that tries not to abuse flashfans when the meta seems to always have either a reinhardt or a Widowmaker
widows on attack forget your dodging sucks ass why must they do this Haikus aside, over a good 4/5 of my deaths have gone to widows who wait for someone to tackle my health first its not like you can instantly kill me and get the pain dealt with
i die a little inside every time i'm triggered by junkrat as genji
[QUOTE=Scot;50501430]i die a little inside every time i'm triggered by junkrat as genji[/QUOTE] do you get triggered
[QUOTE=EuSKalduna;50501380]S76 doesn't need a buff[/QUOTE] I'd like it if he were able to target turrets while it's active
I'll be honest, i want to give it a go to some of these heroes despite not really having the interest in them, Mystery Heroes doesn't count so i already tried all of these against real players in that Brawl. [IMG]http://i.imgur.com/B7ciXoc.jpg[/IMG] Sort of want to mix a bit my quickplay matches, i always end up picking Rein\Lucio\Mercy\Junkrat\S76
What's the ideal way to use Winston's ult? I always use it as a means of distraction or disruption. Taking the heat away from the rest of my team, or contesting the objective while simultaneously punching people away from it.
Always thought his ult is best used when you're trying to get people off the objective
[QUOTE=Hatley;50501503]What's the ideal way to use Winston's ult? I always use it as a means of distraction or disruption. Taking the heat away from the rest of my team, or contesting the objective while simultaneously punching people away from it.[/QUOTE] it works wonders on places with lots of pitfalls.
[QUOTE=Hatley;50501503]What's the ideal way to use Winston's ult? I always use it as a means of distraction or disruption. Taking the heat away from the rest of my team, or contesting the objective while simultaneously punching people away from it.[/QUOTE] On most KOTH maps you can really make a difference by punching people to their deaths by smacking them to pits. Just don't fall yourself, the punching is a bit clunky imo and it's hard to tell what exactly's going on.
[QUOTE=Hatley;50501503]What's the ideal way to use Winston's ult? I always use it as a means of distraction or disruption. Taking the heat away from the rest of my team, or contesting the objective while simultaneously punching people away from it.[/QUOTE] Other than the thing people have said, if there's a Mercy you REALLY want dead, but there's simply too many people around, you can use it for that. Better than letting her res the entire team.
When I play Reaper, I'm prone to focusing more on killing dudes than doing the objective. That said, I think it's forgiveable with Reaper, as he's a self-sufficient tank buster. That, and I always try to stick to the perimeter of the objective.
[QUOTE=Vodkavia;50501375]Ult nerf/buff ideas Hanzo's ult stops where the arrow lands, ie no more across map wall hack dragons. Widowmaker's ult place's it's icon on top of the hero portrait while active Mei's Ult becomes killable (150 dmg) on full deployment S76's Ult enables Helix rockets and shooting while sprinting.[/QUOTE] Mei's ult would be completely useless like that
does anyone get lag even if their internet is fine? Sometimes I'll be playing and my character just spazzes out and everyone stops moving. Other times the Fps is really low. Keeps happening every now and then.
[QUOTE=Altimor;50501562]Mei's ult would be completely useless like that[/QUOTE] It could still go through walls and up hills. The freeze rate is so fast it doesn't even matter, unless you're very predictable. I don't see how that somehow makes it more useless than Junkrat's Rip Tire.
[QUOTE=Grandzeit;50501576]It could still go through walls and up hills. The freeze rate is so fast it doesn't even matter, unless you're very predictable. I don't see how that somehow makes it more useless than Junkrat's Rip Tire.[/QUOTE] Anyone outside of the circle could shoot it. It would defeat its purpose as area denial.
[QUOTE=Grandzeit;50501576]It could still go through walls and up hills. The freeze rate is so fast it doesn't even matter, unless you're very predictable. I don't see how that somehow makes it more useless than Junkrat's Rip Tire.[/QUOTE] Junkrat's Rip tire can be controlled, can jump and has good AoE explosion. You also have 10 seconds with that. Sure it's hard to hit but if you land against a group, it has a great reward.
When you reach a higher level Mei and Hanzo's ults stop being such multikillers anyway, they're both mostly just area denial with an opportunity for a single target confirmed kill, like on a Bastion it a particularly annoying Reinhardt.
[QUOTE=Sweater;50501588]Junkrat's Rip tire can be controlled, can jump and has good AoE explosion. You also have 10 seconds with that. Sure it's hard to hit but if you land against a group, it has a great reward.[/QUOTE] It's also much bigger and WAY more audible. 80% of my Rip Tires have been shot down because I keep getting matched with lvl 100+ people well-versed in dealing with it, or because of the lag compensation adding a delay to me triggering it. With an ultimate that can entirely cover a cart, even when it's on the opposite of it, or an entire control point, I think it's only fair if it can be destroyed. Mei has by far the most utility of any of the characters, and her abilities are already stupidly good at contesting objectives as it is.
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