Overwatch - Scientists baffled by team's ability to fuck up every time
5,001 replies, posted
[QUOTE=RenegadeCop;50507436]Was this guy cheating or am I just being salty?
[video=youtube;SncgCzZx5MA]https://www.youtube.com/watch?v=SncgCzZx5MA[/video][/QUOTE]
Should have let him kill you, then you'd see if he had marked you or not.
Probably just Hanzo spamming arrows
Holy fuck I can't wait for Widowmaker to be nerfed
It seems like every single game there's one guy on each team who mains that piece of shit character
The one on the enemy team headshots left and right while the one on our team sits in the corner and jerks off his micropenis the entire round and goes 5 and 25
I swear sometimes Hanzo just has to shoot an arrow somewhere vaguely in your direction for it to hit, but I guess it's harder to tell in his kill cams. I still can't help but feel like he's a class based around everything I utterly hate about the Huntsman in TF2.
[QUOTE=Kylel999;50507734]Holy fuck I can't wait for Widowmaker to be nerfed
It seems like every single game there's one guy on each team who mains that piece of shit character
The one on the enemy team headshots left and right while the one on our team sits in the corner and jerks off his micropenis the entire round and goes 5 and 25[/QUOTE]
It's a universal constant of FPS games: if there's a sniper class or weapon set, it is [I]guaranteed[/I] that there will be someone playing it who's autistically fucking good at it.
I love facing widows as hanzo and headshotting them, its like if you cant win when you have the clear advantage you prob should switch to someone you can help your team on.
I also cant wait for McCree nerfs and i have most time played as him. I can 1v1 most other McCrees I face cause I can actually hit people with his left click and most only use FTH. Hopefully the nerfs filter out the scrubs that use it exclusively.
[t]http://puu.sh/pqOH3/7baa4aa70b.jpg[/t]
even my antivirus is an overwatch fan
God, I hate the bad McCree players that camp behind corners for cheap kills throughout the entire match. They're almost useless to their team but they're still really annoying.
Love blossoms on the battlefield:
[url]http://plays.tv/video/575cb1af9ed1d04550/when-mercy-is-real-bae[/url]
[QUOTE=DX_V;50506156][img]https://i.imgur.com/xLoEqRJ.png[/img]
it's been a long fuckin day.[/QUOTE]
[img]http://s33.postimg.org/nxghsuozj/pain.png[/img]
I know your pain all too well, I have no idea what compelled me to keep playing that day.
I really wish the 'Avoid Player' option actually worked. Had some widow on the enemy team that was stupdily good at landing headshots (85% scope accuracy card) so I clicked 'Avoid Player' because fuck that. Over the course of 5 hours i've been matched against him 4 separate times. He's 40 levels higher than me and every single time his team completely rolls my team.
They did a great job making Junkrat feel like you're an embodiment of chaos. I feel like every second something is exploding.
There's just always stuff happening! Even your jump jostles your gun around like a volatile piece of machinery. The bear trap kinda confuses me, but it's cool too I guess.
god damn I want mapping tools to happen.
2cp map designs are all awful. I don't want every map to be Dustbowl.
Also I really hope they add a way to pick game modes later on. I've had nights where I was stuck on koth maps forever while all I wanted to play was Payload.
[QUOTE=munky91;50508059]They did a great job making Junkrat feel like you're an embodiment of chaos. I feel like every second something is exploding.
There's just always stuff happening! Even your jump jostles your gun around like a volatile piece of machinery. The bear trap kinda confuses me, but it's cool too I guess.[/QUOTE]
useful tips: enemies can only see the tips of the teeth and the central trigger pad of the trap, when you yourself see the whole thing above ground. It's easy for people to not realize they're stepping on it!
I'll often drop it inside a door, just around the corner where people will be running, and otherwise in hard to notice but well trafficked places. Then, you place a mine on a wall or ceiling just near it, where people won't notice it til it's too late. Then go about your business shooting all over the place, and when you hear/see the trap get triggered, right click and you've likely killed someone, or at least severely damaged a tankier character.
also in the last seconds of a match, throw it down in the major inlet toward a point you're defending, so anyone trying to contest the point gets nabbed by it. your concussion mine can also knock people back, but at least this you can set and forget
I seem to average a bit over 50% wins a day but I guess usually having at least one person to group up with helps.
[img]http://i.imgur.com/IuleUPv.png[/img]
[QUOTE=Anderan;50508117]I seem to average a bit over 50% wins a day but I guess usually having at least one person to group up with helps.
[img]http://i.imgur.com/IuleUPv.png[/img][/QUOTE]
My win rate always goes down when I group up.
Deluded pricks that have 20 hours on widowmaker that defend their shitty character like a rabid neckbeard are the cancer of this game
I have a winrate of 51.5%. I just think it is kinda weird how a lot of us have a winrate around the 50% mark.
[QUOTE=Vmonkey;50506147]where'd you get this graph?[/QUOTE]
look yourself up on [url]http://masteroverwatch.com[/url]
[editline].[/editline]
Late, sorry.
[QUOTE=MissingGlitch;50508165]I have a winrate of 51.5%. I just think it is kinda weird how a lot of us have a winrate around the 50% mark.[/QUOTE]
Not really. I've lost every single game the past hour. Not one of those have been close either, it's [i]always[/i] a steamroll. I'm sure once I go down to ~45% i'll start being on teams that steamroll the other team.
[QUOTE=MissingGlitch;50508165]I have a winrate of 51.5%. I just think it is kinda weird how a lot of us have a winrate around the 50% mark.[/QUOTE]
That would be the sign of a good matchmaking system.
I love playing as Mercy. But damn I think I am a bad Mercy. :v:
[IMG]https://i.imgur.com/06rPmAl.png[/IMG]
[img]http://puu.sh/pqQRn/fe00fab52c.jpg[/img]
Jumping on the Winrate bandwagon.
[QUOTE=Worstcase;50508214]That would be the sign of a good matchmaking system.[/QUOTE]
a good matchmaking system wouldn't result in consistent steamroll streaks. I'd much rather have even fights where it goes into overtime constantly like in beta, but right now that's like 20% of my matches at best, the rest being insanely awful windfalls with some godlike player carrying everything.
I had a match where the team's mercy was constantly killing me (as genji and junkrat) out of nowhere while also having revives ready every 30 seconds and absolutely never dying. She survived a high noon twice to instantly res the 4 or 5 players who wiped alongside her and nothing you threw at her seemed to actually deal damage
as dumb as that one bliz forum post about secret "damage handicaps to force teams to be better or worse" was, I was really wishing that was all it was, because it was disheartening to think that was all on equal terms
If there was a way to ban a teammate from using a certain character I'd use it on the pussy Reinhardt that was literally using me, MERCY, as a fucking meatshield while I desperately try to stop the entire enemy team with my pew-pew gun.
rreeeeeeee
My win rate fucking tanks whenever I play support classes. I'm not sure whether to blame myself or my team.
[QUOTE=dai;50508247]a good matchmaking system wouldn't result in consistent steamroll streaks. I'd much rather have even fights where it goes into overtime constantly like in beta, but right now that's like 20% of my matches at best, the rest being insanely awful windfalls with some godlike player carrying everything.
I had a match where the team's mercy was constantly killing me (as genji and junkrat) out of nowhere while also having revives ready every 30 seconds and absolutely never dying. She survived a high noon twice to instantly res the 4 or 5 players who wiped alongside her and nothing you threw at her seemed to actually deal damage
as dumb as that one bliz forum post about secret "damage handicaps to force teams to be better or worse" was, I was really wishing that was all it was, because it was disheartening to think that was all on equal terms[/QUOTE]
Actually, being placed against significantly better teams and going on loss streaks is perfectly reasonable. If your MM skill rating was higher than your true skill rating than you'll naturally be placed against better teams where you will promptly lose more often than you win. That's by definition how the matchmaking system should work. Now whether or not such a case applies to you, I don't know. If you play in a large group where you get a boosted rating, its totally possible. Not to mention win/loss streaks are simply a natural occurrence just like a coin flip is likely to have head and tail streaks.
[QUOTE=ColdAsRice;50508286]If there was a way to ban a teammate from using a certain character I'd use it on the pussy Reinhardt that was literally using me, MERCY, as a fucking meatshield while I desperately try to stop the entire enemy team with my pew-pew gun.
rreeeeeeee[/QUOTE]
Can't stand this, if you're going to play Reinhardt you need to be pushing forward to some degree, not running away all the time because your shield is getting hit.
And while you're at it, stop wiggling back and forth constantly. It's ok to just stand still sometimes and let people shoot through the shield without obscuring their vision.
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