Overwatch - Scientists baffled by team's ability to fuck up every time
5,001 replies, posted
Is it me or does Reaper's first shot make a 2nd sound?
It sounds like you fire 2 shots consecutively but you only actually fire one.
[QUOTE][vid]https://f.lewd.se/igjdA1_ofonlythegamehadthisamountofteamwork.mp4[/vid][/QUOTE]
Working as a team
[I]actually[/I]
Why is Genji so useless a lot of the time? His deflect lasts slightly longer than the time to kill a Bastion, which requires you to somehow know whether or not their Bastion is an idiot who will attack you on sight. The deflect is almost useless otherwise, except for dealing with (again) stupid Hanzos. I would also wager that, for an offensive character, his LMB does barely enough damage to actually help your team. He feels more like a character solely for countering Bastions instead of a character who doubles as a counter for Bastion.
I'm salty af.
[QUOTE=diwako;50483327]Most people do not look up or hear phara's jetpack while hovering.[/QUOTE]
I wanna play with these people you're talking about cause it's the exact opposite for me.
[QUOTE=MilkBiscuit;50483427]Why is Genji so useless a lot of the time? His deflect lasts slightly longer than the time to kill a Bastion, which requires you to somehow know whether or not their Bastion is an idiot who will attack you on sight. The deflect is almost useless otherwise, except for dealing with (again) stupid Hanzos. I would also wager that, for an offensive character, his LMB does barely enough damage to actually help your team. He feels more like a character solely for countering Bastions instead of a character who doubles as a counter for Bastion.
I'm salty af.[/QUOTE]
I don't know about you but I can't keep track of the fucker hes just so fast
[QUOTE=MilkBiscuit;50483427]Why is Genji so useless a lot of the time? His deflect lasts slightly longer than the time to kill a Bastion, which requires you to somehow know whether or not their Bastion is an idiot who will attack you on sight. The deflect is almost useless otherwise, except for dealing with (again) stupid Hanzos. I would also wager that, for an offensive character, his LMB does barely enough damage to actually help your team. He feels more like a character solely for countering Bastions instead of a character who doubles as a counter for Bastion.
I'm salty af.[/QUOTE]
You kidding? A good Genji is terrifying to play against. They time their reflects almost perfectly and pretty much spend 90% of the match running roughshod over your team's rear.
[QUOTE=GentlemanLexi;50483390]Is it me or does Reaper's first shot make a 2nd sound?
It sounds like you fire 2 shots consecutively but you only actually fire one.[/QUOTE]
That's a performance thing - lower your gfx settings and shut down background processes, as outlined [URL="http://us.battle.net/forums/en/overwatch/topic/20744175764#post-8"]here[/URL] - I had 4-5 sounds per shot when running together with Chrome :v:
His shuriken definitely need a buff- They do absolutely pitiful damage and they're slow as hell. A triple headshot won't even kill 200 HP heroes.
[QUOTE=Oliolio;50483469]His shuriken definitely need a buff- They do absolutely pitiful damage and they're slow as hell. A triple headshot won't even kill 200 HP heroes.[/QUOTE]
Considering his sword dash instantly refills on a kill I'd rather it not be too easy for him to get people low enough he can dash, kill, dash again.
"Hahaha, enemy Bastion ulted? No problem, just gonna charge in there, leaving my whole team open for his attack, no worries, though, my team's shit! hahaha"
played the oddest game where they kept single file running into my turrets
[vid]https://my.mixtape.moe/aievoz.mp4[/vid]
it was surreal
[QUOTE=CrossNgen;50483481]"Hahaha, enemy Bastion ulted? No problem, just gonna charge in there, leaving my whole team open for his attack, no worries, though, my team's shit! hahaha"[/QUOTE]
"Entire enemy team is standing in the open in front of us? I'll just stand here with my shield up, surely my team will kill at least one or two of them, surely."
[QUOTE=yellowoboe;50483430]I wanna play with these people you're talking about cause it's the exact opposite for me.[/QUOTE]
You still have to sneak in from behind with phara, just jumping over them right infront of their eyes won't work.
So either you flank them or use building to cover your air approach. For example Dorade is a really good map to just flank people over buildings, especially on the first stage. I mostly use the Arc leading into the market place as cover for a frontal approach, because most enemies are just looking inside the "tunnel" towards the market place and lose sight and awareness of what is behind and above them.
Another really nice flank spot is Kings Rows last point. As attacker you can fly under the base structure and come out behind them.
[QUOTE=Linkuya;50483488]played the oddest game where they kept single file running into my turrets
[vid]https://my.mixtape.moe/aievoz.mp4[/vid]
it was surreal[/QUOTE]
The sad thing is that Winston is a counter to Symmetra :v:
He can destroy those turrets so easily.
[QUOTE=Anderan;50483475]Considering his sword dash instantly refills on a kill I'd rather it not be too easy for him to get people low enough he can dash, kill, dash again.[/QUOTE]
It does 50 damage. His shuriken do like 32 apiece. Compare to McCree or Soldier.
When it comes to McCree, discretion is the better part of valor, cause like sure you wanna frag him but it's better to disengage and catch him in the open later. Cause as the other guy said, if you follow him around a corner you're so dead.
[IMG]http://i.imgur.com/PoEzCJj.jpg[/IMG]
There was a Bastion on the balcony and we all teleported up to him one by one and he just mowed us down, was stupid fun
[QUOTE=Linkuya;50483488]played the oddest game where they kept single file running into my turrets
[vid]https://my.mixtape.moe/aievoz.mp4[/vid]
it was surreal[/QUOTE]
that game was bizarre, they had literally no idea how to push through that gate. All I did for 6 minutes was just left click spam out of the gate at people with Symmetra orbs going as well and the occassional mercy heal and they never even tried to push up
[vid]https://my.mixtape.moe/ykhgce.mp4[/vid]
When Mei fills you with all-consuming rage.
[QUOTE=Urser;50483592][vid]https://my.mixtape.moe/ykhgce.mp4[/vid]
When Mei fills you with all-consuming rage.[/QUOTE]
why did she get credit for destroying her own mech?
[IMG]http://i.imgur.com/Vr26qfK.png[/IMG]
[IMG]http://i.imgur.com/GHjPJts.png[/IMG]
Nothing quite like seeing an ulted Winston die in a second to six Tracers
[QUOTE=Altimor;50483005]I want her to call me dad too :qsex101:[/QUOTE]
That's weird
I love it when Reaper gets killed mid-ult and all you hear is
"Die, die, d- UHGHHGHHH" and its just like... "Ermm, die?"
[QUOTE=greeley;50483731]I love it when Reaper gets killed mid-ult and all you hear is
"Die, die, d- UHGHHGHHH" and its just like... "Ermm, die?"[/QUOTE]
Iv gotten used to hearing "JUST-" every time a Pharah activates her ult.
[QUOTE=Max;50483598]why did she get credit for destroying her own mech?
[IMG]http://i.imgur.com/Vr26qfK.png[/IMG]
[IMG]http://i.imgur.com/GHjPJts.png[/IMG][/QUOTE]
Happens a lot to me for some reason
If blizzard is going to nerf McCrees M2, then please get rid of damage fall off for his M1.
I love their weekly atm.
It's made me play characters that i don't normally play (Soldier 76, D.Va, Symmetra) and i actually enjoy playing Symmetra now, shes really different to the others.
[QUOTE=Maadz;50483788]If blizzard is going to nerf McCrees M2, then please get rid of damage fall off for his M1.[/QUOTE]
Never.
[QUOTE=Max;50483598]why did she get credit for destroying her own mech?
[IMG]http://i.imgur.com/Vr26qfK.png[/IMG]
[IMG]http://i.imgur.com/GHjPJts.png[/IMG][/QUOTE]
Jumping into death pits as D.Va seems to do that a lot.
[img]http://i.imgur.com/rvcubVz.png[/img]
It even gives you damage credit :v:
[img]http://i.imgur.com/DROgbF4.png[/img]
[QUOTE=Maadz;50483788]If blizzard is going to nerf McCrees M2, then please get rid of damage fall off for his M1.[/QUOTE]
So he can two shot everyone but tanks and Bastion across the map?
I don't think you thought that through.
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