• General Ingame Media v17
    3,652 replies, posted
[QUOTE=TheAdmiester;49754846]The DOF kinda hides it in the second one but Forza 6 has the best road textures I've seen so far in a game. [t]http://screenshotscontent-t2002.xboxlive.com/0009000001cbf210-8b88ed43-8c2a-4b8e-b5a8-04c433b80110/Screenshot-Original.png?sv=2014-02-14&sr=c&sig=dqlsuEi2YNuMStULlE2YY%2B2stlz6HG2kbq53GO4I%2BFQ%3D&st=2016-02-16T21%3A03%3A26Z&se=2016-02-16T22%3A08%3A26Z&sp=r&__gda__=1455660506_a8f3c75a7d521c927fa29c8eb937cf0d[/t][t]http://screenshotscontent-t5002.xboxlive.com/0009000001cbf210-25a718a0-b458-46f7-9fce-90729f05ae34/Screenshot-Original.png?sv=2014-02-14&sr=c&sig=u733Vr2gYoB8UEUfeRpNwyNyVGsFNM%2FC1zqtyGEaagU%3D&st=2016-02-16T21%3A04%3A42Z&se=2016-02-16T22%3A09%3A42Z&sp=r&__gda__=1455660582_96073130f0897212b32c7b53c95c2654[/t] Pretty high res for a 60fps console sim and very nice normal maps too.[/QUOTE] arnt they photo mode though? i thought there was usually a significant iq boost in photo mode its kind of annoying my hardware doesnt work on a xbone or id probably get one, i know theres the rumor of them coming to pc but dx12 and there store only no doubt
Some late night achievements of mine. [t]http://i.imgur.com/RqzIbzy.jpg[/t][t]http://i.imgur.com/6com6mc.jpg[/t] [t]http://i.imgur.com/WG6d1JS.jpg[/t][t]http://i.imgur.com/oPNsmuj.png[/t]
[QUOTE=waylander;49755103]arnt they photo mode though? i thought there was usually a significant iq boost in photo mode its kind of annoying my hardware doesnt work on a xbone or id probably get one, i know theres the rumor of them coming to pc but dx12 and there store only no doubt[/QUOTE] Car polygon count and AA are definitely bumped, I don't think any textures change. The wet roads like that one look the same in gameplay.
[QUOTE=waylander;49755103]arnt they photo mode though? i thought there was usually a significant iq boost in photo mode[/QUOTE] The first screenshot in my post is not in photo mode and i think it looks pretty good in that too.
[media]https://www.youtube.com/watch?v=uu0Qq0UrEng&feature=youtu.be[/media] Natural Selection 2, though it's not the game that matters - It's the online aspect. :v:
[QUOTE=EliaMoroes;49755039]My greatest grips with the game are the thing being advertised as a MMORPG[/QUOTE] Bungie never called Destiny an MMO. The most they did was use the term "MMO-ish" just to get the idea across that it was a co-op game with very minimal focus on lobbies and instances. Also Destiny went through some weird story overhauls during development that kinda left the result a bit barebones, vague, and very very succinct. The expansions add useful info and flesh out existing/new characters, and then the Grimoire cards help with tiny bits of general lore, but that doesn't really help the [I]game[/I].
[QUOTE=Qaus;49757258]Bungie never called Destiny an MMO. The most they did was use the term "MMO-ish" just to get the idea across that it was a co-op game with very minimal focus on lobbies and instances. Also Destiny went through some weird story overhauls during development that kinda left the result a bit barebones, vague, and very very succinct. The expansions add useful info and flesh out existing/new characters, and then the Grimoire cards help with tiny bits of general lore, but that doesn't really help the [I]game[/I].[/QUOTE] A lot of media outlets call it a MMO though, which is stupid because there are only like 8 people connected to each other at once.
Killing Floor 2 [t] http://imgur.com/5Hen5ye.jpg[/t] [t] http://imgur.com/KRh0Kqb.jpg[/t] [t]http://imgur.com/nyOPRWQ.jpg [/t] [t]http://imgur.com/QPemeSQ.jpg [/t]
[QUOTE=spekter;49748583]Wasn't Legend of Korra pretty stinky?[/QUOTE] For me it was like one of those tv-series / movie-based videogames from the PS2 era. Wasn't bad but I didn't like it afterall, never finished it and it had some serious annoying enemies, specially those robot bosses.
[t]https://farm2.staticflickr.com/1562/24974218742_b3fa1035fd_o.png[/t] GTA 5.
Some pics of the L-39ZA in DCS World. [t]http://i.imgur.com/ZISljYV.jpg[/t] [t]http://i.imgur.com/ZYAyGsz.jpg[/t] [t]http://i.imgur.com/YEFDROx.jpg[/t] [t]http://i.imgur.com/52x7UlK.jpg[/t]
[video=youtube;TLgc9CrdWZY]https://www.youtube.com/watch?v=TLgc9CrdWZY[/video] Rainbow Sticks
[QUOTE=TheAdmiester;49760578][t]https://farm2.staticflickr.com/1562/24974218742_b3fa1035fd_o.png[/t] GTA 5.[/QUOTE] For a second I thought that was a real life picture.
[QUOTE=Minelayer;49755866][media]https://www.youtube.com/watch?v=uu0Qq0UrEng&feature=youtu.be[/media] Natural Selection 2, though it's not the game that matters - It's the online aspect. :v:[/QUOTE] Holy shit, the absolute unadulterated salt. I've only experienced such levels of rage in Killing Floor 2!
Yesterday I remembered you can do panoramic shots in VUE and probably use them in Tabletop Sim. [t]http://i.imgur.com/eOK5Y6a.jpg[/t]
[vid]https://my.mixtape.moe/vrrxej.webm[/vid] [vid]https://my.mixtape.moe/chqitu.webm[/vid] sleeping dags
[media]https://www.youtube.com/watch?v=ILQtBL0BJuc[/media] [media]https://www.youtube.com/watch?v=1C5zTVAnMIc[/media] [media]https://www.youtube.com/watch?v=Zp-940vsPJM[/media] men of valor is maybe one of the most unintentionally hilarious games ever especially since it really desperately wants you to take it seriously
I enjoy watching people get peppered to death with arrows in Total War Attila a little too much for my own good [t]http://images.akamai.steamusercontent.com/ugc/550933323082794259/23A9F982902FA0DA8D690A243AD8CFCDE6053A36/[/t] [t]http://images.akamai.steamusercontent.com/ugc/550933323082794555/C938EC423CD53D9A748226F7891E9EEA91514CCF/[/t]
I guess this is the stuff that gets you killed when you're afk BF1942 [vid]http://puu.sh/ndkbr/6ab8f47a89.webm[/vid]
I want hardcore single-player/co-op tactical shooters to make a comeback and not in dumbed down Ubisoft way (i.e. Future Soldier) because ARMA is only one game (and frankly, not the most accessible/user friendly one that you can simply plug-n-play) and all others are either dead or anything but. [T]http://i.imgur.com/0ndLljF.jpg[/T] That's what I like about classic Ghost Recon - it had reasonably big levels, not cramped linear corridors and not overly huge disorienting landmass. Just right to have enough place for all your tactical maneuvers and small enough to exclude "very exciting" 3+ hours of idle marches of Operation Flashpoint and get killed by landmine you stepped on. (Full-on simulation of ARMA is fun in it's own way but it's not something I'd play on day-to-day basis) Lack of active narrative also adds to the immersion, and due to game structure, unique in-game situations sometimes can create more than half an hour worth of cutscenes. Like what happened during my co-op session. [I]First mission, nothing too difficult, just go in, clear out one camp, grab the package, retreat to exfil. Everything started smoothly - we eliminated tangoes at the look-out, hit the camp from two sides and made a clean sweep - they never saw what hit them. We were facing hastily trained militiamen - easy targets with minimal risk. Few minutes later we were at the caves, one squad provided outside cover while other was making breach and clear. Grabbed the package, cleared out the caves, only thing left is to go back for exfiltration. This is when everything went sideways. As we were making our way back we were ambushed by enemy reinforcement. First squad got shredded to pieces as they were in the vanguard. Teamleader got shot in the head and marksman took two rounds in both of his legs. Support gunner lost it and started shooting in random directions which resulted in friendly fire to the second squad and death of the 'package'. Enemy was shooting from, basically, every direction and it took us awhile and 2 more casualties before we managed to neutralize them. In the end we had to leave behind our injured marksman as his injuries were making him too slow to wait for him while enemy sent second wave of reinforcements. He kept screaming "Don't leave me!" as we were running away to exfil zone until we couldn't hear him anymore as his voice was drowned out in sea of gunfire from the new enemies. Some elite unit we are, huh?[/I] Permadeath for characters is harsh(for feels) but it's "a must" for this type of games. Because if some Captain Mitchell fucked up and got shot he should be dead and replaced and game should continue instead of "We cannot continue without you boo-hoo".
[media]https://www.youtube.com/watch?v=c9Z50yP_JXw[/media] it's worth noting every video i've made of men of valor is from a 30 minute chunk of gameplay, so i can't wait to see how fucking janky the rest of the game is
[vid]https://my.mixtape.moe/flerhb.webm[/vid] Trying out Dirty Bomb since there was a starter pack thing in the humble bundle. Ignore bad aiming, sensitivity was off.
When you're really into a game and then something stupid happens. [media]http://www.youtube.com/watch?v=pnEZTB7nz90[/media]
[QUOTE=Holt!;49771973][vid]https://my.mixtape.moe/flerhb.webm[/vid] Trying out Dirty Bomb since there was a starter pack thing in the humble bundle. Ignore bad aiming, sensitivity was off.[/QUOTE] I think the minor commentary topped it off, well done.
[QUOTE=Combineguy;49771580][media]https://www.youtube.com/watch?v=c9Z50yP_JXw[/media] it's worth noting every video i've made of men of valor is from a 30 minute chunk of gameplay, so i can't wait to see how fucking janky the rest of the game is[/QUOTE] Nothing can surpass these levels of cheese. [media]http://www.youtube.com/watch?v=HR2pPjkGKD0[/media] FOR UNCLE SAM
First (training) mission of the new Hitman game (it's the BETA). [video]https://youtu.be/6ZhUitQ4Duw[/video]
While I've never played an Hitman game, so I'm willing to give it the benefit of the doubt, I'm still not sure that an open world formula is suited for a stealth-based game But that's it, we live in the age of great open world boner
It will not be an open-world afaik. They talked about [I]large[/I] maps.
Playing some War Thunder accompanied by one of my favourite game themes Warning: it's a nostalgic cheap shot to the gut [vid]http://webmup.com/77ff6/vid.webm[/vid]
[QUOTE=Sharker;49774178]Nothing can surpass these levels of cheese. [media]http://www.youtube.com/watch?v=HR2pPjkGKD0[/media] FOR UNCLE SAM[/QUOTE] Well, most of you know that exact same cutscene (well, Bowman dies from getting his head cracked open, not shot but that is minor details) is included in the first Black Ops but what was the original? I can't seem to remember where from exactly... I think it was a Chuck Norris movie. What was it?
Sorry, you need to Log In to post a reply to this thread.