• General Ingame Media v17
    3,652 replies, posted
[QUOTE=SgtTupelo;49609022]Maybe it's Landmark? [url]http://store.steampowered.com/app/297810/[/url][/QUOTE] Yes! Thank you! Hmm, it looks like it was abandoned by the developers. Oh well
[QUOTE=double D;49609934]Yes! Thank you! Hmm, it looks like it was abandoned by the developers. Oh well[/QUOTE] I doubt it's been abandoned, seeing as it's for the next everquest game?
[QUOTE=SoUl_ReApEr2;49610897]I doubt it's been abandoned, seeing as it's for the next everquest game?[/QUOTE] Eh, you are probably right. The reviews on Steam suggest it has been abandoned though
[QUOTE=double D;49610924]Eh, you are probably right. The reviews on Steam suggest it has been abandoned though[/QUOTE] I mean, they're probably more focused on the actual game rather than the editor?
Been playing DCS 1.5 lately, made a little video [video=youtube;s-hnJrfhdA8]http://www.youtube.com/watch?v=s-hnJrfhdA8[/video] I aint no editing wizard but I hope some will enjoy :) Bonus clipu of aftermath [video=youtube;xpu50h9nmT0]http://www.youtube.com/watch?v=xpu50h9nmT0[/video]
Everybody's Gone to the Rapture (PS4) [media]http://imgur.com/a/7IOaL[/media] While I'm more favorable to so called "walking simulator" games than most people and the artistic design of the whole thing is gorgeous to look at, this game isn't exactly the best piece of gaming narrative ever nor the most entertaining videogame to play Definitely worse than The Chinese Room games before it
Plus it doesn't even look that good. Or at least not as good as they would've had you believe before launch.
It looks, graphically like ass but god damn, that visual style! I would love a post-apocalypse game set in rural England.
Only screen that I really (graphicaly) like is the one with train derailed, but even that is immidietly destroyed by floating models and godawful texture filtering
[QUOTE=Joey1;49612867]Only screen that I really (graphicaly) like is the one with train derailed, but even that is immidietly destroyed by floating models and godawful texture filtering[/QUOTE] Honestly, I'm seriously starting to worry about new generation consoles not being able to keep up with the recent achievements in graphical quality of the gaming industry One thing you can't make out from simple screenshots is that, althought the game was developed SPECIFICALLY for the Playstation 4, there are constant fps drops, and they are NOTICEABLE
[QUOTE=EliaMoroes;49612915] One thing you can't make out from simple screenshots is that, althought the game was developed SPECIFICALLY for the Playstation 4, there are constant fps drops, and they are NOTICEABLE[/QUOTE] Then they did a shit job.
[vid]https://my.mixtape.moe/icoeju.webm[/vid] gat 4
You know that ASUS and Nvidia have an event where if you bought GeForce GTX970, 980 or 980Ti in January or something you're eligible to a free copy of Rise of the Tomb Raider? Well, thing is, this event is only for asian-pacific region (excluding China and South Korea) right? Turns out, it's bullshit - only instead of Russia I picked Japan and got my free Tomb Raider. What's the point of doing something like "Only Asia" when it doesn't even check your IP or anything? (not that I'm complaining about free game) :v:
[QUOTE=StrawberryClock;49604536]Sven Coop is a game about important life lessons. [video=youtube;WTOe90fCnEk]http://www.youtube.com/watch?v=WTOe90fCnEk[/video][/QUOTE] It's depressing to know a fair few servers are infested with children that are not only younger than Half Life but possibly not even half the age of Half Life. Why is this, because it's a free game? I would have expected the dated engine to keep them away.
[QUOTE=jjjohan;49616298]It's depressing to know a fair few servers are infested with children that are not only younger than Half Life but possibly not even half the age of Half Life. Why is this, because it's a free game? I would have expected the dated engine to keep them away.[/QUOTE] because its free and its coop
[vid]https://u.pomf.is/fronho.webm[/vid]
What game is that?...
[URL="https://www.lfs.net/"]lfs[/URL] [editline]27th January 2016[/editline] [vid]https://u.pomf.is/sbozan.webm[/vid]
[QUOTE=Hillo;49617172][vid]https://u.pomf.is/fronho.webm[/vid][/QUOTE] I've always wondered why no games had such settings, or roads like those anyway, I really wish more games had tiny underpasses or small bridges and cool road structures like those. I guess I want a game set in Europe pretty much :v: There's something oddly cool about the location in the video.
[QUOTE=RaTcHeT302;49617291]I've always wondered why no games had such settings, or roads like those anyway, I really wish more games had tiny underpasses or small bridges and cool road structures like those. I guess I want a game set in Europe pretty much :v: There's something oddly cool about the location in the video.[/QUOTE] I think there is one overpass is Monaco on Dirt Rally. I remember a fair few of them in NFS:High Stakes too. Lots of mountain roads or ocean-side roads
[QUOTE=RaTcHeT302;49617291]I've always wondered why no games had such settings, or roads like those anyway, I really wish more games had tiny underpasses or small bridges and cool road structures like those. I guess I want a game set in Europe pretty much :v: There's something oddly cool about the location in the video.[/QUOTE] Buy Euro Truck Sim 2
[hd]https://www.youtube.com/watch?v=Y4XhkT_nMqk[/hd] Man, Finland is the bane of rally cars.
This was literally the first thing that happened when I jumped into Day of Infamy (Insurgency Mod) for the first time. [vid]http://pahlavan.se/dump/dayofinfamy_knife.webm[/vid] Aaaah.. online gaming.
[vid]https://u.pomf.is/tccgqo.webm[/vid] And 5 minutes later: [vid]https://u.pomf.is/kmzklc.webm[/vid] [editline]27th January 2016[/editline] This is how you use roundabouts, right? [editline]27th January 2016[/editline] And then everyone fucked off to a bigger place [vid]https://u.pomf.is/safslz.webm[/vid]
They should use a more persistent system for the tire marks in Driveclub, the tire marks never disappear afaik, you can make the ground almost entirely black if you just keep at it for enough hours :v:
[QUOTE=paul simon;49619976]They should use a more persistent system for the tire marks in Driveclub, the tire marks never disappear afaik, you can make the ground almost entirely black if you just keep at it for enough hours :v:[/QUOTE] For some reason the wet tire marks are exactly the opposite. I can normally look behind me and see the trail disappearing as fast as I'm making it.
[QUOTE=TheAdmiester;49620499]For some reason the wet tire marks are exactly the opposite. I can normally look behind me and see the trail disappearing as fast as I'm making it.[/QUOTE] When my friend caved in and bought Driveclub, the first thing he did was to a time trial in Salar De Surire. Thing is, he kept doing that one map for hours with the first car, without exiting the event. Like 8 hours or something. All the corners and turns in the map were charred black, and the car looked like it'd been thoroughly cheese-grated. He leveled up to like level 30 after just doing that one time-trial event. Was pretty insane to see the level thing go up that many times in a row.
Star Trek Online [t]https://i.imgur.com/33BsZpp.png[/t]
In Neo Scavenger, you can inflict (and receive) a ridiculous number of status effects: [t]http://i.imgur.com/lRKo6mz.png[/t]
[img]http://images.akamai.steamusercontent.com/ugc/367409519117088059/C946ED40CE9CB5746D163E957629A6DC512C1AD0/[/img] [img]http://images.akamai.steamusercontent.com/ugc/367409519112929142/0BE2B1D88BF131A2A44B9E402C96F067F19569BA/[/img] [img]http://images.akamai.steamusercontent.com/ugc/367409731883693628/F5BDB279B17FAB0BACF49CA1D21ABBFE47C80891/[/img] Witcher 3.
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