• Forgotten the name of a game? - Remember it here! v3
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I've been trying to hunt down a 3rd person turn-based strategy game from around the 2000's Its style legitimately looked like it ran on the engine for Fallout 2, but I cant confirm if it was... It was bundled with a large pack of games, including notably Red Alert 2, which came on sets of CD's with uniform color (red or blue with alot of reflective space) and printing to match the packaging. I sadly have 100% lost these discs. ---------------------------------------------------------------------------------------------------------------- The game itself had a fairly simple plot to follow. The menu consisted of a first person view, late night in a diner, looking at a laptop screen. The initial intro for the game would start with a call from your boss followed by you flipping open your laptop. You had a large but still limiting amount of money to start with to build a team and buy equipment. Your job (at least in the first mission) was to rescue a VIP out of a war torn town. To do this, you would hire various mercenaries and purchase equipment before the start of the mission. The mercenaries would have of course individual stats, a look to them, and could consist of both men and women. I definitely remember being able to give individual people weapons and supplies, otherwise they would enter the battlefield with just their cloths. I remember having to skimp on buying "Steel Helmets" and some kind of weapon for some of them on the first mission. Once ready, you'd then would switch into the Fallout2-esk 3rd person style, and watch your mercenaries be dropped in by military helicopters. Notably, if you hired more than like 6ish mercenaries another helicopter would come after the first to drop in another load, which I thought was a very neat attention to detail ;D I remember a fair bit of the mechanics of the game, but to spare reading, you could say it played very much like Fallout 2. Some NPC's you would encounter would be neutral, even offering conversation options. I starkly remember sending a squad of 3 mercs to some guys base or house, and through some course of dialog (Wouldn't let us inside?) he would become aggressive. Other NPC's were straight enemies and would attack on sight. Another instance was even of a sniper, whom I never truly found. He demolished a mercenary who was leaving a torn down house, leaving him laying on the floor in "Critical condition", breathing heavily laying flat. I never could figure out how to revive him either despite sending another mercenary there carefully to do just that... Dead NPC's and Mercinaries could be looted for gear like ammunition, steel helmets, weapons, etc... ---------------------------------------------------------------------------------------------------------------- Given that I remember playing this game with Red Alert 2, and that it was in a custom pack, I would venture to say it may have been Genre based game packs. In fact if I remember correctly, "The Thing" was part of a different genre pack aswell from the same CD distributor... TBH If anyone can uncover the titling of these game packs, that may be of far more use ;D Possibly a Serria Games pack? (This for sure was before 2007)
[QUOTE=Nova Prospekt;52645878]I've been trying to hunt down a 3rd person turn-based strategy game from around the 2000's Its style legitimately looked like it ran on the engine for Fallout 2, but I cant confirm if it was... It was bundled with a large pack of games, including notably Red Alert 2, which came on sets of CD's with uniform color (red or blue with alot of reflective space) and printing to match the packaging. I sadly have 100% lost these discs. ---------------------------------------------------------------------------------------------------------------- The game itself had a fairly simple plot to follow. The menu consisted of a first person view, late night in a diner, looking at a laptop screen. The initial intro for the game would start with a call from your boss followed by you flipping open your laptop. You had a large but still limiting amount of money to start with to build a team and buy equipment. Your job (at least in the first mission) was to rescue a VIP out of a war torn town. To do this, you would hire various mercenaries and purchase equipment before the start of the mission. The mercenaries would have of course individual stats, a look to them, and could consist of both men and women. I definitely remember being able to give individual people weapons and supplies, otherwise they would enter the battlefield with just their cloths. I remember having to skimp on buying "Steel Helmets" and some kind of weapon for some of them on the first mission. Once ready, you'd then would switch into the Fallout2-esk 3rd person style, and watch your mercenaries be dropped in by military helicopters. Notably, if you hired more than like 6ish mercenaries another helicopter would come after the first to drop in another load, which I thought was a very neat attention to detail ;D I remember a fair bit of the mechanics of the game, but to spare reading, you could say it played very much like Fallout 2. Some NPC's you would encounter would be neutral, even offering conversation options. I starkly remember sending a squad of 3 mercs to some guys base or house, and through some course of dialog (Wouldn't let us inside?) he would become aggressive. Other NPC's were straight enemies and would attack on sight. Another instance was even of a sniper, whom I never truly found. He demolished a mercenary who was leaving a torn down house, leaving him laying on the floor in "Critical condition", breathing heavily laying flat. I never could figure out how to revive him either despite sending another mercenary there carefully to do just that... Dead NPC's and Mercinaries could be looted for gear like ammunition, steel helmets, weapons, etc... ---------------------------------------------------------------------------------------------------------------- Given that I remember playing this game with Red Alert 2, and that it was in a custom pack, I would venture to say it may have been Genre based game packs. In fact if I remember correctly, "The Thing" was part of a different genre pack aswell from the same CD distributor... TBH If anyone can uncover the titling of these game packs, that may be of far more use ;D Possibly a Serria Games pack? (This for sure was before 2007)[/QUOTE] The game sounds a lot like Jagged Alliance 2 dude, check it out.
My dad and I played a third person game sometime in the middle of the last decade, possibly on the playstation 1. There was some kind of dojo on a mountain, its floor flooded with water. When you went into it, you sort of sank into a hell-like underworld filled with absurd monsters. Since then I've thought that it was an old Tomb Raider game, but I've looked it up and none of them seem to have this area.
[QUOTE=Tidusete;52646027]The game sounds a lot like Jagged Alliance 2 dude, check it out.[/QUOTE] OMG Yeeeeeeees!! Fuck me, I would have never gotten that, but it is EXACTLY Jagged Alliance 2 ^,^ Give that man a cookie!
If you do get back into JA2, get the 1.13 mod for it
There's been one game that I've been looking for since I saw it on G4 years ago. The art style is cartoony, with either heavy outlines or cellshadediness that all the characters had. The main character was white, and he had either brown hair or black hair. He was also wearing a white suit, either like a weird Japanese private school uniform or a naval uniform, I also remember gameplay of it being a somewhat adventure game? Or a platformer at the least. The game was also shown either on the Original X-Box or the PS2
[QUOTE=Fourm Shark;52671371]Im looking for a gba game. It was one where you fly in aastraight line, shoot enemies, dodge bullets and environment hazards. Bullets were round/yellow/orange. The first level was in a large metal tunnel and there was chunks of metal flying towads you in zero gravity. The boss of that level was like a pillar that shot lots of bullets, and the room was rotating. Several other missions included a cloud like level with enemy ships flying towards you. I remember the gba copy i had had no sticker so idk if i ever knew the games name.[/QUOTE] Iridion 3D features a similar first level, boss and rotating room mechanic: [media]https://www.youtube.com/watch?v=TfniBTL1Gw4[/media] Gameplay starts at 1:30.
Open world Robot themed FPS game that was featured on the steam front page recently. The basic synopsis on the page said that robots have spread far and wide into space and have recently discovered a planet that holds some big key to their future. Featured some neon lasers and looked a little wastelandish at parts. One of the website reviews on the store page mentioned the game was like being "hugged by a cloud that periodically shot lasers at you" which stuck with me. Cannot for the life of me remember the name though. -edit- It's "The Signal from Tolva". I'll keep this post as is in case anybody is interested by my rambling description.
[QUOTE=devon_wargod;52300266]Twin-stick coop shooter with up to 4 players, set in urban America during a zombie apocalypse. Was going for a silly thing between the art style, cracking of jokes, and tons of silly weapon designs. The cast was a nerd, a jock, and two high school girls, as well as an NPC who drove a van I think and sold guns. At one point you get to a mall and a new item is revealed, zombie brains, that lets you turn into a zombie yourself.[/QUOTE] Sorry if I'm late, but that sounds a lot like Monster Madness: Battle for Suburbia. Interestingly enough, it's a game I've never played, but I saw somebody make a video on it like 8 years ago, and I was never able to forget its appearance either, only forgot the name.
Snip, how the hell did I end up in this thread instead of fortnites lol
some time around 2010 my father showed me a game that took place on an abandoned ship that was overloaded with snow the loading screen? is a frozen birds-eye shot of the ship, with a sepia-like filter? with a short bit of text I couldn't understand at the time in an odd font in a corner you start alone at daytime in a small (dilapidated?) room on the ship, with a tiny bit of snow inside? where you can fire a flare gun or at least some kinda flare thing when you go outside it's on a kind of cramped open spot on the ship (with a view of the sea) where there's a ton of snow and you have to go to the right (after exiting the room) and there's a life boat or something obstructing the way partially which you can walk past I think in the same game, after progressing a little bit after the life boat thing, you go inside another room, which is relatively dark, with a catwalk on the side of a wall, that has collapsed, with a dead guy lying on the ground a few meters down, with some flashing spot around him? almost like a pool of blood? which if you trigger it or something you enter a flashback where you play as that dead guy, at night, without any snow on the ship, trying to escape or something to a spot on the ship, where you run from around where you start (before the flashback). you run into the room where before the flashback you found the guy, where in the flashback you try running on the catwalk but it collapses and the flashback guy dies or something I think in the same or another flashback you're another flashback guy in a similar situation, where you run to a spot outside on the ship with some barrels blocking a doorway or something, together with a few other people?
[QUOTE=cynaraos;52921264]some time around 2010 my father showed me a game that took place on an abandoned ship that was overloaded with snow the loading screen? is a frozen birds-eye shot of the ship, with a sepia-like filter? with a short bit of text I couldn't understand at the time in an odd font in a corner you start alone at daytime in a small (dilapidated?) room on the ship, with a tiny bit of snow inside? where you can fire a flare gun or at least some kinda flare thing when you go outside it's on a kind of cramped open spot on the ship (with a view of the sea) where there's a ton of snow and you have to go to the right (after exiting the room) and there's a life boat or something obstructing the way partially which you can walk past I think in the same game, after progressing a little bit after the life boat thing, you go inside another room, which is relatively dark, with a catwalk on the side of a wall, that has collapsed, with a dead guy lying on the ground a few meters down, with some flashing spot around him? almost like a pool of blood? which if you trigger it or something you enter a flashback where you play as that dead guy, at night, without any snow on the ship, trying to escape or something to a spot on the ship, where you run from around where you start (before the flashback). you run into the room where before the flashback you found the guy, where in the flashback you try running on the catwalk but it collapses and the flashback guy dies or something I think in the same or another flashback you're another flashback guy in a similar situation, where you run to a spot outside on the ship with some barrels blocking a doorway or something, together with a few other people?[/QUOTE] Pretty sure that's [url=https://en.wikipedia.org/wiki/Cryostasis:_Sleep_of_Reason]Cryostasis[/url]. It's been removed from steam but you might be able to find a retail copy.
[QUOTE=RedNick27;52921398]Pretty sure that's [url=https://en.wikipedia.org/wiki/Cryostasis:_Sleep_of_Reason]Cryostasis[/url]. It's been removed from steam but you might be able to find a retail copy.[/QUOTE] I don't think that's the game I'm thinking of. from scrubbing through YouTube videos: in Cryostasis, you start in a cramped enclosed room, and when you exit it, you have to go through the interior of the ship, seemingly never seeing the outside of the ship when you're not in a flashback for at least an hour. meanwhile, in the game I played, when exiting the starting room, which isn't as cramped or as tall as the room from Cryostasis, the doorway (I think) you go through leads you directly to the outside on the ship, and right after that, you enter that room with the collapsed catwalk. you also don't encounter mutant-like enemies(?) like you do in Cryostasis, at least in the small intro portion that I played. I think Cryostasis is actually another game that I was curious about around 2010, that I never got to play.
I got this old game i still don't know what name it is. It was somewhere between 1990-2000 military game that was a top down view with sort of GTA 2 graphics. It was a military game of sort with bases, turrets and other kind of things like explosive barrels if correctly and even nuke bombs. You play as a bomberplane or jet thing that can drop all kinds of bombs. And even nuke...you could totally destroy enemies base, and it even has an editor to make you're own level terrain filled with hangars turrets pipes, yes also pipes. But thats not all. You could spawn as a plane, but also a tank i think and some sort of a car/apc that you can ride with and even stunt with. I think it was on SEGA at the time. But no idea. Oh and you could coop with 2 players. In short for me i remember. You control a plane, drops nukes and napalm and other stuff. It even makes the screen white cause of the nuke's bomb. Probably a tank too and a few other vehicles. There is an editor to make your own enemy terrain levels. Gta 2 kind of graphics. Military themed.
[QUOTE=Notanything;52770473]Sorry if I'm late, but that sounds a lot like Monster Madness: Battle for Suburbia. Interestingly enough, it's a game I've never played, but I saw somebody make a video on it like 8 years ago, and I was never able to forget its appearance either, only forgot the name.[/QUOTE] Monster Madness is underated as heck I just found out it's on PC too! I need to play it again
It was a 2.5D shooting game where you controlled some kind of light space fighters. Its like a bullet-hell game but scrolled left to right. The only significant thing I can remember is that at the start, there was this cinematic where the fighters flew out of a long and tight hangar. Then the first stage had blue sky and a futuristic looking city in the background. It was on the PS1. There was an option for 2 players. I think the space ships were blue and red, one shot blue bullets and one shot green.
[QUOTE=Hallos;53032110]It was a 2.5D shooting game where you controlled some kind of light space fighters. Its like a bullet-hell game but scrolled left to right. The only significant thing I can remember is that at the start, there was this cinematic where the fighters flew out of a long and tight hangar. Then the first stage had blue sky and a futuristic looking city in the background. It was on the PS1. There was an option for 2 players. I think the space ships were blue and red, one shot blue bullets and one shot green.[/QUOTE] R-Type Delta? [media]https://www.youtube.com/watch?v=lbgVBIY8-X0[/media]
[QUOTE=SgtTupelo;53032121][media]https://www.youtube.com/watch?v=lbgVBIY8-X0[/media][/QUOTE] Ahh that is so close! It must be, and just my memory not recognising it at the start. Is that all that comes to mind? I swear it was really vibrant blue on the first stage.
[QUOTE=Hallos;53032110]It was a 2.5D shooting game where you controlled some kind of light space fighters. Its like a bullet-hell game but scrolled left to right. The only significant thing I can remember is that at the start, there was this cinematic where the fighters flew out of a long and tight hangar. Then the first stage had blue sky and a futuristic looking city in the background. It was on the PS1. There was an option for 2 players. I think the space ships were blue and red, one shot blue bullets and one shot green.[/QUOTE] My money's on G-Darius: [media]https://youtu.be/6mou1-8cp3w[/media]
[QUOTE=OpethRockr55;53034625]My money's on G-Darius: [media]https://youtu.be/6mou1-8cp3w[/media][/QUOTE] Dangit, I was going to suggest that too but I was pretty sure the first level was only green hills and the fish-boss. :v:
Haha no way, that's it! Thank you so much.
Pretty sure what I'm looking for is a bootleg. I remember playing a very bizarre Pac-Man PC game when I was younger. The game case had a 3D Pac-Man with a bow-tie (I think it was green?) in a blue and black corridor. I can't remember the title, but when you launched it the title screen featured a skeleton with crappy gif flies flying around it with eyes in its sockets that'd follow your mouse. I remember about half way through the game there was a cut scene in the 2D sprite style of a love interest turning into a Pac-Man-like monster, leading to a level where you'd have to eat power pellets to kill it. I think the level was on a docks-like area. The very last level started from the right side and required you to get to the bottom left where you'd grab some kinda key which would start a timer. You'd then have to backtrack to the beginning where you'd board a ship like the Galaga ship and fly off leaving the level to explode. I swear to God this was an actual game I played despite how silly it sounds
Alrighty it was some PS1 strategy game where you commanded large groups of soldiers Total War style, with a floating flag on their head. I [I]think[/I] it was a fantasy setting but then again I was too young to read back then. The terrain was 3D and from my mental photos the art was very aliased even by PS1 standards
[QUOTE=ScottyWired;53074805]Alrighty it was some PS1 strategy game where you commanded large groups of soldiers Total War style, with a floating flag on their head. I [I]think[/I] it was a fantasy setting but then again I was too young to read back then. The terrain was 3D and from my mental photos the art was very aliased even by PS1 standards[/QUOTE] Warhammer: Dark Omen? [video=youtube;aytotE4Dicw]https://www.youtube.com/watch?v=aytotE4Dicw[/video]
No waaay. That game is one of my oldest and blurriest memories.
i remember having played a game involving you being a massive, bipedal megalodon and having to take out an entire city iirc it was multiplayer too and had a cartoony artstyle, i think i saw nerd³ play it in like 2014 and was interested in it then does anyone remember the name?
[QUOTE=erkor;53120865]i remember having played a game involving you being a massive, bipedal megalodon and having to take out an entire city iirc it was multiplayer too and had a cartoony artstyle, i think i saw nerd³ play it in like 2014 and was interested in it then does anyone remember the name?[/QUOTE] Omegalodon?
I've always been wondering of this one game I just can't remember the name of (no thanks to a friend who borrowed it and never returned it :v:) It was on the PC , I played it in the early 2000s (before 2008) and it was some sort of space sci-fi point-n-click RPG. The graphics were the typical 90s or early 2000s kind of CGI 3D It had 2 discs, and from what I remember started with the player in some kind of space station where there was an alien invasion of sorts, One scene I remember was there was a dimly red-lit corridor where someone was trading laser shots, with one dead alien on the other side of the corridor which held a keycard needed for a door. And if you crossed at the wrong moment the player chara would get a hole blasted through their chest and a game over. The CD design was of the moon and an astronaut(?) , and the tagline below the title was "The moon is just the beginning". Install menu was a lunar landscape with dark caves/holes/tunnels (?) which had red blinking eyes peeking out from them.
So there was this game in which you had to push blocks onto square buttons to lower bridges and other shit. There was a river in one of the levels and the camera was top down but tilted slightly. The game came out sometime in the early 2000s (pre 2008 iirc) and was a puzzler (i think)
Likely a Japanese export racing game. Normal-ish cars, fairly realistic with not much in the way of bullshit like bullet time or NOS. Playstation 2. Night time all the time in some city. Not NFSC but had the same weird arrow hologram blockers over non-track streets. Don't think there was any campaign. Was likely pre-2006 ish. Not burnout. Probably not Gran Turismo. edit: It might have been Tokyo Xtreme Racer 3
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