• The Halo Thread V13: Great, this guy's OP again?
    2,532 replies, posted
I think, it woulda been cool if the war didn't end so quickly. Like the schism occurs, and suddenly earth is well protected by the very fleet that was attacking them. In return for earth's safety, the elites ask the Chief to aid them in a mission. The UNSC agrees that sending cheif off is worth a fleet of Elite ships protecting earth (And said mission will probably damage the covenant war effort) This gives us a fair bit of time to justify stuff like -The brutes changing so much, from hairy gorillas to shaven, armoured, shielded monsters with their own vehicle sets. . Later on, the brutes and their propher leaders, desperate, attack the Elite ships that were containing the flood on high charity, and then send high charity to earth. They use the confusion to open the arc. The rest of Halo 3's story on the Arc occurs. I think this could be more intense/remove some of the plot holes of halo 3. Yay or nay? Also. Is brute tech more advanced than human tech?
Isn't a lot of the Brute tech modified from the Covenant stuff?
brute tech is somewhat more advanced than human tech but it seems really close, post-war human tech appears to be already more advanced brute stuff is generally just large-caliber versions of what's already possible (semi-automatic grenade launcher, flechette rifle, really big unicycle), I think the most exotic tech they have are either the bubble shields (they look more Brute than Covenant) or the power source of the Brute Chopper rest seems like something the Covenant gave to them like adapted Elite armor for brutes etc
I thought the bubble shields were human, they're just used by brutes, who steal things (and are too heavy for marines or something) They do look brute. Also. The spike rifle is low velocity, superheated spikes (That might've been stretched as they fired, given the look of the magazine) and I guess a lot of brute stuff involves superheated spikes. I think that's fairly different from UNSC technology. Honestly, superheated spikes seem like the least effective thing. Advanced? Yes. More effective than the UNSC or main covenant weapons that are either all-heat or all-velocity? No.
[QUOTE=The Jack;52018856]I thought the bubble shields were human, they're just used by brutes, who steal things (and are too heavy for marines or something) They do look brute. Also. The spike rifle is low velocity, superheated spikes (That might've been stretched as they fired, given the look of the magazine) and I guess a lot of brute stuff involves superheated spikes. I think that's fairly different from UNSC technology. Honestly, superheated spikes seem like the least effective thing. Advanced? Yes. More effective than the UNSC or main covenant weapons that are either all-heat or all-velocity? No.[/QUOTE] I'm pretty sure the main idea behind them isn't to be better, moreso to inflict pain apon marines because being impaled with a super heated spike does wonders for morale.
Isn't plasma just as painful and more effective? Sure, you can't pin them to walls, but melting people is pretty terrible.
this is probably one of the most frustrating things i've ever done in halo [media]https://youtu.be/IrKCPZjnTI4[/media] the scarab gun fires automatically so once you already grab it (which lining up the jump is hard enough) you gotta make sure you dont look anywhere near you (and that the scarab doesn't come into view) so you don't blow yourself up while it's firing itself
aaand because i was bored i made a tutorial [hd]https://www.youtube.com/watch?v=2t73ue110JY[/hd]
So 343's "Neighbor" says maps play fine if you remove sprint and alter the base movement speed and jump height. Hopefully this is a sign they'll consider removing sprint. [url]https://twitter.com/masoncobb/status/846579140027297793[/url]
If you really hate it the much just play custom games. You can make all these changes in the settings.
I'd rather the base experience be like the originals. I don't want to have to resort to custom games to get an actual Halo experience.
The best part? They can pull a lore reason for this change out of their ass. Cortana disabled most modern MJOLNIR technology, so Spartans are scavenging for Mk. IV, V and VI GEN1 materials. Iirc some of the classic helmet descriptions in H5 even support this…
Please no. 343 needs to stop making up lore for every little thing. Canonizing the multiplayer was one of the stupidest things they've done.
Canonising the multiplayer is super harmless It's just spartans in a training simulation against other spartans, I fail to see how that's stupid, it makes sense enough. Hell it could even be used as an excuse as to why spartan IVs are so seemingly full of themselves compared to previous generations, lore never got in the way of multiplayer
[QUOTE=Soul_;52024073]I'd rather the base experience be like the originals. I don't want to have to resort to custom games to get an actual Halo experience.[/QUOTE] So you want the game to become stagnant.
If it meant the games actually looked and felt like Halo again, yes, absolutely.
[QUOTE=Soul_;52024876]If it meant the game's actually looked and felt like Halo again, yes, absolutely.[/QUOTE] That would be boring and repetitive.
[QUOTE=Tuskin;52024891]That would be boring and repetitive.[/QUOTE] Is Halo 1, 2 and 3 boring to you because they don't have sprint?
[QUOTE=Kinky Frog;52024904]Is Halo 1, 2 and 3 boring to you because they don't have sprint?[/QUOTE] No. But having the same game 5 times in the row would.
[QUOTE=Tuskin;52024983]No. But having the same game 5 times in the row would.[/QUOTE] You can add new stuff without taking the original feel away, like dual wielding and equipment
I've said this many times, but ever since I first played Halo, I was frustrated by the lack of sprint. You were supposed to be this super soldier with inhuman abilities and speed yet you always felt like you were just dawdling along at an unbearable pace. Yes the games were good, but that always irked me. Halo 5 makes Spartans feel like supersoldiers. While the lore is questionable, it brought what I always wanted to the series. Bungie tried to innovate throughout their games: they brought in dual wielding and armor abilities (including sprint) Adding in the new abilities is just a continuation of the gameplay, Bungie did that too so what's the big deal? If a game sticks to it's original blueprint, it gets stale, look at Call of Duty - solid gameplay but lacks innovation, it just became stale. Can we just stop having this discussion? Some people like what 343 are doing to the series, some don't. Consistently banging on about it every time the thread dies down is just getting boring.
Wasn't Master Chief's speed faster then the Marine's in Halo CE?
and in halo 2 aswell, if that matters
[QUOTE=SpartanXC9;52025545]Wasn't Master Chief's speed faster then the Marine's in Halo CE?[/QUOTE] relative speed doesn't mean anything when the player perceives themselves to be moving at a slow rate. Moving faster than something else doesn't mean you're moving fast. I 100% agree with Wicker, the perception of speed on-foot in the first 3 halo games is really agonizingly slow.
Halo is supposed to be a slower game. A better way to make it feel faster would be increasing the FOV and upping the base movement speed, not fucking up the gameplay and map design with sprint.
[QUOTE=Soul_;52027735][B]Halo is supposed to be a slower game[/B].[/QUOTE] I'm no expert, but I don't ever recall anyone mentioning this was carved into a stone slab by Jesus Christ. Seriously though, stop pushing your opinion as fact. "Halo is supposed to be slower game" - says who exactly? If that's how you base your arguments then GTA V should be a top down shooter with nothing but an attack, steal and flatulence button - Fallout really fucked up when they entered the realm of 3D, it's just not what it's supposed to be - Fifa is just too realistic now, it's supposed to look like cardboard and play like a broken DVD.
[QUOTE=Soul_;52024459] Canonizing the multiplayer was one of the stupidest things they've done.[/QUOTE] Bungie did that, assuming you're talking about Wargame simulations. They have been a thing in Halo games since Halo 2, 10 maps in halo 2 were war games, 4 maps in Halo 3 were wargames. [editline]29th March 2017[/editline] [QUOTE=Soul_;52027735]Halo is supposed to be a slower game..[/QUOTE] Halo was evolving into a faster game whether it was bungie continuing on, or 343.
Didn't sprint in Halo: Reach make you go as fast as Master Chief in Halo 3 before the 343i update?
[video=youtube;a_oKr8fLDnw]https://www.youtube.com/watch?v=a_oKr8fLDnw[/video]
[QUOTE=Soul_;52027735]Halo is supposed to be a slower game. [/QUOTE] not since the addition of more headshot-capable weapons even CE could be very fast when its just magnum starters because of that 3-shot kill
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