• The Halo Thread V13: Great, this guy's OP again?
    2,532 replies, posted
[QUOTE=milktree;52570507]why is only the middle of the visor reflective?[/QUOTE] Could be wrong on this, but I'm fairly certain it's because that's the only part that's actually a visor. Rest of it is just painted plastic.
So SPV3 is out. [url]https://www.reddit.com/r/halospv3/comments/6umz3f/spv31_released_all_new_install_method_11_missions/[/url]
Yapyap was released yesterday, any opinions? So far I've heard that his ceasefire ability is annoying as shit.
[QUOTE=343N;52590226]So SPV3 is out. [url]https://www.reddit.com/r/halospv3/comments/6umz3f/spv31_released_all_new_install_method_11_missions/[/url][/QUOTE] now I need to find my copy of Halo CE
HaloMaps has the Custom Edition installer and all the Bungie maps, but you need to supply your own product key. [editline]19th August 2017[/editline] It ain't warez kids, You still need the key that came with a disc copy of the gane [editline]19th August 2017[/editline] Oh shit never mind, the link on Reddit includes the Custom Edition. You still need that key though!
fuck you MCC I can run the original campaign at my monitors refresh rate! (76hz, lmao) [img]http://i.imgur.com/Fzu1ieI.png[/img] video soon [editline]20th August 2017[/editline] [hd]https://youtu.be/abEJ6uVdzbE[/hd] Now to find a place that'll truly host my video where it can play at 76fps
[QUOTE=chipsnapper2;52590705]HaloMaps has the Custom Edition installer and all the Bungie maps, but you need to supply your own product key. [editline]19th August 2017[/editline] It ain't warez kids, You still need the key that came with a disc copy of the gane [editline]19th August 2017[/editline] Oh shit never mind, the link on Reddit includes the Custom Edition. You still need that key though![/QUOTE] Aaaaaaaaaaaaaaaaaaaaaaaaa no way shit. Im so hyped for spv3. I remember playing it years ago
[QUOTE=milktree;52570507]why is only the middle of the visor reflective?[/QUOTE] Because making sharp insets in a real visor is a fucking pain in the ass, so it's a common practice to have most of the visor just be fake with the inset bit real. Some people take 2 visors and stack them on top of each other with a laser cut/ dremmeled outer visor, but that's $$$$$$$$.
[QUOTE=xalener;52597850]Because making sharp insets in a real visor is a fucking pain in the ass, so it's a common practice to have most of the visor just be fake with the inset bit real. Some people take 2 visors and stack them on top of each other with a laser cut/ dremmeled outer visor, but that's $$$$$$$$.[/QUOTE] Or some people just spend 150$ on a prop like the one in the picture haha. I didn't realize it was that much I assumed it was from the 50$ costume from a few years ago
I just beat Halo 1 I kinda hated fighting the flood combat forms and how the only effective weapon against them is the shotgun. I raged many times and even had to restart the map where you follow 343 a few times simply because I got myself in a screwed situation
Well I've given Yapyap a try. Probably won't play him again unless he's buffed. Overall I guess he's okay? Heavy grunts and brute riders aren't really that interesting, Goblins die way too easily and the cannon fodder are just useless unless you used them to screen your more viable units from enemy fire. Also his lines were funny the first two times but after a 50+ minute game they're just annoying as shit.
ElDewrito 0.6 Status update [url]https://www.reddit.com/r/HaloOnline/comments/6v80zv/eldewrito_official_06_update_status_qa/?st=J6OF2KC9&sh=259059f5[/url]
status update? more like fucking feature list holy goddamn fucking shit there is so much NEW SHIT [B]click to enlarge the images[/B] [quote][B][U]Feature/Content Additions[/U][/B] - [B]Dual wielding[/B] [t]http://medsouz.net/screenshot/2016-07-04_18-15-19.png[/t] - [B]Equipment[/B] - Yes, we've completely fixed equipment (Bubble Shield, Trip Mine, ect.) and even have a couple new ones that were not in Halo 3. [t]https://i.imgur.com/OHSPBON.jpg[/t] - [B]Multi-Team[/B] [t]http://i.imgur.com/Dmkdmc3.jpg[/t] - Automated Dedicated Servers - [B]Configurable Voting Systems[/B] - [B]Halo 3 Veto style [/B] [t]http://i.imgur.com/mSuwmxu.jpg[/t] - [B]Halo Reach style[/B] [t]http://i.imgur.com/7WAA91l.jpg[/t] [B][U]UI Improvements/Additions[/U][/B] - [B]Player Customization[/B] [t]http://i.imgur.com/TyjkiPn.png[/t] - [B]Game/Server Settings[/B] [t]http://i.imgur.com/R0BEaTJ.png[/t] - In-Game Server Browsers - ScooterPSU - Halostats - Lots of HUD fixups - Voice Chat indicator - Binoculars - Dual Wielding hud [B][U]Massive Forge Improvements[/U][/B] - [B]New Forge Pieces[/B] [t]http://i.imgur.com/4WYyoG1.jpg[/t] - Increased Object Limit - Object Grouping and Cloning/Duplication - [B]Quick Search[/B] [media]https://www.youtube.com/watch?v=V_sg98T2wkg[/media] - [B]Magnets[/B](snap objects by prefined points/magnets) [media]https://www.youtube.com/watch?v=0mVY5PdbazE[/media] - Rotation Snap - WIP forge imrovements [B](materials, phase toggle)[/B] - subject to change [media]https://www.youtube.com/watch?v=UJwPo7lI4Fs[/media] [B][U]Quality Of Life Improvements & Major Bug Fixes[/U][/B] - Completely Removed Scaleform (Saber's UI) - This results in about a 5 fps increase from 0.5.1.1 - [B]Audio lag/delay has been fixed.[/B] [media]https://www.youtube.com/watch?v=qnhsuBX578Q[/media] - Broken spawn system has been fixed. - Physics have been Fixed. (You no longer drop like a rock off of ledges) - Microstutters have been fixed. - Global memory expansion. [B]Allows Forging on Edge[/B] [t]http://i.imgur.com/p7lmhYw.jpg[/t] - Password-protected Rcon[/quote]
[QUOTE=343N;52603384]status update? more like fucking feature list holy goddamn fucking shit there is so much NEW SHIT[/QUOTE] I hope this gives a bit more insight into why it's taken this long. Bug testing and implementing these features (some of which are insane like the forge stuff) takes a long time, especially since we can't all work on it nonstop.
Was there anyone who didn’t immediately go get the Halo 3 armor and weapons when they played HO? I assume they can’t add those in stock for legal reasons.
[QUOTE=chipsnapper2;52603807]Was there anyone who didn’t immediately go get the Halo 3 armor and weapons when they played HO? I assume they can’t add those in stock for legal reasons.[/QUOTE] as soon as they were available, yup
Well damn, time to start playing Halo Eldewrito again. Has there been any further update on custom maps? I remember helping to test and play the flatgrass map someone made, but i wonder if any other biomes were made.
[QUOTE=death2sarge;52603916]Well damn, time to start playing Halo Eldewrito again. Has there been any further update on custom maps? I remember helping to test and play the flatgrass map someone made, but i wonder if any other biomes were made.[/QUOTE] That was a "forge" object, not real BSP.
[url]https://www.halowaypoint.com/en-us/news/chasing-shadows[/url] Warfleet preview released with the community update. [IMG_thumb]https://content.halocdn.com/media/Default/community/blogs/warfleetcontentstease-527b7e2d388343e1958f3ede6ce4cfca.jpg[/IMG_thumb] So glad I pre-ordered Warfleet. It looks like the named stuff will be the ones with cross-sections, so Pillar of Autumn, Cairo Station, In Amber Clad, Infinity, Spirit of Fire, High Charity, Truth and Reconciliation, Shadow of Intent and Ardent Prayer. Since "Anodyne Spirit" isn't plural I think it's safe to assume that's the final of the ten cross-sections. It's never been mentioned before in the lore as far as I can tell, so that's exciting. Edit: One of the cross-sections is apparently a Keyship, so that's what Anodyne Spirit must be assuming I'm right.
I completely forgot about that book
[video=youtube;1evpuzKevFE]https://www.youtube.com/watch?v=1evpuzKevFE&feature=em-uploademail[/video]
[QUOTE=Tuskin;52612952][video=youtube;1evpuzKevFE]https://www.youtube.com/watch?v=1evpuzKevFE&feature=em-uploademail[/video][/QUOTE] I see you found our menu ;)
Well I'm subscribed to gamecheat on youtube lol
Still using the HTML overlay for the menu I assume?
I've seen a post stating they can import maps from Halo 3 and ODST. Wonder if they'll be able to give us the main menu from Halo 3 with that music, always loved it. Or eventually at some point in the future the ability to swap between menus. I wonder if there has been any further work on the npc ai? I saw a video of marines running aimlessly on Standoff, and saw an image of brutes and the flood forms. I know there is probably and may never be true pathfinding. But they could still be used in CTF, territories, king of the hill, etc. Like with what we saw in Warzone.
[QUOTE=shadowboy303;52613257]Still using the HTML overlay for the menu I assume?[/QUOTE] The menu is a mix halo 3 ui and HTML5
I assume the server browser is still an extra window? It liked to pop under my HO window for me.
[IMG_thumb]https://m.media-amazon.com/images/S/aplus-media/vc/fb2e9e43-26d0-421b-89f3-979ca5327b4d.jpg[/IMG_thumb]
[quote]modules intended for its incomplete sister ship, the [I]Eternity.[/I][/quote] One ship is already giving the series Enterprise syndrome, now we get a second one?
[QUOTE=ElectricSquid;52628687]One ship is already giving the series Enterprise syndrome, now we get a second one?[/QUOTE] Infinity was always lore-wise the first of many planned ships. That being said, Eternity may have been scrapped/postponed due to the UNSC's strong alliance with the Swords that doesn't seem to be going away any time soon, what with the co-species initiative in Trevelyan, the compliment of Swords personnel on Infinity and [sp]Gray Team being merged with a Sangheili Spec-Ops team[/sp]. Since Infinity has been retrofitted using parts intended for the Eternity, it could go either way really. With any luck the Created will blow it and Infinity up.
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