• Mass Effect Megathread: He said "I should go." Do I sound like that?
    4,999 replies, posted
[QUOTE=Fayez;40982600]What would you guys give your final ratings on ME3? For me its 6/10 for the main game and 11/10 for the Citadel DLC.[/QUOTE] I'd give the combat a 9/10, but the story gets a 6/10, and not just for the ending. 75% of the time Shepard spoke you couldn't control what he said, and even when you did, you had very limited options. 8/10 in total.
[QUOTE=Tureis;40989519]The nightmares were really dumb if very few people have died anyways. Now having literally all the suicide crew and some more? Now that's a lot more fun to go through.[/QUOTE] They still weren't really good enough to include. When you consider Shepard can have committed genocide as many as four times prior to witnessing the kid die on Earth, plus how he can react to the Virmire survivor's guilt ("Stow it, I have no use for soldiers who can't stomach their jobs"), he's probably incapable of empathy. Alternately, he should be affected if [i]we[/i] want him to be. The nightmares felt really shoehorned and out-of-character, to me anyways.
[QUOTE=Gen. Crumpets;40994159]I'd give the combat a 9/10, but the story gets a 6/10, and not just for the ending. 75% of the time Shepard spoke you couldn't control what he said, and even when you did, you had very limited options. 8/10 in total.[/QUOTE] Where are my neutral responses Bioware?
I think they might have left them out because either they were short on time, or the idea was to make your Shepard less of an "on the fence" person. When the situation gets rough, Shepard shows his true colors. In this case, red or blue.
I'm gonna go with "short on time". Fortunately EA seems to be aware of what rushing their games does to the quality, and DA3 is getting a bit more dev time. All it took was DA2 and an attempt at franchise suicide.
I gotta admit the thing that annoyed me most about ME3 was how awkward some of the positioning for shooting from cover was thanks for standing in the middle of the screen where I'm shooting shepard
I think the lower part of Shepard's spine is completely stationary when he sprints.
[QUOTE=Fayez;40982600]What would you guys give your final ratings on ME3? For me its 6/10 for the main game and 11/10 for the Citadel DLC.[/QUOTE] MP 8/10 SP 4/10
[QUOTE=God dammit;40962145]I think it will be another year until they make an official announement. At least I hope so. Then I know for sure they aren't rushing it.[/QUOTE] Here's hoping. They're getting something like a 3 1/2-4 year development time for Dragon Age: Inquisition so that's encouraging.
[QUOTE=27X;41026030]MP 8/10 SP 4/10[/QUOTE] Oh come on, SP wasn't that bad. The endings were definitely not very good and there were some bits that didn't make sense, but I can't think of many other games with a story quite like the ME trilogy.
ME3 still has a lot of horrendous parts.
[QUOTE=Ekalektik_1;41027868]Oh come on, SP wasn't that bad. The endings were definitely not very good and there were some bits that didn't make sense, but I can't think of many other games with a story quite like the ME trilogy.[/QUOTE] Everything before Sur'Kesh/Tuchanka aside from Javik is shit. Everything after Rannoch is shit. The change in entire plot premise is shit. BW also knows this, as rather glaringly, blindingly evidenced by the Citadel DLC.
Don't get me started on Legion, turning him from an intriguing look at a different type of 'life' than we're used to, into fucking Pinocchio.
[QUOTE=The_J_Hat;40959551]I genuinely wouldn't mind Liara as a protagonist.[/QUOTE] Wouldn't three quarters of the dialogue wheel be a constant "fuck off I'm busy" option throughout the whole game ? [editline]14th June 2013[/editline] [QUOTE=Zeos;41028059]ME3 still has a lot of horrendous parts.[/QUOTE] The whole ME3 plot feels like they just randomly generated a list of characters from the previous games who had to die and just gave them overdramatic, easily avoidable deaths for cheap dramatic value. [editline]14th June 2013[/editline] If they get to make another ME game, I hope they either make one that completely removes combat (there's plenty of ways to make a game in the ME universe with no fighting) or that actually does this part well. The whole series has had some really mediocre combat yet Bioware is shoehorning it in as much as possible.
[QUOTE=Ekalektik_1;41027868]Oh come on, SP wasn't that bad. The endings were definitely not very good and there were some bits that didn't make sense, but I can't think of many other games with a story quite like the ME trilogy.[/QUOTE] Notice how they only way you praised ME3 there was actually a trilogy wide comment. ME3 gets most of its credit where it deserves none. It rides off the coattails of the previous games, provides a pretty poor experience on its own, but people praise it simply because it's more mass effect. The reality is that ME3 is actually a really mediocre game that no one would remember if it weren't for the previous games. Think of how little you'd care for this clusterfuck of a story if it weren't already grounded in ME1. Think of how many characters are thrown into the game for nothing more than five minutes just for the sake of their appearances in previous games. Let's also not forget that so much of the game is based off of fetch quests and the galactic readiness system. Bad story. Bad design. Bad decisions. There wouldn't have been an ending backlash, and there wouldn't have been an extended cut. No one would've cared.
i just beat mass effect 3 for the first time a few hours ago, so i had heard plenty of criticism over the games ending before reaching it. i think the main problem is a lack of closure. my final playthrough time clocked in at 54 hours, and im sure i spent something like that on the first two games. Over the course of one hundred something hours, i had become tremendously attached to all of the cast, only to see next to nothing of them after activating the catalyst. It would've taken maybe ten minutes of cutscene to just assure me that i didnt go through the series for nothing. instead, im left seriously questioning if my actions were worth it in the end. maybe thats what bioware was going for, but im skeptical on that.
Started playing through ME1 again for the first time in a while. At the start when Shepard, Anderson and Nihlus watch the transmission from Eden Prime and after it's done Anderson tells Joker to play back one frame of it (Sovereign descending from the sky) there's this REALLY simple, subtle facial expression that Nihlus makes that I really love. His little mandible things hinge outwards for a brief second when he sees Sovereign. I love that, despite that not actually being an actual, real facial expression that I as a human am familiar with, despite that not being something that I should understand in the least, in that simple expression I'm conveyed exactly what Nihlus is feeling. Fear, shock, curiosity. They did a really good job with some of the really simple things like that in the Mass Effect series.
[QUOTE=sltungle;41054798]Started playing through ME1 again for the first time in a while. At the start when Shepard, Anderson and Nihlus watch the transmission from Eden Prime and after it's done Anderson tells Joker to play back one frame of it (Sovereign descending from the sky) there's this REALLY simple, subtle facial expression that Nihlus makes that I really love. His little mandible things hinge outwards for a brief second when he sees Sovereign. I love that, despite that not actually being an actual, real facial expression that I as a human am familiar with, despite that not being something that I should understand in the least, in that simple expression I'm conveyed exactly what Nihlus is feeling. Fear, shock, curiosity. They did a really good job with some of the really simple things like that in the Mass Effect series.[/QUOTE] This. This is why I love Turians. Heck, this is probably why people love to write Turian characters.
[IMG]http://media.tumblr.com/tumblr_m3iinsfuf11qept6q.png[/IMG] [IMG]http://fc00.deviantart.net/fs70/i/2013/139/6/b/me3__real__living_prothean_by_padzi-d65uhw3.png[/IMG] [hd]http://www.youtube.com/watch?v=fi9SJouMIW0[/hd]
[B]Mass Effect writer discusses the original trilogy endings that never were[/B] [QUOTE]Drew Karpyshyn, former BioWare developer and lead writer behind Mass Effect and Mass Effect 2, revealed to games radio show Video Game Sophistry how the Mass Effect trilogy could have ended. Karpyshyn describes the early storyline as "something that wasn't super fleshed out," with a story arc that revolves around the spread of Dark Energy. This plotline is actually hinted at by a number of characters in Mass Effect 2 but never became a focal point for the story. "Dark Energy was something that only organics could access because of various techno-science magic reasons we hadn't decided on yet," he said to VGS in an interview transcribed by Eurogamer. "Maybe using this Dark Energy was having a ripple effect on the space-time continuum." "Maybe the Reapers kept wiping out organic life because organics keep evolving to the state where they would use biotics and dark energy and that caused an entropic effect that would hasten the end of the universe. Being immortal beings, that's something they wouldn't want to see. "Then we thought, let's take it to the next level. Maybe the Reapers are looking at a way to stop this. Maybe there's an inevitable descent into the opposite of the Big Bang (the Big Crunch) and the Reapers realise that the only way they can stop it is by using biotics, but since they can't use biotics they have to keep rebuilding society - as they try and find the perfect group to use biotics for this purpose. The asari were close but they weren't quite right, the Protheans were close as well. "Again it's very vague and not fleshed out, it was something we considered but we ended up going in a different direction." Some fans of the series used this narrative as an example of a better solution to the series' eventual ending. Karpyshyn left the Mass Effect team before the end of Mass Effect 2 and was soon replaced by Mac Walters who would go on to lead the writing team behind Mass Effect 3. But Karpyshyn states fans would have likely been disappointed in the ending he suggested as well. "I find it funny that fans end up hearing a couple things they like about it and in their minds they add in all the details they specifically want," he explained. "It's like vapourware; Vapourware is always perfect, anytime someone talks about the new greatest game. It's perfect until it comes out. I'm a little weary about going into too much detail because, whatever we came up with, it probably wouldn't be what people want it to be." Karpyshyn also discusses a number of ideas that never reared their head, including one where series protagonist Shepard turns out to be an alien. "Some of the ideas were a little bit wacky and a little bit crazy. At one point we thought that maybe Shepard could be an alien but didn't know it. But we then thought that might be a little too close to [Knights of the Old Republic character] Revan."[/QUOTE] [url]http://www.polygon.com/2013/6/20/4447794/mass-effect-writer-discusses-the-original-trilogy-endings-that-never[/url]
Awww. That would have been cool.
Shepard is Revan. I'm going to stick the bitch-mask onto Shepard now.
So I found this by accident: [url]http://www.youtube.com/playlist?list=PL975B4642609C30A9[/url] [QUOTE]See the odyssey of TJ Laser as he sleazes his way through space in Mass Effect 3.[/QUOTE]
[QUOTE=Arctic Aveng;41113478]So I found this by accident: [url]http://www.youtube.com/playlist?list=PL975B4642609C30A9[/url][/QUOTE] I never knew that Tyrannicon did a ME3 series.
I still think the ending should have been total Reaper annihilation. No choice endings, no star child, no origins, nothing. All choices in the game should focus around the Reapers getting destroyed and the possible after effects.
[QUOTE=Wlfius28;41114985]I never knew that Tyrannicon did a ME3 series.[/QUOTE] I just wanna point out the nightmares are really well done. I burst out laughing at those scenes.
[QUOTE=Wlfius28;41111950]Shepard is Revan. I'm going to stick the bitch-mask onto Shepard now.[/QUOTE] That...that would almost work. Revan did run off to the unexplored regions of the galaxy to fight something far worse then the sith after all.
[QUOTE=Irespawnoften;41137697]That...that would almost work. Revan did run off to the unexplored regions of the galaxy to fight something far worse then the sith after all.[/QUOTE] I wish they hadn't fucked with him so I could go on believing Revan found the Reapers.
Wasn't Revan in that picture of Turian Heaven?
[QUOTE=Ekalektik_1;41146948]I wish they hadn't fucked with him so I could go on believing Revan found the Reapers.[/QUOTE] Or we can all agree that they bastardized the kotor series to make tor and ignore it. :v:
Sorry, you need to Log In to post a reply to this thread.