Mass Effect Megathread: He said "I should go." Do I sound like that?
4,999 replies, posted
[QUOTE=EliaMoroes;51973211]It's incredibly hard to remain optimistic about this game when people tend to respond to your mild criticism about the pre-release trial with sentences akin to "You are a pessimist douchebag who can't enjoy anything"[/QUOTE]
Literally every other thread that mentions Andromeda is just people shitting all over it. This thread is a mix of "The gameplay is good but the animations are pretty shit" and "Why is the character customisation so limited?"
[QUOTE=I am Error;51973222]I even went back a few pages to check on this and I can't find anything, so I'm interested as to why you feel that way; unless it's happening in another thread.
I feel like the general feeling of this game was fluctuating here a lot before the early access trial, but now it's mostly "a pretty good game with them bioware quirks"[/QUOTE]
The only place I see people get upset about criticism is on the Reddit... Which I mean, what did you expect?
So whats the consensus? Worth buying?
[QUOTE=Mrfantasticool;51973226]The multiplayer is great when it works, but the last 5 rounds I played ended up with the host migrating after 30 seconds, I always ended up as the host and due to some strange rubberbanding phenomena I was forced to spent the entire match in slow-motion with a overly sensitive mouse.
This happened all those rounds and it sucks, P2P is shit.[/QUOTE]
I agree, P2P is pretty shit, but the real problem is that trying to find a good host might take a while, and since it's a 10 hour trial I'm feeling I should just waste my remaining time on singleplayer and play MP on release.
[QUOTE=Citrus705;51973329]So whats the consensus? Worth buying?[/QUOTE]
I haven't gotten a chance to play the trial yet, but if you're uncertain, I'd wait for the full release to hear what people have to say.
[QUOTE=EliaMoroes;51973211]It's incredibly hard to remain optimistic about this game when people tend to respond to your mild criticism about the pre-release trial with sentences akin to "You are a pessimist douchebag who can't enjoy anything"[/QUOTE]
I was considering picking up the trial but haven't yet. The things I'm hearing are so wildly different.
[QUOTE=Citrus705;51973329]So whats the consensus? Worth buying?[/QUOTE]
From what I've seen on here, Reddit etc.
If you loved the Original Trilogy, and it's quirks, you'll enjoy Andromeda.
If you haven't played the Original Trilogy, you might not like it.
[QUOTE=Chains!;51973385]From what I've seen on here, Reddit etc.
If you loved the Original Trilogy, and it's quirks, you'll enjoy Andromeda.
If you haven't played the Original Trilogy, you might not like it.[/QUOTE]
I think that about sums it up. Although I would say "loving the original trilogy" is a bit strong for me. I loved 1. 2 and 3 were good games but didn't grab me in the same way that 1 did (It was a writing thing, the way the last two games of the trilogy were less space opera than the 1st)
I'm enjoying the trial of Andromeda probably as much as I did 2 or 3. But it is such a tiny slice of the game I'm unable to tell if that will keep up.
The dialogue feels really disjointed sometimes. Characters will say one line of dialogue right after the other without even pausing to take a breath. At other times they'll be speaking normally and then suddenly yelling like they're the person they're talking to is a hundred feet away. It really reminds me of this.
[media]https://www.youtube.com/watch?v=kqBXQVxS-qk[/media]
The directional audio is broken in multiplayer for everyone right?
Because in singleplayer it's fine but in multiplayer audio seems to just play from random directions. i.e. an enemy is on my right but the audio for him plays from the left side etc.
Everyone else experiences that?
[QUOTE=Vassikin;51973459]The dialogue feels really disjointed sometimes. Characters will say one line of dialogue right after the other without even pausing to take a breath. At other times they'll be speaking normally and then suddenly yelling like they're the person they're talking to is a hundred feet away. It really reminds me of this.
[media]https://www.youtube.com/watch?v=kqBXQVxS-qk[/media][/QUOTE]
I mean, this reaction might make sense if your character is romancing Steve, but for fuck sake [I]you're talking to him in an earpiece.[/I]
[QUOTE=GetBent;51973518]The directional audio is broken in multiplayer for everyone right?
Because in singleplayer it's fine but in multiplayer audio seems to just play from random directions. i.e. an enemy is on my right but the audio for him plays from the left side etc.
Everyone else experiences that?[/QUOTE]
I had that. Enemies right next to me sounded like they were far away, enemies on the other side of the map sounded like they were behind me. Same problem with the left and right speakers.
The multiplayer seems to completely break sound wise like every couple of rounds. That is, if it doesn't crash first
[QUOTE=Craigewan;51973442]I think that about sums it up. Although I would say "loving the original trilogy" is a bit strong for me. I loved 1. 2 and 3 were good games but didn't grab me in the same way that 1 did (It was a writing thing, the way the last two games of the trilogy were less space opera than the 1st)
I'm enjoying the trial of Andromeda probably as much as I did 2 or 3. But it is such a tiny slice of the game I'm unable to tell if that will keep up.[/QUOTE]
Mass Effect 1 has something that's completely missing from 2 and 3. It has a much, much stronger sense of itself, or, if you wanna get really poetic about it, a "soul". For all it's missteps, it still feels like there were people working really passionately on it. Writing-wise it's the simplest of them all and also the strongest in that regard, but I've never really thought that any BioWare game ever has had "good" writing, interesting characters and a premise that works within a well-structured world. It does what it needs to do, which is sadly more than a lot of games can boast. Mass Effect turned from discovering and exploring a wonderful and interesting world with a simple plot to just another cover shooter with magic powers and experiencing an overly complicated plot.
Don't get me wrong, I enjoy 2 and 3 (even if I called my latest playthrough of 2 a painful experience) but it sorta felt like BioWare didn't understand their own creation and went the wrong direction. As people (media) are saying that Andromeda feels like the first one, I'm not really getting it. Yeah it's focused on exploration and we have an actual antagonist again, etc. But until I go do "just another" side quest that ends with a rogue VI sending me HELP in binary, find a big orb that makes you experience the life of a caveman until you die a grisly death or kill a bunch of Geth and they react by playing ancient, depressing Quarian music, I'm not seeing it. Like yeah those were all in text, but considering how rushed Mass Effect was and how little funding BioWare got it's pretty understandable. I'd rather have them as text than not at all.
If there isn't a shifty looking cow in the game I'll be disappointed.
[QUOTE=I am Error;51973646]Mass Effect 1 has something that's completely missing from 2 and 3. It has a much, much stronger sense of itself, or, if you wanna get really poetic about it, a "soul". For all it's missteps, it still feels like there were people working really passionately on it. Writing-wise it's the simplest of them all and also the strongest in that regard, but I've never really thought that any BioWare game ever has had "good" writing, interesting characters and a premise that works within a well-structured world. It does what it needs to do, which is sadly more than a lot of games can boast. Mass Effect turned from discovering and exploring a wonderful and interesting world with a simple plot to just another cover shooter with magic powers and experiencing an overly complicated plot.
Don't get me wrong, I enjoy 2 and 3 (even if I called my latest playthrough of 2 a painful experience) but it sorta felt like BioWare didn't understand their own creation and went the wrong direction. As people (media) are saying that Andromeda feels like the first one, I'm not really getting it. Yeah it's focused on exploration and we have an actual antagonist again, etc. But until I go do "just another" side quest that ends with a rogue VI sending me HELP in binary, find a big orb that makes you experience the life of a caveman until you die a grisly death or kill a bunch of Geth and they react by playing ancient, depressing Quarian music, I'm not seeing it. Like yeah those were all in text, but considering how rushed Mass Effect was and how little funding BioWare got it's pretty understandable. I'd rather have them as text than not at all.
If there isn't a shifty looking cow in the game I'll be disappointed.[/QUOTE]
TBH I thought 2 had more of a soul than 1...
I have a question for those that played the trials: Was there places where you could make choices that would have given you renegade points in the original trilogy, like shooting someone instead of letting him live, hurting someone to get information, intimidating them, etc? With the way some people are talking about the dialogue options, it seems more like the dialogue options just allow you to say the same things in 4 different ways instead of choosing between two distinct options.
[QUOTE=goluffy;51973739]I have a question for those that played the trials: Was there places where you could make choices that would have given you renegade points in the original trilogy, like shooting someone instead of letting him live, hurting someone to get information, intimidating them, etc? With the way some people are talking about the dialogue options, it seems more like the dialogue options just allow you to say the same things in 4 different ways instead of choosing between two distinct options.[/QUOTE]
You have the option to push peebee when you meet her in the same fashion as renegade/paragon
[QUOTE=goluffy;51973739]I have a question for those that played the trials: Was there places where you could make choices that would have given you renegade points in the original trilogy, like shooting someone instead of letting him live, hurting someone to get information, intimidating them, etc? With the way some people are talking about the dialogue options, it seems more like the dialogue options just allow you to say the same things in 4 different ways instead of choosing between two distinct options.[/QUOTE]
So far in the main story, no, but there are some different choices you can find in the sidequests that are available.
I loved ME1 because it felt like an rpg rather than an action game with character upgrades. It reminded me of KoToR2 in a lot of ways, just having tps combat instead of KoToR's action queue. You had a lot of choice and control over things I don't really think the later ones give you at all.
[img]https://i.imgur.com/85I9Vyu.gif[/img]
[QUOTE=goluffy;51973739]I have a question for those that played the trials: Was there places where you could make choices that would have given you renegade points in the original trilogy, like shooting someone instead of letting him live, hurting someone to get information, intimidating them, etc? With the way some people are talking about the dialogue options, it seems more like the dialogue options just allow you to say the same things in 4 different ways instead of choosing between two distinct options.[/QUOTE]
To be fair, I much prefer this to the rather arbitrary dual-morality system that they had before. Because even at the best of times, Shepard rarely made any actually meaningful choices outside of the big 'you have finished the quest now decide which morality points you get as payoff' moments, and it basically came down to exactly the same thing of 'say the nice thing' vs 'say something assholeish but the result is still the same'
There are interrupts as mentioned, but it's a bit early in the story to tell what the payoff of all the various personality choices are or if they matter a ton at all. But at least they're moving away from dual-morality, which can only be a positive step
So is it worth waiting to see if things are patched later down the line or is it good enough to pick up day one?
[QUOTE=MadBomber;51973936]So is it worth waiting to see if things are patched later down the line or is it good enough to pick up day one?[/QUOTE]
If you're going for mostly multiplayer and have patience, I'd say wait. Other than that if it looks like you could enjoy it just go for it. I had a couple of bugs in the single player but nothing that really detracted from my experience.
[QUOTE=TrannyAlert;51973832][img]https://i.imgur.com/85I9Vyu.gif[/img][/QUOTE]
Her face is stuck just like William Dafoe
[img]https://www.popoptiq.com/wp-content/uploads/2013/12/The-Smile-Man.jpg[/img]
[QUOTE=Citrus705;51973329]So whats the consensus? Worth buying?[/QUOTE]
Poor quality visuals and cinematics and voice acting in what is supposed to be an RPG, compared to all the other ME games. I enjoyed all of them up until the ending half hour and have replayed 1 and 2 multiple times before playing 3. This game looks like trash and no one in this thread seems to be capable of doing anything other than praising it and saying ignore everything the internet has found and picked out because everything not shown is good. This place is not a good source of information on if to spend your money.
Literally all I've seen from this game is terrible animations, terrible voice acting, terrible custom characters, extremely buggy multiplayer (that wasn't fixed by the beta since the beta was cancelled), and people saying "No those aren't common. It's actually super good."
[QUOTE=skylortrexle;51974026]Literally all I've seen from this game is terrible animations, terrible voice acting, terrible custom characters, extremely buggy multiplayer (that wasn't fixed by the beta since the beta was cancelled), and people saying "No those aren't common. It's actually super good."[/QUOTE]
its true. game is great. you should preorder and give all of your money to bioware and EA. don't forget to buy the most expensive edition and collector's physical reward pack that doesn't include the game.
[QUOTE=skylortrexle;51974026]Literally all I've seen from this game is terrible animations, terrible voice acting, terrible custom characters, extremely buggy multiplayer (that wasn't fixed by the beta since the beta was cancelled on pc), and people saying "No those aren't common. It's actually super good."[/QUOTE]
Then don't buy it if you've decided those issues are dealbreakers?
I think we've got a pretty mixed perspective all in all. There's plenty of things to be annoyed about, sure, but based on my experience with it, and that of a lot of other people here, there's also plenty of things to enjoy. Comes down to your personal capacity to deal with some occasional bad moments of voice acting and animation, which some people can and some people can't deal with, and that's fair.
And at least this thread is more balanced than literally the rest of the internet turning any discussion of the game into a 'lol bad animations worst game this year all the years'. I'd rather actually have some discussion than people come in having already decided it sucks just to shit-talk the game
The multiplayer has a lot more problems than single player, however, undoubtedly because of the lack of testing. There are loads more glitches, some pretty dodgy netcode and hit detection, and a lot of weird issues with sound and crashes.
Do people need to be stupidly hyperbolic about this game
I expect to have a nightmare about the default female Ryder twin this night
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