• Mass Effect Megathread: He said "I should go." Do I sound like that?
    4,999 replies, posted
While I could do with the janky anims (I mean, it's a bioware game :v: ), I had to cancel my preorder because I kept crashing on the second mission, completely randomly. And I mean, like, I had to hard reset my PC every time until it finally gave me a BIOS error and couldn't start my computer. I'll wait a bit, it'll probably decrease in price pretty quickly anyway.
I, honestly, haven't run into the bizarre glitches on the XBox trial that some people have been experiencing. There's still things like Peebee's backwards pistol and kett in dropships standing completely still until dropping down. There's probably as much bugs to be expected as any recent BioWare game (specifically Mass Effect). The facial animations ranged from bad to passable, but certainly nothing spectacular (especially Addison, she's terrible in every regard, as we've seen time and again). The squad seem to have good voice acting thus far (Liam is probably the only one whom I'm undecided whether or not it is bad) but a lot of the side characters have really bland voice acting. The crew sits in the middle of the spectrum. Gil wasn't all that interesting and Suvi is just distracting (her accent with her character design just makes me not want to speak to her), but Kallo is pretty well voiced. Visually though, they've done a top notch job on the worlds and making them feel like places worth exploring. I really want to see what other bizarre worlds they have in store. The character creator was a huge disappointment due to its lack of versatility. I probably spent the longest time I have in a character creator because I couldn't find anything I was satisfied with (until I happened upon creating Johnny Rico). My female character took a fraction of the effort and although not the greatest, much better than what my male Ryder was coming out to be. One thing I disliked for sure is just how contrived and unnatural some of the ways you start a quest. It has been a persistant problem in BioWare's recent titles but somehow this game struck me the most. I went back to the cryo bay exploring and a guy was there lamenting about his brother whom he heard was killed defending a colony. He mentions a medallion he and his brother had a matching set of and of course he asks if I go retrieve it. It bothers me because: the guy straight up asks you- not like "If you're in the area..."- but "could you go retrieve this for me?" despite your incredibly important mission to find a home for 20,000+ people; and you just know there will be little reward for doing so and there will be countless like it. That being said, the only real thing drawing me to this game is just what they will do with the stories they can tell. From what little was shown in the trial, I am interested with where they are going with it and what mysteries there are. Overall, the game seems average and at best "good". I doubt I would play it more than once with each gender and won't be rushing to buy it on day one. On a side note about Alec Ryder's past [sp] Is it me or did, the memory explain the synthesis ending A LOT better than the actual synthesis ending did (aside from the space magic to achieve the endstate). It's both an interesting concept but worrying that they will be continuing the whole "machines/creators" theme.[/sp]
[QUOTE=-Ben_Wolfe-;51975375] On a side note about Alec Ryder's past [sp] Is it me or did, the memory explain the synthesis ending A LOT better than the actual synthesis ending did (aside from the space magic to achieve the endstate). It's both an interesting concept but worrying that they will be continuing the whole "machines/creators" theme.[/sp][/QUOTE] [sp]Alec Ryder's version is both much more interesting and much easier to justify and sell to people. Hook an AI up to your brain so it can enhance your senses and abilities? There are a lot of people who'd jump at the chance, and many more who'd consider it with reservations.[/sp]
[QUOTE=Janus Vesta;51975408][sp]Alec Ryder's version is both much more interesting and much easier to justify and sell to people. Hook an AI up to your brain so it can enhance your senses and abilities? There are a lot of people who'd jump at the chance, and many more who'd consider it with reservations.[/sp][/QUOTE] My exact thought was [sp]Huh, so now we have a character who explains/embodies synthesis, just in the wrong game. Anderson represented destroy in ME3, with TIM representing Control. Synthesis was missing an 'avatar'. It turns out that was because he'd fucked off to another galaxy[/sp]
[QUOTE=Craigewan;51975421]My exact thought was [sp]Huh, so now we have a character who explains/embodies synthesis, just in the wrong game. Anderson represented destroy in ME3, with TIM representing Control. Synthesis was missing an 'avatar'. It turns out that was because he'd fucked off to another galaxy[/sp][/QUOTE] [sp]Actually Saren is a loose avatar for Synthesis[/sp]
[QUOTE=Craigewan;51975421]My exact thought was [sp]Huh, so now we have a character who explains/embodies synthesis, just in the wrong game. Anderson represented destroy in ME3, with TIM representing Control. Synthesis was missing an 'avatar'. It turns out that was because he'd fucked off to another galaxy[/sp][/QUOTE] It was actually because [sp]he kills himself at the end of the first game, realizing how fucking stupid his idea is.[/sp]
I really don't know if it's worth a purchase or not. I mainly don't want to reward Bioware with a full price purchase on a game that clearly, fucking clearly, needed another polish pass.
Man, the multiplayer is fun, but every time I play I feel like I might as well be playing 3's MP, not only do I have more progress, but it runs better and generally feels a bit better Also, are the maps supposed to be blatant remasters of 3's maps?
[QUOTE=The Party Spy;51975456][sp]Actually Saren is a loose avatar for Synthesis[/sp][/QUOTE] [sp]Not really. For one, he existed before those concepts were a thing in the ME-verse. He wanted to co-operate with the Reapers so they would leave us alone, which is Control but the other way - give them what they want and hope they leave us alone[/sp]
I have the same issue with ME:A's multiplayer that I did with 3, in that they take the very nice over the shoulder angle from the singleplayer, and PUSH your character closer to the camera. It's very weird, and disorienting.
[QUOTE=Craigewan;51975536][sp]Not really. For one, he existed before those concepts were a thing in the ME-verse. He wanted to co-operate with the Reapers so they would leave us alone, which is Control but the other way - give them what they want and hope they leave us alone[/sp][/QUOTE] [sp]It's more of a retcon, but yes, he is. Saren was indoctrinated, yes, but his belief was not for control of the reapers, but for co-existence[/sp]
Lol, the day 1 patch for ME:A won't fix animations, also the sky is Blue.
[QUOTE=GHOST!!!!;51975642]Lol, the day 1 patch for ME:A won't fix animations, also the sky is Blue.[/QUOTE] People who thought it would are genuinely, hilariously stupid. It's a fundamental issue with the game, that'll have to either be reworked completely or never fixed.
Not sure why they're stupid for hoping that they fix a very big problem with the game. Humans are hard-wired to be very picky about faces and eyes, its why the uncanny valley exists. I am sure this will be a good game and I will enjoy it but they fucked up and there is no shame in admitting that and no shame in people hoping that after 5 years, they'd get it right. And really, we don't have their tools and have no idea how anything is designed but from what I seen of most games, it should be possible to just replace a handful of the worst offenders and call it a day, shouldn't take several months to do.
[QUOTE=KaptonJack;51975703]People who thought it would are genuinely, hilariously stupid. It's a fundamental issue with the game, that'll have to either be reworked completely or never fixed.[/QUOTE] They won't be fixed. It would take too much time and too many people to go through and fix everything, then followed by QA going through and double checking stuff. No publisher is going to back that course of action because it won't make them money. Even if every single animation issue disappeared after the first week of release the only think you'd see still are the terrible ones released in promotional footage and early release shitting on it. We might see some improvements down the line if we see some DLC where they put a bit more care in the animations seeing as how they are getting shit on so hard because of them right now. I personally would like a patch to see some tweaks to the eye shaders to make them look less like everyone is some sort of animatronic manikin. Honestly my biggest turn off in this game is the eyes. Everyone's eyes look entirely wrong. Theres no sort of color change as you get near the edges of the eyes they're just matte white. Their pupils are fucking massive all the time like they are constantly being dilated by something. I could probably stand the weird eye movements more if they didn't look so fake to begin with. I wonder what it was like to work as QA on this game and see most of your reports entirely ignored.
[QUOTE=Raidyr;51972860]Is the MP fun enough to justify the full purchase?[/QUOTE] It's fun, it's not as fun as me3mp was at full bake, but it's completely fucking broken. At the risk of angry people, all the same problems that were in the alpha are still there. Sound cues are global instead of locational, the UI is a straight up you-should-be-fired clusterfuck, and enemies that aren't mirror enemies lack basic reaction and pain animations and callouts. Melee is beyond nerfed and they overemphasized the jetpack into absurdity, which is kind of amazing since all that does is highlight how redundant the Mako 2.0 is, and how that money and man hours could have been spent on better things like better MP or racial SP workups. The most heinous issue is they straight up copy-pasta'd DAIs packet registration and latency code, which caused the implosion of DAIMP, along with bullshit rng grind. Right now SP's jank and literal by the numbers whedon memberberry nostalgiawank script and MPs randomocity of the utmost put this game at about a 6.5, and I'm somewhat skeptical NuBioware A Politically Correctâ„¢ Division of Electronic Arts will be able to take criticism to heart well enough to chuck out some ME2 level DLC or get MP up to the level of 'end-game' 3MP, cause the three guys most responsible for getting MP to the utmost of fun-as-fuck are either the Combat and Design Leads of the unannounced Scifi IP Edmonton is working on or have quit the company to work at Praxia enough to get it to an 8, which is about as good as you can expect if you believe in miracles. I would wait until the first DLC is announced and see what the first full [I]post launch[/I] patch shows the company is capable of addressing before spending any kind of money on this game. [editline]17th March 2017[/editline] [QUOTE=The Party Spy;51975456][sp]Actually Saren is a loose avatar for Synthesis[/sp][/QUOTE] Not even kinda. Saren is 100% control, before and after implants. That was his entire motif as a Spectre, and why he generally lost his shit when Shepard fucked his carefully crafted scenario not once, but three times.
Am I wrong in remembering that, when footage of the game started to come out months ago, that we were told not to worry about how some of the animation looked like ass because all of that would be polished before the game launched? Because I seem to remember this animation thing being a big deal before.
[QUOTE=Kinversulath;51975891]Am I wrong in remembering that, when footage of the game started to come out months ago, that we were told not to worry about how some of the animation looked like ass because all of that would be polished before the game launched? Because I seem to remember this animation thing being a big deal before.[/QUOTE] Uh yeah that was pretty sensible to say, they should have fixed it in the meantime.
This is definitely NOT worth buying at the full price at all, if anyone is still deciding and you want to play it, wait until it's on some sale for 20-30 bucks, for 60 hell no. Not worth it at all at this state.
[QUOTE=H4wkeye;51976038]This is definitely NOT worth buying at the full price at all, if anyone is still deciding and you want to play it, wait until it's on some sale for 20-30 bucks, for 60 hell no. Not worth it at all at this state.[/QUOTE] Disagree. The animations on a few of the NPCs being bad doesn't really ruin what is shaping up to be a fairly interesting story, with some excellent gameplay. It's worth it with the 10% off, imo.
The game crashes every single time when I try to enter the Tempest running the game at 2560x1440. I changed the resolution to 1080p and it ran fine, then changed it back to 1440p and it crashed again. [B]What. The. Fuck.[/B] This game already has the day 1 patch in it. HOW CAN YOU RELEASE SOMETHING LIKE THIS? [t]https://abload.de/img/unbenanntqxuc8.jpg[/t]
While we're on the topic of bugs, is anyone having issues where no-one joins when hosting a public lobby? I've also been getting random crashes where the game just freezes. Anyone else experiencing these?
So... why aren't the eyes shaded properly? Of all the things to fix... how did that make it to release? Like, really, it's such a small shader change
[quote] anyone [/quote] Plenty of people, which is why you see a rather large amounts of "tbd" "in discussion" "at a later date" in lots of BW tweets. Basically they're bracing for full damage control come tuesday morning.
just got the rover about 7 hours in, i keep getting overwhelmed by how much this game has to offer and i still dont even understand half of it, like crafting for example and im only one the second planet? what the fuck how huge is this game
Pretty decent spoilers for a cameo [sp]Garrus' Dad apparently is voiced by the dude who voiced Garrus, and appears in some audiologs.[/sp] Which is. Pretty weird.
There any way to play the demo without buying EA access or whatever.
if i dont give a damn about the facial animations, will i be pleased with the game itself?
man the character creator is so bad the "tattoos" are literally 'grunge brushes' you can find on deviantart. there's a freaking eyeshadow that is just a rectangle over your eyes but it doesnt take account that the face is 3D at all. shit is goofy as fuck still buying the game tho because so far its fun [QUOTE=autodesknoob;51976781]if i dont give a damn about the facial animations, will i be pleased with the game itself?[/QUOTE] probably its a big turnoff for people wanting serious space opera drama but if you make your guy look like a plastic surgery accident with ridiculous makeup, it improves immersion when everyone else make stupid faces too also if you enjoy shooting stuff in pretty space planets its a given. the gameplay is solid. jetpacks always improve everything
[QUOTE=autodesknoob;51976781]if i dont give a damn about the facial animations, will i be pleased with the game itself?[/QUOTE] I don't particularly give a shit about them either, and them being hilariously bad at some points...I'm definitely gonna wait for some reviews after it comes out. I read an article on Forbes in response to that rock paper shotgun article and they said the demo is a horrible awful showcase of the game, they picked a pretty bad spot to end it. They agreed that some that some things, like the ui and animations are bad, it's too early in the game to make up your mind that it's shit. They actually have a review copy but won't comment on anything past the end of the demo other than to say they picked a shitty spot to end it. :v:
Sorry, you need to Log In to post a reply to this thread.