• Mass Effect Megathread: He said "I should go." Do I sound like that?
    4,999 replies, posted
[QUOTE=Janus Vesta;52002908]What's the point in researching augments if you can only get them once? I don't want to go back to the Nexus every time I need augments, especially since shop inventories are random.[/QUOTE] It makes them pop up in crates, I think.
Oh jesus christ I got the Devices mission in the Multiplayer, and all 3 of my squad died almost immediately into it. Butt puckered up but I somehow did the whole round solo. Bronze in this game feels a lot crazier than in ME3
Can you reclaim the deluxe DLC stuff after destroying them? It's taking up space and I'm not using it right now but I might like to later.
[QUOTE=TalonAran;52003490]Can you reclaim the deluxe DLC stuff after destroying them? It's taking up space and I'm not using it right now but I might like to later.[/QUOTE] Yes, they're just additional items in your game world. So you can craft higher tiers.
Decided to spend the $5 on Origin Access and give this game a fair shake since I've been doing nothing but trash talk it for ages. Here goes.
I'm enjoying the game a lot but I find the movement are a bit clunky, feels too heavy.
Quick lore question for those who have played ME:A, does the implication of relatively easy intergalactic travel bare any changes to the reapers? I mean, are the reapers now just arbitrarily targeting one galaxy out of countless ones for their cycles? Was there any reason why, if the journey was just 600 years, previous victims of the reapers didn't just leave the galaxy?
[QUOTE=WillerinV1.02;52004822]Quick lore question for those who have played ME:A, does the implication of relatively easy intergalactic travel bare any changes to the reapers? I mean, are the reapers now just arbitrarily targeting one galaxy out of countless ones for their cycles? Was there any reason why, if the journey was just 600 years, previous victims of the reapers didn't just leave the galaxy?[/QUOTE] -snip, didn't read-
[QUOTE=WillerinV1.02;52004822]Quick lore question for those who have played ME:A, does the implication of relatively easy intergalactic travel bare any changes to the reapers? I mean, are the reapers now just arbitrarily targeting one galaxy out of countless ones for their cycles? Was there any reason why, if the journey was just 600 years, previous victims of the reapers didn't just leave the galaxy?[/QUOTE] At least with the protheans many of their senior officials were indoctrinated by the Reapers ahead of time. I imagine normally the Reaper attacks are swift and brutal seeing how the Citadel is their relay point back into the Milky Way. It's kinda hinted every time the civilizations do a little bit better against the Dealers with Shepards version actually winning.
Huh I was checking my emails in my quarters and Gil, the engineer, sent me an email talking about a poker game and how everyone has started a regular poker game trying to get better and beat him, OK I thought, I heard that dialogue earlier. But he also mentions they "roped poor jaal into it". I haven't even fucking met the angarra yet.
[QUOTE=Senscith;52004875]At least with the protheans many of their senior officials were indoctrinated by the Reapers ahead of time. I imagine normally the Reaper attacks are swift and brutal seeing how the Citadel is their relay point back into the Milky Way. It's kinda hinted every time the civilizations do a little bit better against the Dealers with Shepards version actually winning.[/QUOTE] Yeah, I don't find it awfully hard to believe that the species under invasion by the reapers don't really think to just pack up and move house, but it opens up a lot more possibilities of the universe. I mean, the reapers target organic and synthetics, right? What synthetic would stay in the galaxy if they could just leave? Take a race like the geth - couldn't they just peace out at any time? What's stopping forces from other galaxies spilling into the milky way? Do the reapers defend against that? ...did the andromeda initiative like, fly past some of the reapers in dark space?
[QUOTE=WillerinV1.02;52004925]Yeah, I don't find it awfully hard to believe that the species under invasion by the reapers don't really think to just pack up and move house, but it opens up a lot more possibilities of the universe. I mean, the reapers target organic and synthetics, right? What synthetic would stay in the galaxy if they could just leave? Take a race like the geth - couldn't they just peace out at any time? What's stopping forces from other galaxies spilling into the milky way? Do the reapers defend against that? ...did the andromeda initiative like, fly past some of the reapers in dark space?[/QUOTE] It's pretty obvious the game was written in a way to try to ignore some of these logical problems. It's especially jarring given that (late/endgame plot spoilers apparently) [sp]there's apparently a Quarian ark on the way since they were late to launching with the rest of the Initiative, so god only knows when they left in relation to the ME2/3 timeframe.[/sp]
Why the fuck does vould take ten times longer to load than anything else
Goddamn I hope modders will do everything in their power to improve the game. They've worked wonders on ME3, so there's some hope for this game to become quite decent.
I had a couple of T-posed enemies earlier. T'was a great first impression. :v: Jankiness aside, this game's pretty fun on Insanity. I took a leave for this, so at least I'm having fun lol.
Played about 12 hours so far and I'm loving it. Only problem I have is the galaxy map animations. Everything else is on par with 2 & 3. But with more stuff to do. Though MP is kind of annoying, if I try playing with my friend, matchmaking doesn't work at all. And we have to duo bronze missions at level 1. We've barely made it to the first objective.
Multiplayer has a pretty steep difficulty level starting out
[QUOTE=HumanAbyss;52005129]Why the fuck does vould take ten times longer to load than anything else[/QUOTE] It loads fine for me. The only loading problems I have are with autosaves. They don't load at all for me, even with the white bar full.
[QUOTE=Del91;52005231]Multiplayer has a pretty steep difficulty level starting out[/QUOTE] not really. You just can't camp anymore. Pick inf, soldier or vanguard and spec in health passive + whatever TWO powers or both passives and one power and then go to to town maxing out stuff with the basic packs. A couple long days in bronze will net you enough common cards to max out your basic guys to X, and from there inf and vangs are actually silver ready at level 1, provided you have a decent weapon. Most of the ARs and pistols are pretty ok, snipes and shotguns are another story, both of the two good guns in these categories (vanquisher, isharay/scattershot, piranha) are rares or ultra rares.
I've finally gotten to the point where Eos [sp]isn't an irradiated shithole.[/sp] This map is overwhelmingly large. I've been driving around it for 2 or so hours, and every time I finish something, two more little stories pop up. The environmental storytelling scattered around is really cool. I especially liked [sp]the quest where you follow a scientist's recordings of Remnant technology down into a vault, where she died.[/sp] Really looking forward to continuing the story. Cora is growing on me, too. Which was very unexpected.
Say what you want but i really like it, yeah, some animations are total poop, but whatever. Also when [sp]Ryder's dad died[/sp] at the very start of the game it was even worst than [sp]legion turning into bad legion and tring to kill The Commander[/sp] in ME3
[He's opening tabs from TV Tropes to determine his romance of choice between Cora, Peebee and Vetra by mathematical means]
[QUOTE=EliaMoroes;52005293][He's opening tabs from TV Tropes to determine his romance of choice between Cora, Peebee and Vetra by mathematical means][/QUOTE] I can't believe there are people on this earth who don't see it as a choice between Vetra and nobody else because she is best girl
So for 2 and 3, I played as a Vanguard and Soldier. I want to try something new as I've never specced into Tech/Biotics. What should I spec into first and use as my main attacks?
[QUOTE=KaptonJack;52005308]I can't believe there are people on this earth who don't see it as a choice between Vetra and nobody else because she is best girl[/QUOTE] But blue fever tho.
Also, do we have a discord for Mass Effect? For matchmaking/discussion etc? I can make one if not. [editline]24th March 2017[/editline] [url]https://discord.gg/ETPDtgQ[/url] Here's a link, I'll delete it if theres already one thats been made.
[QUOTE=KaptonJack;52005308]I can't believe there are people on this earth who don't see it as a choice between Vetra and nobody else because she is best girl[/QUOTE] I'm sorry but: 1) When I decide who I'm going to romance in a roleplaying videogame, I tend towards characters who integrate well with my own on a pure story perspective. And whom [I]I'd like to fuck[/I]. Take a wild guess as what's the problem I have with Vetra. 2) As I said, by the looks of it, Vetra's romance path is basically Garrus' in the original trilogy: trigger happy Turian soldier with values who wants to love you but he/she's not sure if it's going to work, so he/she tries hard
can someone explain me why cora has a latex suit
[QUOTE=pierre0158;52005447]can someone explain me why cora has a latex suit[/QUOTE] They needed a new Miranda on the team.
[QUOTE=pierre0158;52005447]can someone explain me why cora has a latex suit[/QUOTE] why not its a new galaxy, full of new fashion possibilities leave your outdated dress codes in the milky way, this is space, no need to explain anything (they were probably just mirroring miranda)
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