• Mass Effect Megathread: He said "I should go." Do I sound like that?
    4,999 replies, posted
rock chicken > blue shrek
Vetra gives you reach and flexibility no other companion can provide Clearly the best romance
Liam's loyalty mission was pretty well done.
Now I havent played Andromeda yet but can somone explain somthing to me regarding the female Krogan whos on your ship or whatever. The impression I got from ME 1 through 3 is that female Krogans are practically gold dust and are far too important to have running around the galaxy away from the rest of the species.
I'm [I]almost[/I] done with everything on Voeld. I have to say, this planet [I]screams[/I] Mass Effect to me. The exploration on an alien world, with some spooky electronic music that bleeds nicely into the combat ambiance. The [sp]Angaran AI sidequest, which again didn't really feel like a "choice" to me Keeping her near SAM, who was already hacked once by some chucklefuck nobody, while she has demonstrated that she's a homicidal lying, ADVANCED AI... just didn't seem intelligent.[/sp] All of it. Plus, it has some of the most impressive environment design I've [I]ever[/I] seen in a video game (which frustrates me, yet again, since I feel like the visuals in this game range from the prettiest game ever created to [I]:) MY FACE IS TIRED (:[/I] ).
[QUOTE=MadBomber;52027058]Now I havent played Andromeda yet but can somone explain somthing to me regarding the female Krogan whos on your ship or whatever. The impression I got from ME 1 through 3 is that female Krogans are practically gold dust and are far too important to have running around the galaxy away from the rest of the species.[/QUOTE] The only Krogan on your ship is male. His granddaughter is a military officer for the Initiative on the Nexus.
Honestly, look at this shit (Minor Voeld spoilers); [video]https://youtu.be/TyXD9hO_7I8[/video] The lighting here is INSANELY pretty. [editline]29th March 2017[/editline] [QUOTE=MadBomber;52027058]Now I havent played Andromeda yet but can somone explain somthing to me regarding the female Krogan whos on your ship or whatever. The impression I got from ME 1 through 3 is that female Krogans are practically gold dust and are far too important to have running around the galaxy away from the rest of the species.[/QUOTE] You can't really carry the culture of "Women sit and do nothing, because they are precious," when your entire population (of 4 species) is sub 100,000.
As a "bronze range player", the human infiltrator in the multiplayer is starting to feel like a game breaker to me. Sure, you have to manage your ammo better than the other classes, but you dish out insane amount of damage easily, you can use your cloack plus the new movement system to waltz around the battlefield undisturbed and your powers are somehow simple, but very practical
The salarian infiltrator feels the same, except he can also Regen his shields with energy drain. The viper is a pretty great low level sniper too [editline]29th March 2017[/editline] Sticky grenade is actually pretty powerful
Ryder Family Secrets is a really interesting quest that feels like it's marred by the pacing. [sp]Unlock more memories RIGHT at the climax to see more!!![/sp] I hope that the payoff is worth it, because this is one of the more intriguing mysteries so far, [sp]why was Jein killed, who by, and who was the benefactor?[/sp] Personally, I think [sp]it's probably Cerberus. The Illusive Man's infinite money, combined with the fact that he was probably worried about the Reapers? It just seems convenient.[/sp]
I just found out [sp]jien garson[/sp] was [SP]murdered[/sp] and called it a night. The whole [SP]mysterious benefactor [/SP] thing has me intrigued too. [SP]Cerberus maybe?[/SP]
[QUOTE=KaptonJack;52027281]Ryder Family Secrets is a really interesting quest that feels like it's marred by the pacing. [sp]Unlock more memories RIGHT at the climax to see more!!![/sp] I hope that the payoff is worth it, because this is one of the more intriguing mysteries so far, [sp]why was Jein killed, who by, and who was the benefactor?[/sp] Personally, I think [sp]it's probably Cerberus. The Illusive Man's infinite money, combined with the fact that he was probably worried about the Reapers? It just seems convenient.[/sp][/QUOTE] The payoff is certainly interesting.
I'm trying to read as few spoilers as possible, but my post literally had the same shit tagged. :v:
[QUOTE=MadBomber;52027058]Now I havent played Andromeda yet but can somone explain somthing to me regarding the female Krogan whos on your ship or whatever. The impression I got from ME 1 through 3 is that female Krogans are practically gold dust and are far too important to have running around the galaxy away from the rest of the species.[/QUOTE] The krogan kept their females secluded because other clans would try to steal them, it wasn't a safety issue. The Salarians were the ones who kept their females on their homeworld because they were like 80% to 20% female. Can't really have the women secluded when you have one half built space station and a handful of fledgeling colonies, no where to keep them.
Like I said, I've been digging Turian Soldier. Serious defense, DPS monster with the Revenant, and big goddamn burst damage with grenade spam. Funny thing; in 3, I played Turian Ghost Infiltrator and did the same thing, went ham with the Rev.
[QUOTE=Janus Vesta;52027323]The krogan kept their females secluded because other clans would try to steal them, it wasn't a safety issue. The Salarians were the ones who kept their females on their homeworld because they were like 80% to 20% female. Can't really have the women secluded when you have one half built space station and a handful of fledgeling colonies, no where to keep them.[/QUOTE] Also the salarian females kept [I]themselves [/I]secluded, because they were in charge. It seems like a lot of the aliens that came with the Initiative were largely outsiders from their various cultures, though, so the old norms may not apply as much.
Re-playing ME2 again and remembering that the pull + throw combo in that game is more fun than charge + nova in 3. sending ragdolls into orbit just never gets old for me
honestly ME2 is starting to really piss me off. The forced mission endings (and that god damn mission end screen) are really starting to hamper my enjoyment. There's never a clear spot where you feel "oh yeah this is the end", a lot of them just seem to go BAM and end. and so when I go and do something (like talk to someone) I lose my chance to finish up exploring the area (thanks to the fact there's no local map i can't reasonably guess as to where the end of the mission is :))) )
[QUOTE=bdd458;52028163]honestly ME2 is starting to really piss me off. The forced mission endings (and that god damn mission end screen) are really starting to hamper my enjoyment. There's never a clear spot where you feel "oh yeah this is the end", a lot of them just seem to go BAM and end. and so when I go and do something (like talk to someone) I lose my chance to finish up exploring the area (thanks to the fact there's no local map i can't reasonably guess as to where the end of the mission is :))) )[/QUOTE] Odds are unless you missed the stuff that's right in front of you you'll only have missed some credits. They usually put upgrades and quest items directly in your way
Yeah, ME2 and exploration don`t see eye to eye. Goodies are usually right in the middle of the corridors you're walking on. On the other hand Andromeda get its kicks from hiding good shit from the player. Everything can be a container, there are no special markings or glow and some of them are hidden in evil ways, to make sure no one will ever find it. Even the cache perk from cryo pods isn't pointing any markers where the container is, just point you to the area and good luck finding a tiny black remnant rock by yourself [QUOTE=The Party Spy;52027710]Re-playing ME2 again and remembering that the pull + throw combo in that game is more fun than charge + nova in 3. sending ragdolls into orbit just never gets old for me[/QUOTE] You're going to love ME:A then. You can throw people [I]so far away[/I] its not even fair (to the enemies) Pulling someone to drop them on killer electric water/sulfur is always a joy too
[QUOTE=Ruh-roh;52028344]Yeah, ME2 and exploration don`t see eye to eye. Goodies are usually right in the middle of the corridors you're walking on. On the other hand Andromeda get its kicks from hiding good shit from the player. Everything can be a container, there are no special markings or glow and some of them are hidden in evil ways, to make sure no one will ever find it. Even the cache perk from cryo pods isn't pointing any markers where the container is, just point you to the area and good luck finding a tiny black remnant rock by yourself You're going to love ME:A then. You can throw people [I]so far away[/I] its not even fair (to the enemies) Pulling someone to drop them on killer electric water/sulfur is always a joy too[/QUOTE] Hit someone JUST right with the Nomad's tires and you'll see them get flung out of the system and possibly all the way back to Earth.
So I usually don't subscribe to the "gets better later" thought process, but this game really does get rolling past the intro.
The trial was a shitty idea
[QUOTE=DepDirkson;52028681]So I usually don't subscribe to the "gets better later" thought process, but this game really does get rolling past the intro.[/QUOTE] Its amazing how much better this game gets after the dog shit start I'm having a lot of fun blasting through enemies as fast as alec did in the intro area, the isharay V sniper is a 1 hit kill machine, air dashing around nova slamming groups of people all over the place is a good time too
Yeah, I HATE telling people "it gets better X hours in" for any game, but it's really the case here. Don't blame anyone for not sticking with it, but it's a shame.
[video]https://youtu.be/NlnQVAf28Lo[/video] I got stuck in an animation after I died.
Oh. The fucking morons made it so that grayed out dialogue options can still have unique dialogue. What the fuck?
[QUOTE=Zeos;52028980]Oh. The fucking morons made it so that grayed out dialogue options can still have unique dialogue. What the fuck?[/QUOTE] I suffer from a very tame form of O.C.D. which brings me [I]pain[/I] if I skip anything in a roleplaying videogame. YOU CAN'T SAY SOMETHING LIKE THIS TO ME.
Whenever I use a god damn XP booster some bullshit happens. We failed a mission because we were supposed to disable something, but we couldn't activate it. [editline]29th March 2017[/editline] Krogan vanguard is fun as fuck [editline]29th March 2017[/editline] I think krogan in general are fun
Wait. The Avenger variant that is the poster-child for Andromeda weaponry isn't available for the player at all? What?
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