• Mass Effect Megathread: He said "I should go." Do I sound like that?
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[QUOTE=Hatley;52042327]So how have you guys built your Ryder? I'm playing a Vanguard/Sentinel hybrid, with heavy investments in Barrier, Combat Fitness, and Team Support for maximum stonewalling.[/QUOTE] I was using Charge and Nova for a while, But got bored of it after doing the same thing in MP. Now just using Incinerate and Overload, and spamming combos.
If I sell my pre-order/deluxe edition items, are they gone for good? I'm sick of having them eat up my inventory space.
You can recraft them.
[QUOTE=CrossNgen;52042410]You can recraft them.[/QUOTE] Yeah just noticed that :v:
Oh wow. Fuck [sp]Architects.[/sp] First time my game broke. Tried to loot a corpse, the interface didn't show up for about 40 seconds. Then incinerate wouldn't work, and just passed through enemies. Then my shotgun clips would immediately empty upon reload. Then Cora became invincible even though the HUD said she was dead. Then it became invincible even though the HUD said it was dead. Then I became invincible even though the HUD said I was dead. This fucking thing is like a Borderlands boss. I hate it.
[QUOTE=Hatley;52042327]So how have you guys built your Ryder? I'm playing a Vanguard/Sentinel hybrid, with heavy investments in Barrier, Combat Fitness, and Team Support for maximum stonewalling.[/QUOTE] Explorer with charge, shield steal and nova Then isharay with heat sink for faster reload and piranha with homing plasma and bonus hover damage, the game became a massacre of instant kills and never ending shields
[QUOTE=Hatley;52042327]So how have you guys built your Ryder? I'm playing a Vanguard/Sentinel hybrid, with heavy investments in Barrier, Combat Fitness, and Team Support for maximum stonewalling.[/QUOTE] Overload, Charge, [sp]Remnant VI[/sp].
I just realized something, Sara Ryder is the first black character I've ever made in an rpg. Many asian, hispanic and white but only my first black character, curious. [IMG]https://i.cubeupload.com/cGflk7.jpg[/IMG]
[QUOTE=Hatley;52042429]Oh wow. Fuck [sp]Architects.[/sp] First time my game broke. Tried to loot a corpse, the interface didn't show up for about 40 seconds. Then incinerate wouldn't work, and just passed through enemies. Then my shotgun clips would immediately empty upon reload. Then Cora became invincible even though the HUD said she was dead. Then it became invincible even though the HUD said it was dead. Then I became invincible even though the HUD said I was dead. This fucking thing is like a Borderlands boss. I hate it.[/QUOTE] [sp]I ran into one doing the Seismic Hammer Quest on Eos. Died fairly fast and noped the fuck outta there on reload. Not doing those until I've got some more levels and equipment under my belt.[/sp]
Does anyone know if they fixed starting a new game? Or does it still fuck up the game if you start a second one.
[QUOTE=Cor Angars;52042527]I just realized something, Sara Ryder is the first black character I've ever made in an rpg. Many asian, hispanic and white but only my first black character, curious. [IMG]https://i.cubeupload.com/cGflk7.jpg[/IMG][/QUOTE] I really dislike that tattoo, cause from a distance it looks like sideburns.
[QUOTE=Hatley;52042327]So how have you guys built your Ryder? I'm playing a Vanguard/Sentinel hybrid, with heavy investments in Barrier, Combat Fitness, and Team Support for maximum stonewalling.[/QUOTE] all sniper all the time tech/combat focus, [sp]remnant VI[/sp], overload - tactical cloak and mines working pretty good so far [QUOTE=Chains!;52042588]I really dislike that tattoo, cause from a distance it looks like sideburns.[/QUOTE] all the tattoos are fucking stupid, they look like deviantart brushes, no effort on them
How are you supposed to get actual good weapons and characters in MP, I've opened so many of these stupid packs and its just spamming me with dogshit boosters and consumables
[QUOTE=Nemisis116;52042705]How are you supposed to get actual good weapons and characters in MP, I've opened so many of these stupid packs and its just spamming me with dogshit boosters and consumables[/QUOTE] Buy basic packs till you've got nearly everything from them. Then move up to the next packs and open those. Otherwise you'll just end up getting common items in expensive packs.
[QUOTE=Hatley;52042327]So how have you guys built your Ryder? I'm playing a Vanguard/Sentinel hybrid, with heavy investments in Barrier, Combat Fitness, and Team Support for maximum stonewalling.[/QUOTE] Incinerate, Energy drain, Tactical Cloak. I have the non-weapon passive skills from all the categories maxxed. I'm currently using a Raptor, Widow, and the Remnant SMG. I want to use more powers and switch thing up with the favourites but I'm playing on Insanity and everything does no damage so I can't afford to not focus hard. That and needing to wait for the cool downs every time you switch favourites just kills my desire to switch in combat when I can just cloak and energy drain my way out of everything.
[QUOTE=Hatley;52042327]So how have you guys built your Ryder? I'm playing a Vanguard/Sentinel hybrid, with heavy investments in Barrier, Combat Fitness, and Team Support for maximum stonewalling.[/QUOTE] I've started the game as a biotic-tech hybrid and picked up adept only because I like moving around with "magic". However, as I left Eos, I decided to respect my character with biotic and combat powers. My objective is, as always, having a power to deal with unprotected enemies, one to deal with shields and the last one for armor. I don't know what implant I'll choose, but I'm not that much vanguard-oriented. The power selection a la Kingdom of Alamur: Reckoning is one of the feature I can say I unconditionally love in Andromeda, with my only grip being you can only select and use three activated powers
[QUOTE=Cor Angars;52042527]I just realized something, Sara Ryder is the first black character I've ever made in an rpg. Many asian, hispanic and white but only my first black character, curious. [IMG]https://i.cubeupload.com/cGflk7.jpg[/IMG][/QUOTE] Me too, well... not first but second so far. [IMG]http://puu.sh/v5MVd/767cbc22d0.jpg[/IMG]
So what armor do you guys use? I'm digging the Scavenger armor. It's like The Running Man crossed with Mad Max. Hyperguardian is pretty cool, too.
Pathfinder or Initiative Spearhead 4lyfe
[QUOTE=Hatley;52043252]So what armor do you guys use? I'm digging the Scavenger armor. It's like The Running Man crossed with Mad Max. Hyperguardian is pretty cool, too.[/QUOTE] Initiative Spearpoint helmet and chest, Hyperguardian arms and legs. I need those shields to survive. Pathfinder would probably be a better choice for the damage resistance, but I don't know how much damage resistance affects shit.
So after I did the [sp]Salarian ark[/sp] and [sp]Asari ark[/sp] missions the game started to break apart. I instantly gained 1000 AVP, which instead of giving me cryo points reverted my current AVP into the negative. Now every time I gain viability points it keeps going lower and lower, I'm currently at -800. Additionally, I can't take my helmet off anymore. That brief vacuum segment in [sp]the asari ark[/sp] locked the helmet on my face, and settings won't change that. While it is sometimes off when required (ie during friendship/romance scenes), any time I'm in my casual outfit on the tempest or otherwise I have the voice permanently filtered.
[QUOTE=Ganerumo;52043698]So after I did the [sp]Salarian ark[/sp] and [sp]Asari ark[/sp] missions the game started to break apart. I instantly gained 1000 AVP, which instead of giving me cryo points reverted my current AVP into the negative. Now every time I gain viability points it keeps going lower and lower, I'm currently at -800. Additionally, I can't take my helmet off anymore. That brief vacuum segment in [sp]the asari ark[/sp] locked the helmet on my face, and settings won't change that. While it is sometimes off when required (ie during friendship/romance scenes), any time I'm in my casual outfit on the tempest or otherwise I have the voice permanently filtered.[/QUOTE] I got the exact same AVP bug when I finished the [sp]Salarian Ark.[/sp]
Right, so do the [SP]salarian ark[/SP] last
Its part of [sp]the main quest[/sp]. I realize I should have spoilered that after the fact.
[QUOTE=Hatley;52043252]So what armor do you guys use? I'm digging the Scavenger armor. It's like The Running Man crossed with Mad Max. Hyperguardian is pretty cool, too.[/QUOTE] I like the Remnant Armour.
I really dig the look of the initiative armors. Spearpoint especially. Sucks you cant recolor the blue straps on it though.
Oh I just realised actually, with the Remnant and Kett also being the new races, I wonder what multiplayer characters we'll get from their side. I mean we had playable Geth and a Collector in ME3 so I can't imagine giving us a playable Remnant and Kett is asking for much really, I'd like to use the Kett's Grenade that creates that energy sphere.
[QUOTE=GHOST!!!!;52043911]Oh I just realised actually, with the Remnant and Kett also being the new races, I wonder what multiplayer characters we'll get from their side. I mean we had playable Geth and a Collector in ME3 so I can't imagine giving us a playable Remnant and Kett is asking for much really, I'd like to use the Kett's Grenade that creates that energy sphere.[/QUOTE] I'm hoping the DLCs will bring in some more of the milky way races as well, but those kett grenades would make fantastic area denial devices, especially if you can increase radius/damage on them. [editline]1st April 2017[/editline] But what remnant could you play as? none of them are really bipedal gunslingers...
[QUOTE=Korro Bravin;52043921]I'm hoping the DLCs will bring in some more of the milky way races as well[/QUOTE] [sp]Given what we heard of their Ark, I would imagine the Quarians, Drell, And Hanar will show up in DLC.[/sp]
[QUOTE=Korro Bravin;52043921]But what remnant could you play as? none of them are really bipedal gunslingers...[/QUOTE] Well you've got the Assembler, Destroyer and Nullifier, 2 legs, 4 legs and 2 legs respectively, albeit none of them are indeed Gunslingers, you could easily make something out of them, like a prototype that's like the height of what the Geth Destroyer was, can't sprint but evading still works as does jumping, but works slightly differently for them, maybe have them be really tanky? Given what the Remnant are like, you could make something up for them easily.
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