• Mass Effect Megathread: He said "I should go." Do I sound like that?
    4,999 replies, posted
[QUOTE=Ganerumo;52051701]Implying any of those four characters are allowed to fuck anyone but whatever shepard/ryder I happen to play at the time[/QUOTE] Garrus bromance, Tali romance Jaal fuck off, Vetra waifu
I sure do love Sudoku puzzles with more than one solution, but only one [I]correct[/I] solution
[QUOTE=Del91;52052036]I sure do love Sudoku puzzles with more than one solution, but only one [I]correct[/I] solution[/QUOTE] Funnily enough, I havent failed a single one yet. Also, when's a good time to get into the Multiplayer? I'm around 26 hours in atm and only played a single round so far :v: [QUOTE=Del91;52052113]There's a 5x5 one in the elaaden vault that after trying [B][I]two[/I][/B] different solutions, I gave up and googled it, getting a third(!) result.[/QUOTE] Right... I'll document my findings when i get there
There's a 5x5 one in the elaaden vault that after trying [B][I]two[/I][/B] different solutions, I gave up and googled it, getting a third(!) result.
I'm pretty certain we're going to be getting some story DLC within the next year and a half. All things considered they did leave open some pretty interesting plot lines during the course of the game. [sp]I'm almost expecting them to make a DLC where you get into contact with people in the Milky Way or find rem tech and get back over there.[/sp] That being said, for the base game alone there's like 2-4 DLCs you can see coming from a mile away [sp]The Benefactor is the biggest one. Quarian Ark Angarian DLC where we might get to see their bigger cities on the respective planets Kett focused DLC.[/sp]
[QUOTE=RG4ORDR;52052370]I'm pretty certain we're going to be getting some story DLC within the next year and a half. All things considered they did leave open some pretty interesting plot lines during the course of the game. [sp]I'm almost expecting them to make a DLC where you get into contact with people in the Milky Way or find rem tech and get back over there.[/sp] That being said, for the base game alone there's like 2-4 DLCs you can see coming from a mile away [sp]The Benefactor is the biggest one. Quarian Ark Angarian DLC where we might get to see their bigger cities on the respective planets Kett focused DLC.[/sp][/QUOTE] The first one actually would be kinda interesting, but not gonna happen. Its gonna be [sp]600 years in the future after all and they said they wouldnt reveal which ending is canon, so thats a direct DLC-theme contradiction[/sp]
[QUOTE=EcksDee;52052518]The first one actually would be kinda interesting, but not gonna happen. Its gonna be [sp]600 years in the future after all and they said they wouldnt reveal which ending is canon, so thats a direct DLC-theme contradiction[/sp][/QUOTE] [sp]Go the route of how Dragon Age did it and make something similar to the keep and you can essentially make three separate settings for whatever you wish. Worked out well for inquisition considering you added in some new quests or people that normally aren't there in an established canon. Whole lot you can work in on something like that, plus they ask if Shepard was male or female at the beginning so there's something that's possible planned.[/sp] [editline]3rd April 2017[/editline] Thinking on this it's mentioned that the scourge is dark energy. Call back to Drews orignal plot line of element zero and mass effect fields actually fucking with the universe around them?
[QUOTE=RG4ORDR;52052576] Thinking on this it's mentioned that the scourge is dark energy. Call back to Drews orignal plot line of element zero and mass effect fields actually fucking with the universe around them?[/QUOTE] That's actually a good point innit. Though it always seemed weird to me since, yknow, we can't see dark energy at all, just infer its amount and rough concentration, while the Scourge is pretty damn tendril-y and visible.
[video=youtube;R_NAoNd4YyY]http://www.youtube.com/watch?v=R_NAoNd4YyY[/video] A perfect example of a conversation with a member of a benevolent race of well-intentioned incredibly advanced machines bent to save all organic life forms
Meh, after the Leviathan were introduced, the seemingly contradictory facets of the Reapers make sense: Pompous fools that believed everybody else was beneath them and supposed to serve them were the model, and fucked up making an AI, while giving it massive resources. I am fine with that.
Nooo nononono. Reapers never needed an origin story. You never needed to meet the guys who made them, there was no reason to have the Reapers try to justify themselves to Shepard. Sovereign was [I]perfect[/I]. Later interactions and investigations cheapened them significantly.
[QUOTE=Grenadiac;52052907]Nooo nononono. Reapers never needed an origin story. You never needed to meet the guys who made them, there was no reason to have the Reapers try to justify themselves to Shepard. Sovereign was [I]perfect[/I]. Later interactions and investigations cheapened them significantly.[/QUOTE] Agreed. Have the ending theme be like "ok so the reapers might have solved some unfathomable problem if they got their way, but we choose to live out our lives as free individual beings etc etc and so fuck slavery." [editline]3rd April 2017[/editline] This can probably be turned into some elaborate kill 1 or kill 5 trolley problem thats all the meme rage these days
For me at least, the canonical ending is Refusal. The idea of all the major races dying out back in the Milky way, and we being all that's left, is pretty nice. My canon ME3 ending was Synthesis, but my canon Andromeda ME3 ending was refusal. My Andromeda playthrough and ME3 playthrough are not set in the same universe.
Refusal is so fucking stupid I cannot believe they decided to include it.
[QUOTE=Gurluas;52052960]For me at least, the canonical ending is Refusal. The idea of all the major races dying out back in the Milky way, and we being all that's left, is pretty nice. My canon ME3 ending was Synthesis, but my canon Andromeda ME3 ending was refusal. My Andromeda playthrough and ME3 playthrough are not set in the same universe.[/QUOTE] My canonical ending is the star child is a little fucking liar trying to trick you into not destroying all the reapers, since destroy will destroy all the reapers and not all synthetic life in my timeline. Then it cuts so sometime later we see Shepard's bestie/love interest giving a speech in front of a large war memorial about the war, sacrifices made, and how everyone (that Shepard got) came together to beat a larger threat. Then depending on if you got enough car key fetch quest points to live you were treated to a small scene seeing our bestie/love interest leaving, getting into a vehicle, having the camera start low and pan up just enough to see the shoulders, but not the face, of a man/woman in a Alliance uniform with a cane and have the bestie/love interest give a line to the other character implying they're Shepard then have Shepard give a simple response depending on bestie/love status then cut to black. That's how ME3 ended in my head because I can't bear the trauma of how it actually went.
My canon ending is Marauder Shields killing me in real life so I don't finish the game
[QUOTE=Senscith;52053074]My canonical ending is the star child is a little fucking liar trying to trick you into not destroying all the reapers, since destroy will destroy all the reapers and not all synthetic life in my timeline. Then it cuts so sometime later we see Shepard's bestie/love interest giving a speech in front of a large war memorial about the war, sacrifices made, and how everyone (that Shepard got) came together to beat a larger threat. Then depending on if you got enough car key fetch quest points to live you were treated to a small scene seeing our bestie/love interest leaving, getting into a vehicle, having the camera start low and pan up just enough to see the shoulders, but not the face, of a man/woman in a Alliance uniform with a cane and have the bestie/love interest give a line to the other character implying they're Shepard then have Shepard give a simple response depending on bestie/love status then cut to black. That's how ME3 ended in my head because I can't bear the trauma of how it actually went.[/QUOTE] Honestly, if it wasn't for the tidbit of Destroy killing off the Geth and EDI, which really only seemed to be there as a weak attempt to make the player second guess themselves, Destroy would be the ideal ending almost without question.
I don't want unknowable beings in my [b]science[/b] fiction, thank you. Leave unknowable deals to Dragon Age, or franchises that don't bother to explain physics in the lore.
The only canon ending that happened in ME3 was that of Casey Hudson's career.
[QUOTE=Eriorguez;52053103]I don't want unknowable beings in my [b]science[/b] fiction, thank you. Leave unknowable deals to Dragon Age, or franchises that don't bother to explain physics in the lore.[/QUOTE] There's a difference between "unknowable" and "not needing to know." I won't speak for everyone, but I know that for myself and many others it was perfectly fine to think of the Reapers as simple exterminators. Whether they did that to curtail organic potential to destroy one another or just a simple power trip, I didn't particularly care; all I cared about was that this cycle would be their last. Plus, if you're going to explain their motivations, don't contradict that explanation within the same game. The Reaper's logic of "Organics and Synthetics will always come to conflict and genocide" is DIRECTLY refuted by the outcome of the Quarian/Geth War if you achieve peace.
[QUOTE=Eriorguez;52053103]I don't want unknowable beings in my [b]science[/b] fiction, thank you. Leave unknowable deals to Dragon Age, or franchises that don't bother to explain physics in the lore.[/QUOTE] "any sufficiently advanced technology is indistinguishable from magic"
I'll be honest, I never thought the reapers were interesting at all from a story standpoint. Your squadmate and the shit you go through to get to the end of your journey has always been more interesting to me by an order of magnitude.
[QUOTE=Ganerumo;52053171]I'll be honest, I never thought the reapers were interesting at all from a story standpoint. Your squadmate and the shit you go through to get to the end of your journey has always been more interesting to me by an order of magnitude.[/QUOTE] I was interested in them until Arrival. Harbinger single handedly killed any interest I had in finding out more about the Reapers. [editline]3rd April 2017[/editline] My biggest disappointment with Andromeda is the music, honestly. There's three REALLY good tracks, but the rest are just kind of [I]there.[/I] Seriously, [URL="https://youtu.be/u4SFXIzNf1o"]this track from Virmire on ME1 [/URL]gets me SO amped every time it plays. Nothin' captures that in ME:A.
[QUOTE=KaptonJack;52053178]My biggest disappointment with Andromeda is the music, honestly. There's three REALLY good tracks, but the rest are just kind of [I]there.[/I] Seriously, [URL="https://youtu.be/u4SFXIzNf1o"]this track from Virmire on ME1 [/URL]gets me SO amped every time it plays. Nothin' captures that in ME:A.[/QUOTE] Suicide Mission always does it for me. Something about the song just captures the feeling of "This is what everything has built towards. Now let's get it done." [media]https://www.youtube.com/watch?v=VTsD2FjmLsw[/media]
The main theme in ME:A is amazing in my opinion. Any track related to the Archon [sp]or any higher ranking Kett[/sp] is boring ominous music, but there's some legit good stuff in there. Also the jukebox in your quarters has some sick beats. [media]https://www.youtube.com/watch?v=pXcfIFz0k_A[/media] It even includes the galaxy map theme from the previous games.
[QUOTE=JeanLuc761;52053207]Suicide Mission always does it for me. Something about the song just captures the feeling of "This is what everything has built towards. Now let's get it done."[/QUOTE] [I]Suicide Mission[/I] has to be the most epic song I've ever heard. It's just so awe-inspiring, I never get tired of it. Jack Wall is a genius. Reminds me that he wrote a song for Call of Duty that has outrageously similar notes to Suicide Mission, I'll have to find it when I'm home. It's amazing.
[QUOTE=Eriorguez;52053103]I don't want unknowable beings in my [b]science[/b] fiction, thank you. Leave unknowable deals to Dragon Age, or franchises that don't bother to explain physics in the lore.[/QUOTE] Except it's Dragon Age that's actually started explaining their historical mysteries with actual reasonable and creative revelations (even if a lot of it is still magical-setting based).
[QUOTE=Loadingue;52053277][I]Suicide Mission[/I] has to be the most epic song I've ever heard. It's just so awe-inspiring, I never get tired of it. Jack Wall is a genius. Reminds me that he wrote a song for Call of Duty that has outrageously similar notes to Suicide Mission, I'll have to find it when I'm home. It's amazing.[/QUOTE] Im guessing its the boat run or something like that
The Vetra Romance is so fucking cute.
[QUOTE=EcksDee;52053299]Im guessing its the boat run or something like that[/QUOTE] I thought that was solely Hans Zimmer. (if you're referring to mw2)
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