• Mass Effect Megathread: He said "I should go." Do I sound like that?
    4,999 replies, posted
Maybe they can bargain for an extra year to get both sexes in.
Give it to them. Hell, give them two.
calling it me4 will have items purchasable with real life currency all items are small pieces of garrus dialogue/garrus concept art/garrus holograms
Better be able to play as an alien, that's all I'm saying.
[QUOTE=DeeCeeTeeBee;42876895]calling it me4 will have items purchasable with real life currency all items are small pieces of garrus dialogue/garrus concept art/garrus holograms[/QUOTE] Given how insanely successful ME3MP was (they're literally using the same system for BF is how successful it was) that is a literal guarantee. As in I already I asked and it was a day one white paper bullet point. EA was already moving that direction anyway.
[QUOTE=27X;42879751]Given how insanely successful ME3MP was (they're literally using the same system for BF is how successful it was) that is a literal guarantee. As in I already I asked and it was a day one white paper bullet point. EA was already moving that direction anyway.[/QUOTE] But all the MP dlc was free?
[QUOTE=Irespawnoften;42880364]But all the MP dlc was free?[/QUOTE] He means the battlepacks you get when you level up are like the crates you get in ME3MP. Though you can't buy battlepacks yet you can get extra battlepacks when you buy Premium, implying they will be sold in the future.
[QUOTE=Irespawnoften;42880364]But all the MP dlc was free?[/QUOTE] The item packs were pay with points (real money) or ingame cash.
[QUOTE=Janus Vesta;42880402]He means the battlepacks you get when you level up are like the crates you get in ME3MP. Though you can't buy battlepacks yet you can get extra battlepacks when you buy Premium, implying they will be sold in the future.[/QUOTE] Well that's dumb.
We've already discussed how Bioware canonically fucked themselves with ME3's endings, so that said, I'm not feeling too optimistic about the next game. If it's a prequel, then I'm suddenly not interested. And if it [I]isn't[/I] a prequel, they'll have to make 2 of the 3 endings 100% non-canon. Which will be pretty shitty. So Bioware's dug themselves into a hole they can't get out of, and I'm not too exited to watch how they'll try to.
Hell, they could always bring back Shepard. [sp]If they cloned him, I'm certain his DNA has been backed up somewhere.[/sp]
[QUOTE=The_J_Hat;42899374]Hell, they could always bring back Shepard. [sp]If they cloned him, I'm certain his DNA has been backed up somewhere.[/sp][/QUOTE] I'd rather have a new character at this point.
[QUOTE=G3rman;42901639]I'd rather have a new any alien from all available right at launch character at this point.[/QUOTE]
Personally I wouldn't mind if they went with an alternate universe where everything was the same but the Reapers were never a thing. I think their biggest mistake (though not their worst) was having a galaxy ending threat from the very start. They were writing themselves into a corner from Eden Prime.
Not necessarily true. There are plenty of ways to write yourself out of a corner. Babylon 5 did it four times and STNG did it right three times and not right twice. This is the Elcor in the room: if you're going to write an ode to 80s scifi, get a goddamn writer who intrinsically understands 80s scifi as your executive editor. Yeah, you have to an innate understanding of the technical limitations, but most of ME's failed promises had nothing to do with technical barriers and everything to do with simply bad writing repeated several times, or not having enough time to actually get shit right in the first place.
I agree, Babylon 5 even had a galaxy ending threat that they managed to resolve by having one character chastise ancient beings for acting like children and seeing everything in black and white. That was pretty awesome. I just think from the very start having a giant, near immortal, unreasonable enemies who's entire goal is to exterminate you was a poor idea.
[QUOTE=Janus Vesta;42913371]I agree, Babylon 5 even had a galaxy ending threat that they managed to resolve by having one character chastise ancient beings for acting like children and seeing everything in black and white. That was pretty awesome. I just think from the very start having a giant, near immortal, unreasonable enemies who's entire goal is to exterminate you was a poor idea.[/QUOTE] I think that things woulda worked out better if the story of ME2 came before ME1, as in Shepard fought the Collectors in the first game and there were subtle hints towards the existence of the Reapers, then in ME2 you were fighting the Geth and finding out more about the Reapers, with the second game ending on ME1's note of "the Reapers will be here soon". For example, the Normandy SR1 team (plus pre-indoctrination Saren) would discover the Collector Base and terminate the "machine-god" (Human-Reaper) that the Collectors were building, but not before it sends out a signal to a distant corner of the galaxy, awakening the big bad of the following title; the cold and calculating Sovereign. In the interim between the two titles, Saren would be "a changed man", taking a stronger interest in the Protheans and the hidden master of the Collectors, leading to his indoctrination and a more weighty heel-face-turn since this was a guy you knew in the previous game, this was a squaddie of yours and potentially a former buddy, making his betrayal more of a wound to the player, Shepard, and his allies. What's more, it woulda kept the truth of the Reapers and their exposure on a calmer curve; first game would hint towards their existence as the enigmatic "gods" of the Collector Collective, second game would reveal more of their genocidal nature, and the third game would reveal their origins as former guardians of the galaxy who gradually misinterpreted their original mission, that being to protect the galaxy from an extragalactic threat akin to the Tyranids, rather than the "genocide to save them from their machines" bullcock we got from Starkid.
Just to remind the lot of you, I did attempt to write an idea similar to Iron's some time back. I realised, however, that I lacked the skill. I could attempt to write it again.
[QUOTE=Wlfius28;42917684]Just to remind the lot of you, I did attempt to write an idea similar to Iron's some time back. I realised, however, that I lacked the skill. I could attempt to write it again.[/QUOTE] From writer to writer, do what feels right.
[QUOTE=Wlfius28;42917684]Just to remind the lot of you, I did attempt to write an idea similar to Iron's some time back. I realised, however, that I lacked the skill. I could attempt to write it again.[/QUOTE] I'm actually kinda flattered. I wouldn't think of myself as all that "skilled", just imaginative. Don't be discouraged; write what you think works and is interesting, whilst trying to keep in line with the lore.
[QUOTE=ironman17;42917845]I'm actually kinda flattered. I wouldn't think of myself as all that "skilled", just imaginative. Don't be discouraged; write what you think works and is interesting, whilst trying to keep in line with the lore.[/QUOTE] Amember this thread is pretty much clique free, if cynically grumpy.
Clique's a strange word, isn't it? Apparently it refers to a group of people who have stronger and more regular interactions than others in similar scenes. So basically we don't have as much continuous and intense interaction, which I can see as kind of a good thing since too much too often isn't always the best thing to have, like you can end up getting tired of it. And yes, in some regards we can be Grump if something isn't as great or if it does something poorly. The endings to ME3 in particular are one of the negative sticking points with us, since initially all that stuff we did across the trilogy didn't factor into the endings; all our accomplishments across three long games plus DLC were condensed to such a degree that you had 3 options that didn't properly explain what happened afterwards. And even with Extended Cut, it didn't do that as great, whereas I think we'd have preferred that Road House kind of ending we saw a while back.
[QUOTE=27X;42917910]this thread is pretty much clique free, if cynically grumpy.[/QUOTE] Well, the last game in the trilogy that this thread was based around didn't really leave us much to be optimistic about. The endings, as established by [I]millions[/I] before me, sucked. And while we get to talk about the two games of pure gold that we were given, there's always gonna be a constant reminder that it didn't end well. That Mass Effect [I]could[/I] have left us with one of those overall, 100% feelgood experiences, but due to mistakes and bad decisions in writing, it ended disastrously. So until we have something new and positive about the Mass Effect series to discuss, the atmosphere of this thread's gonna be inherently cynical and grumpy. Because, to be honest, the series was a beautiful, amazing work of art, that went out on a horrible, depressingly bad note.
You guys might want to read this: [url=http://www.neogaf.com/forum/showthread.php?t=721736][b]New species + details for Mass Effect 4 from BioWare's private fan PAX panel[/b][/url]
So sequel, with the same races, plus two new ones. Shit, I'm already getting hyped. [editline]25th November 2013[/editline] I hope they don't just wipe out the Krogan or the Quarians, though. That would be stupid.
[QUOTE=MiX-A;42975434]You guys might want to read this: [url=http://www.neogaf.com/forum/showthread.php?t=721736][b]New species + details for Mass Effect 4 from BioWare's private fan PAX panel[/b][/url][/QUOTE] I hate myself for wanting to buy that. [editline]25th November 2013[/editline] God help me if there's multiple starting races.
[QUOTE=The_J_Hat;42975471]I hope they don't just wipe out the Krogan or the Quarians, though. That would be stupid.[/QUOTE] I have a feeling that they only asked that if they are making it possible to choose your own race. Making them all an option might be too much work.
[QUOTE=ijyt;42975637]I hate myself for wanting to buy that. [editline]25th November 2013[/editline] God help me if there's multiple starting races.[/QUOTE] That's one of the things from Dragon Age that I wished was in later BioWare titles like Mass Effect; playing as different races gives different perspectives. Not enough to convince me to drop my beef, though. Also, a bit offtopic, but I've been playing through Jade Empire recently; interesting to see where the classic formula started... It was also published by 2K rather than EA, which is a positive in my book.
[QUOTE=MiX-A;42976303]I have a feeling that they only asked that if they are making it possible to choose your own race. Making them all an option might be too much work.[/QUOTE] Probably, but considering that those were the two species [sp]that could effectively be obliterated[/sp] makes me nervous. Also, do we really need to keep spoiler tagging ME3?
[QUOTE=The_J_Hat;42985511]Probably, but considering that those were the two species [sp]that could effectively be obliterated[/sp] makes me nervous. Also, do we really need to keep spoiler tagging ME3?[/QUOTE] On the bright side, [sp]no quarians means the potential for playable Geth[/sp]. There's nothing I can think of that would justify the krogan bit, but honestly [sp]if I had to pick between quarian and Geth I would rather play as a Geth[/sp].
Sorry, you need to Log In to post a reply to this thread.