Mass Effect Megathread: He said "I should go." Do I sound like that?
4,999 replies, posted
[QUOTE=Ekalektik_1;44231113]I recruited them and got them killed and then proceeded to feel like shit. My only survivors on the last run I did were Jacob and Zaeed.[/QUOTE]
Did you get no upgrades at all?
[QUOTE=SIRIUS;44231191]Did you get no upgrades at all?[/QUOTE]
No upgrades and one loyalty. I'm amazed I survived at all. Needless to say, that particular run made ME3 pretty dull in terms of squaddies.
[QUOTE=The_J_Hat;44230360]It's surprising to see how gracefully ME and ME2 have aged. The older ME3 gets, the more apparent its flaws. I couldn't even finish my last playthrough of it and I've now since picked it back up. It just feels forced to me now. For example, the squad's dialogue before you hit Cronos Station (I think everyone has played the game, or doesn't give a shit anymore. Anyways, this isn't much of a spoiler).
The dialogue with Garrus and Kaiden sounded awful. Garrus's threats to carve up TIM's skull sounded ridiculous, and Kaiden? What the hell was up with that? Seriously, he makes this little speech in hushed tones about how TIM's days are numbered. Both moments are almost completely out of character for these guys. I'll admit, Garrus is a bit of a hothead, but by this point in the game, he should be more calm and collected, in a sense. Kaiden's never sounded this much like a goddamn sociopath. Hell, I'd toss him out the airlock if I had the option.
The other squadmates aren't particularly noteworthy (Tali's drunkeness, while funny, doesn't seem totally fitting), apart from Javik, who seems to be the most consistently written character, playing as a sort of anti-Shepard. Not Shepard the idealist, or space-pirate, but the Shepard who lost the war. I did notice this earlier, but it seemed to resonate more when compared to everyone else's flaws.[/QUOTE]
Pretty much [i]everything[/i] to do with Cerberus is awful. Bioware had a real hater boner for Cerberus, so (with the except of Jacob's mission and a convo with Kaidan) everyone's dialogue is just a circlejerk about how evil Cerberus is. It's incredible. Once you found out Saren was indoctrinated in ME1, you at least found people (like Liara) had some sympathy for him. In ME3, people will casually comment about how Cerberus is indoctrinated but waste so much energy hating them. Or the record logs about project Lazarus, "Oh my god Shepard you were totally dead this is supposed to be a completely new revelation that has you feeling betrayed and used." At least you can shrug it off with the renegade dialogue, but the paragon options make me cringe just reading the paraphrase.
Ugh, and don't even get me started about Miranda not being on Cronos Station. What a fucking waste of her entire role in the game.
My biggest problem with Cerberus as a villain is how excruciatingly obvious it is that the Illusive Man is indoctrinated. With Saren, his goals meshed with Sovereign's goals to the point where his indoctrination was debatable up to the point where he outright says it. With the Illusive Man, he goes from treating the Reapers like the threat they are to praising their technology for augmenting his soldiers. Everything about him screams [I]I'm the eldritch death machines' bitch[/I] but for some reason people still question whether or not the two sides are involved.
There's some minor OCD part in me that because Turians have that massive carapace of a chest that the helmet should've followed suit rather than having a small helmet that leaves the neck area weak to attack. I will now present my case as to why this should've been changed.
[img]http://i.imgur.com/d5xsIfS.jpg[/img]
Observe, in all its beauty. The prototype in ultimate Turian protection
snip
Been playing ME3 since I never played it when I bought it, my PC couldn't run it, then I totally forgot I had it.
Im not far in, I just Garrus back which is awesome, currently dicking about on the Citadel trying to get the Omega Gangs to fight for me. I enjoy it so far though, I dont know what the ending is, I just know its the whole green,red,blue choice(i dont know what that means though) but im going in with a preparedness, I know it wont live up to an ending of a trilogy but I overall enjoy the music,gameplay, and story so Im ok with it.
One thing I think is pretty rad is the gameplay, I enjoy the combat in 3 WAY more than 2, so thats a plus.
[QUOTE=HoliestCow;44238527]Been playing ME3 since I never played it when I bought it, my PC couldn't run it, then I totally forgot I had it.
Im not far in, I just Garrus back which is awesome, currently dicking about on the Citadel trying to get the Omega Gangs to fight for me. I enjoy it so far though, I dont know what the ending is, I just know its the whole green,red,blue choice(i dont know what that means though) but im going in with a preparedness, I know it wont live up to an ending of a trilogy but I overall enjoy the music,gameplay, and story so Im ok with it.
One thing I think is pretty rad is the gameplay, I enjoy the combat in 3 WAY more than 2, so thats a plus.[/QUOTE]
If you complete the game please please please make sure you've installed the extended cut ending.
[QUOTE=RetaDepa;44238895]If you complete the game please please please make sure you've installed the extended cut ending.[/QUOTE]
How would I check exactly?
[QUOTE=HoliestCow;44238927]How would I check exactly?[/QUOTE]
your ME3 on origin should have a little information button when you mouse over it, it then has a list of installed downloadable content
[QUOTE=RetaDepa;44239011]your ME3 on origin should have a little information button when you mouse over it, it then has a list of installed downloadable content[/QUOTE]
Alright yeah I do, what does it do to the ending exactly? Is it a longer cutscene or something? If its too spoilery to answer dont then, ill find out soon enough.
It basically fleshes out each ending so that there's a clearer explanation as to what's going on. Previously there wasn't really that much difference between the endings before the extended cut.
[QUOTE=RetaDepa;44237069]There's some minor OCD part in me that because Turians have that massive carapace of a chest that the helmet should've followed suit rather than having a small helmet that leaves the neck area weak to attack. I will now present my case as to why this should've been changed.
[url]http://i.imgur.com/d5xsIfS.jpg[/url]
Observe, in all its beauty. The prototype in ultimate Turian protection[/QUOTE]
Well. I guess that's most likely the reason why they decided to go with the small helmet. I know I would after seeing this!
[QUOTE=RetaDepa;44237069]There's some minor OCD part in me that because Turians have that massive carapace of a chest that the helmet should've followed suit rather than having a small helmet that leaves the neck area weak to attack. I will now present my case as to why this should've been changed.
[img]http://i.imgur.com/d5xsIfS.jpg[/img]
Observe, in all its beauty. The prototype in ultimate Turian protection[/QUOTE]
So you basically want them to be Juggernaut?
I'm okay with that.
[IMG]http://media.tumblr.com/tumblr_m3xhtn3FBD1qzozj1.jpg[/IMG]
This would make more sense but I doubt it's protective elements.
The glass on those helmets are supposed to be bulletproof, according to Ridley Scott.
[editline]15th March 2014[/editline]
[QUOTE=27X;44231000]I don't think ME2 has aged well at all. I think people just get super happy to meet their old bros. Try a game and don't recruit the old gang.[/QUOTE]
No, it's not that at all, though I imagine it helps. ME2's combat is still great, and the dialogue sounds more like people speaking naturally compared to ME.
It may not give the same the same awesome feeling ME had, but the game is still solid.
Where do you think it has aged poorly?
[QUOTE=The_J_Hat;44243004]The glass on those helmets are supposed to be bulletproof, according to Ridley Scott.
[editline]15th March 2014[/editline]
No, it's not that at all, though I imagine it helps. ME2's combat is still great, and the dialogue sounds more like people speaking naturally compared to ME.
It may not give the same the same awesome feeling ME had, but the game is still solid.
Where do you think it has aged poorly?[/QUOTE]
I can't speak for him, but in my opinion it's the awkward transitional state of the combat between 1 and 3. As weird as it was I thought 1 had pretty solid powers, and 3 just has better combat in every way (except the shared cooldowns). 2 is definitely on the right track but it feels more clunky and less satisfying than the combat in 3.
[QUOTE=Ekalektik_1;44248755]I can't speak for him, but in my opinion it's the awkward transitional state of the combat between 1 and 3. As weird as it was I thought 1 had pretty solid powers, and 3 just has better combat in every way (except the shared cooldowns). 2 is definitely on the right track but it feels more clunky and less satisfying than the combat in 3.[/QUOTE]
Oh and the sprinting in ME2 is terminally diabetic.
Whilst we're talking about this again, the health system in 2 seemed to possess some sort of redundancy, as in they had fully-regenerating health AND regenerating shields, whereas the first game had non-regenerating health and regenerating shield, and ME3 had regenerating shields and a segmented AVP 2010 styled health bar, wherein the health bar would only regenerate up to a certain limit depending on how many segments were fully depleted.
Anyways, the thing with having both the shields and health fully regenerating just makes it seem a little pointless beyond certain weapons and powers being more effective against shields and whatnot. It did seem like some sort of awkward transitionary period where they didn't quite seem to know what they were doing healthwise.
Also, concerning health systems for future Mass Effect games, why not have the actual health be laid out Deus Ex style, with damage to different limbs causing different impairments to players, allies and enemies alike, and the shields act as a buffer to prevent further injury? It'd allow for more tactical combat choices if anything, like disabling a biotic's "amp-arm" (calling back to when biotic amps were properly addressed as equipment) or a tech-guy's tool-arm to impair their special ability potential, or shooting the legs to keep them from running about, or shooting an enemy's jetpack/biotic lifter to send them flying or keep them "grounded".
Speaking of which, they really should have worked jetpacks and/or biotic levitation into the lore and mechanics for Dark Void style verticality and mobility, which would have added so much more to the combat beyond guns and special abilities. Don't get me wrong, having special abilities in addition to guns is awesome, as is the ability to combo certain kinds of abilities and weapons together for massive effect, but when you're encouraged and indeed limited to pressing yourself against cover like a jailbird candyass keeping close to a big guy who protects you so he can "have you to himself", it loses some of its zing because mobility and agility are important factors in real-time combat.
You know what's more fun than Charging into a dude with the force of a miniature warp jump then blasting his torso out with a shotgun? Charging down onto a dude from 15 feet off the ground, slamming down so hard he flies into the air, then juggling him with a shotgun like the galaxy's most badass NRA-endorsed clown. Know what's cooler than taking down a Reaper with a miniature nuke launcher? Leaping into the air with your jetpack/lifter, grabbing onto the Reaper, clambering up the exterior, holding on for dear life as it tries to shake you off, and stabbing its weakpoints with an omniblade. (yes I know that's Shadow of the Colossus/Attack on Titan talking, but even though Lords of Shadow didn't do it quite right, that doesn't mean no-one else could do it right)
All I'm saying is that it was a sorely missed opportunity for making the games awesome enough to justify something as abominable as $60 for a digital release.
My dad just bought the trilogy. He knows a little about the games but not a whole lot, just what he's heard from me and my friends. I envy him.
Except for the part when he saw Nihlus and asked why Garrus was black.
[QUOTE=Ekalektik_1;44259570]My dad just bought the trilogy. He knows a little about the games but not a whole lot, just what he's heard from me and my friends. I envy him.
Except for the part when he saw Nihlus and asked why Garrus was black.[/QUOTE]
Man, to play through the trilogy for the first time again. I wish I could be so lucky.
Anyway, finished ME3 again. This time, I decided to do something different: I chose the Synthesis ending, just to see how it played out (every other time had been either Control or Destroy, which I had been okay with).
Synthesis really wasn't as bad as everyone seemed to make it out to be, in my opinion. Sure, there's the whole synthesis idea, which is a little creepy, but this ending was actually pretty satisfying to me. I didn't like how Shepard's fate was sealed as opposed to the Control where he was technically alive and Destroy where he still had a fighting chance, and I didn't like how everything had that new green tinge, which definitely added to the creepiness. What sold me, however, was EDI's narration, which came off as kind of heartfelt, unlike Control with Franken-Shep.
I dunno. I'll probably get a lot of dumbs for it, but I found it enjoyable, and no where near as bad as everyone made it out to be, however, I do understand why you think that way.
[QUOTE=Ekalektik_1;44259570]My dad just bought the trilogy. He knows a little about the games but not a whole lot, just what he's heard from me and my friends. I envy him.
Except for the part when he saw Nihlus and asked why Garrus was black.[/QUOTE]
Don't show him Leelix
[QUOTE=27X;44261800]Don't show him Leelix[/QUOTE]
Who's that?
[QUOTE=27X;44262283][img]http://fc05.deviantart.net/fs71/f/2012/348/a/8/me1_lilihierax_by_chicksaw2002-d5o27jz.jpg[/img]
Lilihierax.[/QUOTE]
Oh god, he's gonna love that guy. He already told me he finds Saren and Garrus confusing, but apparently he didn't even know exactly who Garrus is.
I'm having a small problem with my Mass Effect game, it's crashing at the map. Don't know how to fix.
[QUOTE=Vipes;44424900]I'm having a small problem with my Mass Effect game, it's crashing at the map. Don't know how to fix.[/QUOTE]
First, second, or third? If it's the first then run masseffect.exe in compatibility mode for Windows XP service pack 3, I was having some strange issues and that fixed it for me . For 2 or 3, I'd say verify the game cache/repair the installation.
[QUOTE=Ekalektik_1;44425469]First, second, or third? If it's the first then run masseffect.exe in compatibility mode for Windows XP service pack 3, I was having some strange issues and that fixed it for me . For 2 or 3, I'd say verify the game cache/repair the installation.[/QUOTE]
First, and thanks.
So I traded in Mass Effect 1 and 2 today (along with Dragon Age), never bothering to get 3. Finally looked up the storyline to 3 and I'm not sure what people were expecting for the ending, or I had to play the game to understand the backlash. Honestly, I'm not sure if I would have enjoyed the game, the biggest thing holding me back was playing through the first two games yet another time.
Ahh well, at least there's a lot of EDI and Tali rule 34 out there and I've got a clean slate for the next big thing. Wouldn't be opposed to playing in a TRPG or looking into another video game in the same universe though.
[QUOTE=DiscoInferno;44463271]I'm not sure what people were expecting for the ending[/QUOTE]
I think most people were expecting more than a disappointingly obtuse deus ex machina ten minutes before the end of the game.
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