• Mass Effect Megathread: He said "I should go." Do I sound like that?
    4,999 replies, posted
Kind of bummed that it doesn't take place after ME3, but in all honesty, I think anything of the sort would have prove too difficult. [editline]27th July 2014[/editline] [QUOTE=EliaMoroes;45513042]If they are going to deploy a "Shepard was really indoctrinated towards the end" (like in the famous "Indoctrinaction theory") and the new character is really the one to save the universe at the end, showing off what REALLY happened in the Mass Effect 3 ending, I'm going to lose my shit[/QUOTE] I figure they're going to pull something like Halo: Reach and have your main character do something that either saves Earth (or at the very least buys it some time) or save Shepard somehow.
Mako gameplay at 1 minute: [video=youtube;MzueBbcXqRk]http://www.youtube.com/watch?v=MzueBbcXqRk[/video] SSX: MAKO!!
If we're getting open world exploration, or more levels like Noveria, I'm gonna piss myself with joy
Just so long as we have a better save system, since I'll wager we got frustrated after dying at a part of the Noveria labs only to be set a fair ways back because we forgot to save the game. [QUOTE=Loadingue;45504621]You mean this? You're saying a dark hand over a landscape looks like a Reaper over a landscape? Definitely a coincidence.[/QUOTE] Man, imagine if when we first saw the Reapers in ME1, that thing coming down from the sky was merely a HAND of something far larger. That woulda been pretty unsettling, seeing something you think is pretty horrific to begin with, only to realise that it was merely a small part of a much larger entity. But to be fair, one could say Sovereign was indeed just the hand of a larger beast, at least in terms of the whole damn Reaper fleet.
[QUOTE=XanaToast.;45513676]If we're getting open world exploration, or more levels like Noveria, I'm gonna piss myself with joy[/QUOTE] To be fair, Noveria was a rather annoying level due to the introduction of the hellish (from a gameplay perspective) Rachni and a little confusion when it comes to the final step of the main quest. EDIT: I forgot to mention having to reload my save from time to time because the amount of biotic powers flying about during the Benezia boss battle is prone to stuck your chara into the textures
True, I got lost many a time at Peak 15, but I loved the level due to the seamless transition from the landing hub, to highway, to the entrance of Peak 15, it just made the place seem fucking humongous. that sense of scale is really something I missed from Mass effect 1
[QUOTE=DeEz;45512934]any plot will be insignificant in comparison[/QUOTE] How? Just because what happens large scale at the end won't change, it automatically invalidates all the stories you could tell? The Mass Effect universe has great potential for all kinds of stories, if we just get the whole "You are the Chosen One, congratulations" spiel again I will be very sad.
I wonder if Mac Walters is writing the new one? If he is, it'll be about the Illusive Man again and how awesome his Cerebus is and blah blah blah. God I hate that man.
[QUOTE=Pax;45514629]I wonder if Mac Walters is writing the new one? If he is, it'll be about the Illusive Man again and how awesome his Cerebus is and blah blah blah. God I hate that man.[/QUOTE] I'll be honest, the Mass Effect 2 story made me nearly die of boredom.
[QUOTE=Pax;45514629]I wonder if Mac Walters is writing the new one? If he is, it'll be about the Illusive Man again and how awesome his Cerebus is and blah blah blah. God I hate that man.[/QUOTE] Illusive Man was a great character in the second game. He actually wanted to help humanity, even if he needed to cross the line to do it sometimes. you could understand why he did what he did. In the third game they just turn him into evil bad guy with no sense of believability and use the cop-out that he's indoctrinated.
[QUOTE=overwatch pvt;45514893]Illusive Man was a great character in the second game. He actually wanted to help humanity, even if he needed to cross the line to do it sometimes. you could understand why he did what he did. In the third game they just turn him into evil bad guy with no sense of believability and use the cop-out that he's indoctrinated.[/QUOTE] They spent more time trying to make him mysterious and edgy than they did to actually make him a character. That's what really disappointed me about him.
[QUOTE=overwatch pvt;45514893]Illusive Man was a great character in the second game. He actually wanted to help humanity, even if he needed to cross the line to do it sometimes. you could understand why he did what he did. In the third game they just turn him into evil bad guy with no sense of believability and use the cop-out that he's indoctrinated.[/QUOTE] If I remember rightly it's been hinted since ME: Retribution, which takes place just after the events of ME2, that he has been using reaper technology on himself, so I wouldn't really call it a cop-out. However, I do agree that the way they dealt with his character was pretty bad along with many of the other side characters.
I wonder if you can jump in this one
[QUOTE=Fake-XM;45514623]How? Just because what happens large scale at the end won't change, it automatically invalidates all the stories you could tell? The Mass Effect universe has great potential for all kinds of stories, if we just get the whole "You are the Chosen One, congratulations" spiel again I will be very sad.[/QUOTE] except shepard wasn't a "chosen one" the game just recognized the player as the supreme asskicker and rightfully so
Fuck yeah I just beat Mass Effect 2 and saved everyone! [sp] Unfortunately I fucked up in the Tali romance and Jack hates me now so now all I have left is Samara.[/sp]
[URL]http://www.gamesradar.com/next-mass-effect-doesnt-star-shepard-does-bring-back-mako[/URL] " [I][...]though they did hint that the game was [B]set around when Shepard was doing his/her thing.[/B][/I] " I hope that's NOT the case. What would be the point of making a new Mass Effect game set DURING the events of ANY of the Mass Effect trilogy. I just don't get it. I can already see the plot from a light-year away, it's going to be something along the line of " [I]Reapers won't be defeated, so we'll send a bunch of humans in random Relay network locations that have never been explored yet in the hopes that we'll be able to find a new home while the Reapers do exactly what we know they're doing in ME3 while Shepard dies behind, enjoy your new Mass Effect, oh and exploration is back[/I] ". I just hope that it was just conjecture by the article's author and that, in fact, BioWare still has to announce exactly WHEN is the next Mass Effect game's events taking place. We don't know if it's going to be a Prequel, a Sequel... a "Pre-Sequel", a "Mid-Sequel" a "We'll still troll you with Reapers shenanigans Sequel". I just want something completely new set hundreds of years in the future. I don't want to have to do anything against Reapers anymore, that was bad enough and a divine-style Deus Ex Machina intervention was apparently necessary to get rid of them. Now what ELSE could we possibly face in a new Mass Effect game if it's indeed set DURING the events of the trilogy like the article suggests? Your guess is as good as mine. Let me guess, running from Cerberus agents again? Please, BioWare, no, don't do that.
I'd rather meet new life and punch the ever-loving fuck out of its face
I think it will be set prior to knowledge of the reapers being prevalent, or perhaps in the aftermath of the third game. Both would technically be in the lifespan of Shepard. I honestly don't see how they could run an engaging story concurrent and allow a lot of exploration and individuality. Humans have only populated certain points of the galaxy and there is only so much area unexplored that they can use.
Maybe it will be set in the 2 year interim?
Apart from Sovereign, the galaxy itself doesn't really deal with the Reapers until ME3. Aside from Shepard & Cerberus, the rest of the universe just kind of goes about their business during the first two games.You could easily have another game set during ME1-ME2 and have it sans Reapers.
Okay, I was gonna give ME1 a chance. And then it fucking kills off my favorite character with no fucking warning WITHOUT FUCKING SAVING BEFORE IT HAPPENED. MY LAST SAVE BEFORE THIS SHITTY FUCKING CUNT ASHLEY SHOOTS WREX IN THE BACK IS ALMOST A HALF AN HOUR AGO WHAT THE FUCK WHO DESIGNED THIS SHIT ALSO WHY THE FUCK AM I NOT ALLOWED TO JUST GO OK WREX I WON'T SENTENCE YOUR ENTIRE FUCKING SPECIES TO CERTAIN DOOM LETS KILL SAREN THEN GET THE GENOPHAGE CURE FOR YOU GUYS How do I make sure that ashely dies as soon as possible?
[QUOTE=Schmaaa;45529717]Okay, I was gonna give ME1 a chance. And then it fucking kills off my favorite character with no fucking warning WITHOUT FUCKING SAVING BEFORE IT HAPPENED. MY LAST SAVE BEFORE THIS SHITTY FUCKING CUNT ASHLEY SHOOTS WREX IN THE BACK IS ALMOST A HALF AN HOUR AGO WHAT THE FUCK WHO DESIGNED THIS SHIT ALSO WHY THE FUCK AM I NOT ALLOWED TO JUST GO OK WREX I WON'T SENTENCE YOUR ENTIRE FUCKING SPECIES TO CERTAIN DOOM LETS KILL SAREN THEN GET THE GENOPHAGE CURE FOR YOU GUYS How do I make sure that ashely dies as soon as possible?[/QUOTE] You really should've got your Charm/Intimidate up first. Also you'll have your chance to deal with Ashley pretty soon.
[QUOTE=whazat!!!;45530195]You really should've got your Charm/Intimidate up first. Also you'll have your chance to deal with Ashley pretty soon.[/QUOTE] Either that or do Wrex's "loyalty mission" where you get his family armor. That one overrides the charm/intimidate check if I'm not mistaken.
[QUOTE=Schmaaa;45529717]Okay, I was gonna give ME1 a chance. And then it fucking kills off my favorite character with no fucking warning WITHOUT FUCKING SAVING BEFORE IT HAPPENED. MY LAST SAVE BEFORE THIS SHITTY FUCKING CUNT ASHLEY SHOOTS WREX IN THE BACK IS ALMOST A HALF AN HOUR AGO WHAT THE FUCK WHO DESIGNED THIS SHIT ALSO WHY THE FUCK AM I NOT ALLOWED TO JUST GO OK WREX I WON'T SENTENCE YOUR ENTIRE FUCKING SPECIES TO CERTAIN DOOM LETS KILL SAREN THEN GET THE GENOPHAGE CURE FOR YOU GUYS How do I make sure that ashely dies as soon as possible?[/QUOTE] You have no one to blame but yourself.
[QUOTE=The_J_Hat;45530522]You have no one to blame but yourself.[/QUOTE] I had enough points but didn't choose to intimidate him because I was wondering if there was another way to convince him, so I say okay let's talk this out and then out of nowhere this fuckunt shoots him in the back seriously I didn't even tell ashley to watch my back I just said bitch take a walk I'll handle the angry lizard, I had to replay almost the entire part where you have to drive that god-awful Mako around shooting robbits
Ashley is a ... very divisive character, to say the least And be prepared: she doesn't get any better in the second and third game as well I think she suffers by the usual BioWare cliché to give the male player a Betty and a Veronica for romanceable characters, something I find incredibly annoying
[QUOTE=Schmaaa;45531285][B]I had enough points but didn't choose to intimidate[/B] [/QUOTE] when it comes to mass effect, always choose either the paragon or renegade dialogue options if you can, not only do you get some para/ren points but you also probably win an argument/save a character etc etc that way. also, when it comes to the characters; if you really care about them, always go after the missions and talk to them. In mass effect 2 the loyalty missions are pretty important if you want the characters to survive. Just my 2 cents
[QUOTE=EliaMoroes;45531829]Ashley is a ... very divisive character, to say the least And be prepared: she doesn't get any better in the second and third game as well I think she suffers by the usual BioWare cliché to give the male player a Betty and a Veronica for romanceable characters, something I find incredibly annoying[/QUOTE] ashley is in me2 and me3? woah
[QUOTE=DeeCeeTeeBee;45533350]ashley is in me2 and me3? woah[/QUOTE] [sp]Granted she survived Virmire, of course[/sp] I really don't know In Mass Effect 2 her only appearence is about her lashing out at you for working with Cerberus, something countless other characters are going to do or already did. If you romanced her in the first game, her apologize message isn't anything worth spending tears over In Mass Effect 3, her "how can I trust you, Cerberus Cerberus" antics are brought up far more often than they should and don't add anything worthwhile to the plot, nor on the emotional or narrative side
As someone who's never saved Ashley, Kaidan is pretty cool in me3.
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