Mass Effect Megathread: He said "I should go." Do I sound like that?
4,999 replies, posted
[QUOTE=nightlord;47556922]Considering the Mass Effect 3 story and the endings all had huge implications that would likely effect every game after that if they take place in the same galaxy, this is the only way they can create a new game without it making any noticeable difference. If they set in a different galaxy and have it so you left before the war with the Reapers ended, it lets them avoid having to make any decisions about which ending was canon. They can just pretty much ignore ME3, which is probably the best thing they could do, really. It was like they put no thought into what would happen after the game ended.[/QUOTE]
Yeah I'm getting that now, I loved the world they created and wanted to explore it more and I hate to see the time and place Shepard's story was set in live and die with him/her but I'm still happy for a new ME game.
Still, the ending weirds me out because Mass Effect didn't need Shepard, it was clear that without him everything would still be interesting enough to be worth following so I don't understand why they almost killed the entire series with the end of 3.
This was posted by a bioware employee in november:
[img]https://puu.sh/hjDYC/7c2edeea3e.jpg[/img]
And this concept art was posted on N7 day:
[img_thumb]http://static.cdn.ea.com/blog.bioware.com/wp-content/uploads/2014/11/MEScreen2.jpg[/img_thumb]
Logo looks similar to the concept art, could be how the the Pathfinder gets to the other galaxy. Some kind of massive mass relay.
I don't take credit for this info, got it from the mass effect subreddit.
guess that legitimizes the survey a bit more.
I'm actually quite keen to see how that X-COMy strike mission thing will work now. Would be neat if you could keep playing on with it once the main story arc is done like in Inquisition.
Pathfinder, just like in the leak. While I don't think new paths don't need to be found, I'm glad we're getting something.
As long as no race gets the axe, I'm good.
[QUOTE=Rossy167;47558375]Pathfinder, just like in the leak. While I don't think new paths don't need to be found, I'm glad we're getting something.[/QUOTE]
Well tbh the picture was before the leak so. If it's fake then they could have just used that as inspiration.
[QUOTE=Eriorguez;47558440]As long as no race gets the axe, I'm good.[/QUOTE]
Geth probably will, sadly. At least I doubt we'll see them in person considering there's a chance they're wiped out if you picked destroy.
Unless they pull some contrivance out of their butts... Which, considering I love the Geth, I'd be okay with.
[QUOTE=Skyward;47558625]Geth probably will, sadly. At least I doubt we'll see them in person considering there's a chance they're wiped out if you picked destroy.
Unless they pull some contrivance out of their butts... Which, considering I love the Geth, I'd be okay with.[/QUOTE]
If the game is set in a completely different galaxy and the Pathfinder initiative left well before that happened (and assuming it included the other races), they can still have Geth and everyone else in the game. The only way they can do another game after ME3 is to completely ignore it completely, really.
[QUOTE=nightlord;47558741]If the game is set in a completely different galaxy and the Pathfinder initiative left well before that happened (and assuming it included the other races), they can still have Geth and everyone else in the game. The only way they can do another game after ME3 is to completely ignore it completely, really.[/QUOTE]
I don't think the Pathfinder initiative would include Geth if it was before the events of ME3, right up until ME3 they were the bad guys in everyone's mind.
Well, the Krogan can be screwed over into a slow extinction, and they are there. The Quarians are in a similar basket to the Geth, but they seem the kind of people who would jump into such an initiative. The Drell and Hanar have a fate hinging on a sidequest in 3, and Drell are very few, but they seem to be quite popular and all that.
The Elcor are not changing galaxy anytime soon, the Volus, not sure, the Batarians are insolationist, the Vorcha lack cohexion to keep anything but their lifes going on, and the Yagh are pre-spaceflight.
I'll miss them flashlight heads tho.
Batarians are pretty much wiped out too. The Reapers hit Batarian space first and hit hard.
The only good squint is a dead squint
Still, they had plenty of colonies, and Earth was said to take a decade to be completely depopulated at the rate it was being harvested. Still, the Hegemony was decapitated, and in no good shape at all, and the propaganda doesn't help to paint a decent picture.
From reading that thing it looks like everyone launched this initiative before the effects of ME3. Besides there'd be a lot of money into going into a new galaxy in either piracy or mercenary work so we definitely could see some groups like the Vorcha. Also new territory seems to be something the Batarians would be all over.
Honestly I think the most interesting thing about this game is that it really won't be Mass Effect.
I mean yes it will be, in the same universe and following the same lore, but it won't be [I]Bioware Edmonton(?)'s Mass Effect[/I]. Its going to be a brand new take, with a completely different art style, direction of story (to an extent, if that survey is to be believed), and what is basically a new universe. Its going to be Montreal's game and theirs alone, I am really curious to see how they handle the universe, what the story telling will be like or the writing, how things will look.
Its honestly kind of exciting, say whatever you want about Mass Effect as a series and Bioware, but a new team with new ideas and new perspectives can lead to something really different and that is pretty cool.
In a way I think its fitting too, we're on a new console generation, this is going to be a next gen game, just like the development process is a journey for them, we will be going on a journey as well and seeing the universe in not only a new light, but in new ways only better hardware could show.
[QUOTE=Eriorguez;47559333]Well, the Krogan can be screwed over into a slow extinction, and they are there. The Quarians are in a similar basket to the Geth, but they seem the kind of people who would jump into such an initiative. The Drell and Hanar have a fate hinging on a sidequest in 3, and Drell are very few, but they seem to be quite popular and all that.
The Elcor are not changing galaxy anytime soon, the Volus, not sure, the Batarians are insolationist, the Vorcha lack cohexion to keep anything but their lifes going on, and the Yagh are pre-spaceflight.
I'll miss them flashlight heads tho.[/QUOTE]
I'd assume the Volus would love that sort of thing, the idea of completely untouched planets full of minerals, ore and oil probably really appeals to the traders in them.
And while there's stigma towards the Quarians, it's just mistrust and racism not an understandable shoot on sight attitude like with the Geth. So whatever happens I doubt the Geth will be coming along for the ride. Plus Krogans would probably have the mentality of fighting a new enemy would be awesome and maybe the Quarians would want to find a new homeworld.
Also, anyone else think it'd be cool to have a Vorcha squadmate? I know they're pretty simple, but diving deeper into lore is always cool right? A lot of people probably dismissed James in ME3 because of his bulging muscles, maybe attitudes to Vorcha is just the racism we see a lot in Bioware games and they're not [b]all[/b] bad.
I wish they'd let you jump between squadmates.
I genuinely wonder how the MP will be. Like ME3's was good, DA:I's was apparently good, and an upgrade on it (never played it). So with this, it has to be even better, right?
If we can have our own personalized character I will puke buckets.
[QUOTE=usaokay;47553310]James Vega was pretty decent as a squadmate. He was miles better than Jacob and Mirana.[/QUOTE]
[video=youtube;WiZsELDBTXc]http://www.youtube.com/watch?v=WiZsELDBTXc[/video]
Always gets me.
Death Masks in the human baseline characters were a bit jarring; even the N7 breather helmet would have worked better.
[QUOTE=Eriorguez;47559680]Death Masks in the human baseline characters were a bit jarring; even the N7 breather helmet would have worked better.[/QUOTE]
Whats so jarring about it?
They look kinda impractical and clash with the rest of the armor, which is standard human fare; in contrast with the rest of the other MP characters, which look like baseline soldiers.
They clash a fair bit. True, it is the one that fully hides the face, and that generic ones would end up making the characters look too same-y.
[QUOTE=Eriorguez;47559919]They look kinda impractical and clash with the rest of the armor, which is standard human fare; in contrast with the rest of the other MP characters, which look like baseline soldiers.
They clash a fair bit. True, it is the one that fully hides the face, and that generic ones would end up making the characters look too same-y.[/QUOTE]
How-come you feel its impractical? Its a fully sealed combat helmet stated to be for spec-ops soldiers.
[QUOTE=usaokay;47553310]James Vega was pretty decent as a squadmate. He was miles better than Jacob and Mirana.[/QUOTE]
He should have been a romance option for fem Shep
[editline]19th April 2015[/editline]
For men Shep too
[QUOTE=jp_rsardeto;47560015]He should have been a romance option for fem Shep
[editline]19th April 2015[/editline]
For men Shep too[/QUOTE]
iirc he mentions being gay or something so male shep would make most sense
If I recall he was meant to be a romance, dunno for what gender.
I recall he was a romance option for female Shep, but only with the Citadel DLC.
[QUOTE=Eva-1337;47560050]I recall he was a romance option for female Shep, but only with the Citadel DLC.[/QUOTE]
Yeah, but its a weird little goofy fling thing. I meant in the leaked ME3 script.
[QUOTE=doommarine23;47559474]Honestly I think the most interesting thing about this game is that it really won't be Mass Effect.
I mean yes it will be, in the same universe and following the same lore, but it won't be [I]Bioware Edmonton(?)'s Mass Effect[/I]. Its going to be a brand new take, with a completely different art style, direction of story (to an extent, if that survey is to be believed), and what is basically a new universe. Its going to be Montreal's game and theirs alone, I am really curious to see how they handle the universe, what the story telling will be like or the writing, how things will look.
Its honestly kind of exciting, say whatever you want about Mass Effect as a series and Bioware, but a new team with new ideas and new perspectives can lead to something really different and that is pretty cool.
In a way I think its fitting too, we're on a new console generation, this is going to be a next gen game, just like the development process is a journey for them, we will be going on a journey as well and seeing the universe in not only a new light, but in new ways only better hardware could show.[/QUOTE]
Actually you're pretty much completely wrong; it's essentially ME with a coat of paint, the only thing intrinsically different is the "real time" bot based resource gathering, everything else is literally where we've been before with some name and mechanic changes. This game is literally me1's scale and vehicle with me3's gameplay, only this time it will actually be "finished" instead of truncated all to fuck and back.
Same style of pro and an - tagonists, same style of thematic progression, same style of graded "dungeons/mobs" with a side dish of DA:I pay2crates thrown in.
All races could rather be easily be represented, the only thing needed is logistical throughput.
Another thing I want out of the new game is more leadership options, Shepard was supposed to be this great leader and the orders we get to control are the suicide mission choices in ME2 and a couple of 'who repairs/hacks this thing' in ME3 and I'm pretty sure that had no effect on the speed (so James hacks as fast as Tali?) More interactive leadership would be cool.
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