Mass Effect Megathread: He said "I should go." Do I sound like that?
4,999 replies, posted
[QUOTE=Rossy167;47591057]Maybe Ashley because she stopped being a space racist and became a Spectre, but all of that sort of just happened.[/QUOTE]
You can charm her into not being a space racist, tho. By invoking both her grandfather and her religious beliefs, no less. It is beautiful.
IIRC you can also intimidate Kaidan into being more of a jerk, but didn't go the Renegade route with him to see that pop up; I am quite bad at playing as a Renegade.
[QUOTE=EliaMoroes;47591539]If specced in the right way, Tali in Mass Effect the first can become a strong shields-based tank who puts even Krogans to shame[/QUOTE]
Yeah that happened to me, Tali become just about as tanky as Wrex, was a complete accident too I just upgraded what I thought was best.
But really though, I'm not interested in the mechanical side of the characters, it's the actual character part that draws me in. I think Shabba is talking about her as a weak person not as a weak squadmate (something I wholeheartedly disagree with but whatever).
edit: eugh I really hate merges
I just console up Colossus armor and Spectre weapons in Eden Prime, and go on with my playthrough. I do not find enjoyment out of spending 5 minutes dealing with an armature in Therum for the 5th time, thank you.
[QUOTE=Eriorguez;47591785]I just console up Colossus armor and Spectre weapons in Eden Prime, and go on with my playthrough. I do not find enjoyment out of spending 5 minutes dealing with an armature in Therum for the 5th time, thank you.[/QUOTE]
I honestly didn't enjoy ME1 at all after the first time and after playing 2 and 3 the gameplay just felt downright terrible. If I replay ME1 it'll be for story reasons, like alternate paths (I really struggle to be renegade Shep consistently) or choices (also really struggle to do stuff like kill the Rachni, I mean seriously? Genocide and good guys don't usually mix unless the good guy is stopping the genocide). But even for that story stuff I could just use Genesis.
[editline]24th April 2015[/editline]
(Genesis works like that right?)
[QUOTE=Rossy167;47590954]It really bothers me that in ME2 and 3 both armors I like statistically have Cerberus logos on them, really immersion breaking.[/QUOTE]
I hate that 2 and 3 changed space suits with built in shields into metal armour that looks like it's made out of carbon fibre.
Was a part of the charm alongside cool down as opposed to clips.
[QUOTE=Takuat;47592016]I hate that 2 and 3 changed space suits with built in shields into metal armour that looks like it's made out of carbon fibre.
Was a part of the charm alongside cool down as opposed to clips.[/QUOTE]
I didn't really have a problem with those, you could customize armor (kind of) and change into whatever you bought or had as DLC, the stats system was far better, being tailored more to player preference than higher number and the ME1 armors looked really silly anyway. Plus from a mechanics perspective I prefer the clips so much.
[QUOTE=Pops;47591151]am i the only one who didn't care for kaidan when playing me1? i knew pretty much from after eden prime that if anyone was to die it would be him.[/QUOTE]
I was disappointed there wasn't an option to leave both of them.
Does anyone know a rather comprensive file save editor to create Mass Effect the first save files for the sequel?
If there is such a thing, I may as well restart the game on the PC, but from Mass Effect 2
I have to correct something from my "official" run (bye Liara, here comes Tali!)
[QUOTE=EliaMoroes;47592190]Does anyone know a rather comprensive file save editor to create Mass Effect the first save files for the sequel?
If there is such a thing, I may as well restart the game on the PC, but from Mass Effect 2
I have to correct something from my "official" run (bye Liara, here comes Tali!)[/QUOTE]
Nothing exits unless you plan on editing .ini files afaik but (much to my annoyance) Tali isn't a romance option in ME1 anyway. So just deal with your save file and start off with Tali in ME2.
Yes, I'd plan to have no romance going on in the first game
To me, Ashley and Kaidan are both really boring characters, but I still pick Kaidan because Ashley's a space racist and a soldier, the least interesting class in the game, while atleast Kaidan's a biotic and doesn't hate aliens
[QUOTE=Rossy167;47592066]I didn't really have a problem with those, you could customize armor (kind of) and change into whatever you bought or had as DLC, the stats system was far better, being tailored more to player preference than higher number and the ME1 armors looked really silly anyway. Plus from a mechanics perspective I prefer the clips so much.[/QUOTE]
Thermal clips should have been an upgrade, not a complete replacement for the heat system. Like you start each mission with X number of clips, when a clip overheats you pop it and replace it with a new one, THEN when you've run out of clips you go to the guns internal heatsink, which functions like ME's heating system. You could even hit reload when you're using the internal heatsink to vent it, causing it to cool more quickly but preventing you from firing while it cools, essentially acting like overheating but with shorter timeframe.
Also if you're using a thermal clip, fire a few shots but don't overheat it it would cool down slowly so you don't have to waste one reloading prematurely. Like if you finish a fight with half a clip spent and then go into a conversation the clip will be cooling down over time so you can go into the next fight with full, or at least more, shots before it overheats. Just like the internal heatsink.
(You're welcome Bioware, feel free to use this system in Mass Effect: The Next Generation)
Apparently, you can download a Mass Effect 2 save file editor called [URL="http://social.bioware.com/project/4373/"]gibbed's ME2 save editor[/URL]
After downloading it, you just have to play till you awake from the Lazarous project, save the game and then use the editor: you can edit your plot relevant Mass Effect choices and then some more easily
I'm nor fond of the first game at all, I'm afraid
[QUOTE=Jetpack Bear;47593104]To me, Ashley and Kaidan are both really boring characters, but I still pick Kaidan because Ashley's a space racist and a soldier, the least interesting class in the game, while atleast Kaidan's a biotic and doesn't hate aliens[/QUOTE]
I honestly didn't find Ashley boring, she had an interesting backstory and evoked emotions from me, even if they weren't positive. Just because I don't like her the way I like Wrex, Tali and Liara doesn't mean she's not a good a good character, just that I don't like her.
I like to think of Ash as similar to Mordin: I hated Mordin at first because of the Genophage, I even hoped he'd die on the Collector Base. But I did his loyalty mission in my second play-through, then played ME3. By that point I'd realized he was not a cunt, so much as a complex character, who goes through struggles to become what I deemed as likable.
Ash's transition is just not done as well, because she goes from bitch to an ok human being. Her transformation is no where near as admirable, grand and dramatic as Mordin's.
Kaiden on the other hand, yeah he just bored me.
Both are fairly interesting characters, but pale out compared to Wrex. Or Tali. Or Garrus. Or Liara.
So I pretty much leave Ashley alive with my male Paragon, and leave Kaidan alive with my female Renegade. So balance is kept.
Still, after seeing the suicide mission in 2, having a way to save both would be neat; the arguments against that could also apply to a perfect run of the suicide mission, and, if it took some effort, it would actually be something really climatic, but prone to be missed in the first playthrough.
Something like doing Wrex, Garrus and Tali's quests before Virmire, doing certain specific things all along said mission, and, at the climax, sending a squad to rescue the one who went with the Salarian team, having the rest defend the one who is arming the bomb, and taking Saren on by yourself.
Damn, I loved the suicide mission. Even if I always do it so everybody survives, that shit is awesome.
Ashley was like reading some Republican family member's Facebook posts. Moderately irritating, but otherwise no less boring then Kaiden
[QUOTE=Eriorguez;47593308]Both are fairly interesting characters, but pale out compared to Wrex. Or Tali. Or Garrus. Or Liara.
So I pretty much leave Ashley alive with my male Paragon, and leave Kaidan alive with my female Renegade. So balance is kept.
Still, after seeing the suicide mission in 2, having a way to save both would be neat; the arguments against that could also apply to a perfect run of the suicide mission, and, if it took some effort, it would actually be something really climatic, but prone to be missed in the first playthrough.
Something like doing Wrex, Garrus and Tali's quests before Virmire, doing certain specific things all along said mission, and, at the climax, sending a squad to rescue the one who went with the Salarian team, having the rest defend the one who is arming the bomb, and taking Saren on by yourself.
Damn, I loved the suicide mission. Even if I always do it so everybody survives, that shit is awesome.[/QUOTE]
I think Kaiden pales, but as I've made clear not Ashley, we just don't like her.
But yeah agreed, I'd love to be able to have done stuff like that. I guess that kind of design mindset just wasn't around at the time.
Kaiden give me virtually nothing to complain about but then again, nothing to phone home about, but he made steak and beer for Shepard. That's a pass in my books
Ashley's constant gurning and audacity to be introduced to me in such gaudy armor colours were a serious threat to squad morale and galactic security. Without the option to summarily execute her for uniform violations, nuclear sacrifice just barely registered as appropriate punishment.
Then again, I may be unreasonably biased
Honestly, each character was interesting in their own way, but we only ever really saw them interact with Shepard until Mass Effect 3.
Favorite bit of KotOR 2 was seeing all the squaddies interact with each other when you board the ship; those sorts of things are often WAY better at seeing a character's personality than those casual interrogations you had in ME1 and 2. Oh man, 2 was so ripe for having that stuff but there was only those two scenes with Jack/Miranda and Tali/Legion, the rest barely acknowledged each other's existence.
Oh, ME1 had the elevator conversations; needs more of those. Those were awesome.
[media]http://www.youtube.com/watch?v=zMSJDxM8YT4[/media]
Well, they did record this, after all... And, for the sound of it, it probably involved arming a nuclear device inside the Normandy and tossing it from there.
Still, yeah, I do not quite like either of them, Ashley is overall the worse person, but, given the chance, I would try to save both.
Snip - you were talking about 1 and 2 oops
[QUOTE=Rossy167;47593772]I wouldn't know but apparently if you don't hook up with Tali then Garrus will and they have a lot of fun chats and stuff. Some of the mission banter is great ([sp]I just remember Tali talking to Javik on the Geth Dreadnaught: Tali: "so you're a real, living Prothean?" Javik: "As opposed to a fake, dead one?"[/sp]) and like you said there were the elevator sections in ME1. But the information vendor system still worked in my books.
Bioware did it right, not perfect but I'm still really attached to just about everyone that's ever stepped on board the Normandy, regardless of how artificial the bonding was. Also Aria, she's great.
ME3 had the Citadel DLC as well, that was pretty awesome for NPC on NPC stuff.[/QUOTE]
Well yeah, ME3 was a lot better in the banter. But it's not just about banter; the player can make Shepard into a lot of different things, but the way he can interact with the squaddies only ever leads one way. That's why you have the squaddies interact with each other;
Seeing Ashley and Wrex/Garrus interact would open up aspects of their character that Shepard can't.
Sadly, stuff like that ends up amounting to a ton of extra work that not everyone would see so a lot of it would end up cut, if written at all.
I hope ME4 expands on the kind of character the protagonist can have. Even if they restrict them to human only, being able to forge different relationships with the characters would be awesome.
Whoops, and you snipped :v: Ah well.
I still think it was a massive wasted opportunity in 2. I'd really like to see what kind of conversations Thane and Samara would have, for instance.
[QUOTE=XanaToast.;47593581]Kaiden give me virtually nothing to complain about but then again, nothing to phone home about, but he made steak and beer for Shepard. That's a pass in my books
Ashley's constant gurning and audacity to be introduced to me in such gaudy armor colours were a serious threat to squad morale and galactic security. Without the option to summarily execute her for uniform violations, nuclear sacrifice just barely registered as appropriate punishment.
Then again, I may be unreasonably biased[/QUOTE]
Kaidan is a quiet bro, though not BRO*FORCE material, but neither is "james "burrito duty" vega.
Ashley is a spacist.
If you like squad interactions, remember: Interstitium is where it's at. I'm still reading it, goddamn it is better than any of the novels and comics. It's incredibly interesting.
[QUOTE=27X;47594504]Kaidan is a quiet bro, though not BRO*FORCE material, but neither is "james "burrito duty" vega.
Ashley is a spacist.[/QUOTE]
everyone in ME has their flaws
that's the best part
but if you keep ashley alive she becomes a qt and lieutenant and no longer racist in me3
[QUOTE=Pops;47597225]but if you keep ashley alive she becomes a qt and lieutenant and no longer racist in me3[/QUOTE]
She also probably slept with fucking EVERYONE in the military hierarchy to go from Gunnery Chief to Lieutenant Commander in like a year and a half without apparently doing shit.
[QUOTE=Pops;47597225]but if you keep ashley alive she becomes a qt and lieutenant and no longer racist in me3[/QUOTE]
I ain't keeping her around cramping my style until then. She's just going to have to go down to that planet and live up to her name.
For some reason I can't connect to EA servers, which of course means I can't play Mass Effect 3 offline. Still can't shake the feeling Bioware sold their soul to the devil.
[editline]25th April 2015[/editline]
Phew, the servers were just down for a few minutes.
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