Mass Effect Megathread: He said "I should go." Do I sound like that?
4,999 replies, posted
[QUOTE=EcksDee;47597335]She also probably slept with fucking EVERYONE in the military hierarchy to go from Gunnery Chief to Lieutenant Commander in like a year and a half without apparently doing shit.[/QUOTE]
Uh, probably had more to do with being part of Shepard's team. When you're a special hero badass, a rank is less about climbing the ladder and more about a pay raise.
[QUOTE=Pax;47597766]Uh, probably had more to do with being part of Shepard's team. When you're a special hero badass, a rank is less about climbing the ladder and more about a pay raise.[/QUOTE]
If she deserved any pay raise it was for what happened in ME1, however she was promoted between 2 and 3.
All that happened in 2 was her failing to defend a colony and needing Shepard to bail her out, then she was a 24/7 bitch forever.
[QUOTE=EcksDee;47597850]If she deserved any pay raise it was for what happened in ME1, however she was promoted between 2 and 3.
All that happened in 2 was her failing to defend a colony and needing Shepard to bail her out, then she was a 24/7 bitch forever.[/QUOTE]
Well she may have been promoted between 1 and 2 and we'd wouldn't have known, she was assigned as the leader of a colony defense at least, that's probably above just Gunnery Chief.
I can't replay Mass Effect 2 because maybe that famous Remastered Trilogy will come out. Some day.
Both Kaidan and Ashley are promoted between 1 and 2, and between 2 and 3. Kaidan actually outranks you in 3.
[QUOTE=Rossy167;47597947]Well she may have been promoted between 1 and 2 and we'd wouldn't have known, she was assigned as the leader of a colony defense at least, that's probably above just Gunnery Chief.[/QUOTE]
She was sent to upgrade colony defenses, which is almost exactly what a gunnery chief would be in charge of.
[editline]25th April 2015[/editline]
[QUOTE=Eriorguez;47598139]Both Kaidan and Ashley are promoted between 1 and 2, and between 2 and 3. [B]Kaidan actually outranks you in 3[/B].[/QUOTE]
This was the fucking worst thing ever. If anything, Shepard should have been promoted to admiral or general at the least.
General Shepard. Now that has a nice ring to it.
[QUOTE=EcksDee;47598171]
This was the fucking worst thing ever. If anything, Shepard should have been promoted to admiral or general at the least.
General Shepard. Now that has a nice ring to it.[/QUOTE]
Shep doesn't need promoting, if he quits the Alliance and drops their rules and regulations he's part of pretty much the highest authority in the galaxy. Also they couldn't promote him for diplomatic reasons between [sp]working for Cerberus and destroying a Batarian solar system killing over 300,000 Batarians[/sp] the Alliance would pretty much be unable to commend him for his actions without having to deal with a war.
[editline]25th April 2015[/editline]
To quote Udina 'does the phrase political shit storm mean anything to you?'
Commander is iconic though to the character.
I guess you could say he/she would always symbolically be Commander no matter what, but its part of his/her character.
You also fucked off and died after ME1, worked for Cerberus for all of ME2 and by the time of ME3 I guess your rank really didn't matter.
[editline]25th April 2015[/editline]
[QUOTE=Rossy167;47598209]Shep doesn't need promoting, if he quits the Alliance and drops their rules and regulations he's part of pretty much the highest authority in the galaxy. Also they couldn't promote him for diplomatic reasons between [sp]working for Cerberus and destroying a Batarian solar system killing over 300,000 Batarians[/sp] the Alliance would pretty much be unable to commend him for his actions without having to deal with a war.
[editline]25th April 2015[/editline]
To quote Udina 'does the phrase political shit storm mean anything to you?'[/QUOTE]
Nigga beat me to the punch.
I want you guys to know that we've bent around 30+ posts saying who was the better virmire waifu.
we live in a dark time of no content.
[QUOTE=doommarine23;47598246]we live in a dark time of no content.[/QUOTE]
And we will continue to for quite some time. With any luck the new ME won't be pants. I honestly can't imagine feeling the same way about new characters as I do for Shep's buds though. It'd be like cutting off all your friends and meeting a whole new group and expecting to have childhood memories and inside jokes with them.
Do you guys think we'll be arguing over who's better regarding the squadmates in the new ME? Will we have that Tali conversation we had earlier with some new squadmate and will we feel the bromance with a new Krogan?
The Awakened Collector is the best thing to ever happen to the multiplayer.
So I just did the game night thing with Traynor, her and Shep were playing chess on a holographic board with the real board you get from the Omega DLC sitting right next to them.
Just about as immersion breaking as when, shortly before that, I told Ash I wasn't working for Cerberus whilst wearing the Cerberus DLC Armor.
how essential is playing the mp to building up defenses in the sp?
Also Shepard probably can't be promoted by the Alliance while s/he's working for the Counsel, seeing as Spectres aren't a part of any chain of command and answer directly to the three/four Counsel leaders.
[QUOTE=Pops;47598999]how essential is playing the mp to building up defenses in the sp?[/QUOTE]
Readiness (what you get from multiplayer) affects the ending cutscenes.
[sp]If you don't have 5000+ EMS (war assets divided by readiness) Shepard will die, some other things as well, like if your EMS is pathetically low then everyone will die anyway.[/sp]
But it doesn't really matter anyway, because the ending still doesn't make sense. The DLC just means it makes slightly more sense.
[QUOTE=Pops;47598999]how essential is playing the mp to building up defenses in the sp?[/QUOTE]
After a certain update, the multiplayer score (the readiness rating) has basically become useless as far as the final outcome of the single player campaign is concerned: readiness only determines an increase of the war assets value of the people and resources you collected along your journey
Now, there are three endings in total and that's how the deal goes:
- If you really screwed up (as to say, low war assets rating), you are forced into a single ending (which isn't a negative ending per se, mind you)
- If your war assets rating is below average, you can choose between the two proper endings
- If your war assets are average or you really did your homework, on top of the two endings you can choose for a third option with its own related ending. The value of this ending is ... disputed, shall we say (some think it's the "best" outcome for the trilogy as a whole, while other think it has its pros and cons and is on pair with the other two choices)
The Director's Cut DLC introduces an interesting ending which you can unlock performing a precise action while choosing for an ending: while the implications of this ending are interesting, most view it as a "joke ending" of some sort, not to be taken seriously
If you take my word for it, regardless of the player's individual choices, everyone ALWAYS get to choose three endings, and wanting to have LESS choices in the end requires a lot of effort (you must actively forgo many, far too many war assets, some of them tied to progress in the previous two games)
[QUOTE=Pops;47598999]how essential is playing the mp to building up defenses in the sp?[/QUOTE]
I finished the singleplayer campaign with the most points you need before playing a single multiplayer match. I played the other games too, so if you didn't you may have to. If you complete all side missions and talk to the guys on the Citadel, you'll probably have enough. If you have over [sp]3100[/sp] effectiv military strength and the extended cut, you'll have the most options and the best scenarios available to you.
Ok maybe 'weak' wasn't the right word for Tali. I guess what I meant was insecure.
Insecure of her abilities and just a general lack of confidence. Like timid. (This is in me1 btw).
So I've just done Virmire, I always love it when you get to speak to Sovereign there. I think the writing is great.
I plan to do a lot of the side missions. Though that does depend on my patience.
Just had a thought as well. In the beginning of me2 you can change how your me1 Shepard looks completely. How do they explain this again? And when you interact with old characters do they ever mention how Shepard's appearance has changed?
I decided to replay the trilogy (or better said, the duology, as far as I'm concerned) on PC instead of playing a supposed future remastered trilogy, for the sole reason I can have all the DLCs (while a remastered edition could miss some) and I can skip the first game completely (not mentioning adding resources to my inventory without risking a Carpal tunnel syndrome)
[QUOTE=Eriorguez;47598139]Both Kaidan and Ashley are promoted between 1 and 2, and between 2 and 3. Kaidan actually outranks you in 3.[/QUOTE]
You don't need any fucking ranks when you're a literal living legend. If we went by respect alone then Shepard would be an Admiral already. I don't see Kaidan and Ashley being personally contacted by some of the highest authority figures in the galaxy.
[QUOTE=mikester112;47603449]I don't see Kaidan and Ashley being personally contacted by some of the highest authority figures in the galaxy.[/QUOTE]
[sp]You know the one that survived becomes a spectre in 3 right?[/sp]
[QUOTE=ShabbaCosby;47603346]
Just had a thought as well. In the beginning of me2 you can change how your me1 Shepard looks completely. How do they explain this again? And when you interact with old characters do they ever mention how Shepard's appearance has changed?[/QUOTE]
At the start of ME2, Shepard requires surgery [sp]because he was dead[/sp]. We never see the commander witout a helmet before that surgery. I'm pretty sure the people don't talk about your facial changes ; [sp]they mostly want to know if you're actually the commander, with the same ideals and beliefs now that they work for Cerberus[/sp]. When they got to ME3, however, they didn't seem to care enough to find an excuse.
[QUOTE=Rossy167;47603672][sp]You know the one that survived becomes a spectre in 3 right?[/sp][/QUOTE]
I know that, but by authority figures I didn't mean the council alone. Shepard is still the go to guy for all intergalactic affairs.
Ok, I've restarted Mass Effect 2 on PC
Does anyone know any standalone graphical tweak mod or something like that?
I was just about to ask the same thing.
Any other mods recommended as well?
[URL="http://forum.bioware.com/topic/103443-mass-effect-2-graphics-omptimization-guide/"]This[/URL] is the best I could find
There's two things I'm hoping for in Mass Effect 4:
The first is that despite having only seven squad member slots I hope they give a small variety of people to choose from varying skills and capabilities. Same for your ship's crew. For instance, when you start the game you have a small crew on your ship, bare minimum. As you progress you come across people willing to join your crew (engineers, pilots, requisition officers, etc.) each providing certain attributes that affect certain missions.
[QUOTE=Rossy167;47598575]So I just did the game night thing with Traynor, her and Shep were playing chess on a holographic board with the real board you get from the Omega DLC sitting right next to them.
Just about as immersion breaking as when, shortly before that, I told Ash I wasn't working for Cerberus whilst wearing the Cerberus DLC Armor.[/QUOTE]
I never understood why they made so many outfits with Cerberus logos. Like, why not make gear with Spectre logos or Alliance logos; you know, organizations you actually affiliate with. I like the Cerberus armors and all, but they only make sense in ME2, after that it's ridiculous (unless they kept the armor design and removed the logo, that at least would be better).
[QUOTE=ShabbaCosby;47605990]I was just about to ask the same thing.
Any other mods recommended as well?[/QUOTE]
[URL="http://www.moddb.com/mods/better-me2"]This[/URL] acts as an unofficial patch and it's pretty good.
[URL="http://www.moddb.com/mods/better-me2/features/better-me2-changelog"]List of changes here[/URL]. As you can see, it also makes the combat gameplay and inventory a bit more like ME3.
By the goddess it feels good to be on ME2.
ME1 was kinda dragging.
[QUOTE=ShabbaCosby;47610022]By the goddess it feels good to be on ME2.
ME1 was kinda dragging.[/QUOTE]
I just skip ME1 and save edit myself a paragon Shepard to import.
I think I'll do that next time; maaaaybe give a try to a tech-based class.
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