Mass Effect Megathread: He said "I should go." Do I sound like that?
4,999 replies, posted
[QUOTE=Janus Vesta;47620462]Extended Cut doesn't really make it better, it just makes it not as broken.[/QUOTE]
Less terrible is all I'd say, yeah. Leviathan helped more to be honest, the Reapers were slightly less bollocks when contextualized.
Bioware really wrote themselves into a corner with the Reaper invasion didn't they? Then they wrote themselves into more of a corner with ME3's ending.
[editline]28th April 2015[/editline]
[QUOTE=Eriorguez;47620613]DLC is decent when it is comparable to the old Expansion Packs.
And meh, the ending is not as bad as the fandom pretends. Could be far better, but "no we want to save you from Dark Matter", as it was originally intended, isn't better per se.
If the Leviathan were in the vanilla game, it would probably be recieved far better.[/QUOTE]
I actually think the ending was as bad as the fandom thinks. I mean the new ME is proof that the ending of ME3 kind of killed all hope of exploring the universe we knew and loved in more depth and breadth.
Plus, [b]what is wrong with a happy ending?[/b]
[QUOTE=Janus Vesta;47620462]Extended Cut doesn't really make it better, it just makes it not as broken.[/QUOTE]
Really, doesn't matter how good it was, because you can only play the ending for the first time once.
[editline]28th April 2015[/editline]
[QUOTE=Eriorguez;47620613]DLC is decent when it is comparable to the old Expansion Packs.
And meh, the ending is not as bad as the fandom pretends. Could be far better, but "no we want to save you from Dark Matter", as it was originally intended, isn't better per se.
If the Leviathan were in the vanilla game, it would probably be recieved far better.[/QUOTE]
It's entirely as bad as the fandom says, but I agree the Dark Matter ending isn't really any better.
They made a gamechanging ending, because they went for the epilogue route, which wasn't really needed.
Seriously, it is not like you are swimming in quarians or krogan in previous games, to be greatly affected by their newfond status farther away than from some lines of dialogue.
And, in any case, 1 ended with a choice, where neither was optimal, and so did 2 (although that one is less ambiguous), but they ended with a choice with not much buildup anyway.
To simplify things, I wouldn't object if the ending was [sp]A choice between Shepard dies, but the Reapers are gone, and the galaxy survives; and Shepard lives and the Reapers are gone, but synthetics and relays are heavily damaged.[/sp]
But yeah, to each their opinion.
I like the idea that after sacrificing so much throughout the games, Shepard ultimately needs to sacrifice him-/herself to save the galaxy. The actual choices that are given at the ending are uselessly complicated and dilemma-creating, in my opinion. Of course, the worst problem is that they come out of nowhere, as everyone knows.
I don't really think the endings needed to be happy or sad, and I honestly don't really care for when people say it. Emotional reactions and crafting of precise moments in a story is important, but so is the overall plot, its coherence and its actual intent. I think its totally understandable to say, but being happy or sad doesn't make something good or meaningful.
Despite a lot of silliness and issues, some dramatic bits and snaggles here and there, Mass Effect was a serious story that at least to me, had some very symbolic tones or commentary on human nature and society. I don't think its really that hard to see why the series focuses on the races working together for something beyond their own personal gain and something bigger than their differences as people, forcing them to see how they are the same. I feel that to just make it a "happy" ending is to really simplify that, and to simplify the kinds of concepts both individual and social that Bioware tried so hard to make people think about.
I don't think an ending being "happy" or "sad" is what makes it a good ending, I think a good ending is somewhat subjective but I think the most objective thing to it, is if it makes sense and logically closes the story in a way that really rings true and meaningful to what it was doing. I think the endings to an extent meet this, on a symbolic level I think their ideals or concepts are very interesting and I sometimes enjoy thinking about the universe could be after them.
I think in a sort of sense its also a bit of a selfish yet understandable perspective to say the universe must continue, a lot of excellent stories end and that is it, they end. They never get prequels, sidequels, any kind of real expanded material but we loved them for what they were, what made them special. I don't care if a sequel was to get made or not, I care that the series I loved, grew as a person from, and met by boyfriend due to, ended in a meaningful way that the developers wanted.
Despite all their P.R talk, its obvious by all the cut files and cut info about the endings, how the Extended Cut was a stitching of some of those cut concepts as well, and how rushed the later parts of the game are, that due to time, budget, manpower, and console constraints that Mass Effect 3 is only a shell of what it was meant to be, and honestly after all this time? An amazing shell at that and I wish more finished games were this good, despite the ending flopping.
I do think a happy themed ending could do great, it would send a message about how together as people, we can overcome things; a commentary to humanity's great synergy as a species. But as I said, the ending itself needs to be meaningful, emotion itself is a powerful tool but it is the substance behind that, which is important.
[editline]28th April 2015[/editline]
Also I really can't blame this thread for being an echo chamber but we've been talking about this stuff for awhile, no? Its kind of funny to see.
As for this talk about Miranda, I think she is actually a really great character and very lovable when you realize how she works. She is cold and professional because of a lot of reasons, she shows intense affection, love and loyalty to those close to her. I think what confounds me is the complaint of her being a "meek and clingy" person in ME3. She valued you as a person, as a friend, as a commander, and to some players, as her lover. It is very human, very natural, for us to feel regret and to wish to apologize for things we have done or intended to have done, I think that it is very important we see this side of her, people are not one dimensional beings.
[editline]28th April 2015[/editline]
After looking at this paragraph I wrote in two minutes all I can say is.
Look I fucking [B][I]love [/I][/B]Mass Effect okay?
Well we haven't had anything new to talk about for a while. After ME1 we had the excitement of an amazing new universe, after ME2 we had more discussion about the world, after ME3 feelings were mixed to say the least. And with an ending as final as the one we got there's never been much room for speculation.
I think that's understandable, I apologize because its toneless; I meant it more so in a joking way.
I don't really have much to add to this thread in terms of content, I don't really think anyone here is interested in shitty fanfic character models and stuff I've made.
[QUOTE=Eriorguez;47620613]DLC is decent when it is comparable to the old Expansion Packs.
And meh, the ending is not as bad as the fandom pretends. Could be far better, but "no we want to save you from Dark Matter", as it was originally intended, isn't better per se.
If the Leviathan were in the vanilla game, it would probably be recieved far better.[/QUOTE]
What gets me, I discovered as I played through Mass Effect again (begrudgingly, albeit, as I wanted to hurry up and get to Mass Effect 2): the game is named after the concept of dark matter and it's uses in this universe via mass relays, biotics, and every little piece of technology; and their invented concept of how it effects mass. For a game that follows it's own laws of physics and is named after this very concept, it seems odd that the conflict of the entire series breaks down to something completely irrelevant to the that concept. The fact it's called 'Mass Effect' tells me that the Reaper's goals or the overarching plot should in some way be related to the concept of the 'mass effect' rather than this organics vs. synthetics.
For instance, the geth in the first one were just a means to an end for Sovereign; organic slaves proved to be unpredictable. Non-organic slaves were more manageable for Sovereign to carry out his goals. Over the course of the series AIs/synthetics have proven that they can evolve and exist peacefully with organics. However, the Catalyst ignores this with the asinine assumption that conflict will inevitably arise (which the same can be said for any two parties organic or synthetic, so it's a poor point to justify the Reaper's methods).
So essentially, the star child is a symbolic metaphor for childlike reasoning and galactic scale tantrum that spans millennia. The 'dark matter' ending May or may not have been better (we will surely never know how things may have panned out were it not for the script leaks way back) but it would certainly more relevant to the game series' overall mythology.
[QUOTE=doommarine23;47621334]I don't really think the endings needed to be happy or sad, and I honestly don't really care for when people say it. Emotional reactions and crafting of precise moments in a story is important, but so is the overall plot, its coherence and its actual intent. I think its totally understandable to say, but being happy or sad doesn't make something good or meaningful.
Despite a lot of silliness and issues, some dramatic bits and snaggles here and there, Mass Effect was a serious story that at least to me, had some very symbolic tones or commentary on human nature and society. I don't think its really that hard to see why the series focuses on the races working together for something beyond their own personal gain and something bigger than their differences as people, forcing them to see how they are the same. I feel that to just make it a "happy" ending is to really simplify that, and to simplify the kinds of concepts both individual and social that Bioware tried so hard to make people think about.
I don't think an ending being "happy" or "sad" is what makes it a good ending, I think a good ending is somewhat subjective but I think the most objective thing to it, is if it makes sense and logically closes the story in a way that really rings true and meaningful to what it was doing. I think the endings to an extent meet this, on a symbolic level I think their ideals or concepts are very interesting and I sometimes enjoy thinking about the universe could be after them.
I think in a sort of sense its also a bit of a selfish yet understandable perspective to say the universe must continue, a lot of excellent stories end and that is it, they end. They never get prequels, sidequels, any kind of real expanded material but we loved them for what they were, what made them special. I don't care if a sequel was to get made or not, I care that the series I loved, grew as a person from, and met by boyfriend due to, ended in a meaningful way that the developers wanted.
Despite all their P.R talk, its obvious by all the cut files and cut info about the endings, how the Extended Cut was a stitching of some of those cut concepts as well, and how rushed the later parts of the game are, that due to time, budget, manpower, and console constraints that Mass Effect 3 is only a shell of what it was meant to be, and honestly after all this time? An amazing shell at that and I wish more finished games were this good, despite the ending flopping.
I do think a happy themed ending could do great, it would send a message about how together as people, we can overcome things; a commentary to humanity's great synergy as a species. But as I said, the ending itself needs to be meaningful, emotion itself is a powerful tool but it is the substance behind that, which is important.[/QUOTE]
You've missed a fuckton of threads going over every aspect of this in excruciating detail at rather great length.
[quote] I know my space waifu better than you [/quote]
That's a really amazingly long winded chunk of text to say "my opinion is superior to yours cause I totally know stuff about ME that you don't otherwise your opinion would be exactly like mine"
Since I'm friends with four people who either are or were on the team for almost the whole way and even into the next trilogy, you'll forgive me if I don't give your opinion any more leverage than anyone else's.
[QUOTE=27X;47621439]You've missed a fuckton of threads go over every aspect this in excruciating and detail at rather great length.
That's a really amazingly long winded chunk of text to say "my opinion is superior to yours cause I totally know stuff about ME that you don't otherwise your opinion would be exactly like mine"
Since I'm friends with four people who either are or were on the team for almost the whole way and even into the next trilogy, you'll forgive me if I don't give your opinion any more leverage than anyone else's.[/QUOTE]
I typically don't reply to these kinds of comments but I figure you seem like a reasonable guy despite the aggression so here we go.
I don't mean this to be too blunt but I think you might need to calm down. This is some serious aggression on an internet forum over a game series the mass public kind of stopped caring about.
People were making some chit-chat about the endings again and I gave my two cents. If we're going to alienate other people because its old content, then I am sorry but this thread should have been locked a long time ago because it is in a state of no content and rehashing old conversations, which I do feel there is nothing wrong with, because this community is bigger than the small locals that go to this thread.
I also feel that you're way too heated about a game character, I wrote a few sentences about how I felt the character had a reasonable personality and growth as a person. I don't care about them beyond that, I think how I simply talked about the progression of her writing and the mention of a real lover would make this clear. It just seems you are taking a lot of offensive because I said I felt your opinion which I did mention without naming you as confounding? I don't really know. It is a game character and I felt she had some traits that were believable in real people, simple as that.
I also think its cool you know some people on the teams and I hope your friendships go well, but what is that meant to prove? That your opinion on a game series that will mean nothing in the grand scheme of things is greater than mine, or that my opinion isn't given more leverage?
The honest truth is that while I really hope the best for you and while I would have really preferred if we became friends and chit-chatted, I honestly couldn't really care less about what you or other people thought of me, and really if we're going to throw our weight around like that, then what is the point?
As if you being friends or acquaintances, even best buddies with a team member on a huge collective evolving project makes you any more of an authority on people's opinions on things that are experienced subjectively? I won't even humor that its a baseless claim, that those people could not be writers at all, and that honestly in the end who cares? We're all equal fans here talking about our subjective opinion.
Now I think you made yourself look a bit silly and I really don't think anyone here cares for a childish banter match, so I said my opinion and I replied to your rant here because I don't like leaving people in the cold. So unless our conversational tone changes, I feel that this is done here.
[QUOTE=doommarine23;47621334]I do think a happy themed ending could do great, it would send a message about how together as people, we can overcome things; a commentary to humanity's great synergy as a species. But as I said, the ending itself needs to be meaningful, emotion itself is a powerful tool but it is the substance behind that, which is important.[/QUOTE]
But isn't that what we have already? If I remember correctly,which I might not, if you get every species to fight for the greater good without trying to take advantage of the situation, [sp]the Normandy and it's crew take off from the jungle planet for more adventures and to find you, you are alive, and the destruction of the mass relays is only an annoyance that can be fixed[/sp] giving you a happy ending. Going with the idea of it being about coming together, if you couldn't get the galaxy to rally against a species-threatening event, it actually goes horribly wrong.
[QUOTE=goluffy;47622908]But isn't that what we have already? If I remember correctly,which I might not, if you get every species to fight for the greater good without trying to take advantage of the situation, [sp]the Normandy and it's crew take off from the jungle planet for more adventures and to find you, you are alive, and the destruction of the mass relays is only an annoyance that can be fixed[/sp] giving you a happy ending. Going with the idea of it being about coming together, if you couldn't get the galaxy to rally against a species-threatening event, it actually goes horribly wrong.[/QUOTE]
[sp]The crew don't find Shep, they have a memorial service, you see your romance put his name on the board only to see Shep wake up moments later. [/sp]
Also, the ending being bittersweet/sad wasn't what made it bad, I mean sure I think fans and Shepard deserved a happy ending and that a happy ending fit far better with the themes and narrative. But the ending making almost no sense even after the Extended Cut did it for me.
I just think the Crucible was the wrong route entirely, belittled everything you did amd created a lose-lose situation with regards to gameplay and narrative.
[QUOTE=Rossy167;47623042][sp]The crew don't find Shep, they have a memorial service, you see your romance put his name on the board only to see Shep wake up moments later. [/sp]
[/QUOTE]
[sp]They don't put the name on the board in 'shepard survives' destroy ending. [/sp]
So I guess it's been nearly a decade since that first teaser trailer at X05.
[video=youtube;cVF8Mpte0Ww]http://www.youtube.com/watch?v=cVF8Mpte0Ww[/video]
[QUOTE=Wiggles;47624210]So I guess it's been nearly a decade since that first teaser trailer at X05.
[video=youtube;cVF8Mpte0Ww]http://www.youtube.com/watch?v=cVF8Mpte0Ww[/video][/QUOTE]
Hm never noticed before but the pictures for the first contact war came from this trailer, I'm betting they didn't want some of the scrapped content to go to waste.
[IMG]http://img4.wikia.nocookie.net/__cb20140820075821/masseffect/images/thumb/5/5e/Codex_ME_-_First_Contact_War.png/250px-Codex_ME_-_First_Contact_War.png[/IMG]
Actually a few of the lore based pictures came from this trailer :v: huh, learn something new every day.
So after a that brief chat about the ending I figured I'd make this, just to see everyone else's opinion without a big flamey argument:
[url]http://strawpoll.me/4235577[/url]
(No prizes for guessing which of these ME3's ending embodies).
[QUOTE=Wiggles;47624210]So I guess it's been nearly a decade since that first teaser trailer at X05.
[video=youtube;cVF8Mpte0Ww]http://www.youtube.com/watch?v=cVF8Mpte0Ww[/video][/QUOTE]
Oh my god that Shepard looks like a big toe
[QUOTE=Wiggles;47624210]So I guess it's been nearly a decade since that first teaser trailer at X05.
[video=youtube;cVF8Mpte0Ww]http://www.youtube.com/watch?v=cVF8Mpte0Ww[/video][/QUOTE]
wow i kind of wish that they kept that shepard.
[QUOTE=Pops;47625784]wow i kind of wish that they kept that shepard.[/QUOTE]
Looks sorta like one of those Tomb Raider FMV characters.
[QUOTE=Rossy167;47625142]So after a that brief chat about the ending I figured I'd make this, just to see everyone else's opinion without a big flamey argument:
[url]http://strawpoll.me/4235577[/url]
(No prizes for guessing which of these ME3's ending embodies).[/QUOTE]
I came away thinking that the biggest theme was the critique of interference in the development of other species....
Is it me or has the multiplayer gotten harder?
Geth Bombers do that. As do instakilling enemies, and those assholes known as Scions and Praetorians.
[QUOTE=Rossy167;47625142]So after a that brief chat about the ending I figured I'd make this, just to see everyone else's opinion without a big flamey argument:
[url]http://strawpoll.me/4235577[/url]
(No prizes for guessing which of these ME3's ending embodies).[/QUOTE]
Dear Rossy167, who disagreed with my spoiler post on this page.
[url=http://chry.me/ecksdee/2015-04-30_18-47-34.png]They actually don't[/url]
[QUOTE=EcksDee;47632073]Dear Rossy167, who disagreed with my spoiler post on this page.
[url=http://chry.me/ecksdee/2015-04-30_18-47-34.png]They actually don't[/url][/QUOTE]
You're right, I'm a moron and was mixing my memory with a different play through. Still, seeing Tali smile isn't the easiest thing.
[QUOTE=Rossy167;47632434]You're right, I'm a moron and was mixing my memory with a different play through. Still, seeing Tali smile isn't the easiest thing.[/QUOTE]
At least you have good taste :v:
Not ambiguous, Bioware confirmed that Shepard survives in the high EMS Destroy ending.
[QUOTE=Eriorguez;47632990]Not ambiguous, Bioware confirmed that Shepard survives in the high EMS Destroy ending.[/QUOTE]
I almost wish Bioware would pick a canon ending and get you to import your save before the Illusive Man's base just to hear about Shepard in a news reel or something. Tutorial: wondering around a space station hearing 'Commander Shepard, now happily married to A on planet B has started a fund for the wounded in the battle of D in memory of E'
I doubt that though, the most predictable path is that the Pathfinders left during the Reaper war and have no contact with anyone in the Milky Way and never will again because reasons or way before the war and before Shepard's trilogy.
to everyone who has ME1 and ME2 on steam: you can activate the same keys on origin, so you have all three games in one place, which makes it easier to manage DLC etc.
oh, and you don't have to log into EA Online every time you start ME2, so that's nice :v:
But do you have to redownload everything again?
[QUOTE=Eriorguez;47633242]But do you have to redownload everything again?[/QUOTE]
It Auto-Detects if a game is already installed on Steam.
Sorry, you need to Log In to post a reply to this thread.