Mass Effect Megathread: He said "I should go." Do I sound like that?
4,999 replies, posted
[QUOTE=Exooodus;51686992]I forgot how silly endgame ME1 is. You're basically unstoppable if you know what you're doing.
Also, thank you for the DLC responses. Bring Down the Sky and Pinnacle Station were pretty cool. Though Pinnacle Station's weapons convoy thing kinda trivialized the last parts of the game even more with its easy X weapons. That final simulation was kind of a pain though.
I've decided I'll definitely get Arrival and probably a couple of the ME3 DLCs like Citadel and Leviathan. Looking forward to them.
[editline]17th January 2017[/editline]
Also Hades Gamma Cluster is a fucking shithole.[/QUOTE]
What? Pinnacle Station is one of the worst DLCs ever. It's completely unbalanced, revolves around the most unfinished and unfun element of gameplay in the game and has absolutely laughable rewards that require tremendous efforts to acquire. Plus, it has nothing interesting to show story-wise, apart from a bunch of grumpy people.
[QUOTE=27X;51685067]BDtS was solid, Overlord and Shadow Broker are some of the best aftermaterial ever made for a game, much less ME.
Arrival is mostly a "how OP is your build" with a side of indoctrination thrown in. Since literally two scenes in 3 reference it, one of which is entirely optional, as a plot vehicle it's utterly meaningless.[/QUOTE]
It's not about how many references there are to it in ME3, it's about how necessary it feels for the plot. Without Arrival, the beginning of ME3 seems to come out of nowhere and for no good reason.
I guess I'm not so harsh on Pinnacle Station mostly because it was just a free thing I dl'd for PC. If I had bought it for like $10 or whatever on the 360, I would probably regret it.
Otherwise it was just "ok."
Also I dunno if you mean gameplay in general or gameplay in that area in specific, but I think ME1 combat is pretty fun for what it is.
The only things I liked about Pinnacle Station was the fact that you could grind your character pretty easily there and I'm a sucker for combat simulators, even if it was pretty wonky in ME. That said, I like how Citadel managed to do the same thing but much better.
[editline]18th January 2017[/editline]
And the apartment was kind of neat touch that, again, Citadel did much better.
Mass Effect 2 is still on the house at Origin. Won't have any of the DLC though.
Pinnacle Station, you say?
Hey, TVTropes, wanna say something about that? (From [URL="http://tvtropes.org/pmwiki/pmwiki.php/DisappointingLastLevel/RolePlayingGame"]the Role-Playing Games section of the Disappointing Last Level page[/URL])
[QUOTE]While the series in general manages to avoid this, the Pinnacle Station DLC (and by extension the last bit of Mass Effect many gamers played) is a cut-and-paste arena with boring enemy spam and the announcer from hell ("Get moving Shepard") made worse by being timed straight combat levels, so that level 60 engineer you have? Totally useless. Your lightly armored infiltrator? Too bad. If you are anything not a direct combat soldier, some of the challenges are nigh-impossible. And as a bonus, your no-XP kills there count for no other achievements, because it's all a hologram. Understandably, while "Bring Down the Sky" is packed in with the PS3 version, "Pinnacle Station" is left out. Pinnacle Station had been intended to be included with the PS3 version, but had to be left out by the developers because the archived source code for the X360 version wound up getting completely corrupted during the attempt to adapt it to the PS3. Even the game hated it.[/QUOTE]
Also, if memory serves me well this DLC is the only one that doesn't get any kind of mention whatsoever in the following games (but I could be mistaken, since I kinda remember a message from either Mass Effect 2 or 3 telling me that the apartment I won was no longer agible or something)
[QUOTE=TVTropes]If you are anything not a direct combat soldier, some of the challenges are nigh-impossible[/QUOTE]
I was a direct combat soldier, and a lot of the challenges were ridiculously hard. On the other hand, I do have some memory of them, unlike the arena from Citadel which I completed in a sitting.
[QUOTE=EliaMoroes;51688394]
Also, if memory serves me well this DLC is the only one that doesn't get any kind of mention whatsoever in the following games (but I could be mistaken, since I kinda remember a message from either Mass Effect 2 or 3 telling me that the apartment I won was no longer agible or something)[/QUOTE]
I was thinking you got a message in 2 telling you that your apartment had been seized or something, too, so you might be right.
Pinnacle Station was in ME3, you could pick up a Turian Special Ops team there for your war assets
[QUOTE=The_J_Hat;51689229]Pinnacle Station was in ME3, you could pick up a Turian Special Ops team there for your war assets[/QUOTE]
[QUOTE=The_J_Hat;51689229]you could pick up a Turian Special Ops team there for your war assets[/QUOTE]
[QUOTE=The_J_Hat;51689229]for your war assets[/QUOTE]
[QUOTE=The_J_Hat;51689229]war assets[/QUOTE]
As I was saying, utterly pointless.
That's one of the main problems with ME3; a lot of the stuff that contributes to your war assets JUST contributes to your war assets. Which is particularly galling when it's something you got invested into over the course of the previous games.
Even things that should shake the very foundation of the war and what you know are nothing more than a numeric addition to war assets. Bioware got real lazy.
[QUOTE=RikohZX;51697152]Even things that should shake the very foundation of the war and what you know are nothing more than a numeric addition to war assets. Bioware got real lazy.[/QUOTE]
Was there anything like that? I only remember the fairly basic Alliance battalions, fleets and crack task forces, nothing particularly earth shattering
War assets were written in totality as they exist in three days as a hail mary by a single character writer.
Be glad they exist as coherently as they do.
:snip:
[QUOTE=The_J_Hat;51697275]Was there anything like that? I only remember the fairly basic Alliance battalions, fleets and crack task forces, nothing particularly earth shattering[/QUOTE]
Everything turns into numbers. The major decisions of the other games (what you do with the Rachni queen, overwriting/killing the Geth heretics etc) plus everything you do in 3 (Genophage, Geth vs Quarians, Leviathan etc) just become numbers. Meaning if you make a 'wrong' decision in any of the games, you can always just make up those lost points somewhere else. So yes, there's a lot of stuff in all of the games that feel like they should make a huge impact vs the reapers but it all kinda doesn't matter as long as you do/find enough stuff during 3 to have a high enough point total.
[video=youtube;NNG_szaXNNU]http://www.youtube.com/watch?v=NNG_szaXNNU[/video]
[editline]26th January 2017[/editline]
New briefing too [url]https://www.masseffect.com/andromeda-initiative/training-hub/pathfinder-and-team[/url]
[video=youtube;lqZvYgn35K4]http://www.youtube.com/watch?v=lqZvYgn35K4[/video]
Not a lot of variety in the squadmates from the looks of it, but whatever. They seem okay
[editline]26th January 2017[/editline]
Also was that Clancy Brown's voice?
Well, seeing the Ryder sibiling you won't be playing as doesn't seem to be a squadmate, and that Papa Ryder will probably fit the role of first mission casualty, we now have our Kaidan/Ashley and Jacob/Miranda equivalents, I wager.
The Archon, whom at this point I can safely describe as the big bad of Andromeda, reminds me far too much of the Elder One from Dragon Age Inquisition, both in mannerisms and general feeling.
And that's [B]NOT[/B] good.
[QUOTE=The_J_Hat;51730289]Not a lot of variety in the squadmates from the looks of it, but whatever. They seem okay[/QUOTE]
Variety doesn't bother me so much; I'm a little nervous by how much they seem to resemble the squad from the trilogy though. Hell, the female turian even has Garrus' trademark blue facepaint, and the Krogan is using Grunt's alternate color scheme and seems to have a similar personality. Might just be an homage, but I hope they don't lean too heavily on the original squad for characterization. If I want that I'll just replay the trilogy.
Visuals look great though, and the animation is significantly better than the last cinematic trailer.
Don't read the YouTube comments, they're pure cancer.
I'm still don't understand what time the game is happening, before ME3 or somewhere?
[QUOTE=FluD;51730832]I'm still don't understand what time the game is happening, before ME3 or somewhere?[/QUOTE]
It happens 600 years after the original trilogy, so after ME3. I think the expedition left somewhere between ME2 and ME3, though.
[QUOTE=I am Error;51730871]It happens 600 years after the original trilogy, so after ME3. I think the expedition left somewhere between ME2 and ME3, though.[/QUOTE]
I believe that's the case, which makes sense, transgalactic travel would take a LONG time.
[quote] The Kurgan [/quote]
Yes.
[QUOTE=The_J_Hat;51730289]Also was that Clancy Brown's voice?[/QUOTE]
He was in a previous trailer too.
Wait, the ship in Andromeda has an AI? Weren't AIs not allowed to exist? Why would a ship made from Council races have an AI in it?
I think it's more of a version of Avina.
[editline]26th January 2017[/editline]
Also, I hope we get more human squadmates later on.
I don't like either of the two.
[sp]for my dickings[/sp]
I'm still not reassured at all about the quality of writing, and that makes me very sad.
What's the point of having more squad lines than any other ME game if they're all uninteresting?
What's the point of having dozens of planets to explore if you won't meet anyone interesting on them?
[QUOTE=Loadingue;51732884]I'm still not reassured at all about the quality of writing, and that makes me very sad.
What's the point of having more squad lines than any other ME game if they're all uninteresting?
What's the point of having dozens of planets to explore if you won't meet anyone interesting on them?[/QUOTE]
It's pretty hard to tell from a trailer, and they really just haven't shown much about Andromeda since its announcement. Even still, if you go back and look at the cinematic trailers for the original trilogy, it's full of cheesy, generic lines that don't highlight the good writing at all. They're great trailers and they still give me chills, but the writing is nothing special.
[media]http://www.youtube.com/watch?v=lx9sPQpjgjU[/media]
[media]https://www.youtube.com/watch?v=AluTOOCVXVQ[/media]
We'll see. I enjoyed Dragon Age Inquisition immensely and the Citadel DLC certainly shows they still know how to write good character moments; so long as Andromeda isn't full of bullshit collection quests like Inquisition was but still retains the lovely environments and solid character writing, I think we'll be okay.
I think many people (in youtube comments) are being overly critical, Im just glad games like these are being made at all considering the effort it takes. The only shortcomings for me so far based on the trailers is the lack of both of my fav races from previous Mass Effect games (drell and quarians)
Sorry, you need to Log In to post a reply to this thread.