• ARMA Series (I, II, III) - v. Are there mines in this thread?
    1,072 replies, posted
Jungle Highway Chapter 2 is ready to rock. This time, you're striking right into the heart of VC and their [I]Fear of Napalm.[/I] [url]https://fparma.herokuapp.com/events/event/co-jungle-highway-ch-2-fear-of-napalm[/url] [t]https://files.catbox.moe/hzlgcj.png[/t] [url]https://fparma.herokuapp.com/events/event/co-jungle-highway-ch-2-fear-of-napalm[/url] [QUOTE]Two days have passed since the USMC’s dynamic entry into the theatre. The local Vietcong have been shaken. Pushed against the wall by the USMC’s arrival, the survivors have grown desperate. The haggard American garrison has been resupplied and reinforced, and to the west of the river, the NVA have begun to panic. Now is the time to strike.[/QUOTE]
managed to download all the addons! (yay) All I need to do is just buy some dlcs and I should be set to join.
1.76.143261 new PROFILING branch with PERFORMANCE binaries, v06, server and client, windows 32/64-bit, linux 32-bit server + crash fixes + fix for 64-bit memory usage output of #monitor in server console details: [url]https://forums.bistudio.com/forums/topic/160288-arma-3-stable-server-176-performance-binary-feedback/?do=findComment&comment=3241164[/url]
The first special operation of this Campaign is commencing with [I]Green River.[/I] [url]https://fparma.herokuapp.com/events/event/co-jungle-highway-int-1-green-river[/url] [t]https://files.catbox.moe/aptque.png[/t] [url]https://fparma.herokuapp.com/events/event/co-jungle-highway-int-1-green-river[/url] [B]IMPORTANT[/B]: Bravo squad will be deleted; It's a product of miscommunication.
Forgot to post this here: [video]https://youtu.be/YFvcCwpIp0E[/video] Rifle grenades :ok:
1.76.143281 new PROFILING branch with PERFORMANCE binaries, v07, server and client, windows 32/64-bit, linux 32-bit server + Fixed: Particles could disappear when looking at them ( [url]https://feedback.bistudio.com/T119284[/url] ) details: [url]https://forums.bistudio.com/forums/topic/160288-arma-3-stable-server-176-performance-binary-feedback/?do=findComment&comment=3241407[/url]
[vid]https://files.catbox.moe/p9d5wb.mp4[/vid] [editline]14th October 2017[/editline] [vid]https://files.catbox.moe/4k2hrf.mp4[/vid]
ArmA 3 powered by Powerpoint.
From the zombie op: [t]https://steamuserimages-a.akamaihd.net/ugc/874121111449313602/CB701C9FC2D7F5C1C68C447A0F678E0D33D92FEE/[/t] [t]https://steamuserimages-a.akamaihd.net/ugc/874121111449313292/C70E804A73FD38015B5764DCACEB7D9AC5D1F5BD/[/t] [t]https://steamuserimages-a.akamaihd.net/ugc/874121111449313002/94F26D479D61B82592C38D754C0AFF2A67A3F39E/[/t] [t]https://steamuserimages-a.akamaihd.net/ugc/874121111449312666/43A08E23D8420F85460B4E348D839C952BB3FD04/[/t]
[hd]https://www.youtube.com/watch?v=r9h-bMwNxyU[/hd] [hd]https://www.youtube.com/watch?v=mxEued-7I54[/hd]
I take pride in doing it right [IMG_thumb]https://i.imgur.com/hpM8Ibc.jpg[/IMG_thumb]
[url]https://dev.arma3.com/post/sitrep-00204[/url] [QUOTE]Now that things have taken a more final form, we're ready to share a bit more higher-level information on the upcoming [B]Arma 3 Tac-Ops DLC[/B] (or, as we'll refer to it from now on, [B]Arma 3 Tac-Ops Mission Pack[/B]). In short, Tac-Ops DLC will feature three distinct singleplayer military operations, and will offer at least 8+ hours of playtime depending on your playstyle and difficulty settings. The operations are designed for the seasoned Arma (single)player and aim to deliver a [B]"classic Arma experience"[/B]. This translates into authentic combat situations in an open sandbox environment, where a thoughtful approach and patience are the key to success. We'll also be encouraging everyone to [B]replay[/B] the operations. This is something we hope to achieve, and make rewarding, in a number of ways. For example, in some cases you'll have the opportunity to play the same mission from another unit's perspective. This, in turn, will grant you a better understanding of the operation as a whole. Another aspect is to present you with various (optional) objectives, and completing, failing, or ignoring these will influence the outcome of the wider operation. All in all, we plan to share much more specific intel on Arma 3 Tac-Ops (including its release date) in the beginning of November, which is also when the first operations should appear on Dev-Branch. However, we feel it's important to already make clear that the Tac-Ops Mission Pack [B]does not include new assets or platform features.[/B] This is also reflected in the DLC's pricing, which is about half of a regular Arma 3 DLC (excluding the Apex expansion) at € 4.99 / $ 5.99 / £ 4.49. Ultimately, we believe that this, in combination with excellent singleplayer content, makes for a splendid package. We can't wait to launch Tac-Ops and hear about your successes (and failures) on the battlefield![/QUOTE] Man this kinda sucks, I was hoping we'd see some improved weapon mechanics at least (bolt-actions and shotguns namely).
[QUOTE]For example, in some cases you'll have the opportunity to play the same mission from another unit's perspective. This, in turn, will grant you a better understanding of the operation as a whole. Another aspect is to present you with various (optional) objectives, and completing, failing, or ignoring these will influence the outcome of the wider operation.[/QUOTE] Well, this is cool, at least, but it's sort of disappointing that it's basically a scenario pack with nothing to contribute to multiplayer. But it's not like it was specifically promised that it'd be a huge asset dump for MP to start with so eh.
[QUOTE=elixwhitetail;52788474]Well, this is cool, at least, but it's sort of disappointing that it's basically a scenario pack with nothing to contribute to multiplayer. But it's not like it was specifically promised that it'd be a huge asset dump for MP to start with so eh.[/QUOTE] They've always been pretty upfront about Tac-Ops being a DLC to add more singleplayer scenarios for the slice of their audience who has been pretty unhappy with the lack of SP content for ArmA 3 outside of the campaigns.
[hd]https://www.youtube.com/watch?v=sPmNSOkKu44[/hd]
[QUOTE=Craigewan;52788576]They've always been pretty upfront about Tac-Ops being a DLC to add more singleplayer scenarios for the slice of their audience who has been pretty unhappy with the lack of SP content for ArmA 3 outside of the campaigns.[/QUOTE] I guess I was too busy speculating on the Orange DLC to pay attention to what BI was saying about the Tac-Ops DLC. :v: For some reason I thought DLC2 was only including 3 DLC installments and the remaining one was Tanks, so I was a little confused. That's what I get for reading this thread before I'm fully awake. :downs:
[url]https://fparma.herokuapp.com/events/event/co-boots-were-made-for-walking[/url] [T]https://files.catbox.moe/oa3ekw.png[/T] Hope you don't step on a toe popper. [video=youtube;rypT2qMO1RY]https://www.youtube.com/watch?v=rypT2qMO1RY[/video]
[QUOTE=Kecske;52788459][url]https://dev.arma3.com/post/sitrep-00204[/url] [/QUOTE] I was really hoping for some new attachments for guns and functionality with that.
I would honestly prefer if we got the tank DLC before tac-ops.
Is anyone here going to buy tac ops? I won't. Did you get it forced upon you with the bundle?
[QUOTE=Destroyox;52791332]Did you get it forced upon you with the bundle?[/QUOTE] [URL="http://store.steampowered.com/app/612480/Arma_3_DLC_Bundle_2/"]If you buy the DLC2 bundle you're getting Tac-Ops.[/URL]
[QUOTE=elixwhitetail;52791343][URL="http://store.steampowered.com/app/612480/Arma_3_DLC_Bundle_2/"]If you buy the DLC2 bundle you're getting Tac-Ops.[/URL][/QUOTE] Oh I know, I just left that there because I figured that's how most people are going to get it.
The new Special Forces mission for the Campaign is up. Slot in, or get ready to bore yourself out spectating. [url]https://fparma.herokuapp.com/events/event/co-jungle-highway-int-2-bad-moon-rising[/url] [t]https://i.imgur.com/ZhmGP4F.png[/t] [url]https://fparma.herokuapp.com/events/event/co-jungle-highway-int-2-bad-moon-rising[/url] Further intel is to be received during the briefing.
It's Cuel's turn to do the funny accent!
[QUOTE=SFArial;52802318]It's Cuel's turn to do the funny accent![/QUOTE] Please No.
The prequel TvT of Fog of Horros, airing live on an FPARMA server post main sunday ops near you tomorrow. [img_thumb]https://a.pomf.cat/rpzcpn.png[/img_thumb] [URL="https://fparma.herokuapp.com/events/event/tvt-fog-of-horrors-a-gasmask-dilemma"]https://fparma.herokuapp.com/events/event/tvt-fog-of-horrors-a-gasmask-dilemma[/URL]
[T]https://cdn.discordapp.com/attachments/258350600201306132/371588176550035458/civil_protection01.jpg[/T] [I]"Prepare to receive civil judgement"[/I]
[t]https://cdn.discordapp.com/attachments/258350600201306132/371692657916772353/20171022120836_1.jpg[/t] [t]https://cdn.discordapp.com/attachments/258350600201306132/371685823050940418/20171022114502_1.jpg[/t] [t]https://cdn.discordapp.com/attachments/258350600201306132/371685821855563778/20171022114205_1.jpg[/t] [t]https://cdn.discordapp.com/attachments/258350600201306132/371685816625266699/20171022114113_1.jpg[/t] These guys look pretty sweet. Now we just need rebels.
[vid]https://files.catbox.moe/akpjs3.mp4[/vid] Bonus: [url]https://steamuserimages-a.akamaihd.net/ugc/867366666491821971/7D3AE881B35982EF5D196C5B2DA8DCB461610DD7/[/url]
Don't you love it when your server crashes because your crashed Spooky Gunship's twenty thousand bullets cooked off? [IMG]https://i.imgur.com/qF7DJJ1.png[/IMG] I sure do.
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