• ARMA Series (I, II, III) - v. Are there mines in this thread?
    1,072 replies, posted
[QUOTE=croguy;52938943]So this is a mission. [url]http://fparma.herokuapp.com/events/event/co-redneck-rampage[/url] [img]https://i.cubeupload.com/KzSMjz.png[/img] [url]http://fparma.herokuapp.com/events/event/co-redneck-rampage[/url][/QUOTE] What's the equipment of all the slots? I have no idea what it is i'd be wearing if i picked anyone. Edit: Got it vaguely sorted out in the discord, still hoping for a Kulsprutepistole m/45 so I can say I made a pipe SMG. Agree with this if you also want pipe SMGs, and scriptkitty said he'd drop us a box if enough people want them.
Hearing Sheepaay go full Texan (or whatever that was) was glorious!
I bought a new headset recently with 7.1 surround, but somehow the surround sound is messed up. When i hear enemy sounds in the front it actually give it like it is behind me. And a lot of more issues. Like i don't hear my gunshots when ADS and many more.I did researched around the arma forums, but sadly there is nothing really that helps... btw it is the Asus rog centurion headset. Anyone else playing with 7.1? If so can you solve this?
[vid]https://files.catbox.moe/2bo391.webm[/vid] [QUOTE=snijboer;52943899]I bought a new headset recently with 7.1 surround, but somehow the surround sound is messed up. When i hear enemy sounds in the front it actually give it like it is behind me. And a lot of more issues. Like i don't hear my gunshots when ADS and many more.I did researched around the arma forums, but sadly there is nothing really that helps... btw it is the Asus rog centurion headset. Anyone else playing with 7.1? If so can you solve this?[/QUOTE] I am not even sure if arma supports 7.1
[twitch]SarcasticAuspiciousCodKappa[/twitch] :cry: 7
[img]https://i.cubeupload.com/zglqTA.png[/img] [video=youtube;VYgss3Ega1I]https://www.youtube.com/watch?v=VYgss3Ega1I[/video]
A Couple of Vids from the last 2 days, excuse the Audio on them, my OBS was fucking up. [QUOTE][video=youtube;BY4Lwz6hnKw]https://www.youtube.com/watch?v=BY4Lwz6hnKw[/video][/QUOTE] [QUOTE]Delta's UAZ decides to leave this mortal coil.[/QUOTE] [QUOTE][video=youtube;D57GWoQoGeM]https://www.youtube.com/watch?v=D57GWoQoGeM&t=1s[/video][/QUOTE] [QUOTE]Rednecks on a Rampage, my mic didn't record, so that's why there are gaps.[/QUOTE]
I can't believe Charlie fucking died: [twitch]YummyAffluentTomatoFreakinStinkin[/twitch] [sp]That's a lesson for spacing.[/sp]
[QUOTE=Dominic0904;52945390]I can't believe Charlie fucking died: [twitch]YummyAffluentTomatoFreakinStinkin[/twitch] [sp]That's a lesson for spacing.[/sp][/QUOTE] [img]https://i.imgur.com/d2JK6ET.png[/img]
Better hope you boys are ready for some Chemical Warfare [URL="https://fparma.herokuapp.com/events/event/co-chemical-dawn"]https://fparma.herokuapp.com/events/event/co-chemical-dawn[/URL]
Medic PTSD Edition form Sunday's OP. Viewpoint delta [video=youtube;TwnCqUt6M1c]https://www.youtube.com/watch?v=TwnCqUt6M1c[/video]
Some clips from the Solid Snek mission we did yesterday: I think I broke Metal Gear: [twitch]SweetBovineAlmondKlappa[/twitch] Yup, definitely broke it: [twitch]InnocentCaringCrabsWow[/twitch] "You're going to extract him?" [twitch]CourageousFreezingGrasshopperSMOrc[/twitch] Clearing a tower: [twitch]DependableBraveAsparagusVoteNay[/twitch] That was a good mission.
Came across this render a while back at an Artstation page: [t]https://u.cubeupload.com/Kecske/outsource2usm4cg0.jpg[/t] Thankfully I managed to save it before it disappeared, but the album cover still shows the Carl Gustav: [url]https://www.artstation.com/search?q=guns no roses&sorting=recent[/url] Obviously its not in Apex, but I guess it'd make sense to have new AT weapons in the Tanks DLC.
Guessing it was made but never used for Apex. BI could have told the artist to remove it because they still plan on using it.
[QUOTE=Tuskin;52955703]Guessing it was made but never used for Apex. BI could have told the artist to remove it because they still plan on using it.[/QUOTE] The MQ-12 was originally meant for the base game but they only included it in Apex so that could happen to the CG
Forgot to post these two: [hd]https://www.youtube.com/watch?v=83Dg-PyNZdU[/hd] [hd]https://www.youtube.com/watch?v=ZQBYumcl_2c[/hd]
Last minute sunday mission application. This time you're balls deep in Napf fighting those solar corporation goons from The Hand That Feeds again. [url]http://fparma.herokuapp.com/events/event/co-hostile-takeover[/url] [t]https://cdn.discordapp.com/attachments/345599942686932992/388857528575852545/HTIcon.jpg[/t] [url]http://fparma.herokuapp.com/events/event/co-hostile-takeover[/url]
[video=youtube;7M7bCjAtmkk]https://www.youtube.com/watch?v=7M7bCjAtmkk&feature=youtu.be[/video] Oh god what have I done?
Last take on Op. Nightcrest has been retconned. You'll be struggling to finish this mission [I]forever and ever.[/I] [URL]http://fparma.herokuapp.com/events/event/co-operation-nightcrest-take-3-back-in-time[/URL] [t]https://i.imgur.com/pIS1jgX.jpg[/t] [URL]http://fparma.herokuapp.com/events/event/co-operation-nightcrest-take-3-back-in-time[/URL]
I hope your computers can run [sp]Tanoa[/sp] [url]https://fparma.herokuapp.com/events/event/co-operation-falling-apex[/url] [video=youtube;w7EbNzwSYL8]http://www.youtube.com/watch?v=w7EbNzwSYL8[/video]
[QUOTE=Mallow234;52970427]I hope your computers can run [sp]Tanoa[/sp] [URL]https://fparma.herokuapp.com/events/event/co-operation-falling-apex[/URL] [video=youtube;w7EbNzwSYL8]http://www.youtube.com/watch?v=w7EbNzwSYL8[/video][/QUOTE] crysis had a very under-rated soundtrack. one of inon zur's best works. the sequels were a bit too generic in the music at times. warhead also had a kickass soundtrack
From that Stargate mission from two weeks ago. [video]https://youtu.be/CrN06hmYAw0[/video]
[QUOTE=snijboer;52943899]I bought a new headset recently with 7.1 surround, but somehow the surround sound is messed up. When i hear enemy sounds in the front it actually give it like it is behind me. And a lot of more issues. Like i don't hear my gunshots when ADS and many more.I did researched around the arma forums, but sadly there is nothing really that helps... btw it is the Asus rog centurion headset. Anyone else playing with 7.1? If so can you solve this?[/QUOTE] Return your headest. It's defective probably. I've had three different 7.1 surround headsets that i've used with arma2 and 3 and none have had that issue. Edit: Logitech G930 and G933(latter was a piece of garbage) and now corsair voids
[QUOTE=Mallow234;52970427]I hope your computers can run [sp]Tanoa[/sp] [url]https://fparma.herokuapp.com/events/event/co-operation-falling-apex[/url] [video=youtube;w7EbNzwSYL8]http://www.youtube.com/watch?v=w7EbNzwSYL8[/video][/QUOTE] [video=youtube;-d3TCGQkeqw]https://www.youtube.com/watch?v=-d3TCGQkeqw[/video] The soundtrack better show up at least once during the mission JONO!
I gotta pull out for something else, I'm also apparently too much of a prune for a copilot anyway.
1.80.143830 new PROFILING branch with PERFORMANCE binaries, v01, server and client, windows 32/64-bit, linux 32-bit server + Fixed: The 'Unknown enum value' errors would display incorrectly for the createAgent, createUnit, setVehiclePosition, createVehicle, getUnitTrait script commands + FIxed: crashes related to physx/geometry lod + Added: logging for BE packet issues + Fixed: Enum 'Errors' & Eden Mission attributes + Fixed: Some dynamic simulation presence issues + Removed some obsolete code triggering false AV positives (e.g. from Avast!) details: [url]https://forums.bistudio.com/forums/topic/160288-arma-3-stable-server-180-performance-binary-feedback/?do=findComment&comment=3256105[/url]
I've been working on these for a bit. Now there is hoping for a stalker mod that is not crap quality. [vid]https://i.imgur.com/ftjEsdN.mp4[/vid] [vid]https://i.imgur.com/a25OGBs.mp4[/vid] [vid]https://i.imgur.com/eEBL8Zb.mp4[/vid] Can be added to any mission if ACE and CBA are present [url]https://github.com/diwako/stalker_anomalies[/url]
[url="https://arma3.com/news/report-in-lubos-groch-art"]Ooh my[/url] [quote]Dev-Branch players now have an opportunity to try three APCs with newly modeled interiors.[/quote] [t]https://arma3.com/assets/img/post/images/report_in_lg_art_1.jpg[/t][t]https://arma3.com/assets/img/post/images/report_in_lg_art_2.jpg[/t][t]https://arma3.com/assets/img/post/images/report_in_lg_art_5.jpg[/t]
lol you can see the armata on the far right pic
[QUOTE=Drag#!;52979630][URL="https://arma3.com/news/report-in-lubos-groch-art"]Ooh my[/URL] [t]https://arma3.com/assets/img/post/images/report_in_lg_art_1.jpg[/t][t]https://arma3.com/assets/img/post/images/report_in_lg_art_2.jpg[/t][t]https://arma3.com/assets/img/post/images/report_in_lg_art_5.jpg[/t][/QUOTE] Pretty hype for this shit. Offering poorer visibility but less tunnel vision when viewing like that. Also with the benefit of being cool as hell.
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