ARMA Series (I, II, III) - v. Are there mines in this thread?
1,072 replies, posted
[QUOTE=Kecske;53149701]My favorite is probably the CSAT tank interior, it looks really cool that the gun elevation is visible inside, not to mention those good old fashioned steering levers and the tiny ventillator cooling your nuts.[/QUOTE]
Yeah it's cool, although I'm a little disappointed you can't see the gun recoil. That would be really cool and it also looks like it should when thinking about the proportions.
Also another things that's kinda iffy is how some of the driver positions are completely seperate from the commander and gunner positions, but you can still change between them freely inside the vehicle.
[url="https://imgur.com/a/4Dywm"]Gallery of all the new tank interiors in 4K[/url]
So what ya'll thinkin'?
[media]https://twitter.com/jaycroweuk/status/965991351404892160[/media]
Not gonna lie those interiors look straight outta Kerbal Space Program
still pretty hype tho
So this is pretty cool and I haven't seen it mentioned:
[IMG]https://i.imgur.com/yrb5ReW.jpg[/IMG]
The camo net has skin variants on AAF vehicles.
[editline]23rd February 2018[/editline]
Still the same old AAF camo underneath, but it still looks rad.
So the cage armor isn't just for looks:
[T]https://cdn.discordapp.com/attachments/258350600201306132/416681445658984460/ArmA_3_Dev_Cage_Armor_test01.jpg[/T]
[QUOTE=Thomo;53154706]How do you get the variation?
[editline]23rd February 2018[/editline]
It was added today it seems, scratch that.[/QUOTE]
It also appears to not be the case for the Gorgon, which instead has desert and greener variant in the form of the FIA skins.
A2OA 1.64.144373
+ some more crashfixes
+ linux dedicated server with callExtension support (same feature level as A2OA windows dedicated server)
[url]https://forums.bohemia.net/forums/topic/213193-arma-2-oa-update-164-build-144373-release-candidate-for-eol-end-of-life/?do=findComment&comment=3272316[/url]
We had some people have to drop out last minute, so there is a couple of slots left for those who maybe want to play with us today.
In this episode of "How It's Made: Fort Redgorde Mk3":
[hd]https://www.youtube.com/watch?v=lR63hvo00rE[/hd]
So i need someone just a tiny bit more clever than me to help me figure this one out. I've tried googling this left and right, but i came up with nothing.
I recently JUST figured out how to set up artillery in the editor, very simply. So that's all well and good.
[t]https://i.imgur.com/tbb66a7.jpg[/t]
HOWEVER, if i try to add anymore, things doesn't work the way i want to. What i want the most, is either for all of the units to take aim, and fire in sequence, or fire all at the same time, but so far the only way i figured out how to make more fire on one artillery request, is if i group the rest to the one that's been set to the request majigga, like this:
[t]https://i.imgur.com/VIJo3hp.jpg[/t]
But this doesn't work very elegantly. The two others will try to drive into formation, and end up looking in random directions. So if i make an arty request, the first guy in the middle will line up the shot, take it, and then he will reset his turret, and then one of the other two might start lining up their turret to take a shot, shoot, and then reset, AGAIN. This repeats for as many times as i've requested shots.
So i ask - What's the simplest/fastest way of setting it up, so i can have more than one artillery unit, all taking aim at the same time and then proceed to fire in unison or sequentially, in the group? And, can i make a request for more than nine shells, per request?
[del]Is there any place where you get info on what the near-daily updates on the dev build does?[/del]
[URL="https://forums.bohemia.net/forums/topic/140837-development-branch-changelog/?page=50"]My question was answered by literally two extra seconds of googling on top of the two minutes I'd already done.[/URL]
[editline]27th February 2018[/editline]
[QUOTE]Added: Olive variants for the NATO (Pacific) armored vehicles
[/QUOTE]
[I]FUCKIN' FINALLY, BY THE WAY![/I] Apex released a year and a half ago, and they [I]finally[/I] decided to add a basic recolour to make vanilla vehicles useable without looking like shit.
[editline]27th February 2018[/editline]
[IMG]https://i.imgur.com/muQwNLR.jpg[/IMG]
Colour is hideous, but I do like the camo netting.
NATO has the worst artstyle out of all the A3 factions.
[QUOTE=Destroyox;53164745]NATO has the worst artstyle out of all the A3 factions.[/QUOTE]
[img_thumb]https://i.imgur.com/ueWLfjw.png[/img_thumb]
[QUOTE=Destroyox;53164745]NATO has the worst artstyle out of all the A3 factions.[/QUOTE]
Don't have to worry about the artstyle when you kill everyone else
I get lost in the editor, and spend two good minutes laughing at [B]this[/B]
[VID]https://files.catbox.moe/yegro5.mp4[/VID]
[editline]27th February 2018[/editline]
[video=youtube;ydMc4M2E5eE]https://www.youtube.com/watch?v=ydMc4M2E5eE[/video]
[QUOTE=Cpt.Funkymonk;53175991][twitch]PiliableImportantSlothKappaWealth[/twitch][/QUOTE]
shit dude, i'm sorry for causing such an anticlimax, but i was in the bushes to your right with a rocket launcher.
[vid]https://files.catbox.moe/765fm4.webm[/vid]
[editline]4th March 2018[/editline]
[vid]https://files.catbox.moe/kx2qy6.webm[/vid]
#arma3 just received it's experimental #linux #mac port-update 1.80
Incoming Tanks DLC [DEL]porn[/DEL] pics
[T]https://cdn.discordapp.com/attachments/258350600201306132/421369854118068235/107410_20180308101246_1.png[/T][T]https://cdn.discordapp.com/attachments/258350600201306132/421370253646233607/107410_20180308101443_1.png[/T]
[T]https://cdn.discordapp.com/attachments/258350600201306132/421371042267660318/107410_20180308101754_1.png[/T][T]https://cdn.discordapp.com/attachments/258350600201306132/421371800786829312/107410_20180308102058_1.png[/T]
[T]https://cdn.discordapp.com/attachments/258350600201306132/421372549893586964/107410_20180308102358_1.png[/T][T]https://cdn.discordapp.com/attachments/258350600201306132/421373251780870156/107410_20180308102645_1.png[/T]
[T]https://cdn.discordapp.com/attachments/258350600201306132/421375066480050178/107410_20180308103356_1.png[/T][T]https://cdn.discordapp.com/attachments/258350600201306132/421375998110466071/107410_20180308103737_1.png[/T]
[T]https://cdn.discordapp.com/attachments/258350600201306132/421376999404208138/107410_20180308104139_1.png[/T][T]https://cdn.discordapp.com/attachments/258350600201306132/421378403653124126/107410_20180308104710_1.png[/T]
[editline]8th March 2018[/editline]
Found some new clothing:
[T]https://cdn.discordapp.com/attachments/258350600201306132/421389662603444224/ArmA_3_Dev_New_AAF_CSAT_Items02.jpg[/T][T]https://cdn.discordapp.com/attachments/258350600201306132/421389662645649410/ArmA_3_Dev_New_AAF_CSAT_Items03.jpg[/T]
[T]https://cdn.discordapp.com/attachments/258350600201306132/421389662343528449/ArmA_3_Dev_New_AAF_CSAT_Items01.jpg[/T]
Hello there
[t]https://i.imgur.com/41B9jOn.png[/t]
So does the MGS have a barrel fired ATGM?
[QUOTE=Destroyox;53187084]So does the MGS have a barrel fired ATGM?[/QUOTE]
Yeah, it can only fly to a point or follow a laser target though
Kind of disappointed that NATO isn't getting a actual tank, but that armored car/MGS does look cool. I wonder if you'll be able to load it onto the Blackfish or slingload it.
[QUOTE=Bbarnes005;53188305]Kind of disappointed that NATO isn't getting a actual tank, but that armored car/MGS does look cool. I wonder if you'll be able to load it onto the Blackfish or slingload it.[/QUOTE]
It's blackfishable, for sure. Both the regular and uparmoured variant.
[editline]9th March 2018[/editline]
[QUOTE=Bbarnes005;53188305]Kind of disappointed that NATO isn't getting a actual tank, but that armored car/MGS does look cool. I wonder if you'll be able to load it onto the Blackfish or slingload it.[/QUOTE]
The only 'actual tank' in this DLC is boring as hell, though. The MGS is ten times cooler, same for the Wieselclone.
[editline]9th March 2018[/editline]
[QUOTE=Tuskin;53186937]Hello there
[t]https://i.imgur.com/41B9jOn.png[/t][/QUOTE]
I have wanted this for years, fucking finally official :excited:
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