Hunt: Showdown - 'Early 20th Century Competitive Demon Hunting in the Swamps of Louisiana'
172 replies, posted
I always feel bad when I go to finish off a horse by whacking it but it's not a one hit kill. I know the horse isn't real but it feels bad
Do they still segregate players by rank? Doesn't seem like it but IDK.
Not sure which rank you're talking about; they match you now based on a hidden MMR, rather than BL rank.
God I hate the fucking left and right shooting, cause you never know if you're overcompensating the compact ammo or not, it feels super inconsistent.
Deleted my Shadowplay folder but I had such a goddamn "oh just painted a silhouette around the guy with bullets" moment, argh.
I feel like people just take advantage of people having super low framerates all around by just zig zagging everywhere.
VERY tempted to spend my entire fortune on Avtomats, then prestige when I run out of them
Weapon sway while sighted in, I'd say. Hard enough to hit someone pacing side to side without having to worry about the game screwing up your aim for you. That's why I prefer using shotguns over rifles. Hip fire's accurate enough, and the REND damage is a definite help.
Thanks @Krautzy , can I suck your cock?
https://i.imgur.com/nf3E2Jt.jpg
https://i.imgur.com/c9v0WhY.jpg
https://i.imgur.com/D4opYVf.png
Sure thing.
That went way better than expected, minus the two of us getting dropped instantly on the second match by those sparks.
Was the Sparks for you, I got headshot by a Winfield Marksman. No joke, we both got one-shot killed within a quarter of a second of eachother.
Krautzy said he wasn't even headshot and he was at full health.
I don't want to label any skilled players that kills us as hackers but damn that's probably the most suspicious death I've ever had in this game.
it might just be inconsistencies with health, as soon as you even so much lose 10 hp you're already at death's bed cause of how weird damage drop-off is.
and if you even lose the 25 hp blip you're basically a hot meal for long bullets.
The mission was to get the bounties, not cleanse the area of all abominations
this game could really REALLY use some network smoothing
Immolator out - how is everyone finding it?
Been a bit out of the loop. Is that a new weapon?
It's a new kind of Zombie that's really aggressive and can burst into flames, i find him pretty annoying and makes the game a bit more tense when running around enemies.
Need to get back into the game, but reading the changelog and hey some good things. Not a fan that the chain revolver still hasn't found its place considering they keep changing it every update.
Also wow flashlights having some utility??? How severe is the effect?
Wow, those shotgun and flashlight changes seem pretty neat. Not sure what to think about the immolator, though. I feel like hives already do a pretty good job at causing chaos.
Pray that you're on the winning end of that immolator cause hoo boy I can see a lot of gunfights go awry quick.
Like the new changes except how sound triggers escalate. I just can't gauge my proximity at all now, they're like delayed as fuck in how they react.
https://youtu.be/HLWKytqi8cY
Oh yeah, new stuff's been on the test server for a bit over a week now. Looks really good. I found some decent footage of it:
https://youtu.be/Ib1EzMmcMGE
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