• Cataclysm: Dark Days Ahead - FUCK NO SPORTING GOODS STORES
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[QUOTE=DrugUnit;44248400]Wait did the new version get acctualy released in the two weeks i was too busy with RL stuff?[/QUOTE] 0.A? It was released on the 2nd officially, and there was a RC a week before that.
Shiet. Is the RC saves compatible with the offical release?
Fuck me again, I was kiting some zombie to a bunch of traps, but I didn't realize there was a landmine amongst those and when the zombies stepped on it the shrapnel killed me.
[QUOTE=Svinpels;44247551]Weird, after I complained about the overabundance of zombears I haven't met one in over a in-game week. They must be up to something. Anyways, I was wondering what you guys' overall goal in the game is (other than surviving, that is)? Like building a selfsufficient farm, or something else?[/QUOTE] Right now my goal is to find a way to mutate myself into a nightmare of a melee build, but I keep getting distracted by all these mini projects that have me bouncing across the cities looking for the right tool, like building furniture for my shelter or getting a working minifridge going. (I lucked out and found a 90% full car battery so right now I don't have to worry too much about getting it solar powered yet.) holy shit though i found a fucking dog whistle on a counter in one of those modern houses with glass and stone walls.
Of course in my new world there's a fucking triffid grove just north. And of course they eventually break in the shelter (that I made home). And, of course, I have to light the whole place on fire to bring those motherfuckers down with me.
Is there a way to have a dog ride in your car with you? Or will getting a dog into the body of the car and closing the doors with it inside cause it to violently splatter against the back wall as soon as the car starts moving?
This game is fucking addicting like crack. I have yet to survive more than 3 days, though. How do you guys do it?
[QUOTE=DrugUnit;44248649]Shiet. Is the RC saves compatible with the offical release?[/QUOTE] Unless I'm mistaken, RC should be the same as the official release. There [i]might[/i] be a few bugfixes, but I hadn't seen anything about it. That being said, yes it should be. They cleaned up their save stuff so that you wouldn't lose them a few versions ago, I have one character from like 0.7 or 0.8 still. [editline]15th March 2014[/editline] [QUOTE=StrawberryClock;44249723]This game is fucking addicting like crack. I have yet to survive more than 3 days, though. How do you guys do it?[/QUOTE] Archery, mostly. Archery and a lot of kiting - fleet footed and quick. I usually select a house to use as my base and clean it out without smashing out the windows or anything, clear everything within stumbling sight distance and start stockpiling. Food and water needs tend to drive me to clear out more and more of the city and raid grocery stores and houses until I get enough to survive a couple days on. Then I shoot for something like a hardware store or sporting goods store for more useful stuff. A funnel is one of my biggest goals, and a brazier if I can manage it. If I find a crossbow trap I disable it - or accidentally trigger it while trying to disable it - and use that as my primary until I can get a reflex recurve bow. [editline]15th March 2014[/editline] Don't be afraid of melee if you've got a broken window to lead them into, but don't get into it if you don't have at least a hammer and preferably something like a baseball bat.
I survived for like 7 days by just staying at a public works. Lots of good survival stuff, always a working car, far away from towns. Only problem is the zombie brutes and shocker zombies and dogs there.
[QUOTE=Lijitsu;44249811]Unless I'm mistaken, RC should be the same as the official release. There [I]might[/I] be a few bugfixes, but I hadn't seen anything about it. That being said, yes it should be. They cleaned up their save stuff so that you wouldn't lose them a few versions ago, I have one character from like 0.7 or 0.8 still. [editline]15th March 2014[/editline] Archery, mostly. Archery and a lot of kiting - fleet footed and quick. I usually select a house to use as my base and clean it out without smashing out the windows or anything, clear everything within stumbling sight distance and start stockpiling. Food and water needs tend to drive me to clear out more and more of the city and raid grocery stores and houses until I get enough to survive a couple days on. Then I shoot for something like a hardware store or sporting goods store for more useful stuff. A funnel is one of my biggest goals, and a brazier if I can manage it. If I find a crossbow trap I disable it - or accidentally trigger it while trying to disable it - and use that as my primary until I can get a reflex recurve bow. [editline]15th March 2014[/editline] Don't be afraid of melee if you've got a broken window to lead them into, but don't get into it if you don't have at least a hammer and preferably something like a baseball bat.[/QUOTE] Ok, that's approximately what I've been doing so far, I just have shitty luck when it comes to spawns. Thanks for the tip. Anyway, why is one of your big goals a funnel? Aren't they easy to find/make? Also, what character build do you usually use?
Because sometimes I get fucked on funnel spawns and have to search everywhere to get one, and they're a source of unlimited water for cleaning and cooking. I've had games where I had 6 or so funnels by the end of the first week, and some games where I clear out huge sections of towns without ever finding one. I mean fuck, I found an aluminum keg and a 30 liter barrel before I found a funnel in my latest game. Sometimes I also get fucked on containers and only end up with a few plastic bottles at best. 12s for stats. Animal Empathy, Quick, Fleet-Footed, Pain Tolerance, Fast Healer, Fast Reader, Parkour Expert, Robust Genetics, Self-Aware for positive traits. Addictive Personality, Forgetful, Heavy Sleeper, Insomniac, Lightweight, Poor Hearing, Strong Scent, Truth Teller, Ugly, Weak Stomach, Wool Allergy for negative traits - I use no skill rust, so Forgetful is kinda cheaty. 1 starting point in Archery, Mechanics, Dodge, Melee, Trapping, and Survival. Any other points I may have are spent wherever I feel like, like I used to go with Android before they removed it so I used the points to buy Poison Resistant and Disease Resistant, plus a couple other skills like I think tailoring. I play with 24 given and 24 max trait points, the old maxes. I haven't actually capped the trait points in a while though. I also play with 30-day seasons, although that won't matter much if you can't survive for long.
[QUOTE=StrawberryClock;44250613]Ok, that's approximately what I've been doing so far, I just have shitty luck when it comes to spawns. Thanks for the tip. Anyway, why is one of your big goals a funnel? Aren't they easy to find/make? Also, what character build do you usually use?[/QUOTE] You can Apply funnels to water tight containers and they'll catch rain water. Then you can boil that for clean drinking water, I have two steel Jerry cans (one from a public works) and I use one for storing clean water and I fill the other up whenever it rains. Fills completely pretty quick. Though you can collect acid rain too, if you wanna make acid bombs.
[QUOTE=Lijitsu;44250746]Because sometimes I get fucked on funnel spawns and have to search everywhere to get one, and they're a source of unlimited water for cleaning and cooking. I've had games where I had 6 or so funnels by the end of the first week, and some games where I clear out huge sections of towns without ever finding one. I mean fuck, I found an aluminum keg and a 30 liter barrel before I found a funnel in my latest game. Sometimes I also get fucked on containers and only end up with a few plastic bottles at best. 12s for stats. Animal Empathy, Quick, Fleet-Footed, Pain Tolerance, Fast Healer, Fast Reader, Parkour Expert, Robust Genetics, Self-Aware for positive traits. Addictive Personality, Forgetful, Heavy Sleeper, Insomniac, Lightweight, Poor Hearing, Strong Scent, Truth Teller, Ugly, Weak Stomach, Wool Allergy for negative traits - I use no skill rust, so Forgetful is kinda cheaty. 1 starting point in Archery, Mechanics, Dodge, Melee, Trapping, and Survival. Any other points I may have are spent wherever I feel like, like I used to go with Android before they removed it so I used the points to buy Poison Resistant and Disease Resistant, plus a couple other skills like I think tailoring. I play with 24 given and 24 max trait points, the old maxes. I haven't actually capped the trait points in a while though. I also play with 30-day seasons, although that won't matter much if you can't survive for long.[/QUOTE] You should try the game with the new 12 given 12 taken max trait points and tell me if you can be as successful, because I'm going as vanilla as you can possibly play and I'm having a hard time starting up.
Actually the max points now is 1000 given, 1000 trait. Not that you can get that high with trait points, but still. Originally the max was 24 and the default was 12, they also changed it at one point to 12/0 for some ridiculous reason. I've run several characters with lower stats way back when, but I haven't in a while. Essentially you want to focus them way more, but you definitely want to keep Quick, Fleet-Footed, Parkour Expert and Animal Empathy - and Self Aware honestly, I can't stand not seeing my exact HP. You could probably get 12 points pretty easy off traits and use those to bring your stats up to a decent level. The skills are pretty optional as well, although if you've got a spare point then Dodge is generally worth it all around.
[QUOTE=Lijitsu;44251125]Actually the max points now is 1000 given, 1000 trait. Not that you can get that high with trait points, but still. Originally the max was 24 and the default was 12, they also changed it at one point to 12/0 for some ridiculous reason. I've run several characters with lower stats way back when, but I haven't in a while. Essentially you want to focus them way more, but you definitely want to keep Quick, Fleet-Footed, Parkour Expert and Animal Empathy - and Self Aware honestly, I can't stand not seeing my exact HP. You could probably get 12 points pretty easy off traits and use those to bring your stats up to a decent level. The skills are pretty optional as well, although if you've got a spare point then Dodge is generally worth it all around.[/QUOTE] Oh, thanks that's actually really useful to know!
If you're looking for a brazier, churches and cathedrals are a very likely place to find them. I snagged one and it decorates my 'lawn' when I want an outdoor cookout to roast marshmallows and hang with the cougars and dogs and giant flies. Nowadays I do all my cooking in an indoor stone fireplace, though.
What's the default city size?
[QUOTE=StrawberryClock;44251602]What's the default city size?[/QUOTE] 4. I run 6 and get some pretty massive ones. Don't go too high or you're likely to have nothing but city, not to mention some issues with evac shelters not spawning. [editline]16th March 2014[/editline] [QUOTE=lightningstreak;44251483]If you're looking for a brazier, churches and cathedrals are a very likely place to find them. I snagged one and it decorates my 'lawn' when I want an outdoor cookout to roast marshmallows and hang with the cougars and dogs and giant flies. Nowadays I do all my cooking in an indoor stone fireplace, though.[/QUOTE] Yeah, but unless you're lucky you're probably going to get sheet metal or enough scrap to make some before you get into a church to loot. Braziers are only really useful in a protected area though, at least with pits around it to keep wandering wolves and cougars from casually pulling.
I had a moose attack me and then stalk me the other night. Wat.
This game is surprisingly fun, usually I can't stay engaged long enough with roguelikes, especially without tiles. But this game's creative enough with items and worldgen that I have no problem imagining what's going on in the world. I broke into a house where there was formerly a gun collector who also had computers as a hobby. I claimed it as my starting base, then broke into the hardware store next door, which had a bunch of tools, as well as a convenient wheelbarrow for me to lug a larger amount of items with. Sometime before that I busted open a crate that was from the army judging by the MREs and other items. I like how you can just go into your inventory, select an item, THEN choose what you can do with it. It showed me that I had to disassemble the MRE to get the goods, which made perfect sense to me.
[QUOTE=StrawberryClock;44251742]I had a moose attack me and then stalk me the other night. Wat.[/QUOTE] Yeah it's rutting season. Don't fuck with a moose unless you know you can kill it. I've lost several characters to those bloodthirsty bastards. [editline]16th March 2014[/editline] [QUOTE=helpiminabox;44251758]It showed me that I had to disassemble the MRE to get the goods, which made perfect sense to me.[/QUOTE] What the fuck, you can disassemble an MRE?
[QUOTE=Lijitsu;44251763]What the fuck, you can disassemble an MRE?[/QUOTE] Well, that's how I opened it up, anyways. If there's another way I never found out because that was the first thing I tried. It has what you'd expect from an MRE too.
I always just ate them as a normal consumable. I wasn't aware you could actually disassemble them and get the heatpack and such. Maybe that's new.
[QUOTE=Lijitsu;44251942]I always just ate them as a normal consumable. I wasn't aware you could actually disassemble them and get the heatpack and such. Maybe that's new.[/QUOTE] I'm pretty sure that's new, I don't think you can straight up eat them anymore.
So I want to have an indoors fire going. What can I do to contain it?
[QUOTE=helpiminabox;44252980]So I want to have an indoors fire going. What can I do to contain it?[/QUOTE] I think you have to build a wood stove from a metal tank and pipe, I can't remember if there's other materials you need, or how high building skills you need. I'm fairly certain it will keep smoke in. There might be other methods I'm not aware of. Oh, yeah. You'll need a hacksaw as well
Last time I played I built a stone fireplace. It's fairly simple, I think it just needs 40 rocks.
[QUOTE=StrawberryClock;44249723]This game is fucking addicting like crack. I have yet to survive more than 3 days, though. How do you guys do it?[/QUOTE] Man i'm on my 6th year now. I went 0 skills in anything and just fast healer + quick and boosted str to 14 and other stats to 10. Make a nail plank on start and slowly kill everything, kill children till they drop a bat make a nail bat aka the 3rd Melee Weapon of the Gods. And you should be set from there, level tailor to about 3 so there is low chance of failing to repair your clothes and reinforce them asap. Get alot of clothing that covers most of your body (MOSTLY TORSO AND ARMS)
Woo, I'm actually surviving for once. Only issue is my local town is shite - only got houses and a Doctor's Office near me really, I'll need to explore farther in to see if there's anything good. On the bright side, got all I need for a bow and basic cooking now, so I can live in the wild if worst comes to worst. Got a spiders nest up north, but there's also a science lab and a bunker IIRC. Think I saw a functional electric car, but it only had one solar panel.
[QUOTE=WarRage333;44253254]Man i'm on my 6th year now. I went 0 skills in anything and just fast healer + quick and boosted str to 14 and other stats to 10. Make a nail plank on start and slowly kill everything, kill children till they drop a bat make a nail bat aka the 3rd Melee Weapon of the Gods. And you should be set from there, level tailor to about 3 so there is low chance of failing to repair your clothes and reinforce them asap. Get alot of clothing that covers most of your body (MOSTLY TORSO AND ARMS)[/QUOTE] Have you tried with 0.A? Because apparently the zombies are much stronger now.
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