• Cataclysm: Dark Days Ahead - FUCK NO SPORTING GOODS STORES
    3,120 replies, posted
Guise did you know their adding portals [editline]30th March 2014[/editline] -snip- wat double post
Portals have been in for a while, they just haven't functioned properly; there's currently no actual other dimension, just the entities associated. You can find them randomly sometimes, as well as sometimes as the [sp]potential ending to a science lab[/sp]. They flash a few different colors and symbols constantly, but stepping on them doesn't do anything.
[QUOTE=Lijitsu;44402778]Portals have been in for a while, they just haven't functioned properly; there's currently no actual other dimension, just the entities associated. You can find them randomly sometimes, as well as sometimes as the [sp]potential ending to a science lab[/sp]. They flash a few different colors and symbols constantly, but stepping on them doesn't do anything.[/QUOTE] You can also create your own portals. Never got the balls to step into one though.
[QUOTE=Svinpels;44395172] I also wouldn't be surprised if they added som new burrowing enemy that'll fuck up our bunkers when the digging mechanic is properly implemented. [/QUOTE] You're gonna be sorry if you don't give it a name. Also, for some reason my 9 and 3 key don't work for scrolling through pages. It made making a new character impossible for me on the newest version :(.
[QUOTE=Tetsmega;44406849]You're gonna be sorry if you don't give it a name. Also, for some reason my 9 and 3 key don't work for scrolling through pages. It made making a new character impossible for me on the newest version :(.[/QUOTE] 9 and 3? What do those do for character creation?
[QUOTE=helpiminabox;44406933]9 and 3? What do those do for character creation?[/QUOTE] Same as > and < I think. For scrolling through pages. I guess my keybindings were fucked up, but nothing worked for page scrolling. I'll figure out why it didn't work eventually. [B]Edit:[/B] Excuse me I meant 7 and 9
NPCs keep stealing my solar panels. I fucking left some out on my lawn to work on cars later and the fuckers grab one and fly off into the woods with them. I only find out later when I trade with them or find their stupid dead bodies laying around and what do you know, they're carrying solar panels. They're the Cataclysm equivalent of giant keas what the hell man assholes
[QUOTE=lightningstreak;44409052]NPCs keep stealing my solar panels. I fucking left some out on my lawn to work on cars later and the fuckers grab one and fly off into the woods with them. I only find out later when I trade with them or find their stupid dead bodies laying around and what do you know, they're carrying solar panels. They're the Cataclysm equivalent of giant keas what the hell man assholes[/QUOTE] Still not as bad as when they spawn in your base, take as much as they can carry of your most nececary good (grabbing a shotgun too) and then threaten you into dropping your weapon, after which still refuse to leave and threaten you every time you come home. Just like a marriage for the kids
[QUOTE=lightningstreak;44409052]NPCs keep stealing my solar panels. I fucking left some out on my lawn to work on cars later and the fuckers grab one and fly off into the woods with them. I only find out later when I trade with them or find their stupid dead bodies laying around and what do you know, they're carrying solar panels. They're the Cataclysm equivalent of giant keas what the hell man assholes[/QUOTE][QUOTE=MuffinZerg;44409266]Still not as bad as when they spawn in your base, take as much as they can carry of your most nececary good (grabbing a shotgun too) and then threaten you into dropping your weapon, after which still refuse to leave and threaten you every time you come home. Just like a marriage for the kids[/QUOTE] And these are the exact reasons I keep random spawned NPCs off. I had one guy break into my apartment and demand I drop my reflex recurve. I complied to see if I could talk him down, but told me to get out. I had enough speed I was able to pick my bow back up and kill him in a couple shots. Then I drug his dead ass out back and dumped him in an open pit. Fucker didn't even have anything worth killing him over, and to make it worse I had to edit my inventory to wipe out those annoying 'none' items.
[QUOTE=Lijitsu;44410137]And these are the exact reasons I keep random spawned NPCs off. I had one guy break into my apartment and demand I drop my reflex recurve. I complied to see if I could talk him down, but told me to get out. I had enough speed I was able to pick my bow back up and kill him in a couple shots. Then I drug his dead ass out back and dumped him in an open pit. Fucker didn't even have anything worth killing him over, and to make it worse I had to edit my inventory to wipe out those annoying 'none' items.[/QUOTE] Feels a bit barren and empty without random npcs so I keep the spawn on. Usually you can kill them and if you can't - that's cataclysm for you, it's not supposed to be fair.
This game is starting to make me get cocky. I'm able to kill zombears and zombie dogs without being touched and even jabberwocks can barely damage me besides a few paltry scratches. In fact, I'm starting to get a new appreciation for zombears. One of them killed three NPCs around the perimeter of my base, including the piece of shit that stole my solar panel.
[QUOTE=MuffinZerg;44410151]Feels a bit barren and empty without random npcs so I keep the spawn on. Usually you can kill them and if you can't - that's cataclysm for you, it's not supposed to be fair.[/QUOTE] The problem is, there's nothing to [i]gain[/i] from NPC interaction. You can have them join you, but they'll just steal your shit and get killed with it - probably via spitter acid so you can't recover it. You can kill them, but unless you're a cannibal they very rarely have anything worth the time and effort. Sometimes they can save your ass as a distraction or even with their weapon, but they're so dumb they usually end up getting swarmed and killed within a few dozen turns. Then there's those 'none' items that you have to manually edit your inventory to get rid of... it's just honestly not really worth it.
Ok so I fired the game up and tried to play it again after probably a year or so of having not played it. Good god it's so confusing, there's so much stuff now. The idea of being a cyborg ninja seems to appeal to me but I'm not able to figure out how to go about doing it. Is it worth taking the bionic starting profession and going with that? I'm tempted to use the options menu to increase the number of points I can start with but that feels like cheating. So many questions. Would be cool if I could be a drunken master with an ethanol burner and bionics to keep me kicking ass. Took the 'bionic monster' profession and had fun killing things with claws. Also turned off the graphical tileset as I found it made things more difficult to look at than the ascii one!
Can artifact powers rub off on other items? Cuz if not, I've either encountered a bug, or a genuine artifact shopping cart...
[QUOTE=Svinpels;44418939]Can artifact powers rub off on other items? Cuz if not, I've either encountered a bug, or a genuine artifact shopping cart...[/QUOTE] Do tell...
[QUOTE=Jamie1992GSC;44419851]Do tell...[/QUOTE] Well, it all started when I found a glittering artifact (which flashbanged me relentlessly until I picked it up). I couldn't find any use for it other than glowing for a short while, not bright enough for me to read or craft at that, and it generated loads of smoke when I carried it. Not particularly useful... But I didn't wanna throw it away. So I kept it in my shopping cart to avoid all the smoke, and suddenly I was teleported 10-12 tiles in the direction I was dragging the cart. This happened several times, but I assumed it was an side effect from the artifact, like teleportation sickness. It hangs with you a little while, right? No more incidents for a while as I was fixing up a car. Then, when I'm done with the car and about to journey onward, I grab the old cart (which didn't carry the artifact anymore, as I tested it out a little one time and left it on the floor), and after a couple of steps I'm teleported through the wall. I'm teleported 3-4 more times until I get the cart up to the car for unloading, always 10-11 tiles in the direction I'm moving. That's about it, I think. It seems to have stopped teleporting me after I unloaded it, bear in mind that I haven't touched the artifact for days, and I only teleported while dragging the cart. Spooky, right?
[QUOTE=ChaosUnleash;44418837]Ok so I fired the game up and tried to play it again after probably a year or so of having not played it. Good god it's so confusing, there's so much stuff now. The idea of being a cyborg ninja seems to appeal to me but I'm not able to figure out how to go about doing it. Is it worth taking the bionic starting profession and going with that? I'm tempted to use the options menu to increase the number of points I can start with but that feels like cheating. So many questions. Would be cool if I could be a drunken master with an ethanol burner and bionics to keep me kicking ass. Took the 'bionic monster' profession and had fun killing things with claws. Also turned off the graphical tileset as I found it made things more difficult to look at than the ascii one![/QUOTE] graphics is for pussies
[QUOTE=MuffinZerg;44420273]graphics is for pussies[/QUOTE] I found it harder to know where I was going with the graphics to be honest
Normally I'm all for graphics (i make my own for dwarf fortress) but I can't stand them in Cataclysm. Might be all the NO TILE items and enemies that pop up. All I want is a square version of the default tileset, though. I want to see my evac shelter home in its beautiful, proportionate, square glory.
[QUOTE=lightningstreak;44421398]Normally I'm all for graphics (i make my own for dwarf fortress) but I can't stand them in Cataclysm. Might be all the NO TILE items and enemies that pop up. All I want is a square version of the default tileset, though. I want to see my evac shelter home in its beautiful, proportionate, square glory.[/QUOTE] RetroDays seems to be pretty close to that, although it's not quite the same. I've noticed that tilesets don't have some of the fancy effects that ascii does, like pixelated vision with faulty bionics, though.
No one got a theory on my haunted shopping cart? Should I start searching for holy water, or barricade myself in a church?
I fucking suck at this game, and it's starting to annoy me. It seems my games go like so: I create a character and start I'll get to the nearest town and maybe manage to raid one of the houses on the outer edge of it I'll get plenty of food and drink but have nowhere to store it, if I'm lucky I might find a bag of some sort Zombies eventually find me and I get killed People say things like, oh go to a sporting goods store and get some stuff there, but I can't get anywhere near anything because there's zombies everywhere. Once I did manage to get into a shop, and while attempting to steal some stuff zombies broke in through the only door and I was killed in a battle which involved hitting a zombie with a book. Seriously, what am I doing wrong & why is this so difficult? I can sometimes manage to live for a day but I've never made it to the second night. I feel like there's probably something majorly obvious that I'm just not seeing. I ONCE managed to survive for three nights by finding a farm and essentially spending two days reading books and eating what supplies there were until I was attacked and killed on a trip to the shed.
I'm not the best survivor myself, but I got some suggestions: Never start out with melee, find some books and build up skills first. Ideally try to avoid melee unless it's your last resort, [i]or[/i] you actually got decent skills and weapons. Also, I'd invest in the bow hunter job, you'll start out with a combat knife and a compound bow. Focus on ranged (as Lijitsu has mentioned several times), preferably in archery as you can rather easily make your own ammo. I always start with breaking most of the furniture in my shelter and auto-craft arrow shafts until I can make crossbow bolts (if i can find a trap pile nearby and secure myself a crossbow). I use the crossbow as main and bow as backup. Also, if you find lots of loot, but no backpack/what-evs you can make a makeshift sling from sheet if you break a window. It severly encumbers your torso, but as far as I know, that will only affect melee, not ranged. Hope this is somewhat helpful.
[QUOTE=Svinpels;44428474]I'm not the best survivor myself, but I got some suggestions: Never start out with melee, find some books and build up skills first. Ideally try to avoid melee unless it's your last resort, [i]or[/i] you actually got decent skills and weapons. Also, I'd invest in the bow hunter job, you'll start out with a combat knife and a compound bow. Focus on ranged (as Lijitsu has mentioned several times), preferably in archery as you can rather easily make your own ammo. I always start with breaking most of the furniture in my shelter and auto-craft arrow shafts until I can make crossbow bolts (if i can find a trap pile nearby and secure myself a crossbow). I use the crossbow as main and bow as backup. Also, if you find lots of loot, but no backpack/what-evs you can make a makeshift sling from sheet if you break a window. It severly encumbers your torso, but as far as I know, that will only affect melee, not ranged. Hope this is somewhat helpful.[/QUOTE] Thank-you for the advice. I will try the archery path and report back with how it goes :-)
[QUOTE=ChaosUnleash;44428527]Thank-you for the advice. I will try the archery path and report back with how it goes :-)[/QUOTE] No problem. Oh, and don't forget kiting, lots and lots of kiting. In the beginning at least. And butcher everything, free survival skills and all that.
[QUOTE=Svinpels;44428545]No problem. Oh, and don't forget kiting, lots and lots of kiting. In the beginning at least. And butcher everything, free survival skills and all that.[/QUOTE] When you say 'kiting' do you mean in the sense of being chased then occasionally shooting the thing that is chasing me?
[QUOTE=ChaosUnleash;44428552]When you say 'kiting' do you mean in the sense of being chased then occasionally shooting the thing that is chasing me?[/QUOTE] Fire at the target, run around and gain some more space, fire again, run and get more space and fire, so on and so forth yes.
[QUOTE=ChaosUnleash;44428552]When you say 'kiting' do you mean in the sense of being chased then occasionally shooting the thing that is chasing me?[/QUOTE] Yes. Especially with the crossbow, as you need to reload it between shots. But flying a kite to raise morale would be a neat additon though. [editline]2nd April 2014[/editline] Oh, I just remembered something! Chainlink fences are your friends, the average zombies doesn't tear through them as quickly as they used to, and spitters and shockers can't shoot through them, but [i]you[/i] can. Look for parks in towns. Take care with stronger enemies though.
If you're going the melee route, the best thing to do at the start is build a knife spear in the evac shelter. Quite an amazing starting weapon, I only just recently replaced mine with a Rapier.
[QUOTE=ChaosUnleash;44428309]I fucking suck at this game, and it's starting to annoy me. It seems my games go like so: I create a character and start I'll get to the nearest town and maybe manage to raid one of the houses on the outer edge of it I'll get plenty of food and drink but have nowhere to store it, if I'm lucky I might find a bag of some sort Zombies eventually find me and I get killed People say things like, oh go to a sporting goods store and get some stuff there, but I can't get anywhere near anything because there's zombies everywhere. Once I did manage to get into a shop, and while attempting to steal some stuff zombies broke in through the only door and I was killed in a battle which involved hitting a zombie with a book. Seriously, what am I doing wrong & why is this so difficult? I can sometimes manage to live for a day but I've never made it to the second night. I feel like there's probably something majorly obvious that I'm just not seeing. I ONCE managed to survive for three nights by finding a farm and essentially spending two days reading books and eating what supplies there were until I was attacked and killed on a trip to the shed.[/QUOTE] Try this blog: [url]http://garthright.blogspot.co.uk/2014/02/how-to-survive-one-day-in-cataclysm-dda.html[/url] He was the guy who got me into this game and although I died quite a bit at first by about my 4th build I was surviving past the first day and around the 6th I was just surviving. I'm a cautious player but if you are sick of dying then keeping alive isn't that hard so long as you follow some pretty basic safety codes. Rocks, bushes and makeshift crowbars are your friend!. So are night raids.
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