• Super Mario Maker V1
    1,141 replies, posted
[url]https://d301dinc95ec5f.cloudfront.net/capture/mvg-league-20150915194251673.shot.mp4[/url]
I hate how I have to delete and reupload a level instead of just updating said level. All I changed was a few added sounds and one extra room. Also the link to the docs form in the OP is busted.
I made everyone's favorite type of level [img]https://d3esbfg30x759i.cloudfront.net/ss/WVW69iZO3sEgIdR5bY[/img] [b]Speeding Seaways A93B-0000-0044-91E2[/b]
[QUOTE=Flyingman356;48699118][url]https://d301dinc95ec5f.cloudfront.net/capture/mvg-league-20150915194251673.shot.mp4[/url][/QUOTE] He couldn't even spell doctor right.
[QUOTE=Fapplejack;48699517]The link to the docs form in the OP is busted.[/QUOTE] Try again.
Finally finished making my first level. [IMG]https://d3esbfg30x759i.cloudfront.net/ss/WVW69iZU1FUcwqChI3[/IMG] Shroom Heights 1-1 (2DA2-0000-0044-F5EB)
[QUOTE=TheSynth;48702678]Finally finished making my first level. [IMG]https://d3esbfg30x759i.cloudfront.net/ss/WVW69iZU1FUcwqChI3[/IMG] Shroom Heights 1-1 (2DA2-0000-0044-F5EB)[/QUOTE] it's almost surreal seeing levels (even just thumbnails) that look like actual SMW levels, it's like some form of quantum nostalgia knowing I've beaten that whole game, but I don't recognize content and need to play it hell I might end up buying SMW again, been a good while
Most of the time I enjoy when a SMW stage pops up in 100 Mario challenge. Most of the dumb levels are made in classic and new style (probably since you start with those).
I guess I'll start peddling my levels here. 3D54-0000-003A-97D5 Ghost house, multiple pathways. 2CEA-0000-0038-724A Standard mario level FBCE-0000-0026-5B61 (Short underground level, it's my first stage.) I'm working on an airship level that I was PLANNING to do in the SMB3 layout but, I find that SMW and NSMW has the best layouts for airship, I might switch to one of those. Also, I only plan to do standard levels, I'm not too crazy about Kaizo stuff. Kaizo is something I like to watch, not do.
[QUOTE=Kegan;48698764]Hell yeah, I unlocked the skinny mushroom :v: Time to take advantage of that in the near future[/QUOTE] I thought I was in the binding of Isaac thread for a second.
World-Waluigi: A27C-0000-0047-0848 No Non-Waluigis Allowed.
Fuckkkkkkk NOW then game lets me know I can only have 8 warp pipes. An hour into making this badass multi layered nonlinear multiple exit super level. Now I have to basically scrap the whole thing.
[Frantic Fortress Fracas : 4551-0000-0031-2DE8] - It's a dumb little level involving an underground base which happens to have a bunch of crazy stuff going on. Can you get through it? [An Explosive Getaway: F81C-0000-003B-3FF7] - An experiment with airship levels. Can you hijack the copter and get back to land alive? [(Sea)Star Maze: 9596-0000-003E-D97B] - If you've played the Star Maze level in Mario Land 2, you know what this is.
[QUOTE=Rufia;48704089]World-Waluigi: A27C-0000-0047-0848 No Non-Waluigis Allowed.[/QUOTE] there was a thread on this yesterday but I don't think anybody posted it in here go to 25:50 [media]https://www.youtube.com/watch?v=f1q-lUJB51o[/media]
Made a mildly cruel, but doable short level, feedback and stars appreciated as im at my 10 upload cap :( DEEE-0000-0047-7CC9
If you want to see all 100 costumes [media]https://www.youtube.com/watch?v=Iq8sRYh8yZw&feature=em-uploademail[/media]
[QUOTE=MissingGlitch;48697360]I'm going to make little squares for the OP for easy access to the TOP 10 winners of each week. [IMG]http://i.imgur.com/r71tT6u.png[/IMG] Just a little update that only 4 people have submitted their levels so far. Hanso HyperBowser KnightRider25 Xubs Voting starts on Friday. So hurry and PM your level code if you want to compete for #1 in the Top 10.[/QUOTE] When's the exact deadline? I might be able to get my level in but I'll probably need all the time I can get.
What time zone are you in?
PST
Well the deadline will be noon in Central Time tomorrow. So I think it would be ten o'clock tomorrow for you, If I am doing time zones right. So for everyone. The deadline for submission will be [B]12:00PM central time[/B] tomorrow. So it would be a good idea to check what Noon central time for you will be in your timezone. Currently have 9 people submitted.
I wish I could submit a level but I like how almost all of mine turned out so it'd be like picking a favorite son (or daughter) :,(
Is there a way to have an invisible multi-coin block? I'm trying to give one of my levels a 100-coin objective, and I'd like to hide some like that.
[QUOTE=MeltingData;48705331]Is there a way to have an invisible multi-coin block? I'm trying to give one of my levels a 100-coin objective, and I'd like to hide some like that.[/QUOTE] I don't have my Wii U on but can't you put a coin inside an invisible block? If not then most likely no.
[QUOTE=Zadrave;48705358]I don't have my Wii U on but can't you put a coin inside an invisible block? If not then most likely no.[/QUOTE] Unfortunately, it just makes an invisible 1-coin block.
Due to the way the invisible blocks work (where they're toggled into an inactive box upon being hit), you can't make a multi-coin invisible block unfortunately. I don't think there was a single one of those in the series either.
Just got the game and don't have anything unlocked yet 6A8D-0000-0047-C84A Wanted to do a lot more with it was really restricted part wise, gonna remake something similar and larger when I get more stuff.
[QUOTE=Sift;48705143]I wish I could submit a level but I like how almost all of mine turned out so it'd be like picking a favorite son (or daughter) :,([/QUOTE] I mean if you do end up changing your mind. Send it in.
For anyone that wants to try it, I created a level called "Castle Cheep Cheep." I think I should provide a fair warning, it isn't simple. I attempt to endow each one of my levels with a certain amount of authenticity when it comes to layout and presentation; I'm not particularly taken by Kaizo-inspired seas of floating blocks and spikes. 4824-0000-0039-F0DF Feel free to criticize.
I made a Mario World themed level, mixing up the assets of the Airship theme to make a fun sky level. Finally finished, it took a few hours getting everything perfect~ [B]100 Coins at Blimprock Heights[/B] [I]074E-0000-0048-0F5D[/I] Try to get all 3 1-Ups. One is hidden in the level, another is collected with 100 coins, and the last is gotten by hitting the ribbon at max height. Hint: [sp]Use the P-Switch on the platform right next to it, and then wait for it to run out.[/sp]
I made an underwater level. Nothing too special..... [sp] You better get that skinny mushroom. [/sp] 0EFD-0000-0026-ED80
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