• Fallout Thread V30: The universe where everyone is left handed
    5,001 replies, posted
Is the DLC for F4 worth it? And will it still be like 72 euros even with the 40% discount on it? Or do I buy just the season pass... How does it works exactly???
[QUOTE=Rocâ„¢;51611393]Is the DLC for F4 worth it? And will it still be like 72 euros even with the 40% discount on it? Or do I buy just the season pass... How does it works exactly???[/QUOTE] Story DLC's are pretty good (Far Harbor the best) but Settlement stuff is meh. Most mods use DLC stuff so getting it all is a better deal.
[QUOTE=StoneRabbit;51611392]I think I created the most apathetic looking person of the Commonwealth. [t]http://i.imgur.com/GLCzSED.jpg[/t] [img]http://i.imgur.com/PPjXLpy.jpg[/img][/QUOTE] Garvey 2.0?
[QUOTE=_charon;51611474]Garvey 2.0?[/QUOTE] The upgrade includes emotion. Emotion, not emotion[B]s[/B].
[QUOTE=Rocâ„¢;51611393]Is the DLC for F4 worth it? And will it still be like 72 euros even with the 40% discount on it? Or do I buy just the season pass... How does it works exactly???[/QUOTE] Yeah, you just buy the season pass for it. That gives you all of the DLC. It's only a little bit more expensive than getting just Far Harbor and Nuka-World (which I think are considered the two best DLCs), plus you get Automatron and the settlement DLCs, which do contain some good features even if you're not interested in properly building settlements. Plus all of the DLC will probably be required for mods in the future, so getting the season pass means you don't have to worry about only having some of the DLC.
AW SHIT [t]https://i.imgur.com/YXBsLuB.png[/t] [url]http://www.nexusmods.com/fallout4/mods/20959/?[/url]
[QUOTE=Mattchewy;51611466]Story DLC's are pretty good (Far Harbor the best) but Settlement stuff is meh. Most mods use DLC stuff so getting it all is a better deal.[/QUOTE] So, should I buy the season pass? I don't get it... Is buying the season pass the same thing as buying all the DLC, except its all in one? Why is it ALSO added up to the "add all the DLC" thing and adding up to the price?
[QUOTE=Rocâ„¢;51611590]So, should I buy the season pass? I don't get it... Is buying the season pass the same thing as buying all the DLC, except its all in one? Why is it ALSO added up to the "add all the DLC" thing and adding up to the price?[/QUOTE] Yes. You get all the DLC in the season pass
[QUOTE=Omolong;51611552]Yeah, you just buy the season pass for it. That gives you all of the DLC. It's only a little bit more expensive than getting just Far Harbor and Nuka-World (which I think are considered the two best DLCs), plus you get Automatron and the settlement DLCs, which do contain some good features even if you're not interested in properly building settlements. Plus all of the DLC will probably be required for mods in the future, so getting the season pass means you don't have to worry about only having some of the DLC.[/QUOTE] Ahh I see. So I guess the seperate DLC is just for whoever needs it seperate then. Thanks, will buy it tomorrow! I'd buy Mankind Divided aswell, but I have no idea if theres gonna be extra DLC for it down the line.
[QUOTE=Mattchewy;51611561]AW SHIT [t]https://i.imgur.com/YXBsLuB.png[/t] [url]http://www.nexusmods.com/fallout4/mods/20959/?[/url][/QUOTE] [QUOTE]Turn your hostile environment to your side by using the Gravitational Force Expulsion modification to turn the energy from a large fall against your enemies, or use the Electromagnetic Repulsor Field to turn the force from your enemies blows into deadly arcs of electricity. Progressive modifications to the suit can increase it's distance in which one can leap, and the speed which one can run - and a specially, gifted patriot, can utilize the Static Electricity of their speed against their enemies with the Myson Electricity Capacitors.[/QUOTE] :wow: this definitely explains what was taking so long
[QUOTE=Mattchewy;51611561]AW SHIT [t]https://i.imgur.com/YXBsLuB.png[/t] [url]http://www.nexusmods.com/fallout4/mods/20959/?[/url][/QUOTE] Not even a day yet and 2017 is already a better Fallout mod year than 2016.
[QUOTE=_charon;51611692]:wow: this definitely explains what was taking so long[/QUOTE] Honestly, its mostly because my knowledge of world-building in the Gamebryo toolkit is nearly 0, so we brought on Nafnaf to do the dungeon (It's somewhere in the ballpark of the Mechanists' Lair in terms of size), but I started having medical problems before I could pack up all the assets and current progress. Starting to feel better these days, so I can go ahead and pack everything up now once I free up some space and we can actually get down to the nitty gritty. The features are pretty cool though, I just got my hands on the final build a few hours ago and gave it a spin!
[URL="http://www.nexusmods.com/newvegas/mods/62703/?"]Prepare for incoming DUST clones[/URL]
Bring the nukes. [t]http://i.imgur.com/tHsnUrE.jpg[/t] I'm ready.
Doom thread's down the hall
double barrel shotguns aren't exclusive to doom you know especially with that trademark blue tape
[QUOTE=StoneRabbit;51613861]Bring the nukes. -HAIL BLUETAPE- I'm ready.[/QUOTE] I like this man... a lot.
[QUOTE=lintz;51614415]double barrel shotguns aren't exclusive to doom you know especially with that trademark blue tape[/QUOTE] i wonder if he even realizes there's a double-barreled shotgun already in Fallout 4
[QUOTE=lintz;51614415]double barrel shotguns aren't exclusive to doom you know especially with that trademark blue tape[/QUOTE] Just a joke friendo Didn't expect to get dogpiled for that :v: [editline]2nd January 2017[/editline] [QUOTE=RikohZX;51614547]i wonder if he even realizes there's a double-barreled shotgun already in Fallout 4[/QUOTE] I've played all of them, yes even Brotherhood of Steel
i guess i did come off as an ass for that, sorry but then your idea of a joke is a weird one
[QUOTE=RikohZX;51614559]i guess i did come off as an ass for that, sorry but then your idea of a joke is a weird one[/QUOTE] No problem, I understand. I was in the Doom thread kinda reminiscing about the fallout thread back in 2015 when we all had Todd Howard avatars. Main thing I was remembering was that God awful argument on whether the time traveling Easter egg in FO2 was canon or not, since someone brought up something similar for doom. Sorry for the confusion.
[QUOTE=RikohZX;51614559]i guess i did come off as an ass for that, sorry but then your idea of a joke is a weird one[/QUOTE] Its really not that weird. Its arguably the most iconic weapon of Doom. It is also arguably the most crappy weapon of Fallout 4 :cry:
[QUOTE=doommarine23;51615004]Its really not that weird. Its arguably the most iconic weapon of Doom. It is also arguably the most crappy weapon of Fallout 4 :cry:[/QUOTE] Until you get a bleeding variation, that is. Then you slap a long barrel on it and it becomes the destroyer of bullet sponges, because every single one of those pellets triggers an independent instance of bleeding, and you can fire two of those in a row, over a pretty good range. With fast reload, you can basically take out Swan before he is even outside of his wake-up animation.
[QUOTE=doommarine23;51615004]Its really not that weird. Its arguably the most iconic weapon of Doom. It is also arguably the most crappy weapon of Fallout 4 :cry:[/QUOTE] the worst weapon is probably the minigun, unless you really like throwing 5mm rounds away at 500 RPM
[QUOTE=LolzMan1325;51615042]the worst weapon is probably the minigun, unless you really like throwing 5mm rounds away at 500 RPM[/QUOTE] well, more like most disappointing worst is the .45 SMG; for when you want to throw away ammo for a powerful weapon at the speed of sound, achieving maybe a slightly tickle to the opponent
[QUOTE=Ganerumo;51615038]Until you get a bleeding variation, that is. Then you slap a long barrel on it and it becomes the destroyer of bullet sponges, because every single one of those pellets triggers an independent instance of bleeding, and you can fire two of those in a row, over a pretty good range. With fast reload, you can basically take out Swan before he is even outside of his wake-up animation.[/QUOTE] Whenever I find a good Legendary effect on a doublebarrel shotgun, I call it [B]DOOM[/B]. Doesn;t the exploding effect also trigger for each individual pellet? Eitherway, it's more visually impactful than Bleeding.
[QUOTE=RenegadeCop;51615100]All weapons* can be good with the right legendary modifier. *Pipe weapons are considered garbage and garbage is not a weapon[/QUOTE] Pipe weapons aren't amazing, but they can be entertaining, and at least use an ammo type that you're guaranteed a surplus of and can just wildly spam.
I enjoy this mod since it makes things other than Explosive/Wounding/Staggering/Kneecapper/Two-Shot/Instigating/Never Ending worthwhile: [url]http://www.nexusmods.com/fallout4/mods/5406/?[/url]
Never ending double barrel shotgun with unlimited ammo ability. GG everything ever.
[QUOTE=DiscoInferno;51615121]Whenever I find a good Legendary effect on a doublebarrel shotgun, I call it [B]DOOM[/B]. Doesn;t the exploding effect also trigger for each individual pellet? Eitherway, it's more visually impactful than Bleeding.[/QUOTE] I don't like the explosive effect as much because it's too noisy and visually intensive. Bleeding's just more damage but doesn't clutter the screen with ten fuckzillion explosions.
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