• Fallout Thread V30: The universe where everyone is left handed
    5,001 replies, posted
[QUOTE=butre;52042624]definitely getting that one. no quicksave in a game as crashy as fallout has always been a deal breaker for survival[/QUOTE] My favorite thing is when I get a quest-breaking bug that can't be resolved through any means other than the console (that would be disabled in survival) instead. To this day only 33% of the times I've done the Cabot House quest have resulted in Emogene actually being in the room of that [sp]cult church whose name I forget because I always kill everyone immediately[/sp] I just end up having to setstage the quest past that bit
[QUOTE=Senscith;52043814]I always just used the Save Tapes someone here made, set it so that you could save at any terminal without burning a tape and it works pretty well between not mashing quicksave and being entirely unable to quicksave for me. Console on is an always in case you get stuck in something which I somehow always manage to get stuck in a wall or staircase. On another topic I'm thinking about playing again and I'm wondering if there are any mods out there that let you load your power armor with stuff like weapons and ammo so they're on the armor not on your person. I'd like to do a survival run with a low strength character who uses power armor and big guns, but I don't want to cripple myself every time I get out of PA to use a bench or sleep.[/QUOTE] I couldn't find any, so I loaded up the geck and can't figure out how to unlimit what can go in the container that it already has. maybe that's why the mod doesn't already exist
I have seen a mod like that on the nexus
[URL="http://www.nexusmods.com/fallout4/mods/20944/?"]Power Armor Storage System[/URL]
[video=youtube;9yOxT3R--xk]https://www.youtube.com/watch?v=9yOxT3R--xk&feature=youtu.be[/video] Really wish there was actual lego fallout merch.
[QUOTE=Ctrl;52038496]This looks like something that would be cool to having in-game, not gonna lie.[/QUOTE] So basically a Bizon? [t]https://upload.wikimedia.org/wikipedia/commons/e/e5/PP-19_Bizon_right_view.jpg[/t]
I finally sat down and installed the New Vegas Mod Manager from nexus. How the fuck do I make it work with steam?
I'm determined to play FO:NV again. However the gun play makes me stop every time. Any recommended mods that bring it closer to Fallout 4? Also any mods that add the FO4 feature of the loot menus. Real time looting without having to enter sub menus so to speak? I'd check but currently at work. Any help appreciated.
[QUOTE=Jamie1992GSC;52047452]I'm determined to play FO:NV again. However the gun play makes me stop every time. Any recommended mods that bring it closer to Fallout 4? Also any mods that add the FO4 feature of the loot menus. Real time looting without having to enter sub menus so to speak? I'd check but currently at work. Any help appreciated.[/QUOTE] I haven't tied it yet due to see above, but there's a quick loot mod on the nv nexus, and I think some of the GUN network stuff might have some stuff to add to the gunplay
To hell with it. Just trying to get the fucking game running at a decent resolution in borderless beyond 1080p is a chore, ENB's all seem to make it unstable as shit or look worse or are a total nightmare to install, I've already lost patience with it and about to give up and not bother, and that's before I've even started digging for gameplay mods to fix the HORRENDOUS gunplay and the likes. [editline]2nd April 2017[/editline] Yup. I'm done with it. It just isn't worth it. Back to FO4 I go I guess.
Welp I was gonna post this for the above guy, but I guess I'm just gonna post this for anybody else wanting to mod FNV Here's a list of mods I used to make the gunplay better: [URL="http://www.nexusmods.com/newvegas/mods/62153/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fmoddescription%2F%3Fid%3D62153%26preview%3D&pUp=1"]Real Recoil[/URL] [URL="http://www.nexusmods.com/newvegas/mods/40652/?"]More Realistic Aiming[/URL] [URL="http://www.nexusmods.com/newvegas/mods/61501/?"]Hitman's 1st person Animations[/URL] + [URL="http://www.gunetwork.org/t6038-release-animated-ammo-weapon-condition-checking"]His ammo + weapon condition checking on GUN[/URL] [URL="http://www.nexusmods.com/newvegas/mods/49478/?"]JIP Selective Fire[/URL] [URL="http://www.nexusmods.com/newvegas/mods/59147/?"]This to make rag-dolling enemies less silly[/URL] I'm not sure which [URL="http://www.nexusmods.com/newvegas/mods/61666/?"]Quickloot[/URL] [URL="http://www.nexusmods.com/newvegas/mods/61723/?"]mod[/URL] the guy earlier was talking about Plus a few extra that don't directly affect gunplay, but are nice touches [URL="http://www.nexusmods.com/newvegas/mods/39997"]This so you can swap weapons by scrolling[/URL] [URL="http://www.nexusmods.com/newvegas/mods/34854/?"]A mod that adds a wearable holster[/URL] + [URL="http://www.nexusmods.com/newvegas/mods/37718/?"]A less clipping mesh for it[/URL] [URL="http://www.nexusmods.com/newvegas/mods/61815/?"]This mod which adds different noises when you pick things up[/URL] [URL="http://www.nexusmods.com/newvegas/mods/43557/?"]Signature Weapon[/URL], you might not need it but if you're going for a themed run it can really help if you still need your peashooter to hit good later on (Be sure to read the descriptions of the mod too, some of them need customizing or have dependencies)
[video=youtube;yw041qSiwzU]https://www.youtube.com/watch?v=yw041qSiwzU[/video] [url]http://www.nexusmods.com/fallout4/mods/21469/?[/url]
Looks garbage
The voice acting is pretty good but holy shit the mod is all over the place visually.
Been unable to find a single piece of T-51 in my playthrough, oddly enough. Encountered a full suit of X-01, multiple T-60s and enough Raider and T-45 to outfit an entire settlement. Might just have to buy some from the Atom Cats for the same of completeness.
[QUOTE=Sgt Doom;52049254]Been unable to find a single piece of T-51 in my playthrough, oddly enough. Encountered a full suit of X-01, multiple T-60s and enough Raider and T-45 to outfit an entire settlement. Might just have to buy some from the Atom Cats for the same of completeness.[/QUOTE] Do you have Far Harbour and Nuka World? You can get two suits of T-51 in the former and at least one in the latter. They have unique paint though, so don't know if you want at least one plain suit or not.
[QUOTE=Sgt Doom;52049254]Been unable to find a single piece of T-51 in my playthrough, oddly enough. Encountered a full suit of X-01, multiple T-60s and enough Raider and T-45 to outfit an entire settlement. Might just have to buy some from the Atom Cats for the same of completeness.[/QUOTE] You might have out-leveled the spawns for each power armor located in the game world, so much so that you can't find T-51 because the game thinks that it's too weak armor for you. You'll probably have to buy it.
[QUOTE=Sgt Doom;52049254]Been unable to find a single piece of T-51 in my playthrough, oddly enough. Encountered a full suit of X-01, multiple T-60s and enough Raider and T-45 to outfit an entire settlement. Might just have to buy some from the Atom Cats for the same of completeness.[/QUOTE] I've usually found a full suit of T-51 in my playthroughs north of the Old North Church on a barge, but it could be level dependent. Worth a try if you haven't already looked there.
[QUOTE=Gund_Dedo;52049440]I've usually found a full suit of T-51 in my playthroughs north of the Old North Church on a barge, but it could be level dependent. Worth a try if you haven't already looked there.[/QUOTE] If you totally avoid the entire area near Graygarden until level 15-20, there's a set of power armor on the overpass that stops level scaling at T-51. Likewise there's one set at [sp]35 Court[/sp] that's guaranteed to be an X-01 Mk II/III at level 30-35+.
[URL="http://www.nexusmods.com/fallout4/mods/23244/"]blessed dogtooth[/URL] [t]https://staticdelivery.nexusmods.com/mods/1151/images/23244-2-1491178638.jpg[/t][t]https://staticdelivery.nexusmods.com/mods/1151/images/23244-1-1491178639.jpg[/t] also newermind43 started work on something neat: [t]https://staticdelivery.nexusmods.com/images/1151/2959649-1491143041.jpg[/t]
Why no Quad Barrel, it's alot cooler.
hexa barrel plz
[QUOTE=JCDentonUNATCO;52049063]The voice acting is pretty good but holy shit the mod is all over the place visually.[/QUOTE] they have a grand total of one decent voice actor, and it's the first you encounter. the rest are shit [editline]3rd April 2017[/editline] one of the voice actors is one of those dudes off youtube who do fallout 4 mod reviews and he has the weirdest voice. they could have gotten oxhorn or something who actually has a nice voice but the guy they went with just sounds weird as hell
the interiors in that mod look pretty bad, it lacks detail and there's so much random stuff going on.
[QUOTE=ClarkWasHere;52049414]You might have out-leveled the spawns for each power armor located in the game world, so much so that you can't find T-51 because the game thinks that it's too weak armor for you. You'll probably have to buy it.[/QUOTE]Yeh, figured that might've been the case. I tend to explore very thoroughly; that, plus the spawns mod means by the time I actually got around to saving Valentine, Triggermen might as well be baby radroaches and even Deathclaws are a bit wimpy. Normally I avoid Greygarden long enough that T51 spawns on the freeway, but I needed the mutfruit for adhesive so I just got the babby's first power armour. Imo some power armour spawns should be unlevelled, or at least not progress any higher than a certain point.
[QUOTE=Electrocuter;52051834]hexa barrel plz[/QUOTE] octa barrel rotary shotgun > hex barrel normal shootgun.
[QUOTE=Sgt Doom;52049254]Been unable to find a single piece of T-51 in my playthrough, oddly enough. Encountered a full suit of X-01, multiple T-60s and enough Raider and T-45 to outfit an entire settlement. Might just have to buy some from the Atom Cats for the same of completeness.[/QUOTE] I got a set of T-51 from a raider at the Federal Ration Stockpile or whatever it's called, only piece I'm missing is the right leg. Only set of it I've found yet. I have a steamer trunk chock full of T-60 I got off of Brotherhood knights.
[QUOTE=_charon;52050473][URL="http://www.nexusmods.com/fallout4/mods/23244/"]blessed dogtooth[/URL] [t]https://staticdelivery.nexusmods.com/mods/1151/images/23244-2-1491178638.jpg[/t][t]https://staticdelivery.nexusmods.com/mods/1151/images/23244-1-1491178639.jpg[/t] also newermind43 started work on something neat: [t]https://staticdelivery.nexusmods.com/images/1151/2959649-1491143041.jpg[/t][/QUOTE] I hope one day he models Joshua Graham's armor.
[QUOTE=UntouchedShadow;52054958]I hope one day he models Joshua Graham's armor.[/QUOTE] general's overcoat or bust also [t]https://staticdelivery.nexusmods.com/images/1151/11550578-1491253758.png[/t][t]https://i.imgur.com/3zs2YiB.png[/t] [URL="http://www.nexusmods.com/fallout4/images/71556/?"]big fucking pistol[/URL] (coming soonish)
[QUOTE=_charon;52050473][URL="http://www.nexusmods.com/fallout4/mods/23244/"]blessed dogtooth[/URL] [t]https://staticdelivery.nexusmods.com/mods/1151/images/23244-2-1491178638.jpg[/t][t]https://staticdelivery.nexusmods.com/mods/1151/images/23244-1-1491178639.jpg[/t] [/QUOTE] I like how it's faithful to the original design but has some new twists going on. The entire outfit is great, but I especially fucking love the mask. Reminds me of the Imperial agent gear in the old republic, the sets that had a more combat ready twist on the iconic imperial officer duds.
Sorry, you need to Log In to post a reply to this thread.