• Fallout Thread V30: The universe where everyone is left handed
    5,001 replies, posted
because he's a fuckin radical dude fuck you :cool: you just don't understand cool people nerd :cool: :cool: [editline]:cool:[/editline] :cool: :cool: :cool:
[QUOTE=venom;52203303]Rolling need on those gloves, anyone know where they're from [editline]8th May 2017[/editline] Also the normals on that stock are horrifically overdone :v:[/QUOTE] Think the gloves are a WIP thing, saw a pic on top images.
[QUOTE=venom;52203303]Rolling need on those gloves, anyone know where they're from [editline]8th May 2017[/editline] Also the normals on that stock are horrifically overdone :v:[/QUOTE] Ditto, gonna need a source on that armor mod. Nvm, super late and ninja'd
[QUOTE=Rent-a-BoxHouse;52202374][t]https://staticdelivery.nexusmods.com/mods/1151/images/24069-9-1494265265.png[/t][/QUOTE] wow, if the stock were not clipping into the jacket you could of fooled me that this was a photo take in real life if you were to keep it as a thumbnail
The M16 has paint jobs for the different factions, the BOS one even has different paint for each rank like the M60 Power Armour does. It looks too shiny though IMO The Knight Paintjob is orange and the Paladin Paint Job is army green [t]https://cdn.discordapp.com/attachments/188015782716899328/311290659413950466/unknown.png[/t]
[QUOTE=Killajax;52203359]You know it just occurred to me, why does Boone, the [b]NIGHT SNIPER[/b] wear sunglasses?[/QUOTE] [media]https://www.youtube.com/watch?v=oZ5VzlRvIw4[/media]
[QUOTE=venom;52203303]Rolling need on those gloves, anyone know where they're from [editline]8th May 2017[/editline] Also the normals on that stock are horrifically overdone :v:[/QUOTE] The mercenary pack on the Nexus has some similar gloves you can equip by themselves. The pack is what the rebel armor set was put into. The Merc set and rebel have standalone gloves
[QUOTE=Killajax;52203359]You know it just occurred to me, why does Boone, the [b]NIGHT SNIPER[/b] wear sunglasses?[/QUOTE] He spends most of his waking hours staring into the dark for fires or faint movement in the distance. He's probably become quite sensitive to the normal daylight as a result.
[QUOTE=nomad1;52203437]wow, if the stock were not clipping into the jacket you could of fooled me that this was a photo take in real life if you were to keep it as a thumbnail[/QUOTE] If it was real life he'd be holding the fucking foregrip.
[QUOTE=Killajax;52203359]You know it just occurred to me, why does Boone, the [b]NIGHT SNIPER[/b] wear sunglasses?[/QUOTE] He's just that good.
[QUOTE=Killajax;52203359]You know it just occurred to me, why does Boone, the [b]NIGHT SNIPER[/b] wear sunglasses?[/QUOTE] His enemies glow, he doesn't need to take them off.
[QUOTE=nomad1;52191527]NV:MP is pretty cool. [t]https://dl.dropboxusercontent.com/u/16349584/new%20vegas%20multiplayer/22380_20170505154227_1.png[/t][/QUOTE] Thank you! It's always nice seeing this pop up here at FP, since I used WAYWO to blog its progress a lot. My career is headed to AAA, but I still love seeing people play and I always itch to work on it more in the free time I get.
[QUOTE=Waffle Boxes;52203510]The mercenary pack on the Nexus has some similar gloves you can equip by themselves. The pack is what the rebel armor set was put into. The Merc set and rebel have standalone gloves[/QUOTE] Yeah, I have the merc gloves right now. I really like the look of those other ones though!
[QUOTE=DiscoInferno;52203565]He's just that good.[/QUOTE] [IMG]http://puu.sh/vKo98/a8804b3baa.jpg[/IMG] it checks out
[QUOTE=Silentfood;52203669]Thank you! It's always nice seeing this pop up here at FP, since I used WAYWO to blog its progress a lot. My career is headed to AAA, but I still love seeing people play and I always itch to work on it more in the free time I get.[/QUOTE] yeah I remember seeing progress posted in WAYWO! I seem to be susceptible to crashing quite a bit so I have not played it past 1.5 hours but i'm liking what I saw so far. Does EXP get saved to your character? I see other people are higher then level 1 but whenever I play it keeps getting reset to nothing.
Even though the game didn't turn out that great, Fallout 4's reveal in 2015 was amazing. The fact it came out only 6 months after the announcement was even better. I would have expected a 2016 release
[QUOTE=Tuskin;52205388]Even though the game didn't turn out that great, Fallout 4's reveal in 2015 was amazing. The fact it came out only 6 months after the announcement was even better. I would have expected a 2016 release[/QUOTE] Yeah and the game suffered for it. It was a half-baked idea still in the oven and even what was complete was average at best.
That wasn't my point. [editline]9th May 2017[/editline] I don't think an extra year would have helped the game any, except for maybe less bugs [editline]9th May 2017[/editline] Some of the best stuff in the game isn't even the main quest, it is the side quests, terminals/notes/holotapes, world building and even The environment itself
[QUOTE=Tuskin;52205415]That wasn't my point. [editline]9th May 2017[/editline] I don't think an extra year would have helped the game any, except for maybe less bugs [editline]9th May 2017[/editline] Some of the best stuff in the game isn't even the main quest, it is the side quests, terminals/notes/holotapes, world building and even The environment itself[/QUOTE] As soon as you face Kellogg the main quest goes to shit. Before that I was genuinely enthralled at the world and story and was really impressed Bethesda stepped their game up. Then you blast your milk all over the cereal and then it's back to Fallout 3 levels of plot and character relatability. They should have spent many more months on that alone. I would have much rather waited an entire year after the announcement and got a better game. But it's a Fallout title, millions are going to buy it and the only difference that would have made in the long run is you paid your employees more so you got less of a profit but a better reception later on.
Fallout 4 would have been a much better game from a story persective if they allowed the player to be able to make their own flexible, impactful decisions in regards to their outlook on synths, their opinion on technology, their moral alignment, their plans to actually rebuild society (if relevant), and overall attitudes. Failing that, a "No Gods, No Masters" ending that involved having an independent power rise or otherwise choose to not detonate a nuclear device in Boston. The factions offer either an unreasonable ideology, boring sidequests, little actual control in the story, annoying companions, or any combination of the above four. That being said, it's still a very enjoyable game.
Pretty much everyone but the Minutemen are extremists, idiots, or both. And the Minutemen are just sorta "there" consequently, which doesn't help matters since FO4 awkwardly treats them like the fallback faction if you don't really care for anyone else. At least with the whole NCR, House and Legion thing, there were pros and cons with strong reasons as to why on each side of the matters, even if the Legion were almost cartoonishly evil due to the rushed deadlines cutting down their development; even staking things out for yourself, peacefully or with hostility, raised questions as to whether the Courier was truly making the right choice overall in the long-term. Fallout 3 would arguably of been a better way for 4 to go, in the sense that it was less about which faction is "best" or fit your decisions that playthrough, and more that they all exist in an ongoing plotline with their own circumstances while the player pushes forwards to resolve said plot. Inserting faction choices and conflicts just muddy the whole thing when all the factions suck.
[QUOTE=RikohZX;52205887]Pretty much everyone but the Minutemen are extremists, idiots, or both. And the Minutemen are just sorta "there" consequently, which doesn't help matters since FO4 awkwardly treats them like the fallback faction if you don't really care for anyone else. At least with the whole NCR, House and Legion thing, there were pros and cons with strong reasons as to why on each side of the matters, even if the Legion were almost cartoonishly evil due to the rushed deadlines cutting down their development; even staking things out for yourself, peacefully or with hostility, raised questions as to whether the Courier was truly making the right choice overall in the long-term. Fallout 3 would arguably of been a better way for 4 to go, in the sense that it was less about which faction is "best" or fit your decisions that playthrough, and more that they all exist in an ongoing plotline with their own circumstances while the player pushes forwards to resolve said plot. Inserting faction choices and conflicts just muddy the whole thing when all the factions suck.[/QUOTE] I honestly liked House the most out of any of the faction choices for New Vegas. He was absolutely tyrannical and machiavellian, sure, but he had an actual plan for the future, the means to develop it, and the vision to see it through. The NCR relies on bureacracy to operate at any level, a system with no place in the wasteland and with all of the flaws of the old world. The Legion is a faction of warriors and slavers, and while militarily efficient, is doomed to fracture once Ceasar perishes. The Institute is probably the closest thing I can get to a Mr. House faction in Fallout 4, my only qualms being that they have no concrete plans for the future outside of their self preservation, the fewest interesting side quests (rescuing a low level synth? why bother?) and that the office of Director has almost no real decision making power. If they kept Sean alive with an actual plan for the future, they would be my #1 pick on almost every playthrough.
[QUOTE=Tuskin;52205415]That wasn't my point. [editline]9th May 2017[/editline] I don't think an extra year would have helped the game any, except for maybe less bugs [editline]9th May 2017[/editline] Some of the best stuff in the game isn't even the main quest, it is the side quests, terminals/notes/holotapes, world building and even The environment itself[/QUOTE] See, you're not allowed to enjoy Fallout 4 in this thread. If you try to the regulars will be sure to shit on you for it. Don't feel bad, it used to be much worse.
[QUOTE=Lyonidis;52201305]A fantasy of mine is having your own robot faction that you can complete the game with, while allowing you to ally with the institute and slaughter everyone else as you see fit. All of this because I can't stand the companions the game gives you, let alone choosing between any one of the largely awful factions. In lieu of that, I'll settle for being able to have a true robot only settlement.[/QUOTE] And here I was thinking I was the only one who had this thought. Somebody on the FO4 team clearly loved robots, but it would've been nice if Automatron allowed you to create a fully automated settlement. I mean yeah the robots can still do jobs but there's no real animations for them doing so.
[QUOTE=Lyonidis;52205915]I honestly liked House the most out of any of the faction choices for New Vegas. He was absolutely tyrannical and machiavellian, sure, but he had an actual plan for the future, the means to develop it, and the vision to see it through. The NCR relies on bureacracy to operate at any level, a system with no place in the wasteland and with all of the flaws of the old world. The Legion is a faction of warriors and slavers, and while militarily efficient, is doomed to fracture once Ceasar perishes. The Institute is probably the closest thing I can get to a Mr. House faction in Fallout 4, my only qualms being that they have no concrete plans for the future outside of their self preservation, the fewest interesting side quests (rescuing a low level synth? why bother?) and that the office of Director has almost no real decision making power. If they kept Sean alive with an actual plan for the future, they would be my #1 pick on almost every playthrough.[/QUOTE] I feel like despite its flaws the NCR offered the best quality of life for its citizens, and if they secured a victory at hoover dam there would be more opportunity to stabilise the region and economy now that there was no war to fight. The major issue with the NCR was that they were overreaching their borders ridiculously and spreading too thin to secure all their territory and actively fight the legion/brotherhood, but the game gives you the opportunity to rectify both those issues. House was interesting for sure but had no regard for the average person. In fallout 4 the institute is just hilariously over evil in some parts and they try to make it a hard choice by casting them in a grey light in certain circumstances and hope you forget about the stupidly and pointlessly evil shit they do.
[QUOTE=ISPYUDIE;52206052]I feel like despite its flaws the NCR offered the best quality of life for its citizens, and if they secured a victory at hoover dam there would be more opportunity to stabilise the region and economy now that there was no war to fight. The major issue with the NCR was that they were overreaching their borders ridiculously and spreading too thin to secure all their territory and actively fight the legion/brotherhood, but the game gives you the opportunity to rectify both those issues. House was interesting for sure but had no regard for the average person. In fallout 4 the institute is just hilariously over evil in some parts and they try to make it a hard choice by casting them in a grey light in certain circumstances and hope you forget about the stupidly and pointlessly evil shit they do.[/QUOTE] not to beat this dead horse but when you become their leader you, the grizzled war veteran thats fought through the commonwealth's wasteland, seen its people and all, sit in a room full of scientists who basically decide to wipe out everybody who can fight and enslave those that can't in a big show of force and you cannot ever say "you're all fucking idiots, we're not starting a goddamn war!"
[QUOTE=Janus Vesta;52205934]See, you're not allowed to enjoy Fallout 4 in this thread. If you try to the regulars will be sure to shit on you for it. Don't feel bad, it used to be much worse.[/QUOTE] nobody cares if you enjoy something, but if you bring up a discussion on a forum, people will discuss it v:v:v
[QUOTE=Dom Pyroshark;52205397]Yeah and the game suffered for it. It was a half-baked idea still in the oven and even what was complete was average at best.[/QUOTE] Yeah I'm pretty sure the problems with Fallout 4 lied literally everywhere else but development time. Most RPGs can be made in 3 to 4 years and have no trouble coming out great [I]if and only if[/I] good direction follows. Fuck, Obsidian managed to get a critically acclaimed game out the door in like a year and it's not because they're gods of development, it's because they knew what the fuck they were doing and how to do it efficiently as a team. They didn't have to suddenly rush the game because of the announcement. They announced it when the game was obviously in its later stages of development, at a point where it had already been worked on for five years. Bethesda just isn't good at directing effort and this is an issue that has existed for far longer than Fallout 4 or even Skyrim. It just became more apparent with those last two games because on top of the usual development ADHD they decided to completely rework like ten different things at once, which is why so many aspects of the game that work well in other titles feel somewhat half-assed when [I]they[/I] do it. I keep seeing people claiming that the game's issues lie in either development time (five fucking years guys, come on) or in game mechanics that are treated as intrinsically bad, which they aren't. Bethesda just can't fucking pick a direction and stick to it and that's been a problem since forever.
[QUOTE=Janus Vesta;52205934]See, you're not allowed to enjoy Fallout 4 in this thread. If you try to the regulars will be sure to shit on you for it. Don't feel bad, it used to be much worse.[/QUOTE] I'm fairly sure even Fallout 4's biggest critics on this forum wouldn't say they didn't enjoy playing it. Personally, the fact I can enjoy the game just makes me more disappointed by the more lacklustre elements. Ive never seen so much unrealised potential in a game before.
And to be honest the only thing that truly turns me away from the game is bad uneven as fuck performance. [editline]9th May 2017[/editline] [QUOTE=fulgrim;52206251]I'm fairly sure even Fallout 4's biggest critics on this forum wouldn't say they didn't enjoy playing it. Personally, the fact I can enjoy the game just makes me more disappointed by the more lacklustre elements. Ive never seen so much unrealised potential in a game before.[/QUOTE] I think Skyrim takes the cake on that one, and it's a game I played for more than a thousand hours. I'm still playing it.
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