Fallout Thread V30: The universe where everyone is left handed
5,001 replies, posted
[QUOTE=Sonador;51670374]Correct me if I'm wrong - isn't china a grossly overpopulated toxic sardine can of a nation in the falloutverse? If so, picture generic cyberpunk megacity sprawl - but with vaccuum tubes, neon, and such.[/QUOTE]
Isn't it already like that in real life though?
[QUOTE=_Maverick_;51670160]I want an non American fallout.
Give me fallout China.
Super advanced techno-landscape mixed with rural farming
Fanatical ghoul American soldier/spies
Komodo deathclaws.
Lush wilderness with huge isolated radioactive mountains
Water would be plentiful, finding food would be the real trouble.
Great wall with hundreds of turrets fixed to it.
China mechs
Stealth suits and sniper rifles
China already looks like something out of a fallout engine anyway
[t]http://cdn.wallpapersafari.com/31/19/Ubzavk.jpg[/t][/QUOTE]
If I understand the lore correctly, The American continent was the only one devastated by the nukes. For Fallout to take place anywhere but a nuclear wasteland is just wrong. I'm not even sure if a spin-off series would be worth while.
If you want to see what Fallout would look like if it had more of a Chinese presence in it I wouldn't object to them introducing a Chinese colony along the coast somewhere. Something they would use to base their operations, keep an eye on the wasteland and possibly even make sure that the American's never get the upper hand again. The city could be highly defended with the walls and the turrets and it would allow for the stealth suits to make a come back as well as they would likely want to infiltrate without being seen.
It's the only logical reason I could ever see them bringing in a Chinese themed area.
[editline]14th January 2017[/editline]
[QUOTE=Vodkavia;51670895][img]http://i.imgur.com/3u1wTZX.png[/img]
Anyone get the sense that this guy is kind of scraping the bottom of the barrel with his overly long videos about how [B][U][I]super ebil [/I][/U][/B]everyone is in FO4?[/QUOTE]
I think he's experimenting, trying to find out if there is any good in the Fallout universe at all.
I don't think there is though, everyone in the game is far too desperate, it makes more sense to be evil.
[QUOTE=IceWarrior98;51671279]If I understand the lore correctly, The American continent was the only one devastated by the nukes. For Fallout to take place anywhere but a nuclear wasteland is just wrong. I'm not even sure if a spin-off series would be worth while.
If you want to see what Fallout would look like if it had more of a Chinese presence in it I wouldn't object to them introducing a Chinese colony along the coast somewhere. Something they would use to base their operations, keep an eye on the wasteland and possibly even make sure that the American's never get the upper hand again. The city could be highly defended with the walls and the turrets and it would allow for the stealth suits to make a come back as well as they would likely want to infiltrate without being seen.
It's the only logical reason I could ever see them bringing in a Chinese themed area.
[/QUOTE]
Both America and China were nuked. I've seen people in this thread claim China is just an irradiated crater but I've never seen anything in the games to support that.
Europe and the Middle East got fucked before the Great War due to the Resource Wars draining all the valuable resources. People almost definitely still live there, but it'd be a very different kind of wasteland.
I don't recall Africa or South America ever being mentioned.
As for a non-America Fallout I think that a mainline game could easily work in Canada or Mexico, but a game set on another continent would need a different title (if only to placate the "'Murrica only!" people).
I'd certainly like to know more about the UK and it's pre-war politics/culture.
Maybe it's just me, but the English accented Proctor Quinlan acts different than the average American BOS soldier, his beliefs just seem slightly more nuanced.
Was the UK kind of jingoistic or paranoid pre-war?
[QUOTE=Sonador;51670374]Correct me if I'm wrong - isn't china a grossly overpopulated toxic sardine can of a nation in the falloutverse? If so, picture generic cyberpunk megacity sprawl - but with vaccuum tubes, neon, and such.[/QUOTE]
There's not really any established lore about what China was like before the war, except that the US military had occupied several major Chinese cities, and pushed back Chinese lines to Beijing the day before the great war started.
[QUOTE=Janus Vesta;51671358]Both America and China were nuked. I've seen people in this thread claim China is just an irradiated crater but I've never seen anything in the games to support that.
Europe and the Middle East got fucked before the Great War due to the Resource Wars draining all the valuable resources. People almost definitely still live there, but it'd be a very different kind of wasteland.
I don't recall Africa or South America ever being mentioned.
As for a non-America Fallout I think that a mainline game could easily work in Canada or Mexico, but a game set on another continent would need a different title (if only to placate the "'Murrica only!" people).[/QUOTE]
The irradiated crater claim comes from Mothership Zeta. The area where China should be is a giant glowing mess. Whether or not that's canon is a different argument though.
[QUOTE=Johnny Joe;51671396]I'd certainly like to know more about the UK and it's pre-war politics/culture.
Maybe it's just me, but the English accented Proctor Quinlan acts different than the average American BOS soldier, his beliefs just seem slightly more nuanced.
Was the UK kind of jingoistic or paranoid pre-war?[/QUOTE]
The UK probably changed a lot because of the Resource Wars, which started around 2052. There were nuclear exchanges between European and Middle Eastern states over resources. Eventually, the middle east's oil fields ran dry, and the European nations began fighting eachother.
So I imagine that any European country pre-war was pretty jingoistic after decades of being in a state of constant war.
man I had tonnes of those megablocks halo sets as a kid. the minifigs were nicely detailed but suffered from the classic knock-off lego problem of bricks never staying together.
[t]https://staticdelivery.nexusmods.com/mods/1151/images/21255-6-1484294021.jpg[/t]
Great mod
[QUOTE=Janus Vesta;51671358]Both America and China were nuked. I've seen people in this thread claim China is just an irradiated crater but I've never seen anything in the games to support that.
Europe and the Middle East got fucked before the Great War due to the Resource Wars draining all the valuable resources. People almost definitely still live there, but it'd be a very different kind of wasteland.
I don't recall Africa or South America ever being mentioned.
As for a non-America Fallout I think that a mainline game could easily work in Canada or Mexico, but a game set on another continent would need a different title (if only to placate the "'Murrica only!" people).[/QUOTE]
according to lore, europe fell apart, the soviet union (think more socialist union than communist) dissolved as its resources were depleated. The middle east however, they took their uranium and the tech of the world and bombed themselves to atoms fighting out the sectarian conflicts that they're so famous for. Canada and Mexico are nuclear wastelands because they were included in the attack on the US, and China + probably most of south east asia would be destroyed by the US counter attack, although, we have seen plenty instances of fully stocked nuclear silos in the US so its very concievable that the US launched a limited retaliation strike
Moira Brown suspects that China was just a fictional country due to the sheer lack of communication from their side; that's how bad they were nuked.
Isolation due to most forms of transportation being destroyed and almost the entirety of the world being left a constant and heavily irradiated war zone certainly doesn't help.
[QUOTE=SGTSpartans;51669243]But will they update Animated Prostitution with blue tape?[/QUOTE]
oh jfc what if it catches on at loverslab
[sp]blue-tape BDSM and human centipede-type shit[/sp]
[editline]14th January 2017[/editline]
[QUOTE=Dr. Kyuros;51671733]Moira Brown suspects that China was just a fictional country due to the sheer lack of communication from their side; that's how bad they were nuked.
Isolation due to most forms of transportation being destroyed and almost the entirety of the world being left a constant and heavily irradiated war zone certainly doesn't help.[/QUOTE]
I just want to see [I]some place[/I] outside of the U.S.
Like, we know the general state of America. If you're in D.C. everything's fucked up, irradiated, and green. If you're more to the west they weren't affected [I]as much[/I] but it was still pretty bad. If you've only been hit by one nuke like over in Boston it's a middle point between the two where it's urban and had a nuke really close to the regular city but buildings are still standing and they don't need a project on the level of Project Purity to handle [I]drinking water[/I].
Everywhere outside of America is just up to our imagination.
[QUOTE=MrBunneh;51671487]man I had tonnes of those megablocks halo sets as a kid. the minifigs were nicely detailed but suffered from the classic knock-off lego problem of bricks never staying together.[/QUOTE]
wrong thread?
Murdered a raider in Pickman Gallery.
[t]http://i.imgur.com/oUt697E.jpg[/t]
(After I modded/renamed it, of course.)
Fuck. Yes. Now I want to get a full set of heavy combat armour with the Sprinter effect.
I found a reskin of the vault suit that lead to something even better.
[url]http://www.nexusmods.com/fallout4/mods/21285/?[/url]
[media]http://www.youtube.com/watch?v=q1NohJ3ZgSo[/media]
Edit:
Oh shit, new page. :v:
[QUOTE=Zakkin;51671916]Murdered a raider in Pickman Gallery.
[t]http://i.imgur.com/oUt697E.jpg[/t]
(After I modded/renamed it, of course.)
Fuck. Yes. Now I want to get a full set of heavy combat armour with the Sprinter effect.[/QUOTE]
I've never been able to move away from the double-barreled shotgun until like level 50 in my last two playthroughs. The last playthrough gave me a Defiant Double-Barrel right after Combat Shotguns started dropping, and in my current playthrough I wound up with a Two-Shot variant, again at the same point that Combat Shotguns start dropping.
It is almost like my game is telling me that Combat Shotguns suck or something...
[QUOTE=Aaron0000;51671981]I've never been able to move away from the double-barreled shotgun until like level 50 in my last two playthroughs. The last playthrough gave me a Defiant Double-Barrel right after Combat Shotguns started dropping, and in my current playthrough I wound up with a Two-Shot variant, again at the same point that Combat Shotguns start dropping.
It is almost like my game is telling me that Combat Shotguns suck or something...[/QUOTE]
I always use the double barrel until I can get together a fuller upgraded plasma scattergun. The combat shotgun is just too heavy IMO.
Was doing the "Defend X" Settlement radiant quest for Tenpines Bluff and was about to get the first shot in on one of the Raiders, whom were oddly not focusing on our general direction.
Then suddenly a BoS Vertibird that was preoccupied with the Ghouls just down the hill slammed straight into all three of the shitheads, ending the quest right then and there.
The quest giver still thanked me and Preston even though we did nothing but watch the ensuing chaos.
[editline]January 14th, 2016[/editline]
Apparently, the Legendary Raider that was with the group had a Junkie's Machete on him. I wonder what this exactly implies.
Nah lol China and everybody else got fucked. Terminals in Black Mountain mention that the US got off everything they had (yeah there's bombs in silos w/ever) as soon as they saw the launch. The Chinese struck first because the US counter-attack kicked the crap out of them but everybody is Fallout-ed lol
[QUOTE=DaysBefore;51672206]Nah lol China and everybody else got fucked. Terminals in Black Mountain mention that the US got off everything they had (yeah there's bombs in silos w/ever) as soon as they saw the launch. The Chinese struck first because the US counter-attack kicked the crap out of them but everybody is Fallout-ed lol[/QUOTE]
While this is currently true, Bethesda doesn't have the best record of keeping canonical things the same in subsequent games.
[editline]a[/editline]
[del]Hell, I'm expecting them to just ignore tunnelers forever because the whole point of them is "lol the world is fucked and there's nothing we can do it's only a matter of time"[/del]
I'm not actually sure they consider New Vegas canon at all in the first place so I should get a better example.
[QUOTE=DeEz;51670275]Why wouldn't it fit thematically?[/QUOTE]
Because the whole series is centered around examination/partial parody of american identity, ideologies, politics and how they distort or painfully replicate even after the nuclear apocalypse?
At least that was more prevalent when non-bethesda studios worked on it. New Vegas was the apex and culmination of the series' initial narrative purpose and intent. It practically hit you over the head with it in Lonesome Road.
To say it's just a post apocalyptic game is the most simple marketing-tier description you could use. Bethesda have already gone so very far from the original games on a gameplay and narrative front I guess they should go the whole 9 yards and put it in another country.
Not saying that the whole FPS RPG direction is bad but the RPG part especially in FO4 has taken a massive backseat, as has a focus on a strong main story/well-written major factions.
The tunnelers was just Chris Avellone being a miserable fuck who's upset that the Fallout universe has become too built up and normal.
Because it's apparently impossible to set a game in a place that hasn't recovered. Or just set it in the past relative to Fallout 3.
[QUOTE=gk99;51672270]While this is currently true, Bethesda doesn't have the best record of keeping canonical things the same in subsequent games.
[editline]a[/editline]
[del]Hell, I'm expecting them to just ignore tunnelers forever because the whole point of them is "lol the world is fucked and there's nothing we can do it's only a matter of time"[/del]
I'm not actually sure they consider New Vegas canon at all in the first place so I should get a better example.[/QUOTE]
We're never supposed to have concrete information about the outside world because again that's not where the deeper points of the series are.
Sure we got teased as to what may be out there but ultimately we're made to focus on the US and how its identity has been changed (or not changed) over time after the war.
[editline]14th January 2017[/editline]
[QUOTE=Janus Vesta;51672302]The tunnelers was just Chris Avellone being a miserable fuck who's upset that the Fallout universe has become too built up and normal.
Because it's apparently impossible to set a game in a place that hasn't recovered. Or just set it in the past relative to Fallout 3.[/QUOTE]
Bottom line is if you want a Fallout game in another country/time then it's not going to be anywhere near the Fallout you know. The amount of immediate hate that idea alone would get is probably too worrying for devs to even try it.
At that point why not just make a spin-off under a different title?
[QUOTE=gk99;51672270]While this is currently true, Bethesda doesn't have the best record of keeping canonical things the same in subsequent games.
[editline]a[/editline]
[del]Hell, I'm expecting them to just ignore tunnelers forever because the whole point of them is "lol the world is fucked and there's nothing we can do it's only a matter of time"[/del]
I'm not actually sure they consider New Vegas canon at all in the first place so I should get a better example.[/QUOTE]
Tunnelers were a garbage concept and one of the least fun enemies to fight, I'll be glad if they're never mentioned ever again :v:
It's a silver lining to Avellone leaving the company that he can't inject his dumb grimdark "the world is fucked and there's nothing you can do about it" stuff in the next Obsidian fallout (if there is one [img]https://facepunch.com/fp/ratings/rainbow.png[/img])
tbh the only source of information that the tunnelers will destroy the world is ulysses, who's a bit of a daffy cunt in the first place
[del]I'm pretty sure I read it here, but doesn't the writer(s?) for fallout have an obsession with the world not leaving it's post nuke state, wishing that people are always about one trillionth of a micrometer away from permanent and complete destruction of everything ever?
I swear I read something along those lines here[/del]
[Quote=littorally fucking everyone above me] Chris Avellone is the guy I'm talking about[/quote]
WHELP.
Also, just found this. Had to go rename it.
[t]http://i.imgur.com/HdT5trz.jpg[/t]
Aiming to get Heavy Weapons up to full. Already have Demolition at max since I have like, three Exploding weapons now. Pipe revolver, Radium Rifle and Double Barrel Shotgun. So soon this baby will do [I]so much damage.[/I]
I was never saying the tunnelers were a good idea, just that even if they were Bethesda'd probably ignore them.
[QUOTE=Tuskin;51671822]wrong thread?[/QUOTE]
It makes sense though. There are parts of Fallout 4 that look great, but overall the game just doesn't click together well. The game really is just like a Megablocks set.
[QUOTE=Vodkavia;51670895][img]http://i.imgur.com/3u1wTZX.png[/img]
Anyone get the sense that this guy is kind of scraping the bottom of the barrel with his overly long videos about how [B][U][I]super ebil [/I][/U][/B]everyone is in FO4?[/QUOTE]
He's a pretty good orator, even if his videos are long. I enjoy them, they're great background noise for mapping.
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