• Fallout Thread V30: The universe where everyone is left handed
    5,001 replies, posted
Does anyone here have experience with PS4 mods that can explain more clearly what exactly Sony allows. I've been looking for mods that I think should be available buy aren't, for example Unofficial Patches. Can modders not fix game bugs on the PS4?
[QUOTE=IceWarrior98;51742903]Does anyone here have experience with PS4 mods that can explain more clearly what exactly Sony allows. I've been looking for mods that I think should be available buy aren't, for example Unofficial Patches. Can modders not fix game bugs on the PS4?[/QUOTE] I'm fairly sure that you can only use ESPs and no other files. The Unofficial Patch has to use a lot of files (including scripts) to fix stuff, which just aren't possible on PS4, and it's not really feasible to create a PS4 only version of that mod.
Ugh..I really wish Sony would just stop and let us mod freely. I need certain bugs fixed badly as well as some features fleshed out that just don't seem finished at all.
[QUOTE=IceWarrior98;51743084]Ugh..I really wish Sony would just stop and let us mod freely. I need certain bugs fixed badly as well as some features fleshed out that just don't seem finished at all.[/QUOTE] why does sony restrict again? I forgot
Probably because they want the system so locked down they won't let people do anything to it. Plus piracy concerns would be my guess.
thanks sony
[QUOTE=Kurahk;51741454]So some fucking madman has literally fused deathclaws and cazadors together and made them an enemy in New Vegas [t]https://staticdelivery.nexusmods.com/mods/130/images/58606-2-1427958247.jpg[/t] [url]http://www.nexusmods.com/newvegas/mods/58606/?[/url] He was so preoccupied with whether or not he could, he didn’t stop to think if he should.[/QUOTE] Fighting mothman is one of the few situations where i'll just go nope and pull out the fatman.
[QUOTE=TheJoker;51743249]Probably because they want the system so locked down they won't let people do anything to it. Plus piracy concerns would be my guess.[/QUOTE] Doesn't one of the new Farming Simulator games on PS4 support full modding though?
[QUOTE=Fox Powers;51743392]Doesn't one of the new Farming Simulator games on PS4 support full modding though?[/QUOTE] I honestly have no idea. If it does then it's rather weird that you can't mod FO4 like you can on PC.
Apparently sound and graphics files on the PS4 are a proprietary format, so they'd have to provide a converter as part of the CK, and it's probably something developers usually have to pay for, I'd guess On the plus side, there is an unofficial patch equivalent on PS4, Freefall 4.
[QUOTE=Kurahk;51741454]So some fucking madman has literally fused deathclaws and cazadors together and made them an enemy in New Vegas [t]https://staticdelivery.nexusmods.com/mods/130/images/58606-2-1427958247.jpg[/t] [url]http://www.nexusmods.com/newvegas/mods/58606/?[/url] He was so preoccupied with whether or not he could, he didn’t stop to think if he should.[/QUOTE] It's good, but it has a lot of bugs
[URL]http://www.nexusmods.com/fallout4/mods/21665/[/URL] [t]https://staticdelivery.nexusmods.com/mods/1151/images/21665-7-1485658746.jpg[/t]
[QUOTE=ScumBunny;51744876][URL]http://www.nexusmods.com/fallout4/mods/21665/[/URL] [t]https://staticdelivery.nexusmods.com/mods/1151/images/21665-7-1485658746.jpg[/t][/QUOTE] Something about the gun really just ties this whole picture together.
Heck, I wished the guys from Obsidian did the lore for Fallout 4, would be better IMO
Some attachments: [t]https://i.imgur.com/H3Iupkl.jpg[/t][t]https://i.imgur.com/rcB7oxu.jpg[/t]
Are you going to make it also be an AVT-40 by way of an automatic receiver?
[QUOTE=purvisdavid1;51745570]Are you going to make it also be an AVT-40 by way of an automatic receiver?[/QUOTE] Yeah probably, wouldn't be hard just changing it to automatic. No special meshes needed.
[QUOTE=_Maverick_;51741760]Mix some fire gecko in there Fuck it, nightstalker too let's get [I]WILD[/I][/QUOTE] Stingwing, and perhaps Floater too (if any of those are still around). [editline]January 29th, 2017[/editline] Oh and Wanamingo, because why not?
[QUOTE=Dr. Kyuros;51745609]Stingwing, and perhaps Floater too (if any of those are still around). [editline]January 29th, 2017[/editline] Oh and Wanamingo, because why not?[/QUOTE] Caza-gecko-stalker-sting-float-wanaingo-claw (LEGENDARY) GOD IS DEAD AND THIS KILLED HIM
[QUOTE=asXas;51745580]Yeah probably, wouldn't be hard just changing it to automatic. No special meshes needed.[/QUOTE] If you're using .308 as a 7.62×54mmR substitute, will we have that trademark uncontrollable kick that would come from an AVT firing 7.62×54mmR on full auto? [media]https://www.youtube.com/watch?v=lmN5Q2qDOmE[/media] :v:
Oh wow animation project got a update [video=youtube;5EdKamjnQ5c]https://www.youtube.com/watch?v=5EdKamjnQ5c[/video]
[QUOTE=Mattchewy;51745878]Oh wow animation project got a update [video=youtube;5EdKamjnQ5c]https://www.youtube.com/watch?v=5EdKamjnQ5c[/video][/QUOTE] All those except the grab and push button seem very unnecessary imo.
I liked them all.
I guess it's an engine limitation that you can't make the camera move up or down with the landing animation. Probably explains why the game feels so floaty.
[QUOTE=coyote93;51748637]I often wish the people who made mods like this would offer a standalone version for each feature, instead of cramming everything up into one mod. I can understand that it is easier to maintain your stuff at only one place, and all that. But not everyone wants, or needs every part of your mod. And sometimes there are other mods that does the same things better etc.[/QUOTE] IIRC you can disable parts of the mod from MCM
[QUOTE=coyote93;51748676]You can, but it feels kinda "wasteful" to install a large mod only to use one feature of it. Imagine installing Project Nevada only for the sprint feature, and disabling everything else.[/QUOTE] Not really a big deal when my game folders already get huge from other mods. It's shooting a water gun into an ocean.
[QUOTE=Mattchewy;51745878]Oh wow animation project got a update [video=youtube;5EdKamjnQ5c]https://www.youtube.com/watch?v=5EdKamjnQ5c[/video][/QUOTE] Is it just me or do all these animation projects make the animations too slow. Like reaching out to grab something or push a button takes feels like it takes too long. I'm a slow, fat man and I can do most of the shit in these animations in two thirds of the time. It's a problem in games in general, characters moving sluggishly because animators think it looks good or something, but it feels fucking awful, and these animation mods are the worst for it.
Hey you guys! [URL="http://www.nexusmods.com/fallout4/mods/1235/?"]Full Dialogue Interface[/URL] compatibility, [URL="http://www.nexusmods.com/fallout4/mods/14617/?"]DialoguePeek[/URL] compatibility and Japanese translation are up for Ellen :wink: Bonus: User images - Asian looking Ellen [t]https://staticdelivery.nexusmods.com/mods/1151/images/15962-0-1483903890.png[/t]
[url]http://www.nexusmods.com/fallout4/mods/21636/?[/url]
Hey guys, I'm making the sights for my plasma caster and I need some ideas [t]http://i.imgur.com/8GJIGVP.png[/t] The part highlighted in red is what the sight is attached to and the bit on the bottom is where it is mounted. But I'm struggling to come up with some nice looking designs for it If anyone is kind enough to put forth some ideas I'd be really grateful, even if it's a shitty mspaint drawing
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