• Fallout Thread V30: The universe where everyone is left handed
    5,001 replies, posted
[QUOTE=BrosefStachin;51755942][media]https://twitter.com/TheEFenster/status/826234800709046273[/media][/QUOTE] I mean realtalk why would they ever do a straight-up New Vegas 2? They'd have to retcon tunnelers or make them the main focus of the story and we'd be playing in land we've already heavily explored.
[QUOTE=Sableye;51757823]well investigating the misalocated resources leads you to investigate every ncr outpost and then you finally end up at camp vegas [sp] where you have a speech check with the former Mojave ranger there who was behind it all, he either gets mad, kills himself, gives up, or you let him go[/sp] is it spoilers for a 10 year old game?[/QUOTE] that's a [sp]camp forlorn hope[/sp] quest i remember that rip [sp]hanlon[/sp] [editline]31st January 2017[/editline] [QUOTE=gk99;51757830]I mean realtalk why would they ever do a straight-up New Vegas 2? They'd have to retcon tunnelers or make them the main focus of the story and we'd be playing in land we've already heavily explored.[/QUOTE] they'd probably make it in a different locale i'd assume
[QUOTE=cdr248;51757856]they'd probably make it in a different locale i'd assume[/QUOTE] If it's called "New Vegas 2" it's kinda locked into Nevada unless New Vegas got run over somehow and they made a new New Vegas.
[QUOTE=gk99;51757909]If it's called "New Vegas 2" it's kinda locked into Nevada unless New Vegas got run over somehow and they made a new New Vegas.[/QUOTE] No one was saying it was actually called New Vegas 2, the teaser said it was announcing Project Louisiana (which is probably Pillars of Eternity 2 anyway), people just called it New Vegas 2/a sequal to NV to make it obvious that it was Obsidian making it rather than Bethesda
[QUOTE=Ruby_Axe;51757918]No one was saying it was actually called New Vegas 2, the teaser said it was announcing Project Louisiana (which is probably Pillars of Eternity 2 anyway), people just called it New Vegas 2/a sequal to NV to make it obvious that it was Obsidian making it rather than Bethesda[/QUOTE] I assumed it was related to [QUOTE=CBO0tz;51753657]What do you guys think of this? [URL="http://fraghero.com/rumor-fallout-new-vegas-2-details-leaked-reveal-planned/"]http://fraghero.com/rumor-fallout-new-vegas-2-details-leaked-reveal-planned/[/URL][/QUOTE] this, unless there's been another Fallout sequel hoax this week.* [editline]a[/editline] Pillars of Eternity 2 was already announced as a thing fyi, there's a Fig page. [editline]a[/editline] *one that hasn't called it New Vegas 2 specifically by name
[QUOTE=gk99;51758053]I assumed it was related to this, unless there's been another Fallout sequel hoax this week. [editline]a[/editline] Pillars of Eternity 2 was already announced as a thing fyi, there's a Fig page.[/QUOTE] That's just a clickbait article with a photo-shopped logo, they have no new information and only reference all the stuff I mentioned above, except they fail to mention the stuff that points to it being PoE 2 -edit- Wait, sorry you're right, that article doesn't reference any of the above stuff and just relies on 'an insider source', so yeah that's probably the Hoax they are talking about I was mixing up the actual teaser and the discussion around that with this article
[QUOTE=ClarkWasHere;51755979][t]https://i.imgur.com/F9MgbLQ.jpg[/t] Don't mind me, just learning how to generate LOD using the CK. For my house mod. By the way, do you guys like frogs and fractions? :wink: whoops forgot the picture[/QUOTE] Are you using a custom built terrain?
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[QUOTE=gk99;51757830]I mean realtalk why would they ever do a straight-up New Vegas 2? They'd have to retcon tunnelers or make them the main focus of the story and we'd be playing in land we've already heavily explored.[/QUOTE] You could easily have a New Vegas 2 and not have to worry about the tunnelers. For one thing they're not that tough they just have high DT, and for another they're fucking afraid of the light. If House or the NCR could get Hoover Dam working to any degree they could easily set up defences against the little shits. What's their big advantage? They burrow under ground? I'm so afraid of a creature I can kill by pouring boiling water into its home. The threat of the tunnelers is an overblown fantasy of Ulysses' (and Chris Avelonne).
Magnum Revolver Rifle 1.3 beta version finally released! Here's a slick trailer I made; [media]https://www.youtube.com/watch?v=SNncILnY8oI[/media] [url]http://www.nexusmods.com/fallout4/mods/17170[/url] By the way it's totally crashing people right now so I'd hold off until tomorrow once I've ironed everything out. haha woops
[QUOTE=The Rizzler;51758393]Magnum Revolver Rifle 1.3 beta version finally released! Here's a slick trailer I made; [media]https://www.youtube.com/watch?v=SNncILnY8oI[/media] By the way it's totally crashing people right now so I'd hold off until tomorrow once I've ironed everything out. haha woops[/QUOTE] Can the next update add Bloody Mess gibbing on a critical kill and an onahole in the butt of the stock?
[QUOTE=DiscoInferno;51758531]Can the next update add Bloody Mess gibbing on a critical kill and an [B]onahole [/B]in the butt of the stock?[/QUOTE] [QUOTE=Urban Dictionary]Onahole A Japanese male masturbation silicon vagina (pussy). [I]Joe masturbated with his new onahole last night, he thought to himself, its softer then my hand![/I][/QUOTE] what
[QUOTE=_Maverick_;51757228]Has anyone ever sided with the powder-gangers?[/QUOTE] Yeah, and its surprising pretty lackluster [sp]At one point their like "Shit we're all gonna die" as the NCR storms the prison and kills everyone. You can save them but they don't really care[/sp]
[QUOTE=The Rizzler;51758393]Magnum Revolver Rifle 1.3 beta version finally released! Here's a slick trailer I made; [media]https://www.youtube.com/watch?v=SNncILnY8oI[/media] By the way it's totally crashing people right now so I'd hold off until tomorrow once I've ironed everything out. haha woops[/QUOTE] Neat and you even bothered to make 3rd person animations which is something i wish more custom animation authors would do.
Just New Vegas with mods or TTW? Are the worthwhile mods patched to work with TTW?
[QUOTE=tyanet;51758125]Are you using a custom built terrain?[/QUOTE] I imported a heightmap then generated LOD for it.
a while back people were talking about FO4 alternative start mods. which one is considered the best?
[QUOTE=_charon;51758539]what[/QUOTE] You know, with a second trigger inside.
well nevermind this shit, FO4 is crashing on startup consistantly. i have no fucking clue whats doing it, it was working just fine literally 10 minutes ago
[QUOTE=Saxon;51758584]Yeah, and its surprising pretty lackluster [sp]At one point their like "Shit we're all gonna die" as the NCR storms the prison and kills everyone. You can save them but they don't really care[/sp][/QUOTE] they do blow up the prison walls and spill in tho it's pretty cool even if the aftermath is a little understated
this is stupid i opened up the game and was playing it and left the game because i wanted to make a new character and wanted an alternate start mod, downloaded it, and no matter what i do the game ctds on launch now i've followed literally every single suggestion to fixing this that i could find what the FUCK
[QUOTE=yodaman888;51758586]Neat and you even bothered to make 3rd person animations which is something i wish more custom animation authors would do.[/QUOTE] i wish it was a case of just bothering but it's not it's a serious fucking pain in the ass to get 3rd person anims working, with them regularly breaking or not working for no perceivable reason
Gonna be playing FO4 soon after waiting for a new machine and i'd like to know if anyone has decided to make the [URL="http://fallout.wikia.com/wiki/Recharger_pistol"]recharger pistol [/URL]from new vegas in FO4? The MF Hyperbreeder Alpha was a useful weapon and if it isn't modded in, I'll probably give modeling it a shot.
You could incorporate it as a weapon mod for the Laser Musket if you did, it always bothered me how you winded it up only to use MF cells anyway.
[QUOTE=ossumsauce;51758949]this is stupid i opened up the game and was playing it and left the game because i wanted to make a new character and wanted an alternate start mod, downloaded it, and no matter what i do the game ctds on launch now i've followed literally every single suggestion to fixing this that i could find what the FUCK[/QUOTE] using avast? sounds like the problem i had earlier. right click icon disable shields for 10 mins then re-enable when the game launches, fuck knows why it's doing it but it'll probs get fixed on avast's end eventually
[QUOTE=Saxon;51759017]You could incorporate it as a weapon mod for the Laser Musket if you did, it always bothered me how you winded it up only to use MF cells anyway.[/QUOTE] IIRC [url=http://www.nexusmods.com/fallout4/mods/4036/?]Ammo Tweaks[/url] has custom ammo for energy weapons and guns, and it includes a breeder cell. The mod also adds all sorts of mechanics from old FO games like on-the-fly swappable ammo types like FMJ to JHP or so, readds weapon condition(not too crazy bout this, luckily you can disable it) and some other amazing things. All it needs is damage threshold and it will be the perfect must-have mod, and DT is very possible as a mod added it to power armor several months ago.
[t]https://scontent-lhr3-1.xx.fbcdn.net/v/t1.0-9/16298417_736565119832474_6774120787940070427_n.jpg?oh=e605221593ba508abeee67b179e145d2&oe=594B3230[/t] Shhhhhh
man look at those grafix
[media]https://www.youtube.com/watch?v=7-Tda0hzf1k[/media] I just want to know why the game thinks "oh yep that's where he should be alright."
I like that you missed you peasant, go back to sniper school.
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