Fallout Thread V30: The universe where everyone is left handed
5,001 replies, posted
Synths are better though.
[QUOTE=Dr. Kyuros;51838552]I find either the NCR or Independent endings to be the most qualified for being 'canon' out of the whole bunch.[/QUOTE]
Independent would be the easiest 'canon' ending to write. NCR and the Legion can still exist, and NV is essentially being run just like House used to run it. It allows for most of the power players to remain unchanged, which is probably what is most important when considering a canon ending for such an open ended game.
I'm Roughly 13-16 hours in (minus times I left it running in the background) and so far I'm really enjoying Fallout 4.
In the "main" story the Prywden has just arived, and it was one of the few moments in games where I've actually been in awe of a event, the Vertibirds taking off and the loudspeaker was amazing.
Funny Moments as per fallout style:
Brotherhood Vertibird flies into the church in Concord, hovers, drops people off and then just sits there, halfway into the steeple.
Found a raider just wearing underpants and a leather chestplate.
Have the entirety of Sanctuary wearing gasmasks and leather armour, I think I created a raider gang.
Codsworth's "Jokes", as great as our faithful butler in 3.
Finished modding Fallout New Vegas. As a former console gamer, grass looks wierd.
I wanna grab fallout 4 by the balls and make a total conversion where the apocalypse was demonic in nature and there's magic and crazyness and it essentially boils down to what happens when the world goes to shit and people want to control others (some having the advantage of powers or technology)
But I can't run the game on my laptop.
and also I'm not sure if it'd be possible to mod in leaders who make and remake their own settlements.
I wanna grab Fallout 4 by the balls and just rebalance the game from the ground up so that it's at least a competent shooter that's not destroyed by shit scaling
ITT people underestimate the power of numbers
Yeah sure if you line up a couple dudes with machineguns against a dozen dudes with nothing and just have them run at them from a sufficient distance, machineguns are probably gonna win. Modern battles aren't fought like that, you don't just mash your army into the enemy army like it's the 12th century.
[QUOTE=elowin;51838903]ITT people underestimate the power of numbers
Yeah sure if you line up a couple dudes with machineguns against a dozen dudes with nothing and just have them run at them from a sufficient distance, machineguns are probably gonna win. Modern battles aren't fought like that, you don't just mash your army into the enemy army like it's the 12th century.[/QUOTE]
You say "modern battles" like real life has any bearing on Fallout's universe.
[QUOTE=gk99;51838910]You say "modern battles" like real life has any bearing on Fallout's universe.[/QUOTE]
Seems like it's generally how combat is portrayed in Fallout anyway, so I don't really see the problem. Again, you don't just mash your armies together, It's just a wee bit more complex than that. The only situation where that makes sense is with tanks (and perhaps power armor), neither of which is very common in the post apocalypse. It's generally dominated by infantry, and that brings infantry tactics.
[QUOTE=GHOST!!!!;51838567]Synths are better though.[/QUOTE]
Synths would've been cool if Bethesda knew how to actually implement them properly. When I look at Fallout 4 all I see is wasted potential. So many elements are there to make the world so much more interesting.
[QUOTE=jimbobjoe1234;51838982]Synths would've been cool if Bethesda knew how to actually implement them properly. When I look at Fallout 4 all I see is wasted potential. So many elements are there to make the world so much more interesting.[/QUOTE]
I want terminator Coursers, not generic bullet sponge human critter
[QUOTE=The Jack;51838780]I wanna grab fallout 4 by the balls and make a total conversion where the apocalypse was demonic in nature and there's magic and crazyness and it essentially boils down to what happens when the world goes to shit and people want to control others (some having the advantage of powers or technology) [/quote]
Obscure lore thing: [URL="http://fallout.wikia.com/wiki/Bloody_Sketch_found_in_Dunwich_Building"]A (cut) note in Fallout 3[/URL] was going to hint at something like this having happened.
[t]http://vignette1.wikia.nocookie.net/fallout/images/1/18/Bloody_sketch.png/revision/latest?cb=20111224000401[/t]
Would kind of explain the weird Lovecraftian shenanigans that started happening shortly before and after the bombs, but who knows if this is still canon, or what it really means.
[Quote]
and also I'm not sure if it'd be possible to mod in leaders who make and remake their own settlements.[/QUOTE]
There's a WIP mod out there for settlements to build themselves over time, IIRC.
Also had a thought for something like this that would be simple to implement with a little know-how; simply create pre-built settlements at each possible location. If it's got settlers who live there by default and have quests, add in some named NPCs to flesh the place out and make it a real settlement; if there's enemies there normally when you find it, simply don't spawn the named NPCs until you clear the place out, with some vague explanation like "Oh, we were just hiding outside until Pretzels Gravy sent someone to help us cuz we suck!" or something. There's already a guy doing pre-built settlement mods, but his design choices can be...[URL="http://www.nexusmods.com/fallout4/mods/21160/?"]questionable.[/URL]
[t]https://staticdelivery.nexusmods.com/mods/1151/images/21160-2-1483965296.png[/t]
[QUOTE=Gentleman Cat;51839111]I want terminator Coursers, not generic bullet sponge human critter[/QUOTE]
A guy on Reddit suggested something fairly similar. Rather than have a Courser eat five hundred AR rounds before screaming and falling over, have them go batshit insane with the concept art. There were ideas for having integrated biological weapons in Synths, go nuts with shit like that. Fire enough bullets and they'll mutilate their skin casing and reveal themselves to have some sort of knife/sword arm with a gun arm in another.
Or have them go full Adam Jensen mode and have their fingers extend out so they can grab enemies by the head and break their necks. Have then be legitimately scary enemies rather than set their HP to 5000 with stimpacks to regenerate 2000 HP at a time and call it a day. They did so fucking good with the robot enemies having fairly balanced attributes, and they had a lot of chances to do the same with the Synths.
[t]http://vignette4.wikia.nocookie.net/fallout/images/a/a3/Institute_weapons_concept_art.png/revision/latest?cb=20160104190835[/t]
[QUOTE=elowin;51838932]Seems like it's generally how combat is portrayed in Fallout anyway, so I don't really see the problem. Again, you don't just mash your armies together, It's just a wee bit more complex than that. The only situation where that makes sense is with tanks (and perhaps power armor), neither of which is very common in the post apocalypse. It's generally dominated by infantry, and that brings infantry tactics.[/QUOTE]
I dont think the Legion would have the same kind of tactics that a modern fighting force though. It would end up like WW1 where the NCR would be dug in with machine guns and the Legion would be charging into a hail of bullets.
[QUOTE=elowin;51838903]ITT people underestimate the power of numbers
Yeah sure if you line up a couple dudes with machineguns against a dozen dudes with nothing and just have them run at them from a sufficient distance, machineguns are probably gonna win. Modern battles aren't fought like that, you don't just mash your army into the enemy army like it's the 12th century.[/QUOTE]
Tell that to the Russians :V
meanwhile a single individual who got shot in the head comes in and is able to slaughter every group individually on their own
I want the Legion to have canonically come out on top, simply because it would make for a more interesting story if that was the reality. Plus, I think it would give whoever is making the game a second chance at actually making the Legion [B]not[/B] a completely shit concept.
Regardless of the cause, I really felt they flat out failed in bringing them to their full potential as a faction that isn't just there for everybody to hate, and antagonise, which is basically the Legion's only real purpose.
[QUOTE=JerryAnderson;51839180]A guy on Reddit suggested something fairly similar. Rather than have a Courser eat five hundred AR rounds before screaming and falling over, have them go batshit insane with the concept art. There were ideas for having integrated biological weapons in Synths, go nuts with shit like that. Fire enough bullets and they'll mutilate their skin casing and reveal themselves to have some sort of knife/sword arm with a gun arm in another.
Or have them go full Adam Jensen mode and have their fingers extend out so they can grab enemies by the head and break their necks. Have then be legitimately scary enemies rather than set their HP to 5000 with stimpacks to regenerate 2000 HP at a time and call it a day. They did so fucking good with the robot enemies having fairly balanced attributes, and they had a lot of chances to do the same with the Synths.
[t]http://vignette4.wikia.nocookie.net/fallout/images/a/a3/Institute_weapons_concept_art.png/revision/latest?cb=20160104190835[/t][/QUOTE]
Looking at that concept art reminded me of my initial thoughts of what the Institute would be when Zimmer mentions it in Fo3. In short, it was a combination of Vault City and the San Francisco Skynet base in Terminator: Salvation, even though that movie came out years after Fo3.
The scene with people walking down fenced walkways in a dirty, bombed out Auschwitz-style building with chaingun bots looking over them is what I'm talking about. A technological marvel in the Commonwealth, but malevolent as hell. People being harvested for experiments, patrolling Gen 3 synth squadrons to control the population, coursers that are mostly cybernetic and could rip your head off with one hand. Having the Institute as a REAL threat would've made Fallout 4 a hell of a lot better.
I'm talking Enclave 0.9: Not Quite Total World Genocide, But Still Really Fucking Evil Edition. Also they really missed a cool chance to have cybernetics and biological augmentations like from FO1/2, maybe Tactics too, by having a cybernetics department that was inactive and inaccessible in FO4.
[QUOTE=zombini;51839624]Snip-O[/QUOTE]
I wouldn't mind seeing the enclave return in the form of a sleeper vault or alternatively a submarine base with a beacon to call enclave passenger submarines that date to the post war era that transfer personal to a city like rapture.
However, I don't think that will ever happen neither do i think we'll ever see new york with a statue of liberty that's been turn into a massive robot that acted as the cities air defense.
[QUOTE=The Jack;51838780]I wanna grab fallout 4 by the balls and make a total conversion where the apocalypse was demonic in nature and there's magic and crazyness and it essentially boils down to what happens when the world goes to shit and people want to control others (some having the advantage of powers or technology)[/QUOTE]
I genuinely enjoy the lovecraftian stuff in fallout, it's a nice change of pace at times as it can border on "is this legit supernatural or is there other explinations" and I love that shit.
I feel like I'd want more of it ingame, but at the same time I'd feel like it'd start being a bit removed from fallout. Like maybe in a DLC or a spinoff.
[QUOTE=Sims_doc;51840194]
However, I don't think that will ever happen neither do i think we'll ever see new york with a statue of liberty that's been turn into a massive robot that acted as the cities air defense.[/QUOTE]
"Give me your tired and your poor, I will give you [i]pain[/i]!"
[QUOTE=Pie_Tony;51840260]I genuinely enjoy the lovecraftian stuff in fallout, it's a nice change of pace at times as it can border on "is this legit supernatural or is there other explinations" and I love that shit.
I feel like I'd want more of it ingame, but at the same time I'd feel like it'd start being a bit removed from fallout. Like maybe in a DLC or a spinoff.[/QUOTE]
Personally I hate Lovecraftian stuff in general. When it crops up in Fallout is no exception.
[QUOTE=Pie_Tony;51840260]I genuinely enjoy the lovecraftian stuff in fallout, it's a nice change of pace at times as it can border on "is this legit supernatural or is there other explinations" and I love that shit.
I feel like I'd want more of it ingame, but at the same time I'd feel like it'd start being a bit removed from fallout. Like maybe in a DLC or a spinoff.[/QUOTE]
Far Harbor (From the trailer) looks pretty Lovecraftian to me.
Bethesda missed out on a good opportunity to go crazy with the Lovecraft stuff. For the love of god this game is in Boston, that's Lovecraft central right there.
And I've run into my first major bug.
When I launch the Game through steam, the launcher pops up, I hit Play, launcher goes away, FO4 is starting. Launcher pops up. Any Ideas?
[QUOTE=Notanything;51839591]I want the Legion to have canonically come out on top, simply because it would make for a more interesting story if that was the reality. Plus, I think it would give whoever is making the game a second chance at actually making the Legion [B]not[/B] a completely shit concept.
Regardless of the cause, I really felt they flat out failed in bringing them to their full potential as a faction that isn't just there for everybody to hate, and antagonise, which is basically the Legion's only real purpose.[/QUOTE]
The Legion winning would definitely be the most interesting choice, especially with Caesar's mortality and words on how taking Vegas and crushing the NCR will completely change the Legion. I just want the Legion to be more than "haha we rape women to the point of crippling them and crucify entire towns because xD".
[QUOTE=Redcoat893;51840359]And I've run into my first major bug.
When I launch the Game through steam, the launcher pops up, I hit Play, launcher goes away, FO4 is starting. Launcher pops up. Any Ideas?[/QUOTE]
I get that occasionally. Running another game first or restarting steam usually fixes it.
This is a very small nitpick but are there any mods anywhere that change random settlers and npcs to give them proper wastelander outfit combinations? There are some really good clothing items in this game but 99% of the population seems to feel fit to wander the dangerous commonwealth in just a t-shirt and trousers, and often really jarring mismatched clothes. I get that it's the apocalypse and you wear what you can find but it just seems so silly to me when for example I waltz into that flooded quarry and the quest NPC there is wearing nothing but a ushanka hat and a white t-shirt and jeans.
[QUOTE=Notanything;51839591]I want the Legion to have canonically come out on top, simply because it would make for a more interesting story if that was the reality. Plus, I think it would give whoever is making the game a second chance at actually making the Legion [B]not[/B] a completely shit concept. [/QUOTE]
They don't need to win canonically, which would be the worst way of going about it, as long as Caesar survives his brain tumor the Legion will have another chance, because his cult of personality is one of the few things keeping The Legion from slowly falling apart, the loss of New Vegas and the campaign for the Mojave would be a big hit, but they still control a large amount of land and they still have a sizable army, so they are still a viable threat and could very well show up down the line, hopefully fleshed out a bit better.
But tbh, not sure I want Bethesda touching the Legion, they have trouble with nuance and that's what The Legion really needs.
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Plus, if The Legion did win, a lot of interesting characters would be killed off and what a waste that would be, I mean fuck, I want Mr House to survive, even if the poor bastard is under the rule of the NCR. :pudge:
[QUOTE=Wulfram;51840272]"Give me your tired and your poor, I will give you [i]pain[/i]!"[/QUOTE]
Unfortunately we'll never hear this yelled by the statue of liberty as it smashes into The Museum of Technology and Defeats the Brotherhood of Steel entrenched within New York and paints the Enclave as a dark heroes for saving New York from the oppression of the Brotherhood of Steel.
Highlights, Would be awakening lady liberty after her long slumber. The sleeper has awaken?
Although, I genuinely think it would be fun addition to the plot to trick the player into helping the enclave only to have later revelations about the Enclave and their past after driving the Brotherhood from New York with Lady Liberty.
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