• Death Stranding: Life and Death are in War
    132 replies, posted
[media]https://twitter.com/unluckynumber11/status/804724106709106688[/media]
[QUOTE=PikaCommando;51473133]Tentacles controlling military technology and soldiers? Feels like I've seen something [URL="http://vignette4.wikia.nocookie.net/serioussam/images/6/6b/Technopolip_4.png/revision/latest?cb=20121219131933&path-prefix=ru"]like[/URL] [URL="http://duke4ever.altervista.org/shots1999/DNF_Nov99_Tentacles.jpg"]that[/URL] before.[/QUOTE] or you know...Resident Evil
[QUOTE=BANNED USER;51470977]Weird how touching a fucked up baby doll thing changes his eye color.[/QUOTE] clears all that gunk off his face too also OP why didn't you use the higher quality videos Koji Pro posted on their youtube channel for the thread
[QUOTE=BANNED USER;51470977]Weird how touching a fucked up baby doll thing changes his eye color.[/QUOTE] My theory is that the disconnect caused that. He looked a little too relieved to have his skeleton army children disconnected.
[QUOTE=Omilinon;51471810]My comparison is of David Cage before Heavy Rain was released. You might not remember, but I clearly recall a hype cult around the game, shielding Cage from any criticism and making the game seem like some sort of highlevel story game that only a genius could understand. I know Kojima is far more talented than Cage. Obviously. But the trailers of Death Stranding give off some type of pretentiousness that might put people off.[/QUOTE] Well the way I see it is. David Cage made Omikron. Kojima Didn't I think that's basis enough to separate the two.
Kojima just knows that he has a cult following worldwide and people will follow him anywhere he goes, so I feel like his marketing strategy is to create as much tease material as possible to get people talking about his products. if anything it works extremely well because all he has to do is make a one minute long teaser and people go apeshit over every second of it. baby handprints on the sewer walls, WHAT COULD THAT MEAN
[QUOTE=Omilinon;51471810]My comparison is of David Cage before Heavy Rain was released. You might not remember, but I clearly recall a hype cult around the game, shielding Cage from any criticism and making the game seem like some sort of highlevel story game that only a genius could understand. I know Kojima is far more talented than Cage. Obviously. But the trailers of Death Stranding give off some type of pretentiousness that might put people off.[/QUOTE] I get what you mean in so far as they are both individuals who generate massive hype around their games, but thats where the comparison ends. Kojima has never delivered a bad game, I'm certainly not a fanboy (I once got attacked on here for pointing out how terrible and nonsense Kojima's writing is and how shallow the characters are before it was cool/in vogue to shit on MGS), but i see no reason to start treating him like david cage who has never delivered on anything.
Stefanie Joosten is possibly involved in Death Stranding [video=youtube;I5Mc9cB3cc8]https://www.youtube.com/watch?v=I5Mc9cB3cc8&t=0s[/video]
Good! She's pretty rad.
It's funny reading theories where people claim it's [I]really[/I] a secret MGS game (because some things seem sort of very, very vaguely similar...like Reedus [I]apparently[/I] looks like Snake) and that Kojima not owning the series or the problems with Konami were all a trick.
I saw the trailer and gotta say that it looks interesting, even there's no actual info about the game itself, but I'm going to see where it goes.
Why is the Reedus Fetus a universal constant
If fetus was reedus, whose fetus reedus fetus?
I'm actually starting to dislike all these videos syncing up the baby disappearing from Reedus to Del Toro. There's almost no sync-up between the two videos except for that one point. The better sync, in my opinion, is matching up the hand print to the footprint.
[QUOTE=slayer20;51484186]I'm actually starting to dislike all these videos syncing up the baby disappearing from Reedus to Del Toro. There's almost no sync-up between the two videos except for that one point. The better sync, in my opinion, is matching up the hand print to the footprint.[/QUOTE] I honestly don't think the videos are meant to be synced up. Del Toro probably wasn't carrying a teleportation device, but a containment unit. If it was a teleportation device, I don't think he would be holding it like a child.
[QUOTE=ROFLBURGER;51484363]I honestly don't think the videos are meant to be synced up. Del Toro probably wasn't carrying a teleportation device, but a containment unit. If it was a teleportation device, I don't think he would be holding it like a child.[/QUOTE] I think they were, to be honest - not because they sync up so bloody well, but also because there's so much of idle time in the second trailer, where Del Torro walks, looks around, and simply exists and things happen slowly - almost as if planned just for the trailers to line up.
Also Kojimbers retweeting the Kotaku article about it kind of confirms it.
[QUOTE=69105;51475978]Kojima just knows that he has a cult following worldwide and people will follow him anywhere he goes, so I feel like his marketing strategy is to create as much tease material as possible to get people talking about his products. if anything it works extremely well because all he has to do is make a one minute long teaser and people go apeshit over every second of it. baby handprints on the sewer walls, WHAT COULD THAT MEAN[/QUOTE] You can say that but there's such a wealth of small touches in the trailers. Maybe most of it is meaningless, but the fact is a shitload of thought and effort has gone into these two teasers and it shows. You can act like hideo is just riding on his own name for success, but the attention to detail and subtle hints and imagery are stuff you literally won't see in basically any other game trailer, and the fact is he's worked on nothing but critically acclaimed games. So sure, you can act like hideo is just using his cult of personality to make a successful game, or to take the other perspective, when you see 2 excellent quality teasers with massive attention to detail for a new IP game by a director who now has proper free reign and an excellent track record, you're damn well allowed to be excited. I'm not even a kojima fanboy, I've played MGS and that's it, and I'm stoked as fuck to experience this.
[QUOTE=Fingers!!!;51484842]Also Kojimbers retweeting the Kotaku article about it kind of confirms it.[/QUOTE] Kojima is also known to be a huge misleading troll.
[QUOTE=ROFLBURGER;51484363]I honestly don't think the videos are meant to be synced up. Del Toro probably wasn't carrying a teleportation device, but a containment unit. If it was a teleportation device, I don't think he would be holding it like a child.[/QUOTE] You can see the baby is inside the unit before he links with it. More than likely the baby is 'inactive' when not linked.
[QUOTE=Nexosz;51484709]I think they were, to be honest - not because they sync up so bloody well, but also because there's so much of idle time in the second trailer, where Del Torro walks, looks around, and simply exists and things happen slowly - almost as if planned just for the trailers to line up.[/QUOTE] They don't sync up though. To get the sync everyone is talking about, you have to start both videos at different arbitrary points, otherwise they don't.
[QUOTE=Doomish;51487101]They don't sync up though. To get the sync everyone is talking about, you have to start both videos at different arbitrary points, otherwise they don't.[/QUOTE] Did some more research, and I see. Seems that most of the ppl including myself used the first trailer result on youtube for the TGAs death stranding video, which is from some channel that cut up the beginning quote, resulting in the video being 10 seconds shorter.
[QUOTE=Nexosz;51484709]I think they were, to be honest - not because they sync up so bloody well, but also because there's so much of idle time in the second trailer, where Del Torro walks, looks around, and simply exists and things happen slowly - almost as if planned just for the trailers to line up.[/QUOTE] I think the slow motion has something to do with birth. Like I don't know Hideo Kojima enough to know how far he's going with this whole male preggo thing, but in the second trailer when milo yiannopoulos disconnected from his skeleton trumpet army he looked blissful. Del Torro, when he connected, he looked a little relieved as well (though that likely has something to do with him or the baby being safe from the oil since the only reason why he plugged in was because of the oil.)
This theory has probably been spouted but is it possible that when he plugs in the capsule, he is "activating" the baby and preparing it to transfer his consciousness because of the dangerous situation he is in? Like when he dies, the baby is protected or something and he has a bridged conscious to it?
I hope the actual game will be a dating sim
who wouldnt want to date reedus?
[media]https://twitter.com/IGN/status/805864359368921090[/media]
The Above News from Kotaku as well: [url]http://kotaku.com/mads-mikkelsen-after-kojima-explained-death-stranding-1789748384[/url] Quote from Mads [i]“I mean, you know (Kojima). He’s a very brilliant man. I mean ... the stuff he told me? I only understood some of it. … I have to see it before I understand.”[/i] Jesus f*cking Christ, what kind of Plot Monster Kojima once again created?
[QUOTE=haggarman;51490165]I hope the actual game will be a dating sim[/QUOTE] Which in turn then it gets two fighting game spinoffs, a crossover game on 3DS and a rhythm game Solid Metal Tensei
[QUOTE=ScottyWired;51491383]Which in turn then it gets two fighting game spinoffs, a crossover game on 3DS and a rhythm game Solid Metal Tensei[/QUOTE] Solid Metal Reincarnation in other words. Which this make sense because we have literally "alive" tanks with tentacles.
Sorry, you need to Log In to post a reply to this thread.