• Night in the Woods - College dropout drops in to a mystery
    644 replies, posted
[QUOTE=Problem;51917630][Sp]What the fuck you can meet germ's family??!?!?![/sp][/QUOTE] Holy shit how
[QUOTE=Spacewolf;51917653]Holy shit how[/QUOTE] [Sp]I tried everything I could with Germ, the only thing was that I couldn't find him during the epilogue. Maybe he lives out past the possum springs sign?[/sp]
One of my favorite songs in the game, along with the one where you meet Mallard in his tomb. [Media]https://youtu.be/Ggcz3pRNfaY[/media] Looking into the stars for answers and stories about the things we don't quite understand or things about life that are beyond our control was one of my favorite themes of the game. It's so hopeful and beautiful yet brings into perspective how small and fragile everything really is. Hits my feels every time I think about it. Getting the chance to look into the stars and hear those stories every few days was something I really looked forward to throughout the game. That's why I love this tune so much.
[QUOTE=LSK;51918139]One of my favorite songs in the game, along with the one where you meet Mallard in his tomb. [Media]https://youtu.be/Ggcz3pRNfaY[/media] Looking into the stars for answers and stories about the things we don't quite understand or things about life that are beyond our control was one of my favorite themes of the game. It's so hopeful and beautiful yet brings into perspective how small and fragile everything really is. Hits my feels every time I think about it. Getting the chance to look into the stars and hear those stories every few days was something I really looked forward to throughout the game. That's why I love this tune so much.[/QUOTE] ...Mallard in his tomb???
[QUOTE=Problem;51918357]...Mallard in his tomb???[/QUOTE] [Sp]the duck statue you can find if you climb in one of the windows [/SP]]
[QUOTE=Mr Kotov;51918443][Sp]the duck statue you can find if you climb in one of the windows [/SP]][/QUOTE] Ohhhhh. You mean the rats. I was so confused.
Are any of y'all kickstarter backers? I'd love to know what they're posting about on there.
I finished the game earlier today, not sure if it made me feel better or worse. It's probably the former but it dragged up some stuff I thought I was dealing with ok but now I don't think I am. [URL="https://dl.dropboxusercontent.com/u/5013896/forum/Facepunch/General%20Games%20Discussion/NitW/481510_20170306155908_1.png"]This quote from the ending[/URL], or something like that. I'm still processing it though, probably will be for a few days.
[QUOTE=Tamschi;51921889]I finished the game earlier today, not sure if it made me feel better or worse. It's probably the former but it dragged up some stuff I thought I was dealing with ok but now I don't think I am. [URL="https://dl.dropboxusercontent.com/u/5013896/forum/Facepunch/General Games Discussion/NitW/481510_20170306155908_1.png"]This quote from the ending[/URL], or something like that. I'm still processing it though, probably will be for a few days.[/QUOTE] Yeah, this game left me in a bit of a daze for almost a week after I finished it. It kinda broke the comfortable apathy I had going, and made me feel a lot of stuff I haven't felt in a long time. I think this really is a game that strongly resonates with a lot of past experiences. There's so many familiar notes throughout, and each one hits harder than the last.
Part of me really wishes the game had been just about interpersonal drama. I guess a breakthrough would've been necessary to bring climax and closure to it, but it would've been way better than that ending. It felt very rushed, and what it implies actually takes a lot away from the experiences in the first two chapters, unless you're willing to stick with one of many common theories. It was fantastic all the way up to it, though. Kinda wish there was a chapter select so I could more easily see what I missed. Has anyone ripped the soundtrack or other audio yet? I really want that riff that plays before days start as a notification tone.
[QUOTE=latin_geek;51923255]Part of me really wishes the game had been just about interpersonal drama. I guess a breakthrough would've been necessary to bring climax and closure to it, but it would've been way better than that ending. It felt very rushed, and what it implies actually takes a lot away from the experiences in the first two chapters, unless you're willing to stick with one of many common theories. It was fantastic all the way up to it, though. Kinda wish there was a chapter select so I could more easily see what I missed. Has anyone ripped the soundtrack or other audio yet? I really want that riff that plays before days start as a notification tone.[/QUOTE] [url]https://mega.nz/#!eERQUAKB!INZcWvDqwK1Bvrq8Ip9VEgfoxEIMuj6IFT6_xUOgf24[/url] or just look around here for the uploaded music [url]https://www.youtube.com/channel/UCh_qTpdLbLgzbdMHuFxbmbA/videos[/url] [editline]7th March 2017[/editline] but to not force you to download 2gb here's only the thing you're looking for [url]https://cloud.plaster.pw/i/ba31a4b8628314f09b03c5574ac8be06.wav[/url]
[QUOTE=latin_geek;51923255]Part of me really wishes the game had been just about interpersonal drama. I guess a breakthrough would've been necessary to bring climax and closure to it, but it would've been way better than that ending. It felt very rushed, and what it implies actually takes a lot away from the experiences in the first two chapters, unless you're willing to stick with one of many common theories. It was fantastic all the way up to it, though. Kinda wish there was a chapter select so I could more easily see what I missed. Has anyone ripped the soundtrack or other audio yet? I really want that riff that plays before days start as a notification tone.[/QUOTE] I maintain that [sp]The cultists and Mae were hallucinating, a lot of the stuff she "sees" from the future could have been coincidence. It doesn't explain the janitor, but it would explain a lot of stuff. The news article is the most damning, specially with the whole "increased agitation" bit.[/sp]
[QUOTE=latin_geek;51923255]Part of me really wishes the game had been just about interpersonal drama. I guess a breakthrough would've been necessary to bring climax and closure to it, but it would've been way better than that ending. It felt very rushed, and what it implies actually takes a lot away from the experiences in the first two chapters, unless you're willing to stick with one of many common theories.[/QUOTE] I'm pretty sure that the [sp]whole cult thing actually happened, but I don't know if the Black Goat was actually real. I mean the town is still pretty fucked as it is so it's obviously not doing a very good job[/sp] I think there could have been a little bit more focus on the relationships between characters, but I still think the ending fit well.
[QUOTE=Te Great Skeeve;51923426]I maintain that [sp]The cultists and Mae were hallucinating, a lot of the stuff she "sees" from the future could have been coincidence. It doesn't explain the janitor, but it would explain a lot of stuff. The news article is the most damning, specially with the whole "increased agitation" bit.[/sp][/QUOTE] I feel like [sp]"they were hallucinating" is both too convenient and also a little too close to the "it was all a dream" trope. If there's hallucination involved, it's only part of the whole picture, in my opinion. I really feel like that article was there as another thing to further jumble the list of possibilities and questions.[/sp]
[QUOTE=Pythagoras64;51922520]Yeah, this game left me in a bit of a daze for almost a week after I finished it. It kinda broke the comfortable apathy I had going, and made me feel a lot of stuff I haven't felt in a long time. I think this really is a game that strongly resonates with a lot of past experiences. There's so many familiar notes throughout, and each one hits harder than the last.[/QUOTE] That's about half of it, I think. Normally I'm fairly resistant to this kind of stuff (like [sp]Mae screwing up those conversations with Bea[/sp], it hits me but it also fades in a few minutes or at most an hour or two), but this particular game hits way closer to home than I'm normally comfortable with. I'm going to put the rest of this post into an erased link tag because I don't want it to end up in some search engine caches, but you can read it by clicking on the reply button (spoilers galore in there): [url= I guess the gist is that my life situation is a bit too way too similar to Mae's also. I'm technically a student, but this is actually my third attempt after quitting once because I was an idiot and didn't go with what I actually wanted to study (leading to a break year), and not being able to handle it the second time around (probably due to mental disability, not entirely sure), developing depression and failing out of my favourite major after struggling with it for around two years to the point where I didn't manage to keep things in order enough to quit instead. I don't even know if they'd let me try again later if I somehow managed to get my life in order and enough money to support myself through it. The state here doesn't help you a lot with it after you fail twice, and I can't do it remotely. I'm living with my parents now in some remote village that seems to slowly go down the drain. Ironically enough it's surrounded by fields and forests, there's an Autobahn ramp close by and you can hear the train going past once in a while from here. It's a more distant high-speed track and we don't have sinkholes though :v I think I've just kind of lived with my depression since I moved back here. It's pretty much untreated (the medication made it worse and there are just about no therapists around here, much less ones with free slots), but most of the time I'm doing kind of alright I guess. I'm mostly ok with my brain not working quite normally at this point I think, but I've been increasingly stressed out because I have zero income so my parents are paying for stuff. I try to be money-conscious but that leads to my electronics falling apart over time which isn't great either. (I study computer science now.) The game just dragged all of that to the surface again, somehow mostly after I finished it. I think it's probably different for me than for you, and my takeaway from the game is a little different too maybe, but overall it's mostly just all a bit too much for me to deal with still. I think my brain somehow fried from the load earlier today because now I'm just feeling mostly numb. I'd try to sleep it off but that doesn't seem to work either so far. I'm glad things recently started to move again a little in my life or this game would probably have destroyed me even more than it did anyway. ][/url] All that said: I really enjoy(ed) this game a lot. I think it's actually helping me deal with some of this stuff a little better too, even if I was totally unprepared for it to resurface. The thing about better understanding ones situation after (literally) seeing it from another perspective is way more true than I thought it was.
[QUOTE=Spacewolf;51923471]I feel like [sp]"they were hallucinating" is both too convenient and also a little too close to the "it was all a dream" trope. If there's hallucination involved, it's only part of the whole picture, in my opinion. I really feel like that article was there as another thing to further jumble the list of possibilities and questions.[/sp][/QUOTE] I agree, [sp]hallucinations just seem like a bit of a cop-out. It doesn't need to be The Village in that regard. Sometimes, an unspeakable eldritch horror is just an unspeakable eldritch horror, and I'm entirely fine with that.[/sp]
[QUOTE=ironman17;51923757]I agree, [sp]hallucinations just seem like a bit of a cop-out. It doesn't need to be The Village in that regard. Sometimes, an unspeakable eldritch horror is just an unspeakable eldritch horror, and I'm entirely fine with that.[/sp][/QUOTE] [sp]or the creators knew we would try to "solve" the mystery and put red herrings everywhere, knowing a game like this, there probably is a solution, eldritch or not.[/sp]
[QUOTE=Tamschi;51923708]That's about half of it, I think. Normally I'm fairly resistant to this kind of stuff (like [sp]Mae screwing up those conversations with Bea[/sp], it hits me but it also fades in a few minutes or at most an hour or two), but this particular game hits way closer to home than I'm normally comfortable with. I'm going to put the rest of this post into an erased link tag because I don't want it to end up in some search engine caches, but you can read it by clicking on the reply button (spoilers galore in there): All that said: I really enjoy(ed) this game a lot. I think it's actually helping me deal with some of this stuff a little better too, even if I was totally unprepared for it to resurface. The thing about better understanding ones situation after (literally) seeing it from another perspective is way more true than I thought it was.[/QUOTE] The part that really messed me up was when [sp]Mae talks about her bouts of derealization, since they describe it in words I've struggled to come up with for almost my whole life. It's also the exact same reason I dropped out of school, and I still blame myself for it almost every day. When the game started wrapping up, I just got more and more emotional, until I was just an absolute mess after the ending. I think it's helping me work through some stuff too; seeing all of my shit laid out so well in front of me is making me really evaluate a lot of what I've been doing lately with my life.[/sp] [editline]also[/editline] Also, [sp]It kinda made me realize I never had a young adulthood. I never really had friends to get into trouble with, or go to the mall, or be in a band with. I just kinda kept to myself, and I regret it. Really gave me a pretty serious sense of longing.[/sp]
It's really interesting to see the effect Night in the Woods is having on people. For me as a guy who hasn't experienced major mental health issues it is a story with a novel philosophical approach, but the impact it had on others is amazing to see.
It works on a lot of levels. I "dropped out" but it was no biggie because college here is free and doesn't have stringent requirements beyond passing a few entrance tests, but the realization that friends who were, for one reason or another, forced to mature and start working seriously really got to me anyway. It's an extremely strong story if you're a neuroatypical young adult who drops out of college and returns to their podunk town in Pennsylvania. But it's still very strong if none of that applies to you.
[QUOTE=Problem;51917630][Sp]What the fuck you can meet germ's family??!?!?![/sp][/QUOTE] yea. some guy used an editor to trigger the scene and put up a video of it all, tho some stuff is missing since it's not 100% finished [media]https://www.youtube.com/watch?v=fZY-1mZAbLc[/media] maybe they're planning to add this in later, and this is why the achievement can't be unlocked yet? who knows. [editline]7th March 2017[/editline] Actually this probably is getting added in later. The achievement description for Germ's achievement "He's from somewhere" is "And it’s here. And there’s a [B]trampoline[/B]!". The trampoline bit wouldn't make sense without playing this. I wonder if these other 'glitched' achievements are just for content that hasn't been added in yet? I mean the Jenny's field one is obviously glitched but maybe the others aren't.
[QUOTE=postal;51925017]yea. some guy used an editor to trigger the scene and put up a video of it all, tho some stuff is missing since it's not 100% finished [media]https://www.youtube.com/watch?v=fZY-1mZAbLc[/media] maybe they're planning to add this in later, and this is why the achievement can't be unlocked yet? who knows. [editline]7th March 2017[/editline] Actually this probably is getting added in later. The achievement description for Germ's achievement "He's from somewhere" is "And it’s here. And there’s a [B]trampoline[/B]!". The trampoline bit wouldn't make sense without playing this. I wonder if these other 'glitched' achievements are just for content that hasn't been added in yet? I mean the Jenny's field one is obviously glitched but maybe the others aren't.[/QUOTE] ... The more I think about it with this and the soundtrack, the more I feel like they should've just waited to release this till March. I feel like they rushed out an unfinished game and soundtrack because they didn't want to miss their release date. With how big of an implication that segment has for the story I think they should have waited. I mean, Christ, that was some major shit.
Yea probably. Tho to be fair they'd already delayed the game by ~four months, and even had to backpedal on a previous release date just a few days after releasing a trailer to announce it lol. They were probably just tired of delaying and figured it wouldn't be that big a deal to just patch some extra stories in later. But I haven't watched that video yet since I'm just gonna wait till they officially add it, so idk how big a deal it really is. also speaking of soundtrack [media]https://twitter.com/infinite_ammo/status/839022511387992064[/media]
I kinda like the idea that they're patching in more content if only because it means I get to see more new content. :dog:
[QUOTE=Spacewolf;51925831]I kinda like the idea that they're patching in more content if only because it means I get to see more new content. :dog:[/QUOTE] Hopefully that's the plan though. I'm going to assume it's never happening until they address it themselves.
[QUOTE=LSK;51925924]Hopefully that's the plan though. I'm going to assume it's never happening until they address it themselves.[/QUOTE] but my 100% completion
Oh my god, i love all these characters
I just got around to watching that cut content. I can't see why they would add it in just by itself. If that was anything to go by there's definitely some pieces that were cut from or changed to be more ambiguous in the final act of the game and adding that in by itself would only take away from that. Whatever that was leading up to wasn't fully fleshed out in the end. [sp]We know what it was leading up to, but adding it in post release removes a lot of the ambiguity surrounding the supernatural aspects of the game and if they're actually real or not. If this was in the final game we wouldn't be questioning it. What gramma Germ says about Mae's dreams is too incidental to pass off as a coincidence.[/sp] If they're going to expand on that it's gonna have to be a sequel, but it seems like they removed it to leave things open for your own interpretations. Or it was rushed and just happened to work out that way who knows. It did end up helping me appreciate Germ a lot more as well as wonder what else they may have had to cut to make deadlines.
[media]https://twitter.com/tdtbaa/status/838893607767658496[/media]
[QUOTE=LSK;51926248]I just got around to watching that cut content. I can't see why they would add it in just by itself. If that was anything to go by there's definitely some pieces that were cut from or changed to be more ambiguous in the final act of the game and adding that in by itself would only take away from that. Whatever that was leading up to wasn't fully fleshed out in the end. [sp]We know what it was leading up to, but adding it in post release removes a lot of the ambiguity surrounding the supernatural aspects of the game and if they're actually real or not. If this was in the final game we wouldn't be questioning it. What gramma Germ says about Mae's dreams is too incidental to pass off as a coincidence.[/sp] If they're going to expand on that it's gonna have to be a sequel, but it seems like they removed it to leave things open for your own interpretations. Or it was rushed and just happened to work out that way who knows. It did end up helping me appreciate Germ a lot more as well as wonder what else they may have had to cut to make deadlines.[/QUOTE] The fact that the achievement for it is still there leads me to believe that it's going to be put in eventually. Scott has mentioned still working post-release despite going to PAX very soon, so we may see it when they get back.
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