Night in the Woods - College dropout drops in to a mystery
644 replies, posted
Ok, as a college dropout with no job and self esteem issues, this game is starting to hit a little close to home, but I suppose that was the intent. Loving it so far, I'll definitely give my full thoughts and read through this thread when I'm done.
[QUOTE=postal;51872092]Does sharkle always mention during this scene about you saying hi to him every day or was it really just because I always clicked on him every day? Because if it really was the latter that's so gr8[/QUOTE]
it's the latter
Was sorta afraid of this being hipster garbage, but I'm really happy this isn't.
Also fuck, there's just so many things that I've missed, and the lack of being able to have savestates just makes it sorta frustrating to go back after doing both gregg/bea.
[QUOTE=postal;51872092]Does sharkle always mention during this scene about you saying hi to him every day or was it really just because I always clicked on him every day? Because if it really was the latter that's so gr8[/QUOTE]
I didn't, and thus he didn't. So yeah.
I fucking love [sp]Mae's embarrassing stories in the graveyard with Bea.[/sp]
windmills:
[sp]How the hell do you get to the top of the Ol' Pickaxe one? I tried tripple-jumping off of the roof w/ the horror kid to no avail[/sp]
[QUOTE=Spacewolf;51872859]I fucking love [sp]Mae's embarrassing stories in the graveyard with Bea.[/sp][/QUOTE]
[sp]Actually, I know Mae's highly likely gay, but did she "did it"? I chose no and was... a little disappointed with her answer.[/sp]
Finally finished it - 7 hours~ or so, and I didn't play much Demontower. [sp]When you get the option to go to the cemetery/historical society/park, I thought you'd get to do all three, which is a shame - I absolutely loved Bea, but I ended up missing out on the cemetery. I feel like I missed out on a lot - there's 22 achievements I didn't get. Which is a shame - I don't even know what I missed. It felt like I went everywhere except that cemetery, and there's no way to just skip around and find what I didn't uncover.[/sp]
All in all, I really loved the hours I saw. It's rare a game dumps me into somewhere and introduces me to characters I feel so quickly for. I felt attached to them almost straight away. I don't think I skipped a single box of dialogue during the entire thing, because the interactions with everyone - with Mae's parents, with her friends, with the pastor and the other people around town - they just felt so relateable. They felt like people, not talking props. It's kinda enriching to see characters going through hard times without being over dramatic. They all felt so well grounded.
[sp]The stuff with the cult did feel like it came and resolved itself quickly, but I can't imagine how things would have gone with them chilling in town whilst knowing about that stuff. It wasn't quite the kind of twist I was hoping for - I was expecting something either very grounded and human, just like the town, or something crazy and cosmic like Mae's dreams - but what we got was sort of inbetween. I appreciate the metaphor though, and how it fits with Possum Springs and rust belt towns in general - that it's not the fault of the people there that they're declining, but harming other people who aren't part of the problem isn't going to fix things. Even if it's painful, sometimes you need to move forward and die somewhere else.[/sp]
So I just [sp] went to the graveyard with bea[/sp]. About how far am I in the story?
[QUOTE=Jad Hinto;51874425]So I just [sp] went to the graveyard with bea[/sp]. About how far am I in the story?[/QUOTE]
Pretty darn far.
[QUOTE=Noob4life;51873520][sp]Actually, I know Mae's highly likely gay, but did she "did it"? I chose no and was... a little disappointed with her answer.[/sp][/QUOTE]
[sp]picking yes has her say "hell yeah I have!!!", "really?", "no I'm totally lying."[/sp]
Hoooo boy. Ok, I just finished the game, and I think it just about killed me. Before I was all "Haha, college drop out with self esteem issues? How relatable!" but then
[sp]we start to learn about Mae's struggles with her mental health, how it forced her to quit college, how it made her blame herself for the fallout of that choice, and then how the things she used to care about lost their meaning, like life is just a bunch of shapes around you. That hit home in such a chilling way that I'm still kinda losing my shit a bit, hours later.
The moral I've taken from this is that you have to make your own meaning in life; we're all going to die but you kinda have to not worry about that and make today worthwhile. At least, I'm pretty sure that's what the creators were going for. I like to think the little side stories about the constellations tie into that, like how they're just shapes, but we give them meaning through stories.
The whole cult plot was pretty meh, but I loved everything else so much I dont even care.[/sp]
Amazing game, absolutely loved it from start to finish.
Since we're giving our thoughts, I'll add my two cents too.
<silent hill 2 & nitw spoilers>
[sp]It's funny how both games did so many parallel things, both of them deal with victims of abuse, bad situations, general depression and the unknown lurking around. And yet both had such a different tonality, with SH2 being a much rougher pill to swallow and a much darker overall game and still NITW was such a cozy game to play through most of the time, with the whole idea of moving on and dealing with it. (while in my ending James just got into the car with Mary's body and threw himself into the ocean.)
Bea's and Angela's arcs are pretty hard hitters, you can't save them, there's nothing you can do or say that will fix them out of their situation, and both of them get pissed at you for being high and mighty about it. [/sp]
I really wish they did the whole supernatural things arc better, and gave the same folklore treatment to the game like they did to the supplementals, tho. The small flaws really bring the whole experience of Night in the Woods down a notch or two. And it really feels like the direction of the game changed mid-way through and the ghost arc was sorta neglected.
The entirety of the supernatural plot arcs weren't too bad tho, [sp]it provides enough closure on explaining how the entity came to rub off on her and destroy her psyche entirely, causing her to nearly kill someone and break down totally.[/sp]
Also the damn soundtrack man.
Oh, and they lost the opportunity of giving you more rewards for exploring, like giving you levels of Demontower to play for finding, ie, gamedisks or some shit.
[editline]26th February 2017[/editline]
I'm just happy this turned out not to be hipster garbage like Life is Strange was. (imho)
[QUOTE=Pythagoras64;51875606][sp]I like to think the little side stories about the constellations tie into that, like how they're just shapes, but we give them meaning through stories.[/sp][/QUOTE]
I never made that connection, I really like that.
[QUOTE=JohnnyOnFlame;51875757]The entirety of the supernatural plot arcs weren't too bad tho, [sp]it provides enough closure on explaining how the entity came to rub off on her and destroy her psyche entirely, causing her to nearly kill someone and break down totally.[/sp][/QUOTE]
[sp]I'm confused, I thought that was because she was suffering from extreme depression along with a few other things that she just couldn't cope with it all at the time and kind of snapped. The "supernatural" stuff didn't start until she got back from college right?[/sp]
[media]https://www.youtube.com/watch?v=jqOVuf4zTAI[/media]
well I'm glad someone finally recorded one (could do without the first 50 seconds but whatever). now someone just record the others and the wait for the soundtrack will be that much easier tia
[QUOTE=postal;51876231][media]https://www.youtube.com/watch?v=jqOVuf4zTAI[/media]
well I'm glad someone finally recorded one (could do without the first 50 seconds but whatever). now someone just record the others and the wait for the soundtrack will be that much easier tia[/QUOTE]
The first dream where the music gradually kicks in as you solve the level was probably my favorite experience from the entire game. That came out of nowhere and blew me away.
[img_thumb]https://i.imgur.com/EzcfToT.png[/img_thumb] [img_thumb]https://i.imgur.com/f970hg6.png[/img_thumb]
Got me to change my phone background for the first time in 5 years :dog:
I can tell I'm going to have to play through this game a few times. I kinda 50/50 hung out with Gregg and Bea on my first playthrough, so I'll go back and hang out with each one exclusively, see what I missed.
Also [sp]It kinda felt like the game was slowly teaching you how to use the bat, so I was really expecting I'd get to bash some skulls in at the end there. Guess that wouldn't have fit the tone of the game[/sp]
[sp]I don't like arguing with my mom :([/sp]
Just beat this game.
I'd usually make a giant write up about my thoughts but I'll just say.
It's really really fucking good. [sp]I agree the cult plot felted a little rushed, but honestly that storyline wasn't what made this game so damn special.[/sp]
This is a game that'll stick with me.
The devs twitter account right now is pretty great. Just compiling jokes and fan art. [media]https://twitter.com/lmichet/status/835731267668750336[/media]
[media]https://twitter.com/pokemandias/status/835965553017761792[/media]
also, bout the ending and [sp]all the cult and monsters stuff. lots of people seem to be treating it like that's for sure what happened, that there really was a monster and what not, but isn't it also possible that it really was all in Mae's head? idk I felt like it was meant to be ambiguous. Like even when the cult member at the end claims to know what Mae was experiencing, that could've just been him playing along with whatever she said so he could get her to join them. Other than that everything I can remember could just be chalked up to Mae having a total nervous breakdown, and eventually learning to overcome it. Which is what I felt was actually happening. [/sp]
[QUOTE=postal;51879035]
also, bout the ending and [sp]all the cult and monsters stuff. lots of people seem to be treating it like that's for sure what happened, that there really was a monster and what not, but isn't it also possible that it really was all in Mae's head? idk I felt like it was meant to be ambiguous. Like even when the cult member at the end claims to know what Mae was experiencing, that could've just been him playing along with whatever she said so he could get her to join them. Other than that everything I can remember could just be chalked up to Mae having a total nervous breakdown, and eventually learning to overcome it. Which is what I felt was actually happening. [/sp][/QUOTE]
I hadn't really had the time to kinda digest what happened yet, but that's actually not a bad interpretation.
Also out of curiosity: [sp]during the scene where you're running from the cultists and need to jump the rocks, my controller cut off and I couldn't jump so I ate shit and got caught. What happens if that... doesn't happen?[/sp] I have to assume not much changes, but I was wondering
[QUOTE=Skyward;51879052]I hadn't really had the time to kinda digest what happened yet, but that's actually not a bad interpretation.
Also out of curiosity: [sp]during the scene where you're running from the cultists and need to jump the rocks, my controller cut off and I couldn't jump so I ate shit and got caught. What happens if that... doesn't happen?[/sp] I have to assume not much changes, but I was wondering[/QUOTE]
Yeah I was wondering [sp]if you could do anything about that because I fucked up every jump[/sp]
so i just beated demontower
what was that side room with the skulls near the end?, did i miss something?
[QUOTE=werewolf0020;51879110]so i just beated demontower
what was that side room with the skulls near the end?, did i miss something?[/QUOTE]
Did you kill a guy st the start of the second floor who was saying something and then died violently when you hit him? Yea don't kill him. Make note of what he says. It just gives an alt ending and another achievement.
[QUOTE=postal;51879139]Did you kill a guy st the start of the second floor who was saying something and then died violently when you hit him? Yea don't kill him. Make note of what he says. It just gives an alt ending and another achievement.[/QUOTE]
well fuck me and I'm at stage 7
[QUOTE=LSK;51876145][sp]I'm confused, I thought that was because she was suffering from extreme depression along with a few other things that she just couldn't cope with it all at the time and kind of snapped. The "supernatural" stuff didn't start until she got back from college right?[/sp][/QUOTE]
[sp]I might be reading too much of it, and thus coming to some wrong conclusions, but she does claim that everyone and everything lost meaning, and it all became shapes. Which makes a good connection with her interest in stars (as she claims during iirc her first talk w/ the stargazer) and with her dreams as everyone but the players and the huge monster becomes voids. Iirc she tells something similar to Bea when she asks if she saw her mother in her dreams.[/sp]
[QUOTE=Skyward;51879052]Also out of curiosity: [sp]during the scene where you're running from the cultists and need to jump the rocks, my controller cut off and I couldn't jump so I ate shit and got caught. What happens if that... doesn't happen?[/sp] I have to assume not much changes, but I was wondering[/QUOTE]
[QUOTE=Durrsly;51879106]Yeah I was wondering [sp]if you could do anything about that because I fucked up every jump[/sp][/QUOTE]
[sp]They open fire at Mae. She just passes out and the scene cuts to her friends, I assume everything's the same from there.[/sp]
Question: [sp]do we ever see aunt mallcop after the cave in? She always seemed a bit indifferent to the whole situation
I wouldn't have thought about it, but I remember thinking for a moment that the cultist you kick down the mindshaft looks a bit like your mom, from the head shape and the little round tufts of hair (I"m super glad it wasnt). You never see under molly's hat, but she does look similar.[/sp]
[editline]when[/editline]
[sp]Actually, nevermind. The one you kick down the mineshaft has a chunk missing from their ear. Still though, molly was always really weird and cryptic, like she knew things[/sp]
Also, regarding closure [sp]I think it's really likely the devs planned this to have a sequel. Aside from all the obvious plot stuff that it'd be nice to have further closure on (your dad making his job better, the cult aftermath, saving your house, getting a JOB) there's also some little stuff that also lends credit to this: You only find 2 band players when all your dreams suggest there's meant to eventually be 4, and Angus and Gregg aren't leaving until after Winter (i'm sure there's more but I can't think of any right now). It's also super sequel-convenient that the town is now gonna be covered in snow, giving it a fresh appearance. But even so who knows if they will, they may just want to move on to other things since they worked on this for YEARS, and the game certainly has just enough closure right now to stand on it's own so it's not like it's totally necessary. Either way it's probably gonna be awhile before they say anything about it. [/sp]
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